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On March 24 2009 11:10 Jakustodus123 wrote: K so really helpful but i was wondering if you've ever encountered / know how to deal with terran who does total turtle like goes for siege first and lines the cliffs of his base with tanks and turrets then macros wraiths until he has like 24 then goes to nukes and BCs depending on the map.
troll
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On March 24 2009 11:10 Jakustodus123 wrote: K so really helpful but i was wondering if you've ever encountered / know how to deal with terran who does total turtle like goes for siege first and lines the cliffs of his base with tanks and turrets then macros wraiths until he has like 24 then goes to nukes and BCs depending on the map. IIRC, there's a guide for PvT against a Turtle.
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You have balls the size of jackfruits-- it's time to use them
LOL
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I must admit I overlooked this guide at first becuase it seemed too general and had joking tone at times. But, this is probably the best pvt guide out there. Not that there are an abundant amount of good ones of course.
The replays the guy included were generally good example reps and stood to show the guy knew what he was talking about. Nonetheless, take for instance his analysis of bisu vs nada @longinus which is so wrong I thought he must be talking about a diffrent game (which would be bisu vs nada on reverse LT, but bisu goes 1gaterangerobo then 2ndgate that game): "The second Bisu vs Nada replay is just what happens when a small M/M force is pushing out instead of something you'd normally expect; but note how completely and utterly ownage a 2 gate/range is. You're pretty safe from any bullshit a Terran can do, period." First he calls fd terran "a small m/m force". Also, bisu did go 2gate range, but it was more of the fake sort as he expoed after only 3 goons. So the lesson here is not that 2gate range is "ownage", but that you can fight off weak fd with small amount of goons and have an earlier expo advantage. Imagine fake 2gate vs a strong FD build now-a-days. Either way he is wrong or confused =/.
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is your name peter by any chance?
nice simple .... language guide
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Lol scouts are gooder then corsairs if you can afford them ( in game not in real life ) good statergy.
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On April 30 2009 23:51 StalkerSC wrote: Lol scouts are gooder then corsairs if you can afford them ( in game not in real life ) good statergy.
epic post
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How come this awesome awesome awesome guide only has 5 pages!!! Moar!!
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replay pack not there, could some1 post it again? a n00b is asking!!!
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On October 26 2009 04:20 koubaros wrote: replay pack not there, could some1 post it again? a n00b is asking!!!
welcome to TL
a bump for many generations to come!
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On October 26 2009 04:20 koubaros wrote: replay pack not there, could some1 post it again? a n00b is asking!!!
I have the pack, how should I send it to you?
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Ahhh, I remember this guide. Helpfull and awesome to read too.
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okoubaros@gmail.com and a million thanks to you!
[
QUOTE]On October 26 2009 05:08 frozenkatkiller wrote:
On October 26 2009 04:20 koubaros wrote: replay pack not there, could some1 post it again? a n00b is asking!!!
I have the pack, how should I send it to you?[/QUOTE]
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I have a quick question. I tend to go to fast DTs against Terran. Usually, I'll try to get two DTs and a shuttle and drop in their mineral line. My question is when I should be dropping my pylon/gas/gate. Currently, I'm going pylon on the seventh physical SCV, then gateway at nine, and assimilator as soon as I can get it after that. I send the probe that drops the pylon to scout. Is this a good build order, or is there something else I should consider. I've tried waiting for the assimilator, but the fast gas really helps get the DTs out quicker. I can post replays if needed.
Thanks
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- Start with 4 Probes - As soon as your 7th Probe comes out (food count should be 8/9) make your Pylon - Scout with the Probe that just built the Pylon
BISU STLYE - Stop Probes for a brief second at 9/9 and once 9/17 build Gateway
STORK STYLE - Keep pumping Probes and build Gateway at 9/17 (slightly later Gateway production because 10th Probe was queued before Gateway)
- Gas at 11/17
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On April 01 2010 03:42 kOre wrote: - Start with 4 Probes - As soon as your 7th Probe comes out (food count should be 8/9) make your Pylon - Scout with the Probe that just built the Pylon
BISU STLYE - Stop Probes for a brief second at 9/9 and once 9/17 build Gateway
STORK STYLE - Keep pumping Probes and build Gateway at 9/17 (slightly later Gateway production because 10th Probe was queued before Gateway)
- Gas at 11/17 this made my day. lol
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Oh no! I can't download the rep pack anymore. Does anybody have it/can reupload it?
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Wow. Comprehensive guide is saying the least. Some of your concepts are non-standard like the corsairs, making it much less viable when playing.
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On April 01 2010 05:27 love1another wrote: Oh no! I can't download the rep pack anymore. Does anybody have it/can reupload it? The reps are pretty outdated. The guide is still good though. Really funny and informational. Perhaps my fav guide. lol
reps: http://rapidshare.com/files/370492640/WTF.rar.html
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TeamLiquid has become a huge Nostalgia fest all of a sudden lol... I remember this thread so clearly now!
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