TvZ Fast Expo - Page 3
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NewbieMcNasty
United States328 Posts
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Liquid`Ret
Netherlands4511 Posts
on 9 and 6 it's good, but more easy to drop the fuck out of terran. guard rushes intro ultralisks only work against newbies who don't have good m&m control and don't scan a lot. | ||
NewbieMcNasty
United States328 Posts
You can't defend an expansion, defend main, attack zerg, and protect yourself against guardians before zerg's 2-3 extra expansions start kicking in to produce mass ultra. Fast expanding only works against zergs who don't realize they have the initiative and mass expand as soon as they see the extra Terran CC. | ||
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Liquid`Ret
Netherlands4511 Posts
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z7-TranCe
Canada3158 Posts
about the exping and the akaraka! ilove the ret! | ||
Fox
United States408 Posts
GL fast expanding against any 3 hatch build =[ even in ogn on vortex people were getting there asses handed to them when they fast expanded. I swear 5 terrans in a row died to muta/ling in front because they had only M&M from 2-3 rax as apposed to having SV before they expand. Fox | ||
z7-TranCe
Canada3158 Posts
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ToKoreaWithLove
Norway10161 Posts
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NewbieMcNasty
United States328 Posts
On December 12 2003 00:56 TranCe wrote: i'd debate that,but i've seen fast exp work so many times that i dont think i'll bother,would be like debating that fast dt works in pvt,obviously it works,but it does lose sometimes.Progamers wouldn't use fast expand in tvz if it was a bad strategy. They rarely use fast expand. It happens in like one of ten TvsZ games. | ||
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Liquid`Drone
Norway28665 Posts
he's the only korean i've talked strategy with anyway. | ||
Ace
United States16096 Posts
![]() And I doubt guardian rushing a fast expanding Terran is the best thing to do. Even when guards are cliffed it only takes a minimal amount of SV to rape them, and 2 ports off the fast expo=bye bye guards. Ultras on the other hand would be a MUCH better option ![]() | ||
Fox
United States408 Posts
On December 12 2003 00:56 TranCe wrote: i'd debate that,but i've seen fast exp work so many times that i dont think i'll bother,would be like debating that fast dt works in pvt,obviously it works,but it does lose sometimes.Progamers wouldn't use fast expand in tvz if it was a bad strategy. hrm don't get me wrong I think that fast expand is a strat that can be used just like fast expand against toss as zerg or wraith against terran or infantry against toss or 1 base zerg against terran or metal against zerg. Of course some strats are more of a gamble then others, but if fast expand was so incredible it would be the main strat would it not? but it's not, 2 rax into SV/tank tech is the main strat. Again I dont' think it's a bad strat, I think my previous post might have given that impression. I jsut think that people here think it's so effective when it's not as good as they think. "lol I do this all the time lol" or whatever. Fast expanding will more often lose against a 3 hatch player who can make a lot of lings with tech. It's done all the time I don't really debate it because I know it. I do also know that going 2 hatch fast lair can be prone against a fast expand build since you will not have the correct larva count that you can mass lings and drones. In any case, fast expand is a good build, but it is a gamble build. Fox | ||
raidern_br
Brazil610 Posts
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no1important
557 Posts
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sardaukhan
France8 Posts
GL for a fast exp terran that get cliffed drop by lurks... And even if terran manages to get rid of it, zerg has already got the map. Ultras coming... | ||
Smorrie
Netherlands2922 Posts
I think it's best when being performed in those positions, i'm always having a hard time vs it then. | ||
Smorrie
Netherlands2922 Posts
It's funny how ret always says a dual cc on 12 is unbeatable while when playing zvt himself vs a terran with dual cc on 12, he's raping the shit out of him as hard as he does in any other game ^.^ | ||
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ToKoreaWithLove
Norway10161 Posts
On December 12 2003 03:59 raidern_br wrote: ![]() ![]() ![]() use your drones | ||
Smorrie
Netherlands2922 Posts
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Liquid`Ret
Netherlands4511 Posts
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