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[MSL] Nate MSL - Ro32 - Group D - Page 38

Forum Index > Brood War Tournaments
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Prev 1 36 37 38 All
Heimatloser
Profile Joined March 2009
Germany1494 Posts
December 03 2009 15:31 GMT
#741
Stop training your vZ stupid Stats and start helping Flash with his vP!!!!
All what KT currently needs is a Zerg and a second Terran
Myrkul
Profile Joined February 2009
Croatia132 Posts
December 03 2009 16:58 GMT
#742
Has it come to this that july wins a zvz and loses 2 zvp's? fucking ridicoulus
July = best goddamn zvp in this part of the universe
Ideas
Profile Blog Joined April 2008
United States8142 Posts
December 03 2009 18:03 GMT
#743
wost msl ever
Free Palestine
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
Last Edited: 2009-12-03 18:17:10
December 03 2009 18:16 GMT
#744
On December 03 2009 23:50 hubson wrote:
hahahahah total STX failure! Calm & July picked wrong after all.


Well at least + Show Spoiler +
Bogus
advanced over + Show Spoiler +
Savior and Bisu

n_n
Nostalgia is not as good as it used to be.
skronch
Profile Blog Joined December 2008
United States2717 Posts
December 03 2009 18:38 GMT
#745
damn, that jd vs ch game was intense.

jaedong is ROLLING in starleagues right now
dekuschrub
Profile Joined May 2008
United States2069 Posts
December 03 2009 19:02 GMT
#746
and once again jd shows hes not to be fucked with

gj stats though! 2-0 over july is no easy feat.
ImGoNNaLoSeNoW
Profile Joined July 2009
Finland61 Posts
Last Edited: 2009-12-04 12:18:00
December 03 2009 20:39 GMT
#747
JD vs Crazy Hydra Set-1
1:31 A FINNISH GUY
PAPER SAYS :
Make that coffee, Bitch!
:DDDDDDDd
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
December 03 2009 21:06 GMT
#748
Looks like another toss to add to my list of favourite/new tosses.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
Ideas
Profile Blog Joined April 2008
United States8142 Posts
December 03 2009 21:08 GMT
#749
On December 04 2009 06:06 Warrior Madness wrote:
Looks like another toss to add to my list of favourite/new tosses.


lol seems like so many people do that to any toss who wins a PvZ nowadays
Free Palestine
lone_hydra
Profile Blog Joined July 2009
Canada1460 Posts
December 03 2009 22:02 GMT
#750
Weird recommendations. ZvZ was good but not crazy. It was pretty standard for 2 12 hatch openings, get mutas scourge, micro, more mutas=win.

The final match is the one that should be recommended. Sick ass PvZ from Stats.
Fav Gamers: 2)Stork 5)Bisu
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
December 03 2009 22:13 GMT
#751
On December 04 2009 07:02 lone_hydra wrote:
Weird recommendations. ZvZ was good but not crazy. It was pretty standard for 2 12 hatch openings, get mutas scourge, micro, more mutas=win.

The final match is the one that should be recommended. Sick ass PvZ from Stats.


how was not awesome?
It was a even ZvZ for 18 minutes and everytime they engaged they ended up even, it was really awesome and tense to watch live, and I agree, game 5 was pretty darn awesome, but unfortunately the July fans disagree.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
On_Slaught
Profile Joined August 2008
United States12190 Posts
December 03 2009 22:31 GMT
#752
On December 04 2009 07:02 lone_hydra wrote:
Weird recommendations. ZvZ was good but not crazy. It was pretty standard for 2 12 hatch openings, get mutas scourge, micro, more mutas=win.

The final match is the one that should be recommended. Sick ass PvZ from Stats.


If you think that was a "standard" zvz then you must not watch many games.

Most games are decided by the first, or at most second, muta battles. This one included at least a dozen battles raging over an 18min game. We're lucky if normal zvz reach the 8min mark nowindays.

Anyone who didn't watch last night should watch game 1 Jaedong v Hydra.
St3MoR
Profile Joined November 2002
Spain3256 Posts
December 03 2009 22:37 GMT
#753
last game was really good too

+ Show Spoiler +
awesome strat by stats and top notch storms overall
Prophet in TL of the Makoto0124 ways
Flushot
Profile Joined August 2009
United States218 Posts
December 03 2009 22:39 GMT
#754
I finally got to watching Game 1 and I have to commend both players for an excellent match, especially from Sir Hydra. He performed way beyond expectations and I am eager to see more of his games if this level of play can be continued.
Class of 2013
OneOther
Profile Blog Joined August 2004
United States10774 Posts
December 03 2009 22:52 GMT
#755
just watched the last set. much better game than the first one lol
sick pvz from stats
lone_hydra
Profile Blog Joined July 2009
Canada1460 Posts
December 03 2009 23:06 GMT
#756
On December 04 2009 07:31 On_Slaught wrote:
Show nested quote +
On December 04 2009 07:02 lone_hydra wrote:
Weird recommendations. ZvZ was good but not crazy. It was pretty standard for 2 12 hatch openings, get mutas scourge, micro, more mutas=win.

The final match is the one that should be recommended. Sick ass PvZ from Stats.


If you think that was a "standard" zvz then you must not watch many games.

Most games are decided by the first, or at most second, muta battles. This one included at least a dozen battles raging over an 18min game. We're lucky if normal zvz reach the 8min mark nowindays.

Anyone who didn't watch last night should watch game 1 Jaedong v Hydra.


Thats because there is alot of ling action for the first few minutes usually due to at least 1 going for aggresive BOs. Game 1 was a really peaceful early game with both players consenting to sit back and macro/ tech up which allowed for high economy to support all the mutas. I still think its standard considering the macro zvz and BO both guys decided to play. Not saying it was not a good game, but it was definitely not crazy, just lucky that both players employed a standard economic zvz game plan.
Fav Gamers: 2)Stork 5)Bisu
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
December 04 2009 09:32 GMT
#757
On December 04 2009 08:06 lone_hydra wrote:
Show nested quote +
On December 04 2009 07:31 On_Slaught wrote:
On December 04 2009 07:02 lone_hydra wrote:
Weird recommendations. ZvZ was good but not crazy. It was pretty standard for 2 12 hatch openings, get mutas scourge, micro, more mutas=win.

The final match is the one that should be recommended. Sick ass PvZ from Stats.


If you think that was a "standard" zvz then you must not watch many games.

Most games are decided by the first, or at most second, muta battles. This one included at least a dozen battles raging over an 18min game. We're lucky if normal zvz reach the 8min mark nowindays.

Anyone who didn't watch last night should watch game 1 Jaedong v Hydra.


Thats because there is alot of ling action for the first few minutes usually due to at least 1 going for aggresive BOs. Game 1 was a really peaceful early game with both players consenting to sit back and macro/ tech up which allowed for high economy to support all the mutas. I still think its standard considering the macro zvz and BO both guys decided to play. Not saying it was not a good game, but it was definitely not crazy, just lucky that both players employed a standard economic zvz game plan.


its not standard at all
most zvzs end within 7-10 minutes due to one player getting extremely ahead in the battle + getting a harass advantage

In this game they kept engaging over and over again and breaking even for 18 minutes, it was amazing to watch, I would dare say it was the best zvz of the year, epic game

Usually the games you talk about with passive macro fests both players refuse to engage and muster up a huge army, however here they kept engaging over and over again with epic battles not knowing who is going to win and you end up surprised at each time they end up even, fantastic game in every account, or maybe watching it live inflates its value a lot idc, but games are meant to be watched without knowing the results beforehand for the full experience
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
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