I tried to include all the main aspects without it dragging on too long, but maybe its actually both long and missing detailed explanations on some things.
I wanted to start with a mechanics tutorial before moving on to explain builds or strategies that make use of it in future videos~
First hand KR knowledge transfer, nnnoice. Thanks for the effort.
I personally don't mind the format, too. I mean that it's not a bunch of very distilled bits but instead a rather organic one hour talk. There's always a lot to cover if the guide is more advanced, and this here seems to go from basics to specifics nicely in organized fashion. I would definitelly take my time to listen to some of those if it was for detailed advice on BW.
Maybe one little thing: You/s.o. could add a table of contents with time-stamps so that people can jump to specific stuff if they need too. Edit:
Too bad that you play Zerg though xD. But I can take a lot out of this for wraith-play, too. And maybe indirectly learn when I have to build more turrets than usual because the oppo's mutas move the right way.
Amazing stuff. All the effort put into this is staggering. You're a pillar of English BW, Cadenzie. Thank you so much. I main P but I can appreciate hard work and dedication when I see them. You are so awesome.
Nice. I feel like you could had said something a bit more about the appropriate time to us patrol as opposed to the other techniques since patrol tends to go a bit haywire if the enemy units aren't already in range.
I'm happy to learn from you but it's sad that it's very difficult to convince someone new to get into BW, where a such long detailed video is required to understand how to control just ONE unit.
other competitive games have their own learning curves too
also patrol triangle and dodging scourge techinques dont see much practical usage 99% of the time as it assumes that your opponent is not actively controlling the scourges and they come at you from far away.