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! [G] W.T.F. - A PvT Guide - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
fanatacist
Profile Blog Joined August 2007
10319 Posts
October 24 2007 11:07 GMT
#41
On October 24 2007 12:47 Pressure wrote:
fana
i dont even remember playing you

i lost that one though?

Yea D: Sorry. On Hamachi.

Equinox, it was the best and only example I had that I could remember >: Was a few weeks ago.
Peace~
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
October 24 2007 20:57 GMT
#42
damn best guide ever !
not that many specific details but hey
enough information and funny! nice pics linked in the text love it <3
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
studmuffin
Profile Joined October 2007
Korea (South)8 Posts
October 25 2007 04:38 GMT
#43
thanks for the replays ^_^
This is not 'WarCraft in Space'! It's much more sophisticated!
boudiou
Profile Joined October 2007
France190 Posts
Last Edited: 2007-10-25 07:33:09
October 25 2007 07:11 GMT
#44
I thank you so much.
You sure don't go straight to the point every time but the way you take is funny so it's great.
The replay pack is awesome. With this, bisu vs hwasin and reach vs boxer final (to understand manliness concept applied to toss playing) this should allow me to get some pubic hairs soon.
\o/ You helped a newbie.

<DISCLAIMER>It seens to me that a particular two facts strategy shall be covered however I know the followings are newbie questions, the answers are in other posts but I think they have their place here. If I am wrong please feel free to nuke this post or not to answer it.
If a newbie like me comes over there the most part of answers is here :
answers
</DISCLAIMER>

Let's consider there's cliff over the nat, I have taken my expo. He first went 2facts he set up an heavy push then goes starport and takes some units from push to do a 4rines/4SCV bunkering+ turreting the thing/turret/2 mining vultures/1 tank drop.

first question:
What the hell should I do/have done? (considering I should have scouted it with an obs between push and base, or over the push if no turret, seeing the two dropships.)

2nd question:
What do I do if I missed the scouting part is it already over for me?

3rd question:
I fought and took my cliff back with few probes down and not too much units lost what is the best way to make sure he won't take that cliff again assuming that by now I have obs and 1 shuttle so hopefully I'll see the drop quite early. Basicly what units should be on my cliff/rdy to be dropped to prevent the drop with cost efficience?

What I am pointing out is that a countered drop still implies threat if the dropships are still alive. (I mean threat in the way of the neo gen PvZ article: http://teamliquid.net/forum/viewmessage.php?topic_id=60959 and the threat is maximised by cliffs over nats.

I won't consider don't play on Lost Temple as an answer I should be able to handle it fffs. >
As I said the questions may not be the important thing here but a few advices on how to handle drop threat after a rather bad early game vs two facts may have its place in the guide.
RIEN.
FirstBorn
Profile Blog Joined March 2007
Romania3955 Posts
October 25 2007 13:38 GMT
#45
Nice writeup, really enjoyed it.


And now I know what to do when I'm playing on luna .
SonuvBob: Yes, the majority of TL is college-aged, and thus clearly stupid.
Metaspace
Profile Joined November 2006
Austria670 Posts
October 25 2007 13:50 GMT
#46
Honestly, great and entertaining guide!
I am sure you must at least have been partially drunk when writing it....the picture links....LOLZ!!
Wir haben zuwenig Vespingas!
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
October 25 2007 14:13 GMT
#47
On October 25 2007 16:11 boudiou wrote:
I have taken my expo. He first went 2facts he set up an heavy push then goes starport and takes some units from push to do a 4rines/4SCV bunkering+ turreting the thing/turret/2 mining vultures/1 tank drop.

first question:
What the hell should I do/have done? (considering I should have scouted it with an obs between push and base, or over the push if no turret, seeing the two dropships.)

2nd question:
What do I do if I missed the scouting part is it already over for me?

3rd question:
I fought and took my cliff back with few probes down and not too much units lost what is the best way to make sure he won't take that cliff again assuming that by now I have obs and 1 shuttle so hopefully I'll see the drop quite early. Basicly what units should be on my cliff/rdy to be dropped to prevent the drop with cost efficience?

What I am pointing out is that a countered drop still implies threat if the dropships are still alive. (I mean threat in the way of the neo gen PvZ article: http://teamliquid.net/forum/viewmessage.php?topic_id=60959 and the threat is maximised by cliffs over nats.

I won't consider don't play on Lost Temple as an answer I should be able to handle it fffs.
As I said the questions may not be the important thing here but a few advices on how to handle drop threat after a rather bad early game vs two facts may have its place in the guide.


If he went 2 fact and starport it means he didn't expo to be able to afford all that. So even if you lose your nexus to cliffing (save probes!) you can rbeak that and expo again (or even twice).

From my old experience on LT i remember goon + DT being really effective in patrolling cliffs. If you dont have templar tech, get 3 goons up there, and have observers patrolling dropships paths to catch it before it drops (or when it leaves). 3 goons can hold drops, and if they cant, they should buy enough time for you to ferry some more units up there.

Also, if you see a dropship heavy user, try to expo to places hard to drop, add a cannon or 2 in expo to give you time to save probes and divie your army around the map to kill drops and harrass attemps. Dropship users usually dont have a main strong force to attack with, and rely on harrass while macroing to build a 200/200 army to push against you.

So the most important thing is never letting your macro slip while holding all this harrass, once you kill that first 200/200 push, expo again and refill your army to hold the second one.

good luck,
Moderator<:3-/-<
boudiou
Profile Joined October 2007
France190 Posts
October 25 2007 14:38 GMT
#48
Ok thanks a lot IntoTheWow and happy birthday!
I've always been afraid to split my units because of a poor multitasking but I guess I just have to improve it.
RIEN.
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
October 25 2007 14:40 GMT
#49
Well you rely heavily on hotkeys for it. But its a good habit to pick up.


ps: thanks!
Moderator<:3-/-<
clizz
Profile Joined September 2007
Canada6 Posts
October 25 2007 19:23 GMT
#50
Entertaining read, but I object to the juvenile and bigoted use of the term "gay". I guess it's too much to ask of a community based around a video game to show a little bit of maturity.
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
October 25 2007 21:11 GMT
#51
immediately used the advice and crushed my little brother! (Who's worst race is t)

The worst part is I usually don't. He beats me with every race.
Liquid | SKT
Razamataz
Profile Joined October 2007
Canada135 Posts
October 25 2007 22:19 GMT
#52
Nice guide i enjoyed the replay pack
ck)zink
Profile Joined October 2007
Poland1 Post
October 26 2007 11:09 GMT
#53
It's awansome guide-GJ !
-orb-
Profile Blog Joined September 2007
United States5770 Posts
October 27 2007 23:43 GMT
#54
This guide is fantastic.

I just finished reading every jizz-tastic word.

Absolutely hilarious and informative at the same time.

"THIS MAKES BABY ADUN CRY"

Oh man I <3 you long time
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
micronesia
Profile Blog Joined July 2006
United States24747 Posts
October 28 2007 00:52 GMT
#55
On October 23 2007 13:12 crescendo wrote:
If you're just starting/not playing well, start playing safe,
I misread that as start playing strafe,

Does this make me a bad person?
ModeratorThere are animal crackers for people and there are people crackers for animals.
Wizard
Profile Blog Joined May 2007
Poland5055 Posts
Last Edited: 2007-12-24 19:58:16
October 28 2007 01:19 GMT
#56
never mind
sAviOr[gm] ~ want to watch good replays? read my blog: http://www.teamliquid.net/blog/wizard
Rayzorblade
Profile Blog Joined September 2004
United States1172 Posts
October 28 2007 02:04 GMT
#57
i was going to read your guide, but i got sidetracked reading about the ULTIMATE POWER OF THE NINJAS & that website was deliriously funny, so i'm sorry I didn't get very far, but what I read of the guide was awesome so thanks!

(& thanks for introducing me to the ninja site! omggggz!!)
Love.Zelduck
Profile Joined February 2008
United States170 Posts
January 16 2009 23:27 GMT
#58
Sorry if I shouldn't bump, but this was the most beneficial and entertaining guide I've ever read, and I felt the author deserves the kudos.

Plus, a rep pack with explanations on each game? AW YEAH!
arb
Profile Blog Joined April 2008
Noobville17921 Posts
January 17 2009 00:37 GMT
#59
this is really great
Artillery spawned from the forges of Hell
liger13
Profile Blog Joined February 2008
United States1060 Posts
January 17 2009 01:07 GMT
#60
lol nice.. its good to know protoss have a hard time in TvP as well
I feel like pwning noobs
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