• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:57
CEST 16:57
KST 23:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)12Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Weekly Cups (June 9-15): herO doubles on GSL week2Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.8Code S RO8 Results + RO4 Bracket (2025 Season 2)14
StarCraft 2
General
The SCII GOAT: A statistical Evaluation TL Team Map Contest #5: Presented by Monster Energy Classic wins Code S Season 2 (2025) Weekly Cups (June 9-15): herO doubles on GSL week The Memories We Share - Facing the Final(?) GSL
Tourneys
RSL: Revival, a new crowdfunded tournament series EWC 2025 Regional Qualifiers (May 28-June 1) Sparkling Tuna Cup - Weekly Open Tournament SOOPer7s Showmatches 2025 $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ bonjwa.tv: my AI project that translates BW videos StarCraft & BroodWar Campaign Speedrun Quest ASL20 Preliminary Maps
Tourneys
[BSL20] ProLeague Bracket Stage - LB Round 4 & 5 [ASL19] Grand Finals [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread Echoes of Revolution and Separation
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 34460 users

! [Q] Getting a Queen every game? - Page 11

Forum Index > Brood War Strategy
Post a Reply
Prev 1 9 10 11 All
baubo
Profile Joined September 2008
China3370 Posts
September 05 2009 20:37 GMT
#201
On September 06 2009 05:09 hifriend wrote:
I'm thinking ensnare especially could have some use in zvt lategame. Terrans are ever so oftenly forced to retreat their units momentarily against swarm/lurker/ling and ensnare should make this sort of micro a lot harder for T. Parasite seems like wasted effort simply because ol's all over is sufficient scouting.


And it would make the zerg micro absolutely impossible. Unless you have 400+ APM.
Meh
hifriend
Profile Blog Joined June 2009
China7935 Posts
Last Edited: 2009-09-05 20:40:05
September 05 2009 20:39 GMT
#202
On September 06 2009 05:37 baubo wrote:
Show nested quote +
On September 06 2009 05:09 hifriend wrote:
I'm thinking ensnare especially could have some use in zvt lategame. Terrans are ever so oftenly forced to retreat their units momentarily against swarm/lurker/ling and ensnare should make this sort of micro a lot harder for T. Parasite seems like wasted effort simply because ol's all over is sufficient scouting.


And it would make the zerg micro absolutely impossible. Unless you have 400+ APM.


why? ensnare could even be cast pre-battle?
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
September 05 2009 20:52 GMT
#203
On August 08 2009 17:00 RyuriaL wrote:
Show nested quote +
On October 03 2007 02:06 NoDDiE wrote:
ensensare the spider mine , then lure it with ling and start running with it , while watching the mine following it ^^
you might run with the ling into the eco line , and watch spider mine finishing the job XD



Would this work>? o.0 ive never seen an ensnared spider mine.

ensnare only works on unburrowed units, so it would take a lot of precision to do.
My psychiatrist says I have deep-seated Ragneuroses :(
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
Last Edited: 2009-09-05 20:53:37
September 05 2009 20:53 GMT
#204
On September 06 2009 05:39 hifriend wrote:
Show nested quote +
On September 06 2009 05:37 baubo wrote:
On September 06 2009 05:09 hifriend wrote:
I'm thinking ensnare especially could have some use in zvt lategame. Terrans are ever so oftenly forced to retreat their units momentarily against swarm/lurker/ling and ensnare should make this sort of micro a lot harder for T. Parasite seems like wasted effort simply because ol's all over is sufficient scouting.


And it would make the zerg micro absolutely impossible. Unless you have 400+ APM.


why? ensnare could even be cast pre-battle?

it seems like you would be able to swarm > ensnare > send in units. but i dunno, i'm a T player with average mechanics.
My psychiatrist says I have deep-seated Ragneuroses :(
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2009-09-08 04:12:12
September 08 2009 04:11 GMT
#205
the only way that queens become mainstream is if at least a pro starts using it in every game. And wins.


(Z)ZerO

how many players are following his lead :smug:

then again he doesn't always use queens, but still it hasn't caught on
Traveler
Profile Blog Joined September 2009
United States451 Posts
September 08 2009 04:33 GMT
#206
I actually think this is a valid idea, especially vs terran, since the spawn broodling ability could be dramatic in messing up terran mech pushes, just wait for tanks to siege up and cast it in the middle, it not only destroys a few tanks but also gives the rest of your army some time to run in.
Can you ever argue in favor of something without first proving it?
village_idiot
Profile Blog Joined July 2008
2436 Posts
Last Edited: 2009-09-08 05:12:59
September 08 2009 05:12 GMT
#207
Spawn Broodling could be useful against a meching Terran before he gets mass irradiate out.

Let's imagine a situation where you have muta hydra and the T has tank goliath. The main goal here is to kill the goliaths so you can get to the tanks. Muta and Hydra put pressure only on the Goliaths because they can't touch the tanks. The tanks rip your hydras to shreds thus weakening you greatly.

However, if you had spawn broodling during the battle you could assasinate some of the tanks just as the battle begins, thus strengthening your hydra force. You will not have to worry about APM here; you only have to skillfully flank the Terran force, there are no defilers or lurkers that need your attention. A group of 4 queens could make you win the battle.

The great thing about pairing mutalisks with queens is that the goliaths will not fire your queens automatically, thus giving your queens time to do their thing. One thing you have to remember is that if T gets mass irradiate your mutas won't work anymore and neither will your queens. Another thing to consider is that you need to invest into the queens very early in the game. From the time you invest 100/100 into a queen it will be a bit under 3 minutes until you have 150 energy. I'm thinking 4 queens is the absolute maximum you can afford, maybe even less would be better.

Spawn Broodling is one of the coolest abilities Zerg has. It is a shame it isn't used more often.
csfield
Profile Joined October 2008
United States206 Posts
September 08 2009 05:23 GMT
#208
It's stupid that spawn broodling costs so much energy when psionic storm and especially irradiate are so cheap.
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
29 fps
Profile Blog Joined March 2008
United States5724 Posts
September 08 2009 06:04 GMT
#209
broodling doesnt seem very viable against bio, but has potential vs mech. Ts who mech usually dont make vessels (until WAY later). therefore, you can broodling some stuff, either as a snipe or during battle with all that chaos going on. it might be difficult to snipe, since the charon boosters have long range, too, and there's more of them. during battle, theres mutas to absorb damage, so the queens can get closer.

plus, broodling can force enemy tanks to shoot their own stuff, whereas you cant really do that with lings (die too fast) or hydras (cant get close enough to force splash).

i wonder how good ensnare is vs mech. not quite sure about that.

parasite can help track down the location of the large blob.

infest cc is always good because ccs fly away and you can kill them before they get away, but that's more useful with lurker ling because hydra muta both have anti-air capabilities
4v4 is a battle of who has the better computer.
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
September 08 2009 07:13 GMT
#210
On September 08 2009 15:04 29 fps wrote:
i wonder how good ensnare is vs mech. not quite sure about that.


It doesn't reduce fire rate
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Chef
Profile Blog Joined August 2005
10810 Posts
September 08 2009 18:31 GMT
#211
Goliaths have the range of guardians too, and mech doesn't really need to run away, unless you've got dark swarm. For the purposes of ensnare, not so much, but for parasites it could really help to get flanks/force him to build medics and research restore.
LEGEND!! LEGEND!!
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
September 08 2009 18:50 GMT
#212
On September 08 2009 16:13 Mortician wrote:
Show nested quote +
On September 08 2009 15:04 29 fps wrote:
i wonder how good ensnare is vs mech. not quite sure about that.


It doesn't reduce fire rate

It does? Don't know if you mean for all units or just mech, but it definitely does for most units. (I think archon is the one exception).

Uh, broodling was probably balanced against terran mech, as a way for them to punish clumped tanks. It's better for the purpose than psi storm, maybe stasis as well because the broodlings take extra hits.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
September 08 2009 19:17 GMT
#213
On September 09 2009 03:50 Nevuk wrote:
Show nested quote +
On September 08 2009 16:13 Mortician wrote:
On September 08 2009 15:04 29 fps wrote:
i wonder how good ensnare is vs mech. not quite sure about that.


It doesn't reduce fire rate

It does? Don't know if you mean for all units or just mech, but it definitely does for most units. (I think archon is the one exception).

Uh, broodling was probably balanced against terran mech, as a way for them to punish clumped tanks. It's better for the purpose than psi storm, maybe stasis as well because the broodlings take extra hits.


you sure?
150 energy for one broodling auto kills one unit with possibly damaging others.

vs storm 75. so you can cast 2x the storms, cover a much bigger area do overall MUCH more damage.

status 100 nrgy. freeze 3+ tanks taking out of the action. much better use.

Queens brooding is just so costly
Hwaseung Oz fan for life. Swing out, always swing out.
crate
Profile Blog Joined May 2009
United States2474 Posts
September 08 2009 21:18 GMT
#214
Ensnare doesn't affect siege tank nor goliath rate of fire (http://wiki.teamliquid.net/starcraft/Ensnare).
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Severedevil
Profile Blog Joined April 2009
United States4836 Posts
September 09 2009 01:23 GMT
#215
On September 09 2009 04:17 StorrZerg wrote:
Show nested quote +
On September 09 2009 03:50 Nevuk wrote:
On September 08 2009 16:13 Mortician wrote:
On September 08 2009 15:04 29 fps wrote:
i wonder how good ensnare is vs mech. not quite sure about that.


It doesn't reduce fire rate

It does? Don't know if you mean for all units or just mech, but it definitely does for most units. (I think archon is the one exception).

Uh, broodling was probably balanced against terran mech, as a way for them to punish clumped tanks. It's better for the purpose than psi storm, maybe stasis as well because the broodlings take extra hits.


you sure?
150 energy for one broodling auto kills one unit with possibly damaging others.

vs storm 75. so you can cast 2x the storms, cover a much bigger area do overall MUCH more damage.

status 100 nrgy. freeze 3+ tanks taking out of the action. much better use.

Queens brooding is just so costly

Comparison between casters don't make particularly much since. They all take different tech levels/costs, have different non-casting-related stats, and they all complement their faction in different ways. Defilers are amazing, but Dark Swarm wouldn't help a Terran player...
My strategy is to fork people.
Prev 1 9 10 11 All
Please log in or register to reply.
Live Events Refresh
Road to EWC
14:00
Global Qualifier - Day 2
Lemon vs HeRoMaRinELIVE!
Astrea vs GuMiho
goblin vs TBD
Ryung vs TBD
ewc_black1686
ComeBackTV 937
WardiTV457
CranKy Ducklings218
Rex166
BRAT_OK 128
EnkiAlexander 68
3DClanTV 62
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .216
Rex 166
BRAT_OK 128
ProTech84
StarCraft: Brood War
Britney 62486
Calm 7064
Rain 3527
firebathero 1048
EffOrt 627
BeSt 502
Mini 367
ZerO 182
Light 144
Hyun 96
[ Show more ]
Rush 29
Barracks 25
scan(afreeca) 20
SilentControl 10
Terrorterran 10
ivOry 4
Bale 3
Dota 2
Gorgc7119
qojqva1957
Counter-Strike
allub300
Super Smash Bros
C9.Mang0361
Mew2King85
Heroes of the Storm
Khaldor712
Other Games
singsing2554
B2W.Neo1362
Dendi826
XBOCT380
crisheroes262
KnowMe168
ArmadaUGS137
ZerO(Twitch)23
Organizations
Dota 2
PGL Dota 2 - Main Stream16154
PGL Dota 2 - Secondary Stream6045
Other Games
gamesdonequick693
EGCTV84
StarCraft: Brood War
Kim Chul Min (afreeca) 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• poizon28 26
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV355
League of Legends
• Nemesis14633
• Stunt443
Upcoming Events
BSL: ProLeague
3h 3m
UltrA vs Sziky
Dewalt vs MadiNho
Replay Cast
1d 19h
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
BSL: ProLeague
6 days
SOOP
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

NPSL Lushan
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
NPSL S3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.