It's not like having toss 3 armor / 3 shield somehow cancels out with the terran's 3 attack. Far from it. I'd even say that 3/3 terran vs 3/3/3 p is slightly better (for T) than 2/2 terran vs 2/0/0 toss.
! [G] PvT - A beginner push breaker guide - Page 3
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EmS.Radagast
Israel280 Posts
It's not like having toss 3 armor / 3 shield somehow cancels out with the terran's 3 attack. Far from it. I'd even say that 3/3 terran vs 3/3/3 p is slightly better (for T) than 2/2 terran vs 2/0/0 toss. | ||
EmS.Radagast
Israel280 Posts
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Epicfailguy
Norway893 Posts
I was on the edge of quitting starcraft today, couse I simply cant handle this. Ive only played for 2 months, but its really depressing to get owned by terran over and over and over again. Hopefully this guide will help me, so Ill keep trying. | ||
WastedYouth
United States563 Posts
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nuclear_scarab
United States43 Posts
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fanatacist
10319 Posts
On September 03 2007 10:41 vstar wrote: I loved it. Could you show us some replays? Of breaking out a Terran push | ||
fanatacist
10319 Posts
On September 15 2007 04:14 nuclear_scarab wrote: Awesome guide, although now I am late for work. Any sort of advise on HT tactics in breaking pushes would be great to hear http://teamliquid.net/tlpd/details.php?type=games&id=7678&part=vod&video_part=1 Towards the end of part 2. | ||
TeNken.1
United States226 Posts
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BluzMan
Russian Federation4235 Posts
- Updated Beaver appendix with neat pics (^.^) - Fixed some random typos. - I will update this thing at least once more ^^ I would also love someone to update the thread title to match the current paradigm. | ||
Aurious
Canada1772 Posts
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kidd
United States2848 Posts
On September 01 2007 10:02 houseurmusic wrote: nice guide would you mind uploading the ums map? | ||
Chill
Calgary25955 Posts
Very nice guide by the way. | ||
-orb-
United States5770 Posts
That helps out a TON. I always thought you had to manually micro each individual goon into place to get your guys into a line. | ||
rpf
United States2705 Posts
I have a couple of questions: 1. Do most P players not hotkey different units together? The guide says to hotkey goons together and zealots together, and not to mix them. Is this how most players do it, or is this a preference thing? 2. Is a shuttle with zealots considered to be necessary to break a push? 3. Are obs hotkeyed into unit groups or are they just distributed throughout the map and manually controlled as needed? (I often lose obs attack-moving into a push, and so I'm curious how others do it.) | ||
rpf
United States2705 Posts
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Chill
Calgary25955 Posts
2. Not necessarily; situational. 3. Both. | ||
Avius
Iraq1796 Posts
1. I usually have a full zealot group, a full goon group and then mixed groups. I think a pair of zealot and goon groups are somewhat necessary so you can move in your zeals close to the tanks. I think it is a preference thing, but I find it easier my way. I mean if you're fast with your mouse, you can double click zeals before going into battle etc. But I prefer doing 1 click click click (into tanks) 2a3a4a and then see if I can micro more with mouse-control. 2. I don't know if it is "necessary" to have a shuttle with zeals, but it is damn helpful. I mean if you stand there being contained/sieged to death and there is no flank option for you whatsoever, then yes, I'd say a shuttle with zeals is essential to breaking the push. Or you have an arbiter with stasis :O 3. With my first 2-3 obs I usually control them manually. If they get more and more I always try to stick one (right click on goon) on my goons and maybe have 1 with my mixed groups at 3~4. But when I put it into a group, as you said, I lose it to attack move mostly. So I'm trying it with stick/manual control. Hope I could help out. Oh, I'm no pro btw :D | ||
Avius
Iraq1796 Posts
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rpf
United States2705 Posts
Alright, so when you're engaging a T push: 1. Have obs positioned to see mines and the push itself 2. Attack-move goons to take first tank volley and deal with mines 3. Run zealots through to the tanks My biggest problem in PvT, I think, is that when I engage a push I don't always know what to do. I try to put zealots on tanks, but rarely do they make it past the mines, tank shots, and vults, so I end up fighting the vults, and then the tanks get free shots on the remainder of my army. I still need to work on my unit control. | ||
KwarK
United States41656 Posts
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