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TvZ Fast Expo

Forum Index > Brood War Strategy
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AznSkillz88
Profile Joined July 2003
52 Posts
December 10 2003 01:30 GMT
#1
In general, is fast expo a good strat in TvZ?
Blue(o.O)Berry
Twitt
Profile Joined December 2003
United States733 Posts
December 10 2003 01:34 GMT
#2
I wouldnt reccommend it. In general, mutas are coming, and you don't want to have to run that many turrets. Not to mention you'll have to spread your rines too thin. This makes your expo to vulnerable to lings or lurkers or something of the sort just marching in. Just my two cents.
MAN CLAN FIGHTING INDEED!~
FroZZoR
Profile Joined October 2002
China925 Posts
December 10 2003 01:35 GMT
#3
best strategy at far spots
not good close
decent at some others
There can be only one
no1important
Profile Joined December 2002
557 Posts
December 10 2003 01:37 GMT
#4
depends on which fast expo ur doing
4 marine wait for 400 mins then cc then go usual MnM
CC before rax
get a small army of mnm around 12 marines 2-4 medics then cc

Fast expo helps u get a army alot faster than if u didnt fast expo. Muta's can easily be defended with a bunker and a few turrets at ur main and maybe ur expo. If u go fast expo u shud be able to get tanks around when they got lurkers, so ur pretty safe for the moment

Just watch out for zergs expanding like crazy if they c u fast expoing
Cresfy
Profile Joined April 2003
Israel977 Posts
December 10 2003 01:50 GMT
#5
wtf cc before rax? o_O
-

I sometimes fast exp vs Z but only if it's not 12-3 or 6-9, i double rax, get like 6 rines, then build the CC.

The problem with this strat is that you're passive for relatively a long time, and so you kinda let the Zerg player decide the 'flow' of the game. But the fact you can double grade, have 2 starports 2 facs and lotsa barracks worth it

as long as you can control big forces though, otherwise you'd get slaughtered
hasuwar
Profile Joined April 2003
7365 Posts
December 10 2003 01:53 GMT
#6


(RWA) http://hasuwar.isgsa.org/RWA_hasu vs zerg2.rep
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Doomsday
Profile Joined April 2003
Poland80 Posts
December 10 2003 01:53 GMT
#7
Watch replays HovZ and Masterwang (only when he played Terran) from WGT site.
Huh V_V Huh
bigMommA
Profile Joined March 2003
1985 Posts
Last Edited: 2003-12-10 02:04:35
December 10 2003 01:57 GMT
#8
very good all around, but id rather play aggressive and not fast exp when its 12/3. i do supply, double rax, supply, sometimes 0 or 1 marine then CC

the only weakness you need to work on with this build is scouting and expect an attack//harrass after you exped. watch if zerg is getting spire, den, lings, speedlords, queens nest, #expos etc.. and counter build accordingly.

if you survived all of that.. when you role out with your 3groups of m&ms, couple tanks, and 6~8vessels(you should have plenty of gas for double facts, and double ports, or single fact and triple ports), it will be very, very hard for zerg to stop
Casper...
Profile Joined October 2002
Liberia4948 Posts
December 10 2003 02:04 GMT
#9
in general it is generally ok
JAM THE FUCKER!
Moth
Profile Joined November 2003
Sweden468 Posts
December 10 2003 02:05 GMT
#10
Check out IloveOov, he uses early exp alot of times verse z. Because he get so much gas he quickly gets up a vessel cloud. vessel clouds are pretty nasty verse zerg.
Its all about the Benjamins
surv
Profile Joined November 2002
Belgium337 Posts
December 10 2003 02:47 GMT
#11
rwa rep
Team anSWers
RowdierBob
Profile Blog Joined May 2003
Australia13295 Posts
December 10 2003 02:54 GMT
#12
I find it weak vs a zerg who 2 hatch lurk drop.
"Terrans are pretty much space-Australians" - H
Cresfy
Profile Joined April 2003
Israel977 Posts
December 10 2003 03:17 GMT
#13
On December 10 2003 11:04 Casper... wrote:
in general it is generally ok


typical casperian response ;p
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 10 2003 03:24 GMT
#14
I like getting m&m first, then exping before factory the most when doing quick exp.
All you have to decide, is what to do with the time that is given to you
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
December 10 2003 03:40 GMT
#15
generally that response is very general but generally general responses is general for casper
Erwin was here! AhaHAHhhHAHahahAHAhaha
Muhweli
Profile Joined September 2002
Finland5328 Posts
December 10 2003 03:55 GMT
#16
On December 10 2003 10:50 Cresfy wrote:
wtf cc before rax? o_O


Like in Legacy of Char, it's quite safe to go 12cc and raxes soon after.
River me timbers.
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 10 2003 03:57 GMT
#17
On December 10 2003 12:40 TranCe wrote:
generally that response is very general but generally general responses is general for casper


...because he's generally general.
All you have to decide, is what to do with the time that is given to you
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
December 10 2003 04:11 GMT
#18
generally,yes.
Erwin was here! AhaHAHhhHAHahahAHAhaha
fender-pro
Profile Joined December 2002
Estonia208 Posts
Last Edited: 2003-12-10 04:22:30
December 10 2003 04:21 GMT
#19
On December 10 2003 10:53 hasuwar wrote:


(RWA) http://hasuwar.isgsa.org/RWA_hasu vs zerg2.rep


Hm, i have a question about 1 thing in ur replay.
Where did u build ur second supply depot? Maybe i am just blind (or replay is corrupted), but right after units reached to 18/18 i did not see second supply depot... but the numbers increased to 18/28 (not 26)

Maybe it is some kind of a replay bug.. but i don't think so.
fender-pro
Profile Joined December 2002
Estonia208 Posts
December 10 2003 04:33 GMT
#20
Could someone check this out? Maybe it is only on my comp...
icy
Profile Joined August 2003
Australia139 Posts
December 10 2003 04:46 GMT
#21
On December 10 2003 13:21 fender-pro wrote:
Show nested quote +
On December 10 2003 10:53 hasuwar wrote:


(RWA) http://hasuwar.isgsa.org/RWA_hasu vs zerg2.rep


Hm, i have a question about 1 thing in ur replay.
Where did u build ur second supply depot? Maybe i am just blind (or replay is corrupted), but right after units reached to 18/18 i did not see second supply depot... but the numbers increased to 18/28 (not 26)

Maybe it is some kind of a replay bug.. but i don't think so.


i havnt seen rep but he says its about fast exp so hes cc finished and he got 10 supply from it maybe?
fender-pro
Profile Joined December 2002
Estonia208 Posts
December 10 2003 05:03 GMT
#22
Yes, u a RIGHT!!! And shame on me, i did not know, that CC gives 10 supply
Sorry Hasuwar.
BlackJack
Profile Blog Joined June 2003
United States10574 Posts
December 10 2003 09:18 GMT
#23
when i tvz, i like to end the game as quickly as possible ;o
MannerLess_
Profile Joined November 2003
Brazil535 Posts
December 10 2003 10:16 GMT
#24
RINE+SCV RUSH FOR TEH WIN!1
ur hed got smashed by ur moms dik lololol
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 10 2003 10:52 GMT
#25
8 rax will do
All you have to decide, is what to do with the time that is given to you
MPXMX
Profile Joined December 2002
Canada4309 Posts
December 10 2003 11:35 GMT
#26
Why, BlackJack?
Taguchi
Profile Joined February 2003
Greece1575 Posts
December 10 2003 12:03 GMT
#27
Fast exp isn't a really solid strat imo, could get you killed by an inferior player... Of course if you have godly marine micro and can defeat muta/lurk with mm or defend against mutas without many losses and get 2 fact tanks or something so you dont die to lurks its nice
Plus if you do pull it off you could kill a superior player with it :p

All that goes for lt though, in other maps fast exp is way more/less reliable...
Great minds might think alike, but fastest hands rule the day~
tuig
Profile Joined April 2003
Netherlands46 Posts
December 10 2003 12:35 GMT
#28
FAST EXP, 6 FACTS GOLS TANKS

GEE GEE

GEE GEE !
NuclearAntelope
Profile Joined February 2003
United States1369 Posts
December 10 2003 12:47 GMT
#29
On December 10 2003 21:35 tuig wrote:
FAST EXP, 6 FACTS GOLS TANKS

GEE GEE

GEE GEE !

i saw some guy do that vs satanik[pg] but he got raped
people are similar in nature. its the experience of life that makes them so different.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
December 10 2003 12:58 GMT
#30
probably better to rax first and bunker them. most likely they will 12 hatch expo.
Kacas
Profile Joined July 2003
Brazil3143 Posts
December 10 2003 15:14 GMT
#31
hmmmm
but zerg will always free expand
and its hard to macro ealry game with 1 expo
IMO

=S
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
baal
Profile Joined March 2003
10541 Posts
December 10 2003 15:46 GMT
#32
watch Iloveoov or akaraka's reps
Im back, in pog form!
SoL.Origin
Profile Joined September 2003
Argentina2400 Posts
December 10 2003 15:46 GMT
#33
On December 10 2003 21:47 NuclearAntelope wrote:
Show nested quote +
On December 10 2003 21:35 tuig wrote:
FAST EXP, 6 FACTS GOLS TANKS

GEE GEE

GEE GEE !

i saw some guy do that vs satanik[pg] but he got raped


If that was the {SG}Yosh game, yes it was pretty much rape.
Son Of Law
MyztiC`Terran
Profile Joined August 2003
United States374 Posts
December 10 2003 17:31 GMT
#34
Only do it when your far away and think your good =D
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
December 11 2003 09:11 GMT
#35
--- Nuked ---
My whole existence is flawed.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
December 11 2003 09:13 GMT
#36
akaraka is quite a bad player :O
Team Liquid
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
December 11 2003 09:18 GMT
#37
--- Nuked ---
My whole existence is flawed.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
December 11 2003 09:20 GMT
#38
like 8 , then i stopped playing him! ;]
Team Liquid
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
December 11 2003 09:22 GMT
#39
--- Nuked ---
My whole existence is flawed.
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 11 2003 10:34 GMT
#40
I don't think akaraka is a good player either
All you have to decide, is what to do with the time that is given to you
NewbieMcNasty
Profile Joined December 2002
United States328 Posts
December 11 2003 10:38 GMT
#41
Generally fast expansion loses to mass expansion + guardian rushes (into ultralisk), especially if zerg takes islands.
yep
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
December 11 2003 11:13 GMT
#42
not really, fast expansion is very good, for 1 it's unbeatable on the 12 position if played right. on 3 it's very hard to beat for zerg too.
on 9 and 6 it's good, but more easy to drop the fuck out of terran.
guard rushes intro ultralisks only work against newbies who don't have good m&m control and don't scan a lot.
Team Liquid
NewbieMcNasty
Profile Joined December 2002
United States328 Posts
December 11 2003 14:52 GMT
#43
M&Ms only beat guardians if they are in perfect formation in the middle of the map. When tank pushing or defending your natural you can't beat guardians with M&Ms. Since you expanded, vessel will probably too slow. Your only hope is 2 port wraith, which is terrible against anything zerg goes except for guardians. Its not like Terran would actually lose the game to guardians destroying his base, it just delays Terran long enough for zerg to be able to start pumping 4 base ultralisk.

You can't defend an expansion, defend main, attack zerg, and protect yourself against guardians before zerg's 2-3 extra expansions start kicking in to produce mass ultra.

Fast expanding only works against zergs who don't realize they have the initiative and mass expand as soon as they see the extra Terran CC.
yep
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
December 11 2003 14:57 GMT
#44
ur doing something wrong or u are playing zergs way way above ur own level ^&^
Team Liquid
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
December 11 2003 15:12 GMT
#45
rets right!
about the exping and the akaraka!
ilove the ret!
Erwin was here! AhaHAHhhHAHahahAHAhaha
Fox
Profile Joined September 2002
United States408 Posts
December 11 2003 15:19 GMT
#46
I don't know what any of you are thinking. Any fast expansion build will get ate up by any ling + tech build. Whether it's ling/lurker drop or muta/ling in the front. Gl with it =/ However fast expand can work out for you if he doesn't see it in time and is going standard 2 hatch tech and gets his 3 hatch late. Of couse this means he will have few lings with his tech.

GL fast expanding against any 3 hatch build =[ even in ogn on vortex people were getting there asses handed to them when they fast expanded. I swear 5 terrans in a row died to muta/ling in front because they had only M&M from 2-3 rax as apposed to having SV before they expand.

Fox
I am so fast I can see my own ear.
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
December 11 2003 15:56 GMT
#47
i'd debate that,but i've seen fast exp work so many times that i dont think i'll bother,would be like debating that fast dt works in pvt,obviously it works,but it does lose sometimes.Progamers wouldn't use fast expand in tvz if it was a bad strategy.
Erwin was here! AhaHAHhhHAHahahAHAhaha
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
December 11 2003 17:50 GMT
#48
TranCe is one sexy bitch;)
ModeratorFather of bunnies
NewbieMcNasty
Profile Joined December 2002
United States328 Posts
Last Edited: 2003-12-11 18:20:55
December 11 2003 18:20 GMT
#49
On December 12 2003 00:56 TranCe wrote:
i'd debate that,but i've seen fast exp work so many times that i dont think i'll bother,would be like debating that fast dt works in pvt,obviously it works,but it does lose sometimes.Progamers wouldn't use fast expand in tvz if it was a bad strategy.


They rarely use fast expand. It happens in like one of ten TvsZ games.
yep
Liquid`Drone
Profile Joined September 2002
Norway28728 Posts
December 11 2003 18:25 GMT
#50
hm I know one korean (who is really good!) who thinks fast expand tvz is easily the best strat, but he uses different builds most of the time cause fast exp is too boring.

he's the only korean i've talked strategy with anyway.
Moderator
Ace
Profile Blog Joined October 2002
United States16096 Posts
December 11 2003 18:26 GMT
#51
Well Fast expo TvP is way better anyway
And I doubt guardian rushing a fast expanding Terran is the best thing to do. Even when guards are cliffed it only takes a minimal amount of SV to rape them, and 2 ports off the fast expo=bye bye guards. Ultras on the other hand would be a MUCH better option
Math me up, scumboi. - Acrofales
Fox
Profile Joined September 2002
United States408 Posts
December 11 2003 18:27 GMT
#52
On December 12 2003 00:56 TranCe wrote:
i'd debate that,but i've seen fast exp work so many times that i dont think i'll bother,would be like debating that fast dt works in pvt,obviously it works,but it does lose sometimes.Progamers wouldn't use fast expand in tvz if it was a bad strategy.


hrm don't get me wrong I think that fast expand is a strat that can be used just like fast expand against toss as zerg or wraith against terran or infantry against toss or 1 base zerg against terran or metal against zerg.

Of course some strats are more of a gamble then others, but if fast expand was so incredible it would be the main strat would it not? but it's not, 2 rax into SV/tank tech is the main strat. Again I dont' think it's a bad strat, I think my previous post might have given that impression. I jsut think that people here think it's so effective when it's not as good as they think. "lol I do this all the time lol" or whatever. Fast expanding will more often lose against a 3 hatch player who can make a lot of lings with tech. It's done all the time I don't really debate it because I know it.

I do also know that going 2 hatch fast lair can be prone against a fast expand build since you will not have the correct larva count that you can mass lings and drones. In any case, fast expand is a good build, but it is a gamble build.

Fox
I am so fast I can see my own ear.
raidern_br
Profile Joined November 2002
Brazil612 Posts
December 11 2003 18:59 GMT
#53
wtf, EVERY SINGLE GAME where (i'm Z) early expo against terranz they bunker rush me, I HATE this! they dont bunker rush the famous guys, just me ((
Gogogo
no1important
Profile Joined December 2002
557 Posts
December 11 2003 19:37 GMT
#54
Fast expo is a decent strat, but it wouldnt really be used for everygame like the usual build most people use. Fast expo strat pulled off can give u a GOOD army, but leaves u very vulnerable at the start esp to lurkers
sardaukhan
Profile Joined October 2003
France8 Posts
December 12 2003 01:26 GMT
#55
There are so many Z that go staight to 2 hatch lurk drop.
GL for a fast exp terran that get cliffed drop by lurks...

And even if terran manages to get rid of it, zerg has already got the map. Ultras coming...
Smorrie
Profile Blog Joined September 2002
Netherlands2925 Posts
December 12 2003 01:38 GMT
#56
LT: Z@6 + T@12(dual cc) = 18 18 18
I think it's best when being performed in those positions, i'm always having a hard time vs it then.
It has a strong technique, but it lacks oo.
Smorrie
Profile Blog Joined September 2002
Netherlands2925 Posts
December 12 2003 01:43 GMT
#57
ah, and like ret said, on 3 it's really good too.

It's funny how ret always says a dual cc on 12 is unbeatable while when playing zvt himself vs a terran with dual cc on 12, he's raping the shit out of him as hard as he does in any other game ^.^
It has a strong technique, but it lacks oo.
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
December 12 2003 01:46 GMT
#58
On December 12 2003 03:59 raidern_br wrote:
wtf, EVERY SINGLE GAME where (i'm Z) early expo against terranz they bunker rush me, I HATE this! they dont bunker rush the famous guys, just me ((


use your drones
ModeratorFather of bunnies
Smorrie
Profile Blog Joined September 2002
Netherlands2925 Posts
December 12 2003 01:53 GMT
#59
Yea they mostly don't do it because they don't get the opportunity to.
It has a strong technique, but it lacks oo.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
December 12 2003 03:42 GMT
#60
fAST EXPAND IS THE MAIN STRAT BY A LONG LONG SHOT AROUND TOP AMATEUR/SEMI-PRO AND I BET ON LT ALSO BY THE REAL PROGAMERS!!~~
Team Liquid
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
December 12 2003 03:43 GMT
#61
i never lose against a terran that doesn't fast expo , unless it's some kind of cheese or he is really really much better than me ^&^
Team Liquid
BlackJack
Profile Blog Joined June 2003
United States10574 Posts
December 12 2003 06:38 GMT
#62
the host of this topic would probably have a better shot at cheesing you than winning with fast expo
NewbieMcNasty
Profile Joined December 2002
United States328 Posts
December 12 2003 08:47 GMT
#63
On December 12 2003 12:42 ret wrote:
fAST EXPAND IS THE MAIN STRAT BY A LONG LONG SHOT AROUND TOP AMATEUR/SEMI-PRO AND I BET ON LT ALSO BY THE REAL PROGAMERS!!~~


Is crack legalized in your country now too?
yep
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
December 12 2003 08:53 GMT
#64
it has been for quite some time!
i'm definitly not stoned right now though
Team Liquid
Nomed
Profile Joined December 2003
Poland2 Posts
December 12 2003 09:29 GMT
#65
CC gives 10 supply ? ;]]]]]]
;-)-~oO
Nomed
Profile Joined December 2003
Poland2 Posts
December 12 2003 09:30 GMT
#66
CC = 10 Supply ;]
;-)-~oO
The0ne
Profile Joined April 2003
United States89 Posts
December 12 2003 09:48 GMT
#67
thats why I never bother with supply depots, CC's give more supply and they can fly!!!~!!
wish i had a cool quote to go here =(
surv
Profile Joined November 2002
Belgium337 Posts
December 12 2003 09:55 GMT
#68
On December 12 2003 17:47 NewbieMcNasty wrote:
Show nested quote +
On December 12 2003 12:42 ret wrote:
fAST EXPAND IS THE MAIN STRAT BY A LONG LONG SHOT AROUND TOP AMATEUR/SEMI-PRO AND I BET ON LT ALSO BY THE REAL PROGAMERS!!~~


Is crack legalized in your country now too?


he lives in Holland.
Team anSWers
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
December 12 2003 09:57 GMT
#69
i wanna live in holland
DevAzTaYtA
Profile Blog Joined October 2002
Oman2005 Posts
December 12 2003 13:31 GMT
#70
actually fox, i believe fast expand as terran is easier when they 3 hatch than 2 hatch.
Taguchi
Profile Joined February 2003
Greece1575 Posts
December 12 2003 19:30 GMT
#71
Yea devaztayta is right, its not like lings are THE threat early on, and all a fast exping terran needs is time to get his economy advantage running...
Great minds might think alike, but fastest hands rule the day~
SS
Profile Joined May 2003
United States63 Posts
December 14 2003 13:41 GMT
#72
Imagine if hatcheries gave ten supply *cringe*
I got da soup for ya!
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
December 20 2003 01:08 GMT
#73
if you know zerg will 12 hatch expo, why not just rush him? if you think they might not, then your early expo should die to speedlings or fast lurker? what am i missing pls?
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 20 2003 09:17 GMT
#74
A good zerg won't die to some rushing build if he 12 hatch expoes. If the terran does 8 rax build, the zerg will just cancel his hatch, and do some main strat. Terran will most likely be teching after his 8 rax, so you can power up pretty fast, while teching to muta/ling.
All you have to decide, is what to do with the time that is given to you
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
December 20 2003 13:06 GMT
#75
so making zerg cancel their expo is a bad thing? 1 base zerg owns terran? why would a good terran lose to 1 base mutaling after fucking up early zerg?
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