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[SPL] KT Rolster vs. STX SouL - Page 8

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 6 7 8 9 10 23 Next All
thopol
Profile Blog Joined May 2008
Japan4560 Posts
November 08 2010 09:31 GMT
#141
Really, this is what everyone expected and it puts STX in a great position with Flash out of the way. Now every decent player we put out isn't going to be worried that it's Flash that's headed to the other booth. I'm pretty excited about our prospects overall.
windofsword
Profile Joined October 2009
Hong Kong92 Posts
November 08 2010 09:31 GMT
#142
Modesty did something I unexpected
but the result is expected.
moopie
Profile Joined July 2009
12605 Posts
November 08 2010 09:32 GMT
#143
STX coaches will have to teach modesty the difference between zvz and zvt.
I'm going to sleep, let me get some of that carpet.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
November 08 2010 09:32 GMT
#144
omg no bars left on +1 attack XD
brood war for life, brood war forever
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 08 2010 09:32 GMT
#145
These BW games seem so strange after playing / watching a lot of SC2. It's obvious he should always have some army ready for drops, he should have overlords spread, he should have way more Zerglings vs drop instead of Lurkers because of the micro, and that he should wait until the tank begins unsieging before attacking with Lurkers.

Why did that game seem just terrible and extremely low-level despite Modesty still being a decent pro-gamer?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
zapte
Profile Joined October 2010
Latvia7 Posts
November 08 2010 09:33 GMT
#146
Flash is destroying his opponent moraly
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
November 08 2010 09:33 GMT
#147
how fail can you get. far out
Do yourself a favour and just STFU
ArvickHero
Profile Blog Joined October 2007
10387 Posts
November 08 2010 09:33 GMT
#148
On November 08 2010 18:32 Shikyo wrote:
These BW games seem so strange after playing / watching a lot of SC2. It's obvious he should always have some army ready for drops, he should have overlords spread, he should have way more Zerglings vs drop instead of Lurkers because of the micro, and that he should wait until the tank begins unsieging before attacking with Lurkers.

Why did that game seem just terrible and extremely low-level despite Modesty still being a decent pro-gamer?

Modesty is only good at ZvZ lol
Writerptrk
Ohforf
Profile Joined July 2008
Singapore80 Posts
November 08 2010 09:34 GMT
#149
oh god...missing the ling timing. so many turrets and no marines! just run in the lings! don't fucking make a million mutas against turrets lol.
Deus escreve certo por linhas tortas. L'heroisme tombe au niveau de debrouillage.
kyzers0ze
Profile Blog Joined March 2009
Singapore1073 Posts
November 08 2010 09:34 GMT
#150
On November 08 2010 18:31 Wings wrote:
THAT. WAS. THE SEXIEST. ENDING I HAVE SEEN.

un freaking believable scourge sniping micro... garrghhh

but honestly that game was the biggest epic fail from a progamer I have seen. You force your opponent to mine off one base and make him build around 30 turrets. AND THEN LOSE??? How did you ever get your license???


I think flash caught on to what modesty was doing, which was heavy 2 hatch muta as usually flash skimps on turrets. Modesty had like 17 drones total or smth.

Flash managed to hold off and then shit hit the fan for modesty.
8==========))
Wonders
Profile Blog Joined September 2006
Australia753 Posts
November 08 2010 09:34 GMT
#151
On November 08 2010 18:26 moopie wrote:
Show nested quote +
On November 08 2010 18:25 kyzers0ze wrote:
On November 08 2010 18:23 moopie wrote:
Wow, flash coming back with 1 valk. All the mutas in the pack die.

flash was never behind
modesty sacrificed a great deal of eco for fast muta

Flash was down to 0 raxes and no marines, he was down quite a bit. Modesty just didn't expo as early as he needed to, kept on sacrificing mutas needlessly to turrets.


How could he expo with a total of 12 drones on minerals.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
November 08 2010 09:34 GMT
#152
On November 08 2010 18:32 Shikyo wrote:
These BW games seem so strange after playing / watching a lot of SC2. It's obvious he should always have some army ready for drops, he should have overlords spread, he should have way more Zerglings vs drop instead of Lurkers because of the micro, and that he should wait until the tank begins unsieging before attacking with Lurkers.

Why did that game seem just terrible and extremely low-level despite Modesty still being a decent pro-gamer?

Because Flash was in a losing position but Modesty made the classic mistake of pissing away his advantage through overaggression.
brood war for life, brood war forever
J1.au
Profile Blog Joined July 2009
Australia3596 Posts
November 08 2010 09:35 GMT
#153
I don't know why you guys are surprised, there are no progamers who don't "fail" against Flash.
kawatan
Profile Joined January 2010
288 Posts
November 08 2010 09:35 GMT
#154
well that was weird. was it just me or did anyone else heard the benny hill theme song when flash started turreting?
thopol
Profile Blog Joined May 2008
Japan4560 Posts
November 08 2010 09:35 GMT
#155
It seems like complete failure, but come on: It's a ZvZ sniper playing against Flash. He burnt out his all-in thing and had no idea what to do. He probably practices his ZvT army control as much as I do.

Point is, it's not his role to win against Flash. He's got a more specific role than most progamers and we was way way outside of it here.
Spazer
Profile Blog Joined March 2009
Canada8036 Posts
November 08 2010 09:36 GMT
#156
On November 08 2010 18:34 kyzers0ze wrote:
Show nested quote +
On November 08 2010 18:31 Wings wrote:
THAT. WAS. THE SEXIEST. ENDING I HAVE SEEN.

un freaking believable scourge sniping micro... garrghhh

but honestly that game was the biggest epic fail from a progamer I have seen. You force your opponent to mine off one base and make him build around 30 turrets. AND THEN LOSE??? How did you ever get your license???


I think flash caught on to what modesty was doing, which was heavy 2 hatch muta as usually flash skimps on turrets. Modesty had like 17 drones total or smth.

Flash managed to hold off and then shit hit the fan for modesty.

Modesty had control of Flash's barracks area for a reeeally long time. Hell, he even took some of them out. It was pretty obvious that Flash wasn't going to attack anytime soon. Modesty could've droned up then, but he didn't. Instead, he made mutas and suicided them all into those turrets...
Liquipedia
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
November 08 2010 09:37 GMT
#157
On November 08 2010 18:35 thopol wrote:
It seems like complete failure, but come on: It's a ZvZ sniper playing against Flash. He burnt out his all-in thing and had no idea what to do. He probably practices his ZvT army control as much as I do.

Point is, it's not his role to win against Flash. He's got a more specific role than most progamers and we was way way outside of it here.

He actually stated he practises hard. God damnit, why do I still like him?
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
okum
Profile Blog Joined February 2009
France5779 Posts
November 08 2010 09:38 GMT
#158
On November 08 2010 18:35 kawatan wrote:
well that was weird. was it just me or did anyone else heard the benny hill theme song when flash started turreting?

Haha, someone needs to make a video of this.
Flash fan before it was cool | Coiner of "jangbang"
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 08 2010 09:38 GMT
#159
On November 08 2010 18:34 Crunchums wrote:
Show nested quote +
On November 08 2010 18:32 Shikyo wrote:
These BW games seem so strange after playing / watching a lot of SC2. It's obvious he should always have some army ready for drops, he should have overlords spread, he should have way more Zerglings vs drop instead of Lurkers because of the micro, and that he should wait until the tank begins unsieging before attacking with Lurkers.

Why did that game seem just terrible and extremely low-level despite Modesty still being a decent pro-gamer?

Because Flash was in a losing position but Modesty made the classic mistake of pissing away his advantage through overaggression.

It has nothing to do with aggression, it was stupidity and a total lack of gamesense, I believe. That's something a B- foreigner should do, I don't know how a progamer can make such a huge gamesense mistake. =S
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
moopie
Profile Joined July 2009
12605 Posts
November 08 2010 09:39 GMT
#160
On November 08 2010 18:36 Spazer wrote:
Show nested quote +
On November 08 2010 18:34 kyzers0ze wrote:
On November 08 2010 18:31 Wings wrote:
THAT. WAS. THE SEXIEST. ENDING I HAVE SEEN.

un freaking believable scourge sniping micro... garrghhh

but honestly that game was the biggest epic fail from a progamer I have seen. You force your opponent to mine off one base and make him build around 30 turrets. AND THEN LOSE??? How did you ever get your license???


I think flash caught on to what modesty was doing, which was heavy 2 hatch muta as usually flash skimps on turrets. Modesty had like 17 drones total or smth.

Flash managed to hold off and then shit hit the fan for modesty.

Modesty had control of Flash's barracks area for a reeeally long time. Hell, he even took some of them out. It was pretty obvious that Flash wasn't going to attack anytime soon. Modesty could've droned up then, but he didn't. Instead, he made mutas and suicided them all into those turrets...

He could have either droned up or switched to a round or two of lings. No raxes, no fac, and very few marines, but like 30 turrets. Instead modesty just stuck with mutas, because thats the zvz thing to do.
I'm going to sleep, let me get some of that carpet.
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