• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:09
CET 17:09
KST 01:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion6Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
When will we find out if there are more tournament I am looking for StarCraft 2 Beta Patch files Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets
Tourneys
SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates Video Footage from 2005: The Birth of G2 in Spain BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 2025 - Full Overview and Conclusion
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1210 users

Simple Questions, Simple Answers - Page 329

Forum Index > Brood War Strategy
Post a Reply
Prev 1 327 328 329 330 331 485 Next
Cryoc
Profile Joined July 2011
Germany912 Posts
July 21 2017 19:07 GMT
#6561
The replay timer and the in-game timer when playing use both the same "Blizzard time". Would be very weird if the in-game timer goes by normal time, when you watch a replay.

I watched a replay in 1.18 just now, at least for me both timers show identical times all the time, be it just speeding it up or jumping to different replay times.
http://www.twitch.tv/cryoc
iopq
Profile Blog Joined March 2009
United States1036 Posts
July 21 2017 20:54 GMT
#6562
On July 20 2017 12:35 Dante08 wrote:
Show nested quote +
On July 19 2017 18:38 sCuMBaG wrote:
On July 19 2017 17:38 iopq wrote:
pure lings defends drops just fine as long as you're under the dropship and just kind of following it while scourge chase it

scourge/lings is actually a very good drop defense


exactly that.

it's all a question of paying attention. if you don't see the drop happening you're screwed.
if you catch it, you can easily defend.


Yeah but I think for lower level players sunken + lurker is much better. Yes you spend more but it's much safer in case you miss the dropship.


so what happens when they start attacking the things outside the sunken/lurker range?
Jealous
Profile Blog Joined December 2011
10260 Posts
Last Edited: 2017-07-21 21:36:47
July 21 2017 21:36 GMT
#6563
On July 22 2017 05:54 iopq wrote:
Show nested quote +
On July 20 2017 12:35 Dante08 wrote:
On July 19 2017 18:38 sCuMBaG wrote:
On July 19 2017 17:38 iopq wrote:
pure lings defends drops just fine as long as you're under the dropship and just kind of following it while scourge chase it

scourge/lings is actually a very good drop defense


exactly that.

it's all a question of paying attention. if you don't see the drop happening you're screwed.
if you catch it, you can easily defend.


Yeah but I think for lower level players sunken + lurker is much better. Yes you spend more but it's much safer in case you miss the dropship.


so what happens when they start attacking the things outside the sunken/lurker range?

+ Show Spoiler [this] +
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ihcob
Profile Joined May 2017
23 Posts
July 23 2017 14:10 GMT
#6564
Is double scouting common practice or considered acceptable? That is to say, once your first worker reaches the first possible base, and hasn't found the opponent, you send a second worker out so that the remaining two spots are scouted simultaneously? Cheers.
ortseam
Profile Joined April 2015
996 Posts
July 23 2017 15:13 GMT
#6565
Mostly in TvZ and PvZ
InDi
Profile Joined April 2010
Spain90 Posts
July 24 2017 08:54 GMT
#6566
On July 23 2017 23:10 ihcob wrote:
Is double scouting common practice or considered acceptable? That is to say, once your first worker reaches the first possible base, and hasn't found the opponent, you send a second worker out so that the remaining two spots are scouted simultaneously? Cheers.


PvZ I would consider it a must on 4 player maps, although you can have a pattern where you use your 1st probe to scout for an incoming overlord, then you can "discard" that base, although good Z's can also scout in a different way that will mess you up.
XenOsky
Profile Blog Joined March 2008
Chile2303 Posts
July 25 2017 01:44 GMT
#6567
so i was playing on 1.18 and blizzard made it mandatory to use 1.19 now, so i downloaded the new patch, and for some reason i can't play full screen any more.... it is either windowed full screen, or full screen with black bars on both sides of my screen... any ideas how to fix this?
StarCraft & Audax Italiano.
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
July 26 2017 06:55 GMT
#6568
Moving around siege tanks is cumbersome.

You can build something with an SCV and then shift-click on a mineral patch would make them mine minerals after they're done building.

Is there any way to either 1) unsiege and move or 2) move and siege in one command? Or with chained commands?

Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2017-07-26 14:11:08
July 26 2017 14:10 GMT
#6569
On July 25 2017 10:44 XenOsky- wrote:
so i was playing on 1.18 and blizzard made it mandatory to use 1.19 now, so i downloaded the new patch, and for some reason i can't play full screen any more.... it is either windowed full screen, or full screen with black bars on both sides of my screen... any ideas how to fix this?

your only fix is either playing 1.16, accepting the black bars or playing HD once remastered comes out.
(or you do the thing SNM mentioned in the other thread)
black bars on SD are mandatory in full screen to enable a smooth transition between SD and HD by simply enabling the extra vision and enabling different "sprites" without the need to render/filter in different aspect ratios.

On July 26 2017 15:55 Navane wrote:
Moving around siege tanks is cumbersome.

You can build something with an SCV and then shift-click on a mineral patch would make them mine minerals after they're done building.

Is there any way to either 1) unsiege and move or 2) move and siege in one command? Or with chained commands?



no, you cannot queue unit abilities
Jealous
Profile Blog Joined December 2011
10260 Posts
Last Edited: 2017-07-26 14:51:17
July 26 2017 14:48 GMT
#6570
Also it should be mentioned that black bars are the "normal" and generally desirable view of the game in classic SD. Non-black bar display is merely stretching the SD resolution to fit your screen which creates unnaturally fat buildings and in my experience a difference in horizontal vs. vertical mouse speed, which is terrible.

@Bakuryu: Can't you move + shift + unload? Say I send overlord to edge or map then hold shift then tell it to unload at a different location, won't it move to the edge then unload at location? You are right though that sieging doesn't work this way but I think loading/unloading does..
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
July 26 2017 15:59 GMT
#6571
Yes, it works on many units: you can for instance move a unit to location A, then shift patrol to location B. Very useful.

I don't think you can cue things with siege/unsiege or with burrow/unborrow though. I'm still hoping there is a trick out there that helps me moving sieged tanks around.
ortseam
Profile Joined April 2015
996 Posts
July 26 2017 16:01 GMT
#6572
Jealous you are right, but load/unload is not considered an ability i think, it's just a command like patrol/amove/mmove/hold/stop.
Jealous
Profile Blog Joined December 2011
10260 Posts
July 26 2017 16:39 GMT
#6573
On July 27 2017 01:01 ortseam wrote:
Jealous you are right, but load/unload is not considered an ability i think, it's just a command like patrol/amove/mmove/hold/stop.

I guess that makes sense for Shuttle/Dropship and they had to allow the same for Overlords for balance or because it was maybe easier to code. Just wanted to check that I wasn't dreaming haha. Thanks.

But yea, no such thing for tanks or other "abilities" of that nature I'm fairly certain.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
July 27 2017 00:28 GMT
#6574
Do Spider Mines injure Archons if a non-floating unit sets off the Spider Mines?
Jealous
Profile Blog Joined December 2011
10260 Posts
July 27 2017 00:55 GMT
#6575
On July 27 2017 09:28 Alpha-NP- wrote:
Do Spider Mines injure Archons if a non-floating unit sets off the Spider Mines?

Yes.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Ayey
Profile Joined November 2014
Denmark15 Posts
July 27 2017 20:51 GMT
#6576
In ZvZ, if I'm in his base or natural with 6 lings (9 pool speed) and he went 10/12 hatch.. What should i focus on? His hatch, drones, or try to out-micro the lings that are popping out?
iopq
Profile Blog Joined March 2009
United States1036 Posts
July 27 2017 23:26 GMT
#6577
On July 28 2017 05:51 Ayey wrote:
In ZvZ, if I'm in his base or natural with 6 lings (9 pool speed) and he went 10/12 hatch.. What should i focus on? His hatch, drones, or try to out-micro the lings that are popping out?

drones unless he has them neatly stacked or running them around

then possibly pool if you can get it, but it's a long shot - usually when his pool is a tight wall and his drones can't get around as easily to drill
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
July 28 2017 17:33 GMT
#6578
What is the build order for soulkeys fast ling speed into 4 hatch hydra build? i.e gas timing for speed, etc.
Never say Die! ||| Fight you? No, I want to kill you.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
Last Edited: 2017-07-28 21:16:35
July 28 2017 21:15 GMT
#6579
when the enemy goes carrier and you are clearly ahead, you naturally start pumping goons. But how do I catch the carriers? I almost lost a game because even though I had a shitton of goliaths, he simply kept microing them away so I couldn't close in.

It was his last desperate attempt to get back in the game and I felt like I didn't shut him down with my lead. Next time, what can I do to turn the odds even more in my favor?

What I did was send vults to backstab him when his carriers were in my base.

1. I think I should have made turrets? also an engi bay floating over my minerals would have been good.

2. I guess just delay with goliaths and backstab when his carriers are at my base?

3. The biggest problem is definitely that there is no damn room in my base to move around. late game terran base is a fking mess at times. so my goliaths couldn't close in.

Please let me know some tips on carrier hunting and how to properly react against this.

Map is FS.
Ty2
Profile Blog Joined March 2013
United States1434 Posts
July 29 2017 01:12 GMT
#6580
--- Nuked ---
Writer
Prev 1 327 328 329 330 331 485 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#70
WardiTV1290
OGKoka 304
Rex112
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 308
OGKoka 290
ProTech122
Rex 112
RushiSC 21
SC2Nice 18
Vindicta 17
StarCraft: Brood War
Calm 4020
GuemChi 1144
EffOrt 684
Shuttle 674
Stork 672
Larva 521
BeSt 440
Mini 432
Snow 217
Rush 211
[ Show more ]
firebathero 167
JYJ 87
Sharp 78
Hyuk 76
Mind 67
Barracks 60
Killer 54
Hm[arnc] 42
Aegong 35
ToSsGirL 27
Terrorterran 24
Rock 24
scan(afreeca) 13
GoRush 12
SilentControl 9
ivOry 6
Dota 2
Gorgc4625
qojqva2647
singsing2583
Dendi470
syndereN353
420jenkins199
Counter-Strike
Fnx 1605
fl0m694
adren_tv92
Super Smash Bros
Mew2King78
Other Games
Grubby1262
hiko751
allub443
crisheroes377
Happy316
Fuzer 277
Hui .264
ArmadaUGS139
QueenE52
Organizations
Other Games
gamesdonequick2415
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 57
• davetesta18
• poizon28 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1602
• Jankos1435
Upcoming Events
Monday Night Weeklies
52m
OSC
18h 52m
PiGosaur Monday
1d 8h
The PondCast
1d 17h
OSC
1d 18h
Big Brain Bouts
4 days
Serral vs TBD
BSL 21
4 days
BSL 21
5 days
Wardi Open
6 days
Liquipedia Results

Completed

IPSL Winter 2025-26
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.