• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:23
CET 00:23
KST 08:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups C & D Preview
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Clair Obscur - Expedition 33 Beyond All Reason Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2070 users

[I] DAs to stop templar snipe in PvZ - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 Next All
Kau *
Profile Joined March 2007
Canada3500 Posts
January 06 2009 00:14 GMT
#41
On January 06 2009 02:54 Kwark wrote:
Show nested quote +
On January 06 2009 02:15 Cloud wrote:
8 damage vs 3 armour? who would ever go melee before carapace?

And who would ever attack you without the additional +2 of ultras.

A protoss who doesn't have carapace armour? Only the tech upgrades carry across. Not the stat ones. You get the speed if researched (and any ultras mced before zerg had speed also get speed when you mc a speed ultra), you get the armour upgrade research but to get the full 6 armour you need to mind control a drone and make evos etc.


Wouldn't that mean that the zerglings only do 5 damage then?
Moderator
Mortality
Profile Blog Joined December 2005
United States4790 Posts
January 06 2009 00:43 GMT
#42
On January 06 2009 01:58 Kwark wrote:
Show nested quote +
On January 06 2009 01:52 Caller wrote:
you could also use them to mind control the ultralisks that they have in their ultraling push
8 damage lings vs. 6 armor ultras = lol
and sometimes they go carapace first so 2/3 lings vs. 2/4 ultras... lol
da's are so useful, they're like a protoss science vessel with all their crap (feedback = emp, mind control = lol, maelstrom = mass bio lockdown)

8 damage lings vs 3 armour ultras I'm afraid. You'd be amazed how fast those fuckers go down. Hydras rape them too. But even so it's kinda useful just to get rid of the ultra, the fact they become yours is a bonus.


MC ultra only really works well if he's pumping ultras hard and has a low ling count (aka he's burning through gas like a lunatic), otherwise maelstrom is always better. 1-2 DA's a few reavers in your ball and it's a very uphill battle for the Zerg.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
Mortality
Profile Blog Joined December 2005
United States4790 Posts
January 06 2009 00:43 GMT
#43
On January 06 2009 09:14 Kau wrote:
Show nested quote +
On January 06 2009 02:54 Kwark wrote:
On January 06 2009 02:15 Cloud wrote:
8 damage vs 3 armour? who would ever go melee before carapace?

And who would ever attack you without the additional +2 of ultras.

A protoss who doesn't have carapace armour? Only the tech upgrades carry across. Not the stat ones. You get the speed if researched (and any ultras mced before zerg had speed also get speed when you mc a speed ultra), you get the armour upgrade research but to get the full 6 armour you need to mind control a drone and make evos etc.


Wouldn't that mean that the zerglings only do 5 damage then?


Except that the Zerg user still owns the lings so all his upgrades stay? ;;
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2009-01-06 02:00:27
January 06 2009 01:42 GMT
#44
On January 06 2009 06:43 aokces wrote:
Show nested quote +
On January 06 2009 02:56 Liquid`Drone wrote:
ye kwark is correct.. if you steal a 5/3 ultra it becomes a 2/0 ultra.


So MC steals upgrades like move speed or sight range, but not weapons/armor?

That is correct


On January 06 2009 09:43 Mortality wrote:
Show nested quote +
On January 06 2009 09:14 Kau wrote:
On January 06 2009 02:54 Kwark wrote:
On January 06 2009 02:15 Cloud wrote:
8 damage vs 3 armour? who would ever go melee before carapace?

And who would ever attack you without the additional +2 of ultras.

A protoss who doesn't have carapace armour? Only the tech upgrades carry across. Not the stat ones. You get the speed if researched (and any ultras mced before zerg had speed also get speed when you mc a speed ultra), you get the armour upgrade research but to get the full 6 armour you need to mind control a drone and make evos etc.


Wouldn't that mean that the zerglings only do 5 damage then?


Except that the Zerg user still owns the lings so all his upgrades stay? ;;


Once again, correct.

The fact is though that yes there will be 5 damage lings hence why Mind Controlling an ultralisk in an ult/ling army is a waste because in most cases that 1 ultralisk is probably going to get pummeled by at least 8 zerglings, which is 40 damage a hit with fully upgraded zerglings. 10 Hits from these zerglings will pretty much take it down, which is probably less than 5 seconds of battle for that one ultralisk. Using 1 or even 2 maelstroms will prove more beneficial in the long run. This is just rough guessing I actually think a zergling attacks about than 2-3 times per second... unless this info is available? (8 Zerglings at +3 Melee can take out 1 Ultralisk with 1+2 armor in ~2.4 seconds)
"We have unfinished business, I and he."
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 06 2009 01:47 GMT
#45
This seems most effective against the neozerg Jaedong style zvp, where they open hydra'ish tech then switch over to mutas later on in the game for snipage, rather than an outright muta opening.

I really like the idea, although I'm not sure how many zergs would do this kind of switch at my lowly levels.
meegrean
Profile Joined May 2008
Thailand7699 Posts
January 06 2009 02:00 GMT
#46
I think most Protoss players would prefer to drop the 2 dark templars in the enemy base and hopefully snipe a few drones instead. Dark archon is quite costly, but I'm sure its benefits could outweigh its costs.
Brood War loyalist
Excalibur_Z
Profile Joined October 2002
United States12238 Posts
January 06 2009 02:16 GMT
#47
I can't really see a situation where you wouldn't want to invest in at least one DA mid-game to protect your HTs or base. The problem is really that DAs benefit so much from theorycrafting. Stacked Mutas? Maelstrom and Storm or Cannons. Queen or Defiler coming to Broodling or Plague? Feedback it. Ultraling? Mind Control is a net gain.

Then again, Defilers theorycrafted extremely well against Terran years ago, and relatively recently came into their own as a staple unit ZvT, so perhaps there is hope down the line for the neglected DA.
Moderator
Kau *
Profile Joined March 2007
Canada3500 Posts
January 06 2009 02:34 GMT
#48
On January 06 2009 09:43 Mortality wrote:
Show nested quote +
On January 06 2009 09:14 Kau wrote:
On January 06 2009 02:54 Kwark wrote:
On January 06 2009 02:15 Cloud wrote:
8 damage vs 3 armour? who would ever go melee before carapace?

And who would ever attack you without the additional +2 of ultras.

A protoss who doesn't have carapace armour? Only the tech upgrades carry across. Not the stat ones. You get the speed if researched (and any ultras mced before zerg had speed also get speed when you mc a speed ultra), you get the armour upgrade research but to get the full 6 armour you need to mind control a drone and make evos etc.


Wouldn't that mean that the zerglings only do 5 damage then?


Except that the Zerg user still owns the lings so all his upgrades stay? ;;


Oh right. I'm retarded T_T
Moderator
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 06 2009 03:03 GMT
#49
so anytime's game... can anyone link me? ANytime vs what.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
baubo
Profile Joined September 2008
China3370 Posts
January 06 2009 03:44 GMT
#50
For those who use DA regularly, just how useful is Feedback? It's good in theory but you have to be pretty damn good to feedback the defilers/queens BEFORE they cast their spell. The spell's worthless if they have no mana.

On January 06 2009 12:03 evanthebouncy! wrote:
so anytime's game... can anyone link me? ANytime vs what.


Not sure if the vod is up yet. It was yesterday's Anytime vs GGPlay in the proleagues. I'm not sure if that DA actually earned its worth, since he sacrificed storm in order to get the DA + Maelstrom ready early.
Meh
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
January 06 2009 04:04 GMT
#51
Feedback is instantaneous has a pretty good range and it is ridiculously easy to use, a single dark archon can cast a lot of feedbacks really fast.

And the best way to use is by sending the dark archons towards the opponents army before he attacks. And then feedback him to death.

Also, feedback damages 1 for every unit of mana he has, so a defiler needs 80 mana remaining to be killed, which is not uncommon at all.

It works even better vs high templars however.
BlueLaguna on West, msg for game.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
January 06 2009 04:17 GMT
#52
On January 06 2009 12:44 baubo wrote:
For those who use DA regularly, just how useful is Feedback? It's good in theory but you have to be pretty damn good to feedback the defilers/queens BEFORE they cast their spell. The spell's worthless if they have no mana.

Show nested quote +
On January 06 2009 12:03 evanthebouncy! wrote:
so anytime's game... can anyone link me? ANytime vs what.


Not sure if the vod is up yet. It was yesterday's Anytime vs GGPlay in the proleagues. I'm not sure if that DA actually earned its worth, since he sacrificed storm in order to get the DA + Maelstrom ready early.

Both of the zerg casters need more mana than they have hp (it hink?) so its basically an instant kill
Artillery spawned from the forges of Hell
Pyro]v[aniac
Profile Joined October 2008
United States147 Posts
Last Edited: 2009-01-06 04:33:08
January 06 2009 04:29 GMT
#53
attack/armor upgrades from evolution chamber does not carry over with mind controlled units.
the only things that carry over are tech upgrades, such as speed/range for hydras and burrow. lurker aspect doesn't carry over however.
i have tested this.
On January 06 2009 09:43 Mortality wrote:
Show nested quote +
On January 06 2009 01:58 Kwark wrote:
On January 06 2009 01:52 Caller wrote:
you could also use them to mind control the ultralisks that they have in their ultraling push
8 damage lings vs. 6 armor ultras = lol
and sometimes they go carapace first so 2/3 lings vs. 2/4 ultras... lol
da's are so useful, they're like a protoss science vessel with all their crap (feedback = emp, mind control = lol, maelstrom = mass bio lockdown)

8 damage lings vs 3 armour ultras I'm afraid. You'd be amazed how fast those fuckers go down. Hydras rape them too. But even so it's kinda useful just to get rid of the ultra, the fact they become yours is a bonus.


MC ultra only really works well if he's pumping ultras hard and has a low ling count (aka he's burning through gas like a lunatic), otherwise maelstrom is always better. 1-2 DA's a few reavers in your ball and it's a very uphill battle for the Zerg.

i agrea with this. 2 or 3 DA's and 4 or 5 HT's are insurance vs all zerg air units. while you spend the rest of your money on reavers and mass cannons (mass expanding) or zealots.

edit: what if players opened up corsair+DT (2-4 dt's) and morphed them after harrassing, then switched to corsairs and reavers with DA/HT backup? this sounds very powerfull...
baubo
Profile Joined September 2008
China3370 Posts
January 06 2009 05:17 GMT
#54
On January 06 2009 13:04 Cloud wrote:
Feedback is instantaneous has a pretty good range and it is ridiculously easy to use, a single dark archon can cast a lot of feedbacks really fast.

And the best way to use is by sending the dark archons towards the opponents army before he attacks. And then feedback him to death.

Also, feedback damages 1 for every unit of mana he has, so a defiler needs 80 mana remaining to be killed, which is not uncommon at all.

It works even better vs high templars however.


I understand the point of insta-kill, just the matter of actually hitting the particular caster unit before they use it. Because once they do that, it's basically a waste of mana and unit.

I guess it can work as a sniper. DAs do have pretty high hit points and generally don't get attacked. Never tried it myself though.
Meh
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
Last Edited: 2009-01-06 10:00:57
January 06 2009 09:58 GMT
#55
On January 06 2009 03:27 Pholon wrote:
I don't see how MC is ever viable since you're as good as guaranteed to lose the DA. 2 Mealstorms would be much more useful + Show Spoiler +
imo, even in stalemate you'd be better of getting a scout instead of the MC upgrade since they fly. Take that ultras! duhr.


I was kidding before, but here we go
+ Show Spoiler +



On January 06 2009 04:07 Cloud wrote:
Id say feedback is a much better spell, its for free, its spends 50 mana, it has some crazy range and its ridiculously easy to use. No idea why dark archons arent more used against defilers.


Because defilers aren't as big a problem to Protoss as they are to Terran?
Moderator@TLPholon // "I need a third hand to facepalm right now"
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
January 06 2009 10:59 GMT
#56
?
BlueLaguna on West, msg for game.
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
January 06 2009 12:02 GMT
#57
Well vs Terran swarm makes marines/golis useless and plague is pretty devastating vs MnM (mana drain) and anything Mech (Vessels most of all)
VS Protoss these spells do less damage since swarm doesn't work vs Zealots (Archons) and plague only reduced half the HP because of shields (to be fair, it's probably more like 66% effectiveness since shields take full damage etc but whatever) and I reckon you'd be better off with +1 storm.
Moderator@TLPholon // "I need a third hand to facepalm right now"
Naib
Profile Blog Joined November 2004
Hungary4843 Posts
Last Edited: 2009-01-06 12:58:52
January 06 2009 12:57 GMT
#58
On January 06 2009 21:02 Pholon wrote:
Well vs Terran swarm makes marines/golis useless and plague is pretty devastating vs MnM (mana drain) and anything Mech (Vessels most of all)
VS Protoss these spells do less damage since swarm doesn't work vs Zealots (Archons) and plague only reduced half the HP because of shields (to be fair, it's probably more like 66% effectiveness since shields take full damage etc but whatever) and I reckon you'd be better off with +1 storm.


Swarm rapes Archons dude...

Edit: or did I misunderstand your post? Hm, no, I think not Only the AoE proportion (~5 or something) of the damage hits under swarm by Archons.

Whenever a zerg goes mass lurk sunk spore at every possible place I could attack (doesn't happen too often anymore with the polished openers Protoss has nowadays - Zerg just can't afford it), I always get DAs to face the imminent ling + filer + ultra switch. Feedbacking defilers is good. And as your Archon numbers grow, you become unstoppable (like Free's army vs Jaedong in that game [no he didn't use DAs, but I was referring to the tons of Archons] )
Complete the cycle!
Pyro]v[aniac
Profile Joined October 2008
United States147 Posts
January 06 2009 14:02 GMT
#59
On January 06 2009 18:58 Pholon wrote:
Show nested quote +
On January 06 2009 03:27 Pholon wrote:
I don't see how MC is ever viable since you're as good as guaranteed to lose the DA. 2 Mealstorms would be much more useful + Show Spoiler +
imo, even in stalemate you'd be better of getting a scout instead of the MC upgrade since they fly. Take that ultras! duhr.


I was kidding before, but here we go
+ Show Spoiler +
http://www.youtube.com/watch?v=LoNuX-SLLyw&eurl=http://www.teamliquid.net/forum/viewmessage.php?topic_id=50875&currentpage=231



Show nested quote +
On January 06 2009 04:07 Cloud wrote:
Id say feedback is a much better spell, its for free, its spends 50 mana, it has some crazy range and its ridiculously easy to use. No idea why dark archons arent more used against defilers.


Because defilers aren't as big a problem to Protoss as they are to Terran?

LOL.... he GG's at the sight of a scout hehe.
ToSs.Bag
Profile Joined December 2008
United States201 Posts
January 06 2009 16:26 GMT
#60
Nal_rA anyone? Tons of old progamers used to do that all the time, in fact, A pimpest play was not too long ago doing that..... gg
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
BSL: GosuLeague
21:00
RO16 SWISS - Day 1
ZZZero.O132
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft188
ROOTCatZ 46
CosmosSc2 22
StarCraft: Brood War
Britney 19170
Rain 2487
Calm 1875
Shuttle 366
ZZZero.O 125
Leta 107
NaDa 19
Counter-Strike
allub262
Super Smash Bros
Liquid`Ken26
PPMD17
Other Games
Grubby5421
FrodaN2143
shahzam570
Liquid`Hasu173
C9.Mang0125
UpATreeSC109
Maynarde96
ForJumy 51
Chillindude48
Trikslyr35
fpsfer 2
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• davetesta35
• musti20045 29
• Dystopia_ 3
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Azhi_Dahaki12
• FirePhoenix11
• STPLYoutube
• mYiSmile10
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV707
League of Legends
• Doublelift2263
• TFBlade957
Other Games
• imaqtpie1167
• Scarra882
• Shiphtur221
Upcoming Events
PiGosaur Cup
1h 37m
The PondCast
10h 37m
Replay Cast
23h 37m
RSL Revival
1d 8h
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
1d 21h
RSL Revival
2 days
WardiTV Korean Royale
2 days
RSL Revival
3 days
WardiTV Korean Royale
3 days
IPSL
3 days
Julia vs Artosis
JDConan vs DragOn
[ Show More ]
RSL Revival
4 days
Wardi Open
4 days
IPSL
4 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.