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On September 11 2013 13:24 ArvickHero wrote: holding down the right click mouse button and moving the cursor to make a box, where units within it get selected. ? Is it not left click?
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10387 Posts
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On September 11 2013 13:24 ArvickHero wrote: holding down the rightleft (lmao >_>) click mouse button and moving the cursor to make a box, where units within it get selected. lol. Ok so that is called boxing.
Well I just normally double click at a unit and get 12 of the same unit to A-Move. I do use the minimap to attack, so I don't need to change screens.
I gotten most of the hotkey tips by myself, and I still can't break into 90 APM (Again I'm not asking for more APM, but I just stating, I feel like I'm too slow for starcraft). I do wish SC allow us to select unlimited units for the same unit. Would made things just a little simpler for people like me. And Zerg players.
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On September 12 2013 01:16 kalandra wrote:Show nested quote +On September 11 2013 13:24 ArvickHero wrote: holding down the rightleft (lmao >_>) click mouse button and moving the cursor to make a box, where units within it get selected. lol. Ok so that is called boxing. Well I just normally double click at a unit and get 12 of the same unit to A-Move. I do use the minimap to attack, so I don't need to change screens. I gotten most of the hotkey tips by myself, and I still can't break into 90 APM (Again I'm not asking for more APM, but I just stating, I feel like I'm too slow for starcraft). I do wish SC allow us to select unlimited units for the same unit. Would made things just a little simpler for people like me. And Zerg players. We dont talk about being able to select more than 12 units at once in these parts. Just play and practice and focus that's what I do. My APM is slowly creeping up but I'm not too actively trying to improve it. Know your build. Just select 1-2 standard builds per MU and play only those two (with occasional cheese) and you'll get a lot better. Flash, I believe, has one of the lower APMs as a pro but is a top player c: Bakuryu has noticeably lower APM in the foreign scene but still rolls with the best of foreign players.
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On September 12 2013 01:26 traceurling wrote:Show nested quote +On September 12 2013 01:16 kalandra wrote:On September 11 2013 13:24 ArvickHero wrote: holding down the rightleft (lmao >_>) click mouse button and moving the cursor to make a box, where units within it get selected. lol. Ok so that is called boxing. Well I just normally double click at a unit and get 12 of the same unit to A-Move. I do use the minimap to attack, so I don't need to change screens. I gotten most of the hotkey tips by myself, and I still can't break into 90 APM (Again I'm not asking for more APM, but I just stating, I feel like I'm too slow for starcraft). I do wish SC allow us to select unlimited units for the same unit. Would made things just a little simpler for people like me. And Zerg players. We dont talk about being able to select more than 12 units at once in these parts. Just play and practice and focus that's what I do. My APM is slowly creeping up but I'm not too actively trying to improve it. Know your build. Just select 1-2 standard builds per MU and play only those two (with occasional cheese) and you'll get a lot better. Flash, I believe, has one of the lower APMs as a pro but is a top player c: Bakuryu has noticeably lower APM in the foreign scene but still rolls with the best of foreign players. I understand. Flamewars during the development of SC2 was very bad.
I don't follow the competitive scene much nowadays, so what is the standard build nowadays for each matchup?
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Are you using hotkeys to make units? In early-midgame, many Zergs will hotkey their hatcheries 5-0 to make units really efficiently (for example, 5sz6sz7sz very quickly makes a bunch of zerglings).
I think you should provide a replay so people can see (with BWChart or similar programs) what you're doing with your clicks--that way you'll be able to get better advice about what you COULD be doing that you aren't.
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ZvZ you open with 9 pool, over pool, or 12 hatch usually, occasionally over gas or 5/4 pool and from there you make lings which a few drones if safe and then tech to Muta scourge spam with one or two hatcheries... Ling speed is usually good but your preference or situational. A good cheese (besides 4/5 pool) is 9 hatch where you proxy hatch then build lings...
ZvT is usually 12 hatch tho you can go 9/overpool...most people then go three hatch Muta but you can do 2 hatch Muta, or go Lurkers...from there you go Muta harass to delay for Lurkers while you take a third gas for defiler tech. A cheese I like is 1 hatch lurker.
ZvP probably has the most subtle variations so 12 hatcher 9/overpool, then idk go 3 hatch spire to 5 hatch hydra, or do 4 hatch hydra idk look it up on liquipedia...good cheeses are 3 hatch hydra and slow lurker drop rush
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I don't know how good you are, but easy tips to improve your gameplay without focusing on your apm:
1. Pre-group your units into 12 unit clumps so you can just box and A-move. Make sure to set up the fight before hand too. 2. Use 2 handed macro and hotkey every single hatchery. One hand on the numbers, the other on the commands. I would also seriously advise you to get a repeating timer or something that goes off every 10 seconds for you to 1)build stuff 2)rally workers 3)move overlords 3. Use Area hotkeys to change your rally points quickly. Shift+F2/F3/F4 and then press f2/f3/f4 to recall to that location. IF you're zerg and you have low APM, I would also seriously advise you to abuse the shit out of assigning and resigning area hotkeys to let you box A-move a lot easier. EX: If you set 2 locations with F2 and F3, The command for moving your entire army from point F2 to point F3 is : Box, F3, A-move, F2, Box, F3, A-move, etc. Alternatively, you can use the minimap, but the former method will eventually be quicker to do because you're putting the burden on both hands instead of just 1 hand to do the entire thing. (you can change locations without changing control groups btw). Doubletap between different units across the map constantly to change your screen. Don't use your mouse to move teh screen if you can. (i.e, if you want to track your zerglings going to the enemy base, hotkey them to 1, and constantly press 111111111 instead of 11 and using your cursor to look at them move) Use spacebar to take you back to the last recent alert. (i.e, you're getting attacked, press spacebar to go to the attacked unit). Left-click the minimap the move to that location instead of using the cursor.
Most people with high APM still use the mouse to move the screen too much; if you can get this down, you'll increase your efficiency tenfold.
4. You're going to need some form of multitasking/distraction to counter players with higher APM. I would suggest you look into a 2cm lurker drop (research transport, then send 2 lurkers to edge of base, use overlord to transport them slowly) as a counter play before moving your force out.
5. Learn how to shift command for your lurkers. 1) Press and hold shift 2) move lurkers to place where you want them to burrow 3)tell them to burrow 4)release shift. This will help alleviate any multitasking that you will have to do.
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I didn't know about shift burrow or F2selectF3amove thanks
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On September 12 2013 01:16 kalandra wrote:Show nested quote +On September 11 2013 13:24 ArvickHero wrote: holding down the rightleft (lmao >_>) click mouse button and moving the cursor to make a box, where units within it get selected. lol. Ok so that is called boxing. Well I just normally double click at a unit and get 12 of the same unit to A-Move. I do use the minimap to attack, so I don't need to change screens. I gotten most of the hotkey tips by myself, and I still can't break into 90 APM (Again I'm not asking for more APM, but I just stating, I feel like I'm too slow for starcraft). I do wish SC allow us to select unlimited units for the same unit. Would made things just a little simpler for people like me. And Zerg players.
Well that's kinda the tradeoff for zerg because we have somewhat easier macro but we need to deal with more units. I'd recommend 4 control groups for army and the rest for hatcheries and practice doing 1a2a3a4a 5sh6sh7sh8sh9sh0sh or whatever unit you want to build. Practice macroing and a-moving in notepad before you start up a game, i know it helps me.
Also use crtl+click instead of double clicking to select units. It's easier that way.
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Even if you're old, it's still possible to increase speed at which you play anyways. You don't have to reach progamer levels anyways...
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On September 09 2013 01:52 CSB wrote: League of Legends
User was warned for this post I have to admit I chuckled.
I don't think that you're really capped at an apm, but if you believe you are, I would recommend protoss, or mech terran.
Not sure if you can, but use your numpad!
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I think the numpad ends up scrolling like arrow keys :/ also it's too far away from the other hotkeys... And when I try mech Terran sieging and unsieging and laying mines and pushing seems to require so much more apm
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On September 13 2013 00:59 traceurling wrote: I think the numpad ends up scrolling like arrow keys :/ also it's too far away from the other hotkeys... And when I try mech Terran sieging and unsieging and laying mines and pushing seems to require so much more apm I mean to use your mouse hand.
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Zerg is so micro intensive... look at zvz and zvt, no micro = death and zvp you will need less micro than the others matchups, but vs storm you will need intensive micro.
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For me, one of the best ways I got my APM to increase was just to practice spamming.
Seems stupid, but just constantly keeping your fingers moving, hitting 12312345, constantly moving your cameras, boxing units, and whatnot gives you increased speed. Eventually with that increase speed, you want to find ways to attribute those actions to something useful. So it won't be much of a stretch to go from hitting 123 123 all the way to, look at hatchery look at units, to move and overlord, suddenly switch to a hatchery and send your drones to mining, move over to your zergling to scouting. Eventually, that inefficient spamming of actions will transition into efficient macro.
And if you think age is a problem, I ask - Can you hit 12345 quickly and rhythmically? If so, you can probably start playing fast.
That or 4 pool.
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On September 12 2013 09:47 imBLIND wrote: 5. Learn how to shift command for your lurkers. 1) Press and hold shift 2) move lurkers to place where you want them to burrow 3)tell them to burrow 4)release shift. This will help alleviate any multitasking that you will have to do.
thats not possible, u cant shift-burrow lurkers.
@ kalandra to give u a more appropriate advice, i would need a 15+ minute replay of u playing a zvp ot zvt (u can pm me or add me on skype: mf-bakuryu) u have 2 choices to play with low apm, either an all-in build completely focused on micro, or a macro build completely focused on macro and a move. but regardless of your build, there are situations where he can use high amount of apm to force u into similar amount of apm, and those situations just cant all be evaded (for example, probe blocking your natural with a pylon)
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APM means shit. High APM = Knowing exactly what to do + spamming.
As long as you have the ''Knowing exactly what to do'' part down you'll be fine without high APM and at that point it's not that hard to increase it anyway.
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Your apm might be low because you aren't aware of the many things you have to keep doing in BW, eg building workers, making supply depots, keeping resources low without queuing, macroing, controlling army, etc. There's already lots of good advice in this thread. I would just add that you shouldn't be too worried about apm but you should focus more on knowing what has to be done and when. Once you know that your apm will naturally increase. Nobody is capped at 60 apm unless they have some sort of mobility disorder.
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On September 14 2013 17:28 thezanursic wrote: APM means shit. High APM = Knowing exactly what to do + spamming.
As long as you have the ''Knowing exactly what to do'' part down you'll be fine without high APM and at that point it's not that hard to increase it anyway.
That's not entirely true, sometimes you know exactly what to do but aren't fast enough to do it as quickly as you'd like. I can be patently aware at a particular point in time that I want to put down a base, micro these units, drop a base, while hitting my macro keys, but I'm simply not fast enough yet to be able to pull it off in the few seconds I want to be able to achieve it in. Sure, APM isn't correlated with skill, but sometimes APM can be a limiting factor in improving your play (A limiting factor, not THE limiting factor xD).
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