I'm slow player. What is the best for me? - Page 3
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ihufa
Denmark79 Posts
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art_of_turtle
United States1203 Posts
On September 14 2013 20:58 ihufa wrote: Hi im really fat and I'd like to get healthy, what should I do? Please don't say lose weight I know a few hefty guys that can still outrun some skinny guys. | ||
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ihufa
Denmark79 Posts
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goody153
44252 Posts
you should play toss ... i find zerg to be the hardest to efficiently multitask .. in my best shape i always have like almost 900 minerals floating .. while terran for me is the easiest to macro or maybe just the easiest to remember to macro | ||
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krzych113
United Kingdom547 Posts
What you need to do: 1. forget about online/competetive play for a while and just practice your macro A Lot, to be exact enter single mode, make few buildings, like 8 hatcheries and just build and send hydras all the time, building constantly from 8 hatcheries without your mineral going under 1000 line ( or lower ) - USING YOUR HOTKEYS for 3-4+ hatcheries minimum - you will see the results quickly after starting to do that because your intuitive skills will start to increase dramatically 2. then pick up your BO and do the same on single player mode until you can have all your timings reached perfect 3. than you can start to practice online ( until you will get into your comfort zone, then you will start to Slowly pick up what's going on and pick up some feel for the game ) 4. USE YOUR HOTKEYS - it is going to Help you all this done after 2-3 hours ( that's my bet ) will get your APM around 100 - 150 - without an effort and focusing on your speed just actions, and never focus on your APM itself, it is just the Side effect and a measurable effect your play ( which means, in other words something you don't have to bother with, it is just an information that probably until you get around 200+ you might be doing things a little to slow ) GL | ||
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kalandra
Malaysia23 Posts
On September 12 2013 09:47 imBLIND wrote: I don't know how good you are, but easy tips to improve your gameplay without focusing on your apm: + Show Spoiler + 1. Pre-group your units into 12 unit clumps so you can just box and A-move. Make sure to set up the fight before hand too. 2. Use 2 handed macro and hotkey every single hatchery. One hand on the numbers, the other on the commands. I would also seriously advise you to get a repeating timer or something that goes off every 10 seconds for you to 1)build stuff 2)rally workers 3)move overlords 3. Use Area hotkeys to change your rally points quickly. Shift+F2/F3/F4 and then press f2/f3/f4 to recall to that location. IF you're zerg and you have low APM, I would also seriously advise you to abuse the shit out of assigning and resigning area hotkeys to let you box A-move a lot easier. EX: If you set 2 locations with F2 and F3, The command for moving your entire army from point F2 to point F3 is : Box, F3, A-move, F2, Box, F3, A-move, etc. Alternatively, you can use the minimap, but the former method will eventually be quicker to do because you're putting the burden on both hands instead of just 1 hand to do the entire thing. (you can change locations without changing control groups btw). Doubletap between different units across the map constantly to change your screen. Don't use your mouse to move teh screen if you can. (i.e, if you want to track your zerglings going to the enemy base, hotkey them to 1, and constantly press 111111111 instead of 11 and using your cursor to look at them move) Use spacebar to take you back to the last recent alert. (i.e, you're getting attacked, press spacebar to go to the attacked unit). Left-click the minimap the move to that location instead of using the cursor. Most people with high APM still use the mouse to move the screen too much; if you can get this down, you'll increase your efficiency tenfold. 4. You're going to need some form of multitasking/distraction to counter players with higher APM. I would suggest you look into a 2cm lurker drop (research transport, then send 2 lurkers to edge of base, use overlord to transport them slowly) as a counter play before moving your force out. 5. Learn how to shift command for your lurkers. 1) Press and hold shift 2) move lurkers to place where you want them to burrow 3)tell them to burrow 4)release shift. This will help alleviate any multitasking that you will have to do. Thanks, alot of good advice here. I'm just looking for this kinda advise, not ways to improve my APM. On September 14 2013 06:00 Bakuryu wrote: thats not possible, u cant shift-burrow lurkers. @ kalandra to give u a more appropriate advice, i would need a 15+ minute replay of u playing a zvp ot zvt (u can pm me or add me on skype: mf-bakuryu) u have 2 choices to play with low apm, either an all-in build completely focused on micro, or a macro build completely focused on macro and a move. but regardless of your build, there are situations where he can use high amount of apm to force u into similar amount of apm, and those situations just cant all be evaded (for example, probe blocking your natural with a pylon) Sorry, won't be providing any replay. But I doubt I am any different from the general noob. I think I try all the advise given to me first. And I mostly play macro games. On September 14 2013 20:58 ihufa wrote: Hi im really fat and I'd like to get healthy, what should I do? Please don't say lose weight Thanks for the mockery, but merely improving speed isn't as direct as losing weight. On September 15 2013 00:32 goody153 wrote: im no expert nor a very good player but in my experience playing protoss has been the least stressful out of the 3 races .. you should play toss ... i find zerg to be the hardest to efficiently multitask .. in my best shape i always have like almost 900 minerals floating .. while terran for me is the easiest to macro or maybe just the easiest to remember to macro On September 15 2013 01:36 krzych113 wrote: that you have apm around 60-70 might mean that you even don't macro well yet ( i.e. you have minerals being stacked up to 1000+ ), beside until you will reach sufficient level of macroing - building your units, supply's and building structure, you can forget about micro, strategy, tactic and bo's ( up to that level you can Literally just build enough units and send them Blind ). + Show Spoiler + What you need to do: 1. forget about online/competetive play for a while and just practice your macro A Lot, to be exact enter single mode, make few buildings, like 8 hatcheries and just build and send hydras all the time, building constantly from 8 hatcheries without your mineral going under 1000 line ( or lower ) - USING YOUR HOTKEYS for 3-4+ hatcheries minimum - you will see the results quickly after starting to do that because your intuitive skills will start to increase dramatically 2. then pick up your BO and do the same on single player mode until you can have all your timings reached perfect 3. than you can start to practice online ( until you will get into your comfort zone, then you will start to Slowly pick up what's going on and pick up some feel for the game ) 4. USE YOUR HOTKEYS - it is going to Help you all this done after 2-3 hours ( that's my bet ) will get your APM around 100 - 150 - without an effort and focusing on your speed just actions, and never focus on your APM itself, it is just the Side effect and a measurable effect your play ( which means, in other words something you don't have to bother with, it is just an information that probably until you get around 200+ you might be doing things a little to slow ) GL I can usually finish my gas but have mineral floating. Since Zerg is so gas heavy, doesn't finishing your gas means you're doing fine? There is only so much Zergling and Overlord I can use. And I am practicing with the CPU, trying improve my macro and build order. | ||
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EchOne
United States2906 Posts
I can usually finish my gas but have mineral floating. Since Zerg is so gas heavy, doesn't finishing your gas means you're doing fine? There is only so much Zergling and Overlord I can use. "Zerg is gas heavy, so it's fine to bank minerals with them," is a misconception I see too often. All Zerg mineral expenditures are useful, as long as you manage them properly and make them at the right stages of the game. Every Drone can be more resource, tech buildings, defense buildings, every Overlord can be more scouting, map vision, drop capacity, every Zergling is more fighting power, and every Hatchery is more of everything. Of course, with limited APM you might want to prioritize other aspects of the game, but that is why we as players always strive to do more, because there is always more to do. My advice for a low APM, high minerals situation is to just build Hatchery. Too many low level Zergs suffer in mid-game when they forget to add the macro hatches on time. Still, literally nothing else is a proper substitute for morphing your larvae into units. Capped idle larvae + money in the bank is bad bad bad bad bad. | ||
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vndestiny
Singapore3452 Posts
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krndandaman
Mozambique16569 Posts
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amazingxkcd
GRAND OLD AMERICA16375 Posts
On September 15 2013 18:18 vndestiny wrote: Everyone should just listen to Bakuryu. He plays Zerg, and he can kick most ppl ass with only 100 apm. Baku has 150-170 which is fine. We're talking about 60-70, which IMO is not fine at all | ||
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greenDron
Korea (South)94 Posts
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Ovni
89 Posts
hell there's an fpvod flying around of Mondragon from 2003 where he's playing at what looks like less than 100 apm.. | ||
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Sawamura
Malaysia7602 Posts
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dUTtrOACh
Canada2339 Posts
Always play faster than what feels comfortable; over time you will grow accustomed to the speed you're attempting to reach and will be able to increase it to a ceiling level one day. Don't mess with your mouse settings much. Your speed comes more from how quickly you make decisions and how accurate your clicks and key-presses are. What you want to work on is reducing the downtime between a decision, and an action. Lastly, ignore your APM. It's situational a lot of the time (can be based on game length and required actions as much as your actual maximum speed) and frankly, isn't that important. APM doesn't win you games outright. It's your macro, composition, tactics, positioning and scouting. Focus on improving those and you'll find your APM will reflect your comfort level with your style. | ||
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rift
1819 Posts
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arb
Noobville17922 Posts
On September 20 2013 06:45 Eshez wrote: you'll get faster as you learn what you need to do, everyone starts out as a low apm noob. hell there's an fpvod flying around of Mondragon from 2003 where he's playing at what looks like less than 100 apm.. ive seen videos of bisu looking like hes playing at sub 100, yet in reality hes doing 300+ you cant judge someones apm on an fpview | ||
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herozour
142 Posts
Sorry, won't be providing any replay. Why? | ||
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dr.shrinker
Norway369 Posts
Here is a list of things to improve in order to get better. This goes for players at all levels, players that are C are having the same problems you do, just not at the same extent. I assume you have already selected a certain type of hotkeys. You should also use shift+F2/F3/F4 to jump to locations you are spending a lot of time (first, second and third base for example) 1) Buildorders and scouting - This goes for all races. To get better at Starcraft you have to know when it is likely that your opponent will try to attack. Scouting is crucial to know what you are facing. As you get better you will also get to know when the opponent is weak depending on their build order and adjust yours accordingly to attack at that time. Focus on one single buildorder at a time and try to improve it untill you feel comfortable enough with the timings. 2) Economy - You should try to learn when to get more production facilities so your economy does not outweigh your possibility to produce units. This goes both ways obviously. Having five hatcherys off two bases with a standard saturation will not get you very far. 3) Macro - As mentioned several times, you can achieve high ranks solely because of strong macro. To get strong macro you'll first have to know how to adjust to your opponent (or force him to adjusting to you), when to be greedy and when to produce units - hence having economy, build order and scouting as a higher priority. If you suddenly float 1500 minerals it might not be the correct response to produce four additional hatcheries as you might have slipped up on macro and therefore bank a lot - your economy might not support the addiotional hatcherys. You'll pick up certain things when you play and improve based on that. More hours = more experience. There is no formula to suddenly become good. Time and dedication is key. The micro will improve alongside doing the things noted above as you'll have more time to focus on it. | ||
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thezanursic
5497 Posts
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c0sm0naut
United States1229 Posts
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