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Simple Questions, Simple Answers - Page 382

Forum Index > Brood War Strategy
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Jealous
Profile Blog Joined December 2011
10362 Posts
April 12 2018 16:58 GMT
#7621
I tried to do a quick showcase of what I mean but because I barely play anymore, I couldn't even hit the "I" key properly (hit "o" like half the time). Just keep in mind that this is far from ideal; I didn't even get the magic box properly every time. However, I think that you can get a rough idea of what I was trying to go for.

"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Cryoc
Profile Joined July 2011
Germany914 Posts
Last Edited: 2018-04-12 18:55:24
April 12 2018 18:54 GMT
#7622
Jealous explained it pretty well. Split into two groups and mine around them. I would shoot once before laying mines so that some goons would die to a single mine hit. You cannot really attack after you lay the mines because you would lose all your vultures to the mines, too.

In a push with tanks I would almost never try to surround a large goon force with mines, you usually need them to buffer for your tanks. If you would clearly win a pure tank vs goon, you can try to cut off the retreat path with mines, but this is a very rare scenario (like when you catch a mine clearing group of goons off guard with your push).

Generally I would not recommend this surround goons with mines tactic unless you have atleast 2 Vultures for every Dragoon and you face less than a control group because they will kill vultures and mines so fast that it is unlikely to do damage.
http://www.twitch.tv/cryoc
Jealous
Profile Blog Joined December 2011
10362 Posts
April 12 2018 19:25 GMT
#7623
On April 13 2018 03:54 Cryoc wrote:
Jealous explained it pretty well. Split into two groups and mine around them. I would shoot once before laying mines so that some goons would die to a single mine hit. You cannot really attack after you lay the mines because you would lose all your vultures to the mines, too.

In a push with tanks I would almost never try to surround a large goon force with mines, you usually need them to buffer for your tanks. If you would clearly win a pure tank vs goon, you can try to cut off the retreat path with mines, but this is a very rare scenario (like when you catch a mine clearing group of goons off guard with your push).

Generally I would not recommend this surround goons with mines tactic unless you have atleast 2 Vultures for every Dragoon and you face less than a control group because they will kill vultures and mines so fast that it is unlikely to do damage.


Thank you for the added information. Especially the last paragraph; I forgot to mention the last part, but I did it unconsciously in my video above - I have 2 Vultures for every Dragoon in each scenario there.

As you can tell in the video, @Golgotha, it seems like there is a diminishing return to the engagement as the group of Dragoons grows, even if it is vs. AI micro and not vs. a human.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
WGT-Baal
Profile Blog Joined June 2008
France3531 Posts
April 13 2018 00:30 GMT
#7624
On April 07 2018 12:55 Golgotha wrote:


Is this the video u are talking about? I can't watch it until I get back home


this one: here
Sorry for the slow answer

Magic box is also very useful for storms in PvZ by the way
Horang2 fan
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
April 13 2018 02:16 GMT
#7625
On April 13 2018 01:58 Jealous wrote:
I tried to do a quick showcase of what I mean but because I barely play anymore, I couldn't even hit the "I" key properly (hit "o" like half the time). Just keep in mind that this is far from ideal; I didn't even get the magic box properly every time. However, I think that you can get a rough idea of what I was trying to go for.

https://youtu.be/jy8NQxwU0nw


Thanks for the demo. So to make magic box work, I keep the vultures in formation and then mine? That will make them all lay mines? Because I hate it when only some lay mines and not everyone.

Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
April 13 2018 02:20 GMT
#7626
On April 13 2018 09:30 WGT-Baal wrote:
Show nested quote +
On April 07 2018 12:55 Golgotha wrote:
https://youtu.be/tFudcovFceI

Is this the video u are talking about? I can't watch it until I get back home


this one: here
Sorry for the slow answer

Magic box is also very useful for storms in PvZ by the way


WGT-Baal thanks so much for introducing me to light. I've been watching his videos on his YouTube channel and he is a great teacher. He constantly details why he is doing what and explains how to respond. Every game. Great for new terrans.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
Last Edited: 2018-04-13 02:33:23
April 13 2018 02:23 GMT
#7627


Holy shit. My bois don't do this. They all hit the same spot. Damnit.

Brood war is really cool. I knew of magic box but for Mutas and scourge. Did not know that ht spells can be used like this. It's basically multi spell casting

Edit: did blizzard know of this mechanic when making the game? Or is this another thing like muta clumping.
Navane
Profile Blog Joined February 2007
Netherlands2761 Posts
April 13 2018 06:10 GMT
#7628
Someone in the programming team probably knew of it.

I have a slightly related question:

Whenever my vultures lay mines,
they lay themselves underneath,
they wiggle, giggle and squirm,
as they crawl away -- most of the times.

Is there a trick that makes them scoot quicker after they lay a mine?
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
April 13 2018 20:03 GMT
#7629
Why 11/11 or 12/12 in tvt or tvp? How do they actually meaningfully differ?

Also, does anyone know the old 2 factory goliath drop build that used to be used in tvt?/What circumstances it was good for [at least on pre modern maps]
Never say Die! ||| Fight you? No, I want to kill you.
kogeT
Profile Joined September 2013
Poland2042 Posts
Last Edited: 2018-04-13 20:11:18
April 13 2018 20:09 GMT
#7630
11 gas= your factory is 10 seconds faster, but you cut half scv to make 2nd depot
12 gas= you don't cut scvs going 2 depot & factory

In general, you use 12/12 for any fast CC builds, and 11/11 for any kind of factory / starport and other early pressure builds. 2 fact is an exception here as to make a strong 2 fact you need to go 12/12. You also 10 gas for 6-8 marine 2 tank push that hits 20 seconds faster than 12 gas.
https://www.twitch.tv/kogetbw
GunSlinger
Profile Joined June 2006
614 Posts
April 14 2018 02:58 GMT
#7631
On April 13 2018 15:10 Navane wrote:

Whenever my vultures lay mines,
they lay themselves underneath,
they wiggle, giggle and squirm,
as they crawl away -- most of the times.



This is a beautiful piece of poetry. Well done, sir.
[Fin]Vittu
Profile Blog Joined March 2008
Canada507 Posts
April 15 2018 10:04 GMT
#7632
On April 14 2018 05:03 Dazed. wrote:
Why 11/11 or 12/12 in tvt or tvp? How do they actually meaningfully differ?

Also, does anyone know the old 2 factory goliath drop build that used to be used in tvt?/What circumstances it was good for [at least on pre modern maps]

what does 11/11 mean and 12/12 mean?

Isn't supply usually: 11/18 and 12/18?
The "Finnish Metal Terran"
Cryoc
Profile Joined July 2011
Germany914 Posts
April 15 2018 10:27 GMT
#7633
On April 15 2018 19:04 [Fin]Vittu wrote:
Show nested quote +
On April 14 2018 05:03 Dazed. wrote:
Why 11/11 or 12/12 in tvt or tvp? How do they actually meaningfully differ?

Also, does anyone know the old 2 factory goliath drop build that used to be used in tvt?/What circumstances it was good for [at least on pre modern maps]

what does 11/11 mean and 12/12 mean?

Isn't supply usually: 11/18 and 12/18?

He referred to the barracks and refinery timing.
http://www.twitch.tv/cryoc
funnybananaman
Profile Joined April 2009
United States830 Posts
April 15 2018 19:59 GMT
#7634
On April 13 2018 15:10 Navane wrote:
Someone in the programming team probably knew of it.

I have a slightly related question:

Whenever my vultures lay mines,
they lay themselves underneath,
they wiggle, giggle and squirm,
as they crawl away -- most of the times.

Is there a trick that makes them scoot quicker after they lay a mine?

If you use the magic box technique on vultures, they will lay mines in a hexagon and run to their next pathing point without a glitch interruption. Master this technique and your vulture harass will be a lot more effective.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
Last Edited: 2018-04-16 02:02:44
April 16 2018 02:02 GMT
#7635
awhile back I asked for help on increasing mini-map awareness and a bunch of folks said to play without sound. it's been a month and I can say that it really works. but now I feel like I won't ever play with sound again =(

BWorld problems
Jealous
Profile Blog Joined December 2011
10362 Posts
April 16 2018 03:30 GMT
#7636
On April 16 2018 11:02 Golgotha wrote:
awhile back I asked for help on increasing mini-map awareness and a bunch of folks said to play without sound. it's been a month and I can say that it really works. but now I feel like I won't ever play with sound again =(

BWorld problems

Sound is still a super important element of the game. I played without sound for years, and then when I turned it back on, it was like I was playing a different game. Never going back.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
WGT-Baal
Profile Blog Joined June 2008
France3531 Posts
April 16 2018 18:05 GMT
#7637
On April 16 2018 11:02 Golgotha wrote:
awhile back I asked for help on increasing mini-map awareness and a bunch of folks said to play without sound. it's been a month and I can say that it really works. but now I feel like I won't ever play with sound again =(

BWorld problems


Thanks for letting us now it worked well for you
And it s my pleasure to have introduced you to light, I love his style, it s very entertaining
Horang2 fan
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
April 17 2018 08:52 GMT
#7638
On April 17 2018 03:05 WGT-Baal wrote:
Show nested quote +
On April 16 2018 11:02 Golgotha wrote:
awhile back I asked for help on increasing mini-map awareness and a bunch of folks said to play without sound. it's been a month and I can say that it really works. but now I feel like I won't ever play with sound again =(

BWorld problems


Thanks for letting us now it worked well for you
And it s my pleasure to have introduced you to light, I love his style, it s very entertaining


Light is literally the only terran I watch now cuz he actually spams games and gives constant commentary. I never heard of him before, just recently when I saw him vs a protoss and light lost to a single goon. Was light very good back in the day? he is insanely fast and very smart. he knows before a battle if he will win or lose and is so confident.
WGT-Baal
Profile Blog Joined June 2008
France3531 Posts
Last Edited: 2018-04-17 13:11:05
April 17 2018 12:25 GMT
#7639
On April 17 2018 17:52 Golgotha wrote:
Show nested quote +
On April 17 2018 03:05 WGT-Baal wrote:
On April 16 2018 11:02 Golgotha wrote:
awhile back I asked for help on increasing mini-map awareness and a bunch of folks said to play without sound. it's been a month and I can say that it really works. but now I feel like I won't ever play with sound again =(

BWorld problems


Thanks for letting us now it worked well for you
And it s my pleasure to have introduced you to light, I love his style, it s very entertaining


Light is literally the only terran I watch now cuz he actually spams games and gives constant commentary. I never heard of him before, just recently when I saw him vs a protoss and light lost to a single goon. Was light very good back in the day? he is insanely fast and very smart. he knows before a battle if he will win or lose and is so confident.


He had amazing multitasking and was godlike in tvz, but his tvp was always a weakness, but it was entertaining nonetheless
Horang2 fan
Jealous
Profile Blog Joined December 2011
10362 Posts
April 17 2018 16:49 GMT
#7640
On April 17 2018 21:25 WGT-Baal wrote:
Show nested quote +
On April 17 2018 17:52 Golgotha wrote:
On April 17 2018 03:05 WGT-Baal wrote:
On April 16 2018 11:02 Golgotha wrote:
awhile back I asked for help on increasing mini-map awareness and a bunch of folks said to play without sound. it's been a month and I can say that it really works. but now I feel like I won't ever play with sound again =(

BWorld problems


Thanks for letting us now it worked well for you
And it s my pleasure to have introduced you to light, I love his style, it s very entertaining


Light is literally the only terran I watch now cuz he actually spams games and gives constant commentary. I never heard of him before, just recently when I saw him vs a protoss and light lost to a single goon. Was light very good back in the day? he is insanely fast and very smart. he knows before a battle if he will win or lose and is so confident.


He had amazing multitasking and was godlike in tvz, but his tvp was always a weakness, but it was entertaining nonetheless

At his peak his TvZ was second to none. I don't think it a stretch to say it was as good as Flash's, and in some ways better. I think that Flash was an innovator in TvZ more than Light, but Light's bio play was on another level. I remember one game, may have been vs. Jaedong but I forget, where his first group of mnm denied Mutalisk harass in the middle of the map on pure star sense (knowing when and where the Muta will be). It was the wildest thing I have ever seen in early-mid TvZ, completely nullifying Mutalisk on the map despite their mobility and speed.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
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