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TvZ Fast Expo

Forum Index > Brood War Strategy
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1 2 3 4 Next All
AznSkillz88
Profile Joined July 2003
52 Posts
December 10 2003 01:30 GMT
#1
In general, is fast expo a good strat in TvZ?
Blue(o.O)Berry
Twitt
Profile Joined December 2003
United States733 Posts
December 10 2003 01:34 GMT
#2
I wouldnt reccommend it. In general, mutas are coming, and you don't want to have to run that many turrets. Not to mention you'll have to spread your rines too thin. This makes your expo to vulnerable to lings or lurkers or something of the sort just marching in. Just my two cents.
MAN CLAN FIGHTING INDEED!~
FroZZoR
Profile Joined October 2002
China925 Posts
December 10 2003 01:35 GMT
#3
best strategy at far spots
not good close
decent at some others
There can be only one
no1important
Profile Joined December 2002
557 Posts
December 10 2003 01:37 GMT
#4
depends on which fast expo ur doing
4 marine wait for 400 mins then cc then go usual MnM
CC before rax
get a small army of mnm around 12 marines 2-4 medics then cc

Fast expo helps u get a army alot faster than if u didnt fast expo. Muta's can easily be defended with a bunker and a few turrets at ur main and maybe ur expo. If u go fast expo u shud be able to get tanks around when they got lurkers, so ur pretty safe for the moment

Just watch out for zergs expanding like crazy if they c u fast expoing
Cresfy
Profile Joined April 2003
Israel977 Posts
December 10 2003 01:50 GMT
#5
wtf cc before rax? o_O
-

I sometimes fast exp vs Z but only if it's not 12-3 or 6-9, i double rax, get like 6 rines, then build the CC.

The problem with this strat is that you're passive for relatively a long time, and so you kinda let the Zerg player decide the 'flow' of the game. But the fact you can double grade, have 2 starports 2 facs and lotsa barracks worth it

as long as you can control big forces though, otherwise you'd get slaughtered
hasuwar
Profile Joined April 2003
7365 Posts
December 10 2003 01:53 GMT
#6


(RWA) http://hasuwar.isgsa.org/RWA_hasu vs zerg2.rep
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Doomsday
Profile Joined April 2003
Poland80 Posts
December 10 2003 01:53 GMT
#7
Watch replays HovZ and Masterwang (only when he played Terran) from WGT site.
Huh V_V Huh
bigMommA
Profile Joined March 2003
1985 Posts
Last Edited: 2003-12-10 02:04:35
December 10 2003 01:57 GMT
#8
very good all around, but id rather play aggressive and not fast exp when its 12/3. i do supply, double rax, supply, sometimes 0 or 1 marine then CC

the only weakness you need to work on with this build is scouting and expect an attack//harrass after you exped. watch if zerg is getting spire, den, lings, speedlords, queens nest, #expos etc.. and counter build accordingly.

if you survived all of that.. when you role out with your 3groups of m&ms, couple tanks, and 6~8vessels(you should have plenty of gas for double facts, and double ports, or single fact and triple ports), it will be very, very hard for zerg to stop
Casper...
Profile Joined October 2002
Liberia4948 Posts
December 10 2003 02:04 GMT
#9
in general it is generally ok
JAM THE FUCKER!
Moth
Profile Joined November 2003
Sweden468 Posts
December 10 2003 02:05 GMT
#10
Check out IloveOov, he uses early exp alot of times verse z. Because he get so much gas he quickly gets up a vessel cloud. vessel clouds are pretty nasty verse zerg.
Its all about the Benjamins
surv
Profile Joined November 2002
Belgium337 Posts
December 10 2003 02:47 GMT
#11
rwa rep
Team anSWers
RowdierBob
Profile Blog Joined May 2003
Australia13365 Posts
December 10 2003 02:54 GMT
#12
I find it weak vs a zerg who 2 hatch lurk drop.
"Terrans are pretty much space-Australians" - H
Cresfy
Profile Joined April 2003
Israel977 Posts
December 10 2003 03:17 GMT
#13
On December 10 2003 11:04 Casper... wrote:
in general it is generally ok


typical casperian response ;p
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 10 2003 03:24 GMT
#14
I like getting m&m first, then exping before factory the most when doing quick exp.
All you have to decide, is what to do with the time that is given to you
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
December 10 2003 03:40 GMT
#15
generally that response is very general but generally general responses is general for casper
Erwin was here! AhaHAHhhHAHahahAHAhaha
Muhweli
Profile Joined September 2002
Finland5328 Posts
December 10 2003 03:55 GMT
#16
On December 10 2003 10:50 Cresfy wrote:
wtf cc before rax? o_O


Like in Legacy of Char, it's quite safe to go 12cc and raxes soon after.
River me timbers.
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 10 2003 03:57 GMT
#17
On December 10 2003 12:40 TranCe wrote:
generally that response is very general but generally general responses is general for casper


...because he's generally general.
All you have to decide, is what to do with the time that is given to you
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
December 10 2003 04:11 GMT
#18
generally,yes.
Erwin was here! AhaHAHhhHAHahahAHAhaha
fender-pro
Profile Joined December 2002
Estonia208 Posts
Last Edited: 2003-12-10 04:22:30
December 10 2003 04:21 GMT
#19
On December 10 2003 10:53 hasuwar wrote:


(RWA) http://hasuwar.isgsa.org/RWA_hasu vs zerg2.rep


Hm, i have a question about 1 thing in ur replay.
Where did u build ur second supply depot? Maybe i am just blind (or replay is corrupted), but right after units reached to 18/18 i did not see second supply depot... but the numbers increased to 18/28 (not 26)

Maybe it is some kind of a replay bug.. but i don't think so.
fender-pro
Profile Joined December 2002
Estonia208 Posts
December 10 2003 04:33 GMT
#20
Could someone check this out? Maybe it is only on my comp...
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