On January 27 2011 03:47 tryummm wrote:
I hope you realize the contents of this guide really don't apply to progaming anymore.
First of all,
"Stay 1 base ahead of the Terran at all times" is probably the worst advice floating around at times. The only time Protoss seems to get a quick third is when they go Reaver against Barracks CC. Otherwise the Protoss goes up to 3 Gateways and/or starts Arbiter/Carrier tech prior to taking their third. Additionally, 2 Gate Goon with Range is almost never used anymore in professional matches. And when it is used...its not used for early harassment. Its used more so to force the Terran into a position where its difficult to take the third base. Consequently tech is highly delayed in this build. But in almost all PvTs, a pro gamer will start their tech early instead of focusing on being 1 base ahead of a Terran at all times.
I hope you realize the contents of this guide really don't apply to progaming anymore.
First of all,
"Stay 1 base ahead of the Terran at all times" is probably the worst advice floating around at times. The only time Protoss seems to get a quick third is when they go Reaver against Barracks CC. Otherwise the Protoss goes up to 3 Gateways and/or starts Arbiter/Carrier tech prior to taking their third. Additionally, 2 Gate Goon with Range is almost never used anymore in professional matches. And when it is used...its not used for early harassment. Its used more so to force the Terran into a position where its difficult to take the third base. Consequently tech is highly delayed in this build. But in almost all PvTs, a pro gamer will start their tech early instead of focusing on being 1 base ahead of a Terran at all times.
damn bw has sure changed a lot since ive last played o.o