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TeamLiquid Arena - Page 2

Forum Index > Brood War Tournaments
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Prev 1 2 3 4 5 9 10 11 Next All
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
September 15 2009 18:03 GMT
#21
D+ Terran, TSL-Alur (profile http://www.iccup.com/starcraft/gamingprofile/TSL-Alur.html)
(53 games played)

Handicap ideas:
  • Not allowed to take natural expansion.
  • Wait X seconds before starting to play.
  • You may only build probes from the Nexus you start with.
  • Link: All the buildings you build must be connected (touching one another), first pylon is built right by your first nexus and so on.
  • Time trial: If you havent killed your opponent in X minutes you loose.
  • Mass transfer: If you choose to transfer probes from one base to another, you must transfer them all.
  • Hero unit: If a specific unit dies (first combat unit, first nexus, whatever) you loose.
  • Lucky one: Shauni gets to choose which handicap he gets this time.
  • Unlucky one: LeperKahn chooses the handicap Shauni gets this time.
  • Shuffle: All handicaps are removed, and the same amount+1 new handicaps are added.
  • Your opponents plays alongside an AI. (Glitching allowed)
  • You cannot warp in buildings in your main.
  • +1: Increases the "power" of one of the handicaps you already have. Example: The maximum number of Gateways is reduced to 6 4!
  • Audio bugging: (Requires that Shauni is on vent with Leperkahn) Shauni has to answer questions, and do what he is told (unit sounds etc.)
  • Let it be: You cannot enter your opponents half of the map until you're atleast at X population.
  • Everytime you have a pair of dark/high templars you must merge them into Dark Archons/Archons.


Also, by TL submissions do you want a map made by a TL member or just a pro-map chosen by TL?

AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
motbob
Profile Blog Joined July 2008
United States12546 Posts
September 15 2009 18:08 GMT
#22
This is awesome.
ModeratorGood content always wins.
InToTheWannaB
Profile Joined September 2002
United States4770 Posts
September 15 2009 18:11 GMT
#23
lmao that funny as shit, but i think the worker sac thing is a littil too harsh. 12 probes every 3 min? thats alot of probes lol
When the spirit is not altogether slain, great loss teaches men and women to desire greatly, both for themselves and for others.
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
September 15 2009 18:15 GMT
#24
account = don't have one haven't played in ages and don't remember my old name.

http://www.iccup.com/gamingprofile/

I'm a guaranteed loss.

Handicap: no hotkeys
Hi.
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
Last Edited: 2009-09-15 18:17:58
September 15 2009 18:15 GMT
#25
On September 16 2009 03:03 Alur wrote:
D+ Terran, TSL-Alur (profile http://www.iccup.com/starcraft/gamingprofile/TSL-Alur.html)
(53 games played)

Handicap ideas:
  • Not allowed to take natural expansion.
  • Wait X seconds before starting to play.
  • You may only build probes from the Nexus you start with.
  • Link: All the buildings you build must be connected (touching one another), first pylon is built right by your first nexus and so on.
  • Time trial: If you havent killed your opponent in X minutes you loose.
  • Mass transfer: If you choose to transfer probes from one base to another, you must transfer them all.
  • Hero unit: If a specific unit dies (first combat unit, first nexus, whatever) you loose.
  • Lucky one: Shauni gets to choose which handicap he gets this time.
  • Unlucky one: LeperKahn chooses the handicap Shauni gets this time.
  • Shuffle: All handicaps are removed, and the same amount+1 new handicaps are added.
  • Your opponents plays alongside an AI. (Glitching allowed)
  • You cannot warp in buildings in your main.
  • +1: Increases the "power" of one of the handicaps you already have. Example: The maximum number of Gateways is reduced to 6 4!
  • Audio bugging: (Requires that Shauni is on vent with Leperkahn) Shauni has to answer questions, and do what he is told (unit sounds etc.)
  • Let it be: You cannot enter your opponents half of the map until you're atleast at X population.
  • Everytime you have a pair of dark/high templars you must merge them into Dark Archons/Archons.


Also, by TL submissions do you want a map made by a TL member or just a pro-map chosen by TL?



Any map. If you wanna see a game on one of Kona's maps by all means vote it in. We'll have a poll for the final decision. Also, nice job on those handicaps n_n

edit: Oh you beat me once... will be looking forawrd to seeing you get stomped by Shauni >:3
Moderator@TLPholon // "I need a third hand to facepalm right now"
frogmelter
Profile Blog Joined April 2009
United States971 Posts
September 15 2009 18:18 GMT
#26
Scratch the no zealot rule

4pool auto wins

Scratch the no observer rule

Impossible to fight lurkers and DTs
TL+ Member
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
September 15 2009 18:23 GMT
#27
This is a sweet idea, looks very entertaining
@RealHeyoka | ESL / DreamHack StarCraft Lead
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
September 15 2009 18:25 GMT
#28
On September 16 2009 03:18 frogmelter wrote:
Scratch the no observer rule

Impossible to fight lurkers and DTs


Pssh, he's allowed to MC an Ovie
Moderator@TLPholon // "I need a third hand to facepalm right now"
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
September 15 2009 18:28 GMT
#29
On September 16 2009 03:15 Pholon wrote:
Show nested quote +
On September 16 2009 03:03 Alur wrote:
D+ Terran, TSL-Alur (profile http://www.iccup.com/starcraft/gamingprofile/TSL-Alur.html)
(53 games played)

Handicap ideas:
  • Not allowed to take natural expansion.
  • Wait X seconds before starting to play.
  • You may only build probes from the Nexus you start with.
  • Link: All the buildings you build must be connected (touching one another), first pylon is built right by your first nexus and so on.
  • Time trial: If you havent killed your opponent in X minutes you loose.
  • Mass transfer: If you choose to transfer probes from one base to another, you must transfer them all.
  • Hero unit: If a specific unit dies (first combat unit, first nexus, whatever) you loose.
  • Lucky one: Shauni gets to choose which handicap he gets this time.
  • Unlucky one: LeperKahn chooses the handicap Shauni gets this time.
  • Shuffle: All handicaps are removed, and the same amount+1 new handicaps are added.
  • Your opponents plays alongside an AI. (Glitching allowed)
  • You cannot warp in buildings in your main.
  • +1: Increases the "power" of one of the handicaps you already have. Example: The maximum number of Gateways is reduced to 6 4!
  • Audio bugging: (Requires that Shauni is on vent with Leperkahn) Shauni has to answer questions, and do what he is told (unit sounds etc.)
  • Let it be: You cannot enter your opponents half of the map until you're atleast at X population.
  • Everytime you have a pair of dark/high templars you must merge them into Dark Archons/Archons.


Also, by TL submissions do you want a map made by a TL member or just a pro-map chosen by TL?



Any map. If you wanna see a game on one of Kona's maps by all means vote it in. We'll have a poll for the final decision. Also, nice job on those handicaps n_n

edit: Oh you beat me once... will be looking forawrd to seeing you get stomped by Shauni >:3


You're going to make me play him first arent you?
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
September 15 2009 18:30 GMT
#30
Looking forward to watching

I'm too bad to be the player, but too high rank to be the noob.

Event sucks for me : [
I need to protect all your life you can enjoy the vibrant life of your battery
DrywMz
Profile Blog Joined May 2007
United States394 Posts
September 15 2009 18:32 GMT
#31
On September 16 2009 03:25 Pholon wrote:
Show nested quote +
On September 16 2009 03:18 frogmelter wrote:
Scratch the no observer rule

Impossible to fight lurkers and DTs


Pssh, he's allowed to MC an Ovie

Obviously he needs to bring a probe with him to setup cannons for detection.
frogmelter
Profile Blog Joined April 2009
United States971 Posts
September 15 2009 18:41 GMT
#32
On September 16 2009 03:32 DrywMz wrote:
Show nested quote +
On September 16 2009 03:25 Pholon wrote:
On September 16 2009 03:18 frogmelter wrote:
Scratch the no observer rule

Impossible to fight lurkers and DTs


Pssh, he's allowed to MC an Ovie

Obviously he needs to bring a probe with him to setup cannons for detection.


Nope

He is going to splash trick every cloaked unit to death
TL+ Member
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
September 15 2009 18:53 GMT
#33
love the idea
I am not good with quotes
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
September 15 2009 18:54 GMT
#34
iamdisco c- terran

http://www.iccup.com/starcraft/gamingprofile/iamdisco.html
this game is a fucking jokie
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
September 15 2009 18:56 GMT
#35
What a great idea! I don't want to play though. Noone wants to see a 55 apm D protoss embarass himself.
Peeano
Profile Blog Joined March 2009
Netherlands5467 Posts
Last Edited: 2009-09-15 20:57:04
September 15 2009 18:57 GMT
#36
I'm a 2v2 player but I'd like to participate... I'm around d+/c-, I play 'random' or zerg if it is a must to pick a race.
Peeano is my iccup name...
I'll edit my post later (since I really have to go right now) with alll the needed links/info. If I don't have to bother editing, please let me know.

Edit:
ID: Peeano
http://www.iccup.com/starcraft/gamingprofile/Peeano.html
Race: Z
Rank 1v1: D
I only have a total of 33 1v1's played
Map: Nostalgia
Handicap: Not able to fight/attack with peons
FBH #1!
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
Last Edited: 2009-09-15 19:04:38
September 15 2009 19:03 GMT
#37
sign me up please!

D Zerg (I SWEAR)
http://www.iccup.com/gamingprofile/elclassico.html
Current Iccup accounts: Rolster, MyStiC[FuN]
http://www.iccup.com/gamingprofile/rolster.html
http://www.iccup.com/gamingprofile/MyStiC[FuN].html
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
September 15 2009 19:05 GMT
#38
Nooooooooo! I have too few games. ;(

Anyway, best of luck to the contestants. I love the idea behind this and am looking forward to seeing how the participants fare.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
Last Edited: 2009-09-15 19:05:54
September 15 2009 19:05 GMT
#39
I love this idea!
No attack/def ups are a negligible handicap against like D/D+ players though.
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
September 15 2009 19:14 GMT
#40
On September 16 2009 04:05 TheAntZ wrote:
I love this idea!
No attack/def ups are a negligible handicap against like D/D+ players though.


Having handicaps that arent all equally powerful makes it more exciting.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
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