• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:56
CEST 19:56
KST 02:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #21 - Presented by Monster Energy3uThermal's 2v2 Tour: $15,000 Main Event14Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple5SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy uThermal's 2v2 Tour: $15,000 Main Event Rogue Talks: "Koreans could dominate again" Lambo Talks: The Future of SC2 and more... RSL Revival patreon money discussion thread
Tourneys
SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo) ByuN vs TaeJa Bo7 SC Evo Showmatch Global Tourney for College Students in September RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
BW General Discussion ASL20 Pre-season Tier List ranking! BSL Polish World Championship 2025 20-21 September BGH Auto Balance -> http://bghmmr.eu/ ASL Season 20 Ro24 Groups
Tourneys
KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 623 users

[Request] Fast ultralisk build?

Forum Index > Brood War Strategy
Post a Reply
Normal
kei-clone
Profile Joined June 2008
United States31 Posts
July 06 2008 19:39 GMT
#1
I remember in the video tutorials done by TL that there was mention of a fast ultralisk build that's occasionally used by higher level players that's proven to be somewhat viable against terran. However, they did not go into detail about this BO other than that it uses two bases. Where can I find detailed BO info or reps of this build being used?
imthemaster
Profile Blog Joined February 2008
United States115 Posts
Last Edited: 2008-07-06 19:51:38
July 06 2008 19:51 GMT
#2
click on replays at the bottom left, and scroll down a bit till you find savior vs sea, on andromeda. Fast ultralisk build might be easier to pull of on certain maps,

thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
July 06 2008 19:55 GMT
#3
loom for the strat thread where zulu talks about his showmatch against a svs player who way outclasses him.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2008-07-06 20:17:49
July 06 2008 20:15 GMT
#4
This is the thread Haji is referring to.

Generally you play standard 3hatch muta, with the exception that you add an evolution chamber right after your Lair is started, and immediately begin your carapace upgrade. Zergling speed is not researched until your mutalisks are out and harassing, and a large mutaling force is used to kill the Terran's first push. When your hive tech is begun, add another evolution chamber for melee upgrades, while continuing to upgrade carapace when the first upgrade finishes. At Hive completion, get Adrenal Glands and an Ultralisk Cavern, and get Ultralisk armor before speed. You will need scourge in order to keep the Terran vessel count low; picking off firebats with your mutalisks is also crucial to success.

Another excellent thread that examines this build:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=66117

A post I made in that thread :
On February 07 2008 09:27 ShaLLoW[baY] wrote:
This is what I generally do:
+ Show Spoiler [Disclaimer!] +
I suck me low apm chobo TT etc.

12hatch
11pool
14hatch
16gas
15over
(standard much :p)
First 100 gas goes to lair, start evolution chamber as soon as possible after lair starts
+1 carapace as soon as evo finishes
Get around 10-12 mutalisks and harass etc., research ling speed while harassing
Once I've reached my desired mutalisk mark, I start to pump lings like no tomorrow and set up a s1ck a$$ flank!!1!
I try to secure third gas at a usual timing, queens nest once third gas secured, and then hive ASAP
I then add another evo chamber when hive finishes and start crack+ultra cavern
+2 as soon as +1 finishes, start melee as soon as second evo finishes
ultra armor first, then speed.
*I notice that a dropship will always arrive at this timing, I don't know if it's standard but I like to have scourge in place at each hatch just in case :p
Because i've been pumping lings+drones since my muta popped, I have quite the gas stockpile which I can use for ultra+defiler should it become necessary.
From here on I try to keep up macro/micro while abusing my massive upgrade advantage <3

ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2008-07-06 20:24:07
July 06 2008 20:17 GMT
#5
double post sorry, hit quote rather than edit
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
July 06 2008 20:24 GMT
#6
Defilers, you cant do this without defilers.
BlueLaguna on West, msg for game.
guMmiwormz
Profile Blog Joined April 2008
United States312 Posts
July 06 2008 21:24 GMT
#7
http://starcraft.strategy-gaming.com/sc/viewtopic.php?t=2654

goes a bit more in depth with build orders.
kei-clone
Profile Joined June 2008
United States31 Posts
July 06 2008 21:50 GMT
#8
awesome replies. lots to read, thx for the help
Aux1
Profile Blog Joined June 2007
United States780 Posts
July 06 2008 21:51 GMT
#9
you can also go two base ultra rush, which imo is less effective but also works, the trick is to have +2+2 by the time your ultras pop, and more then likely u will need to add a defiler mound asap to hold off a sunken break from tanks at your natural
Play
Profile Blog Joined November 2007
Australia608 Posts
July 07 2008 03:10 GMT
#10
I remember the vod, it was one of artosis' tsl replay analysises of a game between him and incontrol.

but yeah, all they say is that goes off 2 bases and the best way to stop it is to sunk break before they get ultras.
jmascis
kefkalives
Profile Blog Joined January 2007
Australia1272 Posts
July 07 2008 03:25 GMT
#11
Have you seen chosens ultralisk rush? He skips all lair tech for ultralisks.
prOxi.bOn ; \\ What makes most people feel happy/Leads us headlong into harm.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
July 07 2008 04:17 GMT
#12
On July 07 2008 05:24 Cloud wrote:
Defilers, you cant do this without defilers.


The entire point of crazy zerg is to skip lukers and defilers to get lots of ultras out as soon as possible... hence why it's so risky.
Blu-Ray
Profile Joined May 2008
Poland93 Posts
July 07 2008 08:08 GMT
#13
I used to play 3 Hatch then gas, Lair, speed for ling - standard. When my Lair is done i get queen nest and 2 evos at same time - start upgrades and tech to Hive to get cracklings and ultras. This strat just kick ass at lower levels. When I am tired climbing ladder, i change to Zerg and do this strat on every Terran till C.
PH
Profile Blog Joined June 2008
United States6173 Posts
July 07 2008 08:16 GMT
#14
Keep in mind...this strat relies heavily on your muta micro. If you can't keep him reasonably contained/cautious long or well enough, or you lose your mutas earlier than you should, it's gonna get ugly for you.
Hello
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
July 07 2008 09:16 GMT
#15
On July 07 2008 17:16 PH wrote:
Keep in mind...this strat relies heavily on your muta micro. If you can't keep him reasonably contained/cautious long or well enough, or you lose your mutas earlier than you should, it's gonna get ugly for you.


Yeah, and when he means it gets ugly, it means gg.
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
Last Edited: 2008-07-07 10:08:24
July 07 2008 10:07 GMT
#16
Fast ultralisk is such a good abusive strategy for low level!

As a TvZ user, my Terran macro has to be spot on or else a few ultralisk will destroy my entire army. If zerg adds defilers, the scenario will become even uglier
[X]Domain - I just do the website. Nothing more.
Wala.Revolution
Profile Blog Joined November 2006
7582 Posts
July 07 2008 12:32 GMT
#17
Focus fire on those ultras, as each ultra will be a painful loss to zerg. I think zerg is pushing going ultras on 3gas. Especially since fast ultras gets speed up later, you can do a nice medic block or/and just micro mnms.
Stuck.
Blu-Ray
Profile Joined May 2008
Poland93 Posts
July 07 2008 13:28 GMT
#18
Yes a lot of Ultralisk pushers like to do them from 2 gases. So every ultra lost is painful loss for Zerg so focusing fire on ultras is damn effective thing.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
July 07 2008 19:37 GMT
#19
On July 07 2008 17:08 Blu-Ray wrote:
I used to play 3 Hatch then gas, Lair, speed for ling - standard. When my Lair is done i get queen nest and 2 evos at same time - start upgrades and tech to Hive to get cracklings and ultras. This strat just kick ass at lower levels. When I am tired climbing ladder, i change to Zerg and do this strat on every Terran till C.


Your upgrades will be far later than those in the build outlined earlier; how do you intend to hold off the Terran mid-game push that normally comes when you have a large mutaling army if you follow the usual build? The key is having that early carapace upgrade so that your zerglings can be the shredders, not the shreddees.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
kroko
Profile Blog Joined May 2004
Finland2136 Posts
July 07 2008 20:56 GMT
#20
Savior vs Sea
http://www.teamliquid.net/replay/download.php?replay=1122
Straight to Ultra, no lurks. Watch and copy .
I have Sick Timing and UnReal Macro
thunk
Profile Blog Joined March 2008
United States6233 Posts
July 07 2008 21:21 GMT
#21
Haha, I found it.

Kwanro versus Sea, Kwanro also rushed to Ultras after strong muta harass. I dunno if it's the exact build you're looking for, but it's relevent.

http://www.teamliquid.net/tlpd/games/7789_Kwanro_vs_Sea/vod
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
July 09 2008 05:53 GMT
#22
back, a long long time ago when gamei was newish and I was only like a 1300 player (which was still good back then)

I would go fast expand on LT zvt, rush a lair, get 2gas, get queens nest and a bunch of sunkens, get queens with broodling

i'd broodling tanks if they made them. and i'd get speedlings if i thought drops were coming


meanwhile i'd tech hive, get cracklings and ultras and run them over with my 2gas.

by then the terran would generally have their expo up and be in good shape but early ultra tech rules hard






anyways I don't know how viable that would be these days but I figured i'd throw that out there.
Wala.Revolution
Profile Blog Joined November 2006
7582 Posts
July 09 2008 11:52 GMT
#23
Definitely not nowadays. Even average players usually FE, so going two base ultras is really pushing. Some bats with mnm focus firing will rip it apart.

Also, what will you do vs two base mech and two port wraith?

Especially with wraiths, the overlords will be gone, queens dead and tech revealed...
Stuck.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
July 09 2008 19:33 GMT
#24
well i scout early game and if i saw fast factory i put up spire and generally end up losing a couple OLS if they wraith but am rarely in a position I can't come back from.

1 base mech cannot beat 2base muta. it has trouble even expanding vs it.
jAgna
Profile Joined March 2008
Poland2 Posts
July 09 2008 19:39 GMT
#25
watch some zergoboy`s reps on python (there was reppack released some time ago)
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
July 09 2008 19:58 GMT
#26
also with only 2base ultras, how would you manage upgrades

as a terran player, Im not at all afraid of unupgraded ultras
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
July 09 2008 21:55 GMT
#27
well, u go 2bases u only need 3hats since ur going to ultras. u have alot more minerals as it is if you skip mutalisks. and u get quite a bit of gas saved up.

it's pretty easy to get both upgrades started early.


the build was pretty much just a surviving game until my ultralisk den came up and then i pretty much always ran the opponent over.




a couple of times i lost to good marine drops(incredibly common back then, ty boxer) and a couple of times i lost to quick bunker rushes or cheese, but most of my games were wins.
Wala.Revolution
Profile Blog Joined November 2006
7582 Posts
July 09 2008 22:44 GMT
#28
I said two base mech, and if the terran scouts well, it can even add vults for mines + it has spare minerals anyway.

This build was viable in days of Boxer and Nal_rA, where innovations were better than executions (due to low multitasking skills).
Stuck.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
July 09 2008 23:33 GMT
#29
well that could be hard to deal with but 2base mech isn't something u deal with often
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
July 09 2008 23:47 GMT
#30
After FlaSh's recent reign of terror, you'd be surprised how often a Zerg has to deal with 2base mech nowadays.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Stimpacked
Profile Joined June 2008
Philippines368 Posts
July 10 2008 03:37 GMT
#31
its good if they don't know what you're planning but then there is scanner.. very vulnerable against drops, wraiths, any mech build and vessels.. yes its effective to go mutas first and then take third then thats when you go ultras and like they said do good with the harass or they'll just go out and kill you.
live and let live...
YPang
Profile Blog Joined April 2007
United States4024 Posts
July 10 2008 03:58 GMT
#32
most terrans will scan your base if they see you haven't expoed for a long time, no mutas or lurks... Then they'd plant spidermines all outside ur base ;x.
sMi.Gladstone | BW: B high| SC2: gold T_T
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
July 10 2008 04:35 GMT
#33
On July 10 2008 07:44 Wala.Revolution wrote:
This build was viable in days of Boxer and Nal_rA, where innovations were better than executions (due to low multitasking skills).



this is probably a pretty good point
tttt
Profile Joined February 2008
United States386 Posts
July 10 2008 04:38 GMT
#34
Not to discourage you OP, but this is an extremely difficult build to pull off. You need to have great muta/ling control and macro to make this viable.

I play terran and at my level (~C), I find that this build backfires much often than it works.

As other posters have stated, however, it's important to get that evo chamber up early and EXTREMELY important to keep your mutas alive into the midgame. Also, make sure you don't forget a decent supply of scourge so that the terran isn't able to just irradiate at will. If you don't provide a deterrent to constant vessel rapings of your precious Ultras, you can find yourself in trouble.
Normal
Please log in or register to reply.
Live Events Refresh
RSL Revival
17:00
S2: Europe Server Qualifier
CranKy Ducklings587
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .231
BRAT_OK 121
ProTech94
Rex 89
MindelVK 43
StarCraft: Brood War
Rain 6267
Calm 4899
Horang2 1958
Bisu 993
EffOrt 850
Mini 471
actioN 250
ggaemo 217
Larva 197
Hyun 124
[ Show more ]
Mind 98
Mong 89
yabsab 56
sSak 47
Movie 28
SilentControl 7
JulyZerg 6
ivOry 3
Stormgate
TKL 157
Dota 2
Gorgc7855
Dendi1511
420jenkins335
XcaliburYe191
Counter-Strike
qojqva2368
fl0m2026
Foxcn206
Other Games
ceh9548
Beastyqt454
Lowko397
XaKoH 170
ArmadaUGS167
C9.Mang0127
QueenE73
Trikslyr57
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta25
• Reevou 5
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis7578
• Jankos1640
• TFBlade1054
Other Games
• imaqtpie885
• Shiphtur219
Upcoming Events
PiGosaur Monday
6h 4m
WardiTV Summer Champion…
17h 4m
The PondCast
1d 16h
WardiTV Summer Champion…
1d 17h
Replay Cast
2 days
LiuLi Cup
2 days
Online Event
3 days
SC Evo League
3 days
uThermal 2v2 Circuit
3 days
CSO Contender
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
WardiTV Summer Champion…
4 days
SC Evo League
4 days
uThermal 2v2 Circuit
4 days
Afreeca Starleague
5 days
Sharp vs Ample
Larva vs Stork
Wardi Open
5 days
RotterdaM Event
5 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
6 days
Liquipedia Results

Completed

StarCon 2025 Philadelphia
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 1
ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.