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[OSL] Korean Air OSL - Ro36 - Group A - Page 9

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 7 8 9 10 11 23 Next All
GTR
Profile Blog Joined September 2004
51647 Posts
February 10 2010 11:00 GMT
#161
forge nexus vs speed build

wtf?
Commentator
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 10 2010 11:01 GMT
#162
On February 10 2010 19:59 lazz wrote:
Show nested quote +
On February 10 2010 19:52 Shikyo wrote:
On February 10 2010 19:49 lazz wrote:
On February 10 2010 19:45 Shikyo wrote:
On February 10 2010 19:41 SuperArc wrote:
On February 10 2010 19:40 Aiden wrote:
Game 2 (P)Kal v (T)MVP:

+ Show Spoiler +

Why doesn't (T)IdrA stop whining about 14 Nexus. With he's acclaimed skill, and the practice schedule of a progamer he should be able to rally 3 marines, 4 SCVs and the First Vulture to take it out. It doesn't require (T)Flash Micro.


because Kal was ahead even after the nexus died.

Really would like to know why. MVP lost no SCVs and had his 2nd CC up before Kal's, in addition to having mines accross the map meaning that he could safely build a bit less units to get his infrastructure up earlier, having the knowledge Kal would need to go for range in order to clear the bunker and hence had almost a legal maphack, in addition to this Kal's supply wasn't as much above MVP's as it would be in standard play, not to mention the fact that Kal wouldn't be able to put any pressure on MVP for the early game, and that his potential DTs or Robo units would be too late to do anything.

Anything specific?

the lead from 12 nex getting bunker rushed isnt anything huge. probably something like a couple extra probes. plus when obs come out you have huge map control, terran is pretty muchforced to go defensive with siege mode and turrets, which means toss is free to do what he likes without having to worry about any cheesey early game all-ins like 2 fac which they usually have to worry about when taking their expo.

In other words, after-I-do-2-gate-range-nex-robo-obs I have map control. Well nice, but normally P has map control from the start, here he gets it way later. And this means he's ahead? OK

let me put it this way, if i toss go 2 gate robotics observer like you said, and my opponent goes siege expand, the toss is behind. the price i pay for the map control(robotics) is bad economy( because my nex is delayed. after bunker rush i dont have to decide between economy (fast nex) or map control(fast robo), i get both!

Huh? You wouldn't be going 2 gate observer, you'd be going 2 gate range nex observer. What are you talking about?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
FastEddieV
Profile Blog Joined July 2007
United States614 Posts
February 10 2010 11:02 GMT
#163
I forget the exact words but in that terrible protoss joke blog someone like micronesia said "speedling, deny scout, mass hydra, 1a2a3a4a, win" so far type-b is doing just right according to that list!
platinum? more like leaf
Sinedd
Profile Joined July 2008
Poland7052 Posts
Last Edited: 2010-02-10 11:04:43
February 10 2010 11:03 GMT
#164
On February 10 2010 19:57 Gregsen wrote:
That intro is pretty badass!

its not ... last year ro16 intro was soooooo much better .
T H C makes ppl happy
lazz
Profile Blog Joined January 2009
Australia3119 Posts
February 10 2010 11:03 GMT
#165
On February 10 2010 20:01 Shikyo wrote:
Show nested quote +
On February 10 2010 19:59 lazz wrote:
On February 10 2010 19:52 Shikyo wrote:
On February 10 2010 19:49 lazz wrote:
On February 10 2010 19:45 Shikyo wrote:
On February 10 2010 19:41 SuperArc wrote:
On February 10 2010 19:40 Aiden wrote:
Game 2 (P)Kal v (T)MVP:

+ Show Spoiler +

Why doesn't (T)IdrA stop whining about 14 Nexus. With he's acclaimed skill, and the practice schedule of a progamer he should be able to rally 3 marines, 4 SCVs and the First Vulture to take it out. It doesn't require (T)Flash Micro.


because Kal was ahead even after the nexus died.

Really would like to know why. MVP lost no SCVs and had his 2nd CC up before Kal's, in addition to having mines accross the map meaning that he could safely build a bit less units to get his infrastructure up earlier, having the knowledge Kal would need to go for range in order to clear the bunker and hence had almost a legal maphack, in addition to this Kal's supply wasn't as much above MVP's as it would be in standard play, not to mention the fact that Kal wouldn't be able to put any pressure on MVP for the early game, and that his potential DTs or Robo units would be too late to do anything.

Anything specific?

the lead from 12 nex getting bunker rushed isnt anything huge. probably something like a couple extra probes. plus when obs come out you have huge map control, terran is pretty muchforced to go defensive with siege mode and turrets, which means toss is free to do what he likes without having to worry about any cheesey early game all-ins like 2 fac which they usually have to worry about when taking their expo.

In other words, after-I-do-2-gate-range-nex-robo-obs I have map control. Well nice, but normally P has map control from the start, here he gets it way later. And this means he's ahead? OK

let me put it this way, if i toss go 2 gate robotics observer like you said, and my opponent goes siege expand, the toss is behind. the price i pay for the map control(robotics) is bad economy( because my nex is delayed. after bunker rush i dont have to decide between economy (fast nex) or map control(fast robo), i get both!

Huh? You wouldn't be going 2 gate observer, you'd be going 2 gate range nex observer. What are you talking about?


oh i read it wrong. it doesnt matter because you just siwtch everything around.

if you go 2 gate nexus robo, then you delay map control because your obs will be late because you get nexus first. do you udnerstand what im saying? protoss usually cant have both, they have to choose between the two.
Gustav_Wind
Profile Joined July 2008
United States646 Posts
February 10 2010 11:04 GMT
#166
On February 10 2010 20:00 GTR wrote:
forge nexus vs speed build

wtf?


it was overpool speed, so with a few cut probes forge nexus works

Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 10 2010 11:05 GMT
#167
On February 10 2010 20:03 lazz wrote:
Show nested quote +
On February 10 2010 20:01 Shikyo wrote:
On February 10 2010 19:59 lazz wrote:
On February 10 2010 19:52 Shikyo wrote:
On February 10 2010 19:49 lazz wrote:
On February 10 2010 19:45 Shikyo wrote:
On February 10 2010 19:41 SuperArc wrote:
On February 10 2010 19:40 Aiden wrote:
Game 2 (P)Kal v (T)MVP:

+ Show Spoiler +

Why doesn't (T)IdrA stop whining about 14 Nexus. With he's acclaimed skill, and the practice schedule of a progamer he should be able to rally 3 marines, 4 SCVs and the First Vulture to take it out. It doesn't require (T)Flash Micro.


because Kal was ahead even after the nexus died.

Really would like to know why. MVP lost no SCVs and had his 2nd CC up before Kal's, in addition to having mines accross the map meaning that he could safely build a bit less units to get his infrastructure up earlier, having the knowledge Kal would need to go for range in order to clear the bunker and hence had almost a legal maphack, in addition to this Kal's supply wasn't as much above MVP's as it would be in standard play, not to mention the fact that Kal wouldn't be able to put any pressure on MVP for the early game, and that his potential DTs or Robo units would be too late to do anything.

Anything specific?

the lead from 12 nex getting bunker rushed isnt anything huge. probably something like a couple extra probes. plus when obs come out you have huge map control, terran is pretty muchforced to go defensive with siege mode and turrets, which means toss is free to do what he likes without having to worry about any cheesey early game all-ins like 2 fac which they usually have to worry about when taking their expo.

In other words, after-I-do-2-gate-range-nex-robo-obs I have map control. Well nice, but normally P has map control from the start, here he gets it way later. And this means he's ahead? OK

let me put it this way, if i toss go 2 gate robotics observer like you said, and my opponent goes siege expand, the toss is behind. the price i pay for the map control(robotics) is bad economy( because my nex is delayed. after bunker rush i dont have to decide between economy (fast nex) or map control(fast robo), i get both!

Huh? You wouldn't be going 2 gate observer, you'd be going 2 gate range nex observer. What are you talking about?


oh i read it wrong. it doesnt matter because you just siwtch everything around.

if you go 2 gate nexus robo, then you delay map control because your obs will be late because you get nexus first. do you udnerstand what im saying? protoss usually cant have both, they have to choose between the two.

so if you go 2 gate range, are you saying that the Terran can normally place 6 mines in front of your natural and you can't get map control earlier? Don't be ridiculous.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Shkaii
Profile Joined February 2010
Korea (South)105 Posts
February 10 2010 11:06 GMT
#168
Hi!
Sleeping-*
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
February 10 2010 11:06 GMT
#169
ohhhh DT almost made it up the ramp.
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
Shkaii
Profile Joined February 2010
Korea (South)105 Posts
February 10 2010 11:07 GMT
#170
On February 10 2010 20:06 Shkaii wrote:
Hi!

Sleeping-*
lazz
Profile Blog Joined January 2009
Australia3119 Posts
February 10 2010 11:07 GMT
#171
On February 10 2010 20:05 Shikyo wrote:
Show nested quote +
On February 10 2010 20:03 lazz wrote:
On February 10 2010 20:01 Shikyo wrote:
On February 10 2010 19:59 lazz wrote:
On February 10 2010 19:52 Shikyo wrote:
On February 10 2010 19:49 lazz wrote:
On February 10 2010 19:45 Shikyo wrote:
On February 10 2010 19:41 SuperArc wrote:
On February 10 2010 19:40 Aiden wrote:
Game 2 (P)Kal v (T)MVP:

+ Show Spoiler +

Why doesn't (T)IdrA stop whining about 14 Nexus. With he's acclaimed skill, and the practice schedule of a progamer he should be able to rally 3 marines, 4 SCVs and the First Vulture to take it out. It doesn't require (T)Flash Micro.


because Kal was ahead even after the nexus died.

Really would like to know why. MVP lost no SCVs and had his 2nd CC up before Kal's, in addition to having mines accross the map meaning that he could safely build a bit less units to get his infrastructure up earlier, having the knowledge Kal would need to go for range in order to clear the bunker and hence had almost a legal maphack, in addition to this Kal's supply wasn't as much above MVP's as it would be in standard play, not to mention the fact that Kal wouldn't be able to put any pressure on MVP for the early game, and that his potential DTs or Robo units would be too late to do anything.

Anything specific?

the lead from 12 nex getting bunker rushed isnt anything huge. probably something like a couple extra probes. plus when obs come out you have huge map control, terran is pretty muchforced to go defensive with siege mode and turrets, which means toss is free to do what he likes without having to worry about any cheesey early game all-ins like 2 fac which they usually have to worry about when taking their expo.

In other words, after-I-do-2-gate-range-nex-robo-obs I have map control. Well nice, but normally P has map control from the start, here he gets it way later. And this means he's ahead? OK

let me put it this way, if i toss go 2 gate robotics observer like you said, and my opponent goes siege expand, the toss is behind. the price i pay for the map control(robotics) is bad economy( because my nex is delayed. after bunker rush i dont have to decide between economy (fast nex) or map control(fast robo), i get both!

Huh? You wouldn't be going 2 gate observer, you'd be going 2 gate range nex observer. What are you talking about?


oh i read it wrong. it doesnt matter because you just siwtch everything around.

if you go 2 gate nexus robo, then you delay map control because your obs will be late because you get nexus first. do you udnerstand what im saying? protoss usually cant have both, they have to choose between the two.

so if you go 2 gate range, are you saying that the Terran can normally place 6 mines in front of your natural and you can't get map control earlier? Don't be ridiculous.


If they go 2 fac, yes. and 2 fac will destroy a 2 gate nexus robo build, which is why 2 gate nexus robo is rarely used.
SkytoM
Profile Blog Joined July 2009
Austria1137 Posts
February 10 2010 11:07 GMT
#172
On February 10 2010 19:47 SkytoM wrote:
can anyone give the name of the song with "dont loose your templars so quickly?" thx

Bisu... ;-(
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 10 2010 11:09 GMT
#173
On February 10 2010 20:07 lazz wrote:
Show nested quote +
On February 10 2010 20:05 Shikyo wrote:
On February 10 2010 20:03 lazz wrote:
On February 10 2010 20:01 Shikyo wrote:
On February 10 2010 19:59 lazz wrote:
On February 10 2010 19:52 Shikyo wrote:
On February 10 2010 19:49 lazz wrote:
On February 10 2010 19:45 Shikyo wrote:
On February 10 2010 19:41 SuperArc wrote:
On February 10 2010 19:40 Aiden wrote:
Game 2 (P)Kal v (T)MVP:

+ Show Spoiler +

Why doesn't (T)IdrA stop whining about 14 Nexus. With he's acclaimed skill, and the practice schedule of a progamer he should be able to rally 3 marines, 4 SCVs and the First Vulture to take it out. It doesn't require (T)Flash Micro.


because Kal was ahead even after the nexus died.

Really would like to know why. MVP lost no SCVs and had his 2nd CC up before Kal's, in addition to having mines accross the map meaning that he could safely build a bit less units to get his infrastructure up earlier, having the knowledge Kal would need to go for range in order to clear the bunker and hence had almost a legal maphack, in addition to this Kal's supply wasn't as much above MVP's as it would be in standard play, not to mention the fact that Kal wouldn't be able to put any pressure on MVP for the early game, and that his potential DTs or Robo units would be too late to do anything.

Anything specific?

the lead from 12 nex getting bunker rushed isnt anything huge. probably something like a couple extra probes. plus when obs come out you have huge map control, terran is pretty muchforced to go defensive with siege mode and turrets, which means toss is free to do what he likes without having to worry about any cheesey early game all-ins like 2 fac which they usually have to worry about when taking their expo.

In other words, after-I-do-2-gate-range-nex-robo-obs I have map control. Well nice, but normally P has map control from the start, here he gets it way later. And this means he's ahead? OK

let me put it this way, if i toss go 2 gate robotics observer like you said, and my opponent goes siege expand, the toss is behind. the price i pay for the map control(robotics) is bad economy( because my nex is delayed. after bunker rush i dont have to decide between economy (fast nex) or map control(fast robo), i get both!

Huh? You wouldn't be going 2 gate observer, you'd be going 2 gate range nex observer. What are you talking about?


oh i read it wrong. it doesnt matter because you just siwtch everything around.

if you go 2 gate nexus robo, then you delay map control because your obs will be late because you get nexus first. do you udnerstand what im saying? protoss usually cant have both, they have to choose between the two.

so if you go 2 gate range, are you saying that the Terran can normally place 6 mines in front of your natural and you can't get map control earlier? Don't be ridiculous.


If they go 2 fac, yes. and 2 fac will destroy a 2 gate nexus robo build, which is why 2 gate nexus robo is rarely used.

Do you honestly lose to 2fac when you go 2 gate range? Wow, I need to 2fac every game since I doubt my opponents are going to go for 3gates too often!
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Gregsen
Profile Blog Joined November 2007
Germany667 Posts
February 10 2010 11:09 GMT
#174
WOOOOOOOW SUCH A NICE MOVE BY KAL OMFG
Boycott Activision whenever, wherever you can.
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
February 10 2010 11:09 GMT
#175
Omg, storm drops and snipes the lair
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
February 10 2010 11:09 GMT
#176
kal balling out of control o.O
brood war for life, brood war forever
moopie
Profile Joined July 2009
12605 Posts
February 10 2010 11:09 GMT
#177
rape!
I'm going to sleep, let me get some of that carpet.
Sinedd
Profile Joined July 2008
Poland7052 Posts
February 10 2010 11:09 GMT
#178
On February 10 2010 20:07 Shkaii wrote:
Show nested quote +
On February 10 2010 20:06 Shkaii wrote:
Hi!


hi ... but this way you gonna get banned pretty soon

WOOOOW !!! dts and storm drop !!!
T H C makes ppl happy
meegrean
Profile Joined May 2008
Thailand7699 Posts
February 10 2010 11:09 GMT
#179
KAL SO GOOD!!!!!
Brood War loyalist
ejac
Profile Blog Joined January 2009
United States1195 Posts
February 10 2010 11:09 GMT
#180
OWNED!!!
esq>n
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