• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:22
CET 15:22
KST 23:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book7Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info4herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)5Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? StarCraft player reflex TE scores BW General Discussion Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1542 users

Simple Questions, Simple Answers - Page 9

Forum Index > Brood War Strategy
Post a Reply
Prev 1 7 8 9 10 11 485 Next
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
June 06 2011 02:19 GMT
#161
What if let's say you irradiated a drone that is mining gas. Let's say the drone's HP goes right to 1 and just before it is about to die, it enters the extractor. Does the drone die in the extractor or does it come out then die?
火心 Jealous. I always loved that feeling when I was young. Embrace it.
Bwenjarin Raffrack
Profile Joined November 2008
United States322 Posts
June 06 2011 11:24 GMT
#162
On June 06 2011 08:36 obesechicken13 wrote:
Also, I was pretty sure probes accelerate faster.

See (Wiki)Mining.

On June 06 2011 11:19 JMave wrote:
What if let's say you irradiated a drone that is mining gas. Let's say the drone's HP goes right to 1 and just before it is about to die, it enters the extractor. Does the drone die in the extractor or does it come out then die?

Drones don't take any damage from irradiate while inside an extractor, so they will exit and then die.
I'm not as thunk as dreople pink I am.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2011-06-06 23:40:11
June 06 2011 23:39 GMT
#163
On June 06 2011 20:24 Bwenjarin Raffrack wrote:
Show nested quote +
On June 06 2011 08:36 obesechicken13 wrote:
Also, I was pretty sure probes accelerate faster.

See (Wiki)Mining.

Oh god, I need a life. I know more than the guys who write compendiums.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Flowtax
Profile Joined March 2011
Netherlands42 Posts
June 07 2011 08:16 GMT
#164
Hello,

Does anyone know how long a season is? and when season 3 will hit?
In the end, it's not the years in your life that count. It's the life in your years.
erikzbi
Profile Joined May 2011
China43 Posts
June 07 2011 12:32 GMT
#165
if you mind controlled a drone and it made a hatchery, can you build protoss buildings on the creep?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6639 Posts
June 07 2011 14:02 GMT
#166
On June 07 2011 21:32 erikzbi wrote:
if you mind controlled a drone and it made a hatchery, can you build protoss buildings on the creep?

Nope, only Zerg buildings can be built on creep, regardless of who's creep it is.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Favorite
Profile Joined November 2010
United States27 Posts
June 07 2011 21:58 GMT
#167
How do progamers position their hands when using "bisu/stork" style hotkey setups? Do they press "p" with their thumb while pressing f2-4 with their pinky? Also, how do they press "2" for their scout/corsair?
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
June 07 2011 23:00 GMT
#168
On June 08 2011 06:58 Favorite wrote:
How do progamers position their hands when using "bisu/stork" style hotkey setups? Do they press "p" with their thumb while pressing f2-4 with their pinky? Also, how do they press "2" for their scout/corsair?


I don't see how it is possible to know this.
WeMade FOX would be a deadly SC2 team.
Favorite
Profile Joined November 2010
United States27 Posts
June 08 2011 05:37 GMT
#169
On June 08 2011 08:00 lyAsakura wrote:
Show nested quote +
On June 08 2011 06:58 Favorite wrote:
How do progamers position their hands when using "bisu/stork" style hotkey setups? Do they press "p" with their thumb while pressing f2-4 with their pinky? Also, how do they press "2" for their scout/corsair?


I don't see how it is possible to know this.


Haha well I'm sure that there are other protoss players that copy the bisu/stork style hotkey setup, and they can't really play with that setup without knowing how to place their hands...
Astrapto
Profile Joined December 2010
United States69 Posts
Last Edited: 2011-06-08 20:13:40
June 08 2011 20:11 GMT
#170
Edit: sorry wrong thread, delete pls
ALLEN
KTF_CloaK
Profile Blog Joined July 2010
Netherlands1338 Posts
June 09 2011 13:17 GMT
#171
Where can I find good 2v2 strategies? And yes I have checked liquipedia
KT Rolster for the win!! Lee-Young-Ho hwaiting!!
Mottz
Profile Joined September 2010
Portugal101 Posts
Last Edited: 2011-06-09 13:41:27
June 09 2011 13:34 GMT
#172
On PvZ, assuming you scout 3 base spire, responding by going Sair/DT with +1 Sairs.

In which order and general time, having scouted 5 hatch hydra followup, to get the following upgrades:

+1 Air, +1 Ground, Zealot Leg, Storm.

Thanks.

EDIT: Im pretty sure this question has been asked somewhere but i was unable to find it, if an Archon shoots a zergling(any ground unit) does it deal splash damage to a mutalisk(any air unit) that right above it?
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
June 09 2011 13:49 GMT
#173
On June 09 2011 22:34 Mottz wrote:
EDIT: Im pretty sure this question has been asked somewhere but i was unable to find it, if an Archon shoots a zergling(any ground unit) does it deal splash damage to a mutalisk(any air unit) that right above it?


Yes.
AIV_Funnytoss and sGs.Funnytoss on iCCup
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
June 09 2011 17:05 GMT
#174
^--- Also under it. I'm sure we've all seen the archon attacking a zealot to kill a lurker. You can tell where the lurker is as its at the origin it's attack. Send > attack (if desperate enough). The old days of lurk sneaks seem to be gone but SC it's good to know every tip you can.
Nak Allstar.
DrBeansy
Profile Joined April 2011
England85 Posts
June 11 2011 08:51 GMT
#175
got asked to move my question here, hope someone can help

"probably a stupid question so apologies, but on my friends list in sc2 battlenet, some friends show just a name, some show as a name AND when they were last online..... anyone know why? this has been majorly bugging me. its really useful to know when a friend was last online (i.e. if they were on 1min ago i can text them to get them back online!)

cheers"
DerNebel
Profile Blog Joined January 2008
Denmark648 Posts
June 11 2011 10:32 GMT
#176
On June 11 2011 17:51 DrBeansy wrote:
got asked to move my question here, hope someone can help

"probably a stupid question so apologies, but on my friends list in sc2 battlenet, some friends show just a name, some show as a name AND when they were last online..... anyone know why? this has been majorly bugging me. its really useful to know when a friend was last online (i.e. if they were on 1min ago i can text them to get them back online!)

cheers"

I don't think you were asked to move it HERE. This is the BW version of the thread. It's nice that you search, but please double-check.

As for your question. Check who of your friends you got on RealID. I think that's it.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6639 Posts
June 13 2011 14:22 GMT
#177
I have a question but it's not that simple, does anyone know why on some maps, in certain locations, where the Vespene Geyser is directly above the CC/Nex/Hatchery, the worker won't take the usual route and instead will kind of go off to the side (SCV emerges from the right hand side of the Refinery but returns gas to left hand side of the CC) whereas usually when the gas is located like this it will take the fastest possible path, going straight. I think it slows down gas intake =/

A map I can think of as an example is Longinus, at 10 o'clock the gas works normally, at 3 it doesn't. I made a quick replay to demonstrate.

[image loading]
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
Last Edited: 2011-06-13 15:41:40
June 13 2011 15:31 GMT
#178
On June 13 2011 23:22 jello_biafra wrote:
I have a question but it's not that simple, does anyone know why on some maps, in certain locations, where the Vespene Geyser is directly above the CC/Nex/Hatchery, the worker won't take the usual route and instead will kind of go off to the side (SCV emerges from the right hand side of the Refinery but returns gas to left hand side of the CC) whereas usually when the gas is located like this it will take the fastest possible path, going straight. I think it slows down gas intake =/

A map I can think of as an example is Longinus, at 10 o'clock the gas works normally, at 3 it doesn't. I made a quick replay to demonstrate.

[image loading]


http://www.panschk.de/mappage/newsscript/viewarticle.php?newsid=2
http://www.panschk.de/mappage/newsscript/viewarticle.php?newsid=10
http://www.panschk.de/mappage/comments.php?mapid=1481

Just put 4 workers on gas if you want to be safe, most pro maps nowadays have negligible gas differences anyways. Gas on top doesn't hurt as much as gas on right or gas on bottom, despite what it looks like. Although I don't have any blizzard maps to try this out, maybe, like unit production buildings, they just always come out of the right bottom, which is why it screws up the right and bottom gas positions but not the top and left.
WeMade FOX would be a deadly SC2 team.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6639 Posts
Last Edited: 2011-06-13 22:08:28
June 13 2011 21:14 GMT
#179
On June 14 2011 00:31 lyAsakura wrote:
Show nested quote +
On June 13 2011 23:22 jello_biafra wrote:
I have a question but it's not that simple, does anyone know why on some maps, in certain locations, where the Vespene Geyser is directly above the CC/Nex/Hatchery, the worker won't take the usual route and instead will kind of go off to the side (SCV emerges from the right hand side of the Refinery but returns gas to left hand side of the CC) whereas usually when the gas is located like this it will take the fastest possible path, going straight. I think it slows down gas intake =/

A map I can think of as an example is Longinus, at 10 o'clock the gas works normally, at 3 it doesn't. I made a quick replay to demonstrate.

[image loading]


http://www.panschk.de/mappage/newsscript/viewarticle.php?newsid=2
http://www.panschk.de/mappage/newsscript/viewarticle.php?newsid=10
http://www.panschk.de/mappage/comments.php?mapid=1481

Just put 4 workers on gas if you want to be safe, most pro maps nowadays have negligible gas differences anyways. Gas on top doesn't hurt as much as gas on right or gas on bottom, despite what it looks like. Although I don't have any blizzard maps to try this out, maybe, like unit production buildings, they just always come out of the right bottom, which is why it screws up the right and bottom gas positions but not the top and left.

Yeah I was aware that gas to the right or below was less efficient and requires 4 workers, what I was wondering was why 95% of the time a gas above the CC works perfectly but in some maps, at some positions (3 o'clock on Zodiac is another one I recall I think) the SCVs decide to take a different route, I'll try and get some screenshots to illustrate. I just think it's really weird because the physical setup is the exact same in each case but the SCVs act differently.

Screenshots aren't perfect but they show the gist of it
Normal gas
[image loading]

Fucked up gas
[image loading]

Okay I did some testing and it turns out they both mine at the same rate, it's only the animation that's different, weird.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
June 14 2011 02:33 GMT
#180
On June 09 2011 22:34 Mottz wrote:
On PvZ, assuming you scout 3 base spire, responding by going Sair/DT with +1 Sairs.

In which order and general time, having scouted 5 hatch hydra followup, to get the following upgrades:

+1 Air, +1 Ground, Zealot Leg, Storm.

Thanks.

EDIT: Im pretty sure this question has been asked somewhere but i was unable to find it, if an Archon shoots a zergling(any ground unit) does it deal splash damage to a mutalisk(any air unit) that right above it?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=194558
火心 Jealous. I always loved that feeling when I was young. Embrace it.
Prev 1 7 8 9 10 11 485 Next
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
12:00
Monthly #2 - February
WardiTV780
uThermal460
IndyStarCraft 330
TKL 277
SteadfastSC194
MindelVK31
Shameless24
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 460
IndyStarCraft 330
TKL 277
SteadfastSC 194
BRAT_OK 111
MindelVK 31
StarCraft: Brood War
Britney 76216
Calm 8674
Flash 2250
Soma 782
Mini 774
firebathero 673
Horang2 644
GuemChi 554
ZerO 348
ggaemo 343
[ Show more ]
actioN 266
Hyun 170
Mong 130
Zeus 124
Last 120
Mind 118
Sharp 116
Pusan 73
Sea.KH 67
Free 49
910 44
Shuttle 44
Barracks 43
sorry 41
Aegong 39
Backho 35
Movie 34
Shine 29
GoRush 28
IntoTheRainbow 24
ToSsGirL 21
zelot 17
scan(afreeca) 15
Rock 12
Icarus 8
Dota 2
Gorgc3491
singsing2619
qojqva1710
Fuzer 300
Counter-Strike
fl0m2311
Super Smash Bros
Mew2King73
Heroes of the Storm
Khaldor433
Other Games
B2W.Neo2897
Hui .152
DeMusliM124
KnowMe73
ZerO(Twitch)29
Organizations
Other Games
gamesdonequick1129
BasetradeTV98
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV96
League of Legends
• Jankos6134
Upcoming Events
WardiTV Winter Champion…
1h 39m
OSC
9h 39m
Replay Cast
18h 39m
Wardi Open
21h 39m
Monday Night Weeklies
1d 2h
Sparkling Tuna Cup
1d 19h
LiuLi Cup
1d 20h
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
2 days
LiuLi Cup
2 days
Clem vs Rogue
SHIN vs Cyan
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
LiuLi Cup
3 days
Scarlett vs TriGGeR
ByuN vs herO
Online Event
4 days
LiuLi Cup
4 days
Serral vs Zoun
Cure vs Classic
LiuLi Cup
5 days
Sparkling Tuna Cup
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.