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Protoss Upgrades - Page 2

Forum Index > Brood War Strategy
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Dirk
Profile Joined May 2003
United States1339 Posts
December 30 2003 01:13 GMT
#21
All those upgrades are very useful except for maybe plasma shields... which is useful but not as important as the other 2. I only consistently get the carrier upgrade... and shuttle speed in PvP. If u've got shuttle speed in pvp u can do alot of good reaver dropping harass. Easily run your shuttle around his army to his base, attack then run it back. Get alot more done with the speed.
Dont confuse me wit these suckas... cuz when I spit, you here more OOOs than a skip to my lou move.. at the ruckers - Lloyd Banks
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
December 30 2003 01:20 GMT
#22
On December 30 2003 07:30 AK-Nemesis wrote:
wait..the templar +50 energy upgrade
i'm not sure about this, but as i recall, after upgraded, a newly produced templar comes out with 75 energy instead of 50, that's one storm shot automatically.
[edit]n/m..someone already said it


It's 62 energy, and it's a good upgrade to get for Science Vessels in TvZ for the record.
Moderator
shuttlespeed
Profile Joined April 2003
512 Posts
December 30 2003 03:47 GMT
#23
On December 30 2003 06:44 [vital]Myth wrote:
Show nested quote +
On December 30 2003 06:40 poland wrote:
OMFG I AM A PROTOSS USER LOL LOL ROFL... Enough caps, but i have never known of existence of shuttle speed- is this a joke!? i think it is. Checkin my bw but i dont believe u guys; there is no such thing as shuttle speed. been playing protoss for like 2 years.


it's called gravitic thrusters (right?) and it's at the robotics support bay...the upgrade on the far right, hotkey G

p.s. the acceleration of speed-upgraded shuttles is amazingly better than shuttles without the upgrade, so if you react quickly to running into enemy fire, you can retreat more quickly as well.


Gravitic Drive oO
Cresfy
Profile Joined April 2003
Israel977 Posts
December 30 2003 04:13 GMT
#24
WHAT ABOUT SCOUT SIGHT RANGE? DO YOU UPGRADE THAT AS WELL?
Liquid`Drone
Profile Joined September 2002
Norway28654 Posts
December 30 2003 04:36 GMT
#25
I rarely get templar energy, but it's good pvz. especially because zerg's won't expect you to get it, I've gotten burned because I thought his templars were empty after throwing two storms each so I didnt bother instantly killing them and then wtf they storm again

the manner

shuttle speed I get every game I make more than 1 shuttle.

interceptor capacity YEP I get this one

plasma shield good pvz, other matchups I don't get it.
Moderator
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
December 30 2003 04:37 GMT
#26
Lol at u guys who thinks that a temp gets 75 or 62 energy when it comes out with thaht upgraded lol it gets 50 asusual tt --V
Really, play for fun!
no1important
Profile Joined December 2002
557 Posts
Last Edited: 2003-12-30 05:01:44
December 30 2003 04:59 GMT
#27
no it dusnt. I just checked and its 62 when upgraded with more energy.

a Unit with magic cast starts off with 1/4 of the total energy it can obtain. In this case:
Templar without energy upgrade will have 200, 1/4 of 200 is 50
Tempalr with energy upgrade with have 250 1/4 of that is 62.5 which is rounded down to 62.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
December 30 2003 05:29 GMT
#28
like i said on the first page.... :p
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Casper...
Profile Joined October 2002
Liberia4948 Posts
December 30 2003 06:13 GMT
#29
On December 30 2003 05:46 Refrain[FriZ] wrote:
I was just wondering what some protoss players thought of the necessity and/or usefulness of the following select upgrades I was thinking of.

1. Protoss shuttle speed ... I rarely get this unless its an island game, practically never on LT... sometimes in PvP


you are correct


2. Protoss plasma shields ... I only get this when I know I have completely overwhelmed my opponent and am searching for things to do.


waste of money. get carriers.


3. Templar extra 50 energy ... Note: with this upgrade a fully energized temp can deal 3 storms. Is this useful in PvZ? I usually never last past the 15 minute mark and have rarely used this upgrade.


absolute must have if you skip robotics. which you shouldn't.


4. Carrier + 5 or something interceptors... I almost always get it during PvT, I personally think it's a good investment.. however I don't notice top protoss users researching this.


uh. if you get carriers, this is a must buy.


Please reply with thoughts and/or comments, thanks!


meh.
JAM THE FUCKER!
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
December 30 2003 06:31 GMT
#30
On December 30 2003 13:59 no1important wrote:
no it dusnt. I just checked and its 62 when upgraded with more energy.

a Unit with magic cast starts off with 1/4 of the total energy it can obtain. In this case:
Templar without energy upgrade will have 200, 1/4 of 200 is 50
Tempalr with energy upgrade with have 250 1/4 of that is 62.5 which is rounded down to 62.


I checked it too and for me it was 50....
Really, play for fun!
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
December 30 2003 06:54 GMT
#31
On December 30 2003 15:31 ZpuX wrote:

I checked it too and for me it was 50....


perhaps you researched dark archon nrg by mistake?
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Eliminator
Profile Joined December 2002
Netherlands681 Posts
December 30 2003 08:25 GMT
#32
In pvz I upgrade +1 weapon fast. Then get 2 forges and grade armor and shield till 1/3/3. It rocks v cracks/hydra's. Not sure what is best against ultra's though.
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 30 2003 11:04 GMT
#33
On December 30 2003 17:25 Eliminator wrote:
In pvz I upgrade +1 weapon fast. Then get 2 forges and grade armor and shield till 1/3/3. It rocks v cracks/hydra's. Not sure what is best against ultra's though.


That can work pretty well yea if you have really good storm skills. Units won't die fast, you have to rape all with storm though =]
All you have to decide, is what to do with the time that is given to you
Eliminator
Profile Joined December 2002
Netherlands681 Posts
December 30 2003 11:37 GMT
#34
That is doable, just make sure u have enough archons when his ultra's hit u ^.^
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
December 31 2003 01:28 GMT
#35
--- Nuked ---
My whole existence is flawed.
SillyCat
Profile Joined May 2003
United States960 Posts
January 01 2004 23:13 GMT
#36
its funny how every part of that statement has something wrong with it, no?
Hey girl....what to know a secaret????????OK I WILL TELL IT TO YOU ANDIt is soooooooo gooood to hear it..... I can tell you...How to count allllll de way, to SCHFifty Five
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
January 07 2004 05:31 GMT
#37
--- Nuked ---
My whole existence is flawed.
BinGBonG[gamei]
Profile Joined May 2003
Netherlands514 Posts
January 08 2004 03:25 GMT
#38
hmm top protosses like nal_ra foru get schield grade when they know the zerg gamer go fast hive schield own crack/ult really hard.
Smoke weed everyday ~-_-~
Roman
Profile Joined November 2002
United States2595 Posts
January 08 2004 04:22 GMT
#39
On December 30 2003 17:25 Eliminator wrote:
In pvz I upgrade +1 weapon fast. Then get 2 forges and grade armor and shield till 1/3/3. It rocks v cracks/hydra's. Not sure what is best against ultra's though.

thats dumb.... especially early attack/sheild are a lot more important than sheild.
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