• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:02
CET 23:02
KST 07:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket12Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread EVE Corporation Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread The Games Industry And ATVI US Politics Mega-thread Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1435 users

Simple Questions, Simple Answers - Page 328

Forum Index > Brood War Strategy
Post a Reply
Prev 1 326 327 328 329 330 484 Next
Luddite
Profile Blog Joined April 2007
United States2315 Posts
July 15 2017 18:05 GMT
#6541
Have there been any games on Fighting Spirit where someone took the center expansion early on (ie, not in the late game where the map is mined out or they're completely dominating everywhere)?

I know it's really hard to defend, but it's basically a double expansion, and that's pretty depending. Maybe you could do something like the "defensive" 3 hatch hydra build that iopq mentioned above while taking it, and then use the extra resources from the center to set up a huge lurker contain and prevent them attacking you in the center. Or maybe you could just take it undefended and hope it pays off before they notice what you're doing.
Can't believe I'm still here playing this same game
jehlakj
Profile Joined April 2017
23 Posts
Last Edited: 2017-07-16 00:25:11
July 15 2017 23:39 GMT
#6542
Who are some of the more methodical and consistent players for each race? I'm hoping to learn the basics by watching them.

Also, what are some standard maps that I should practice on?
JungleTerrain
Profile Joined January 2012
Chile799 Posts
July 16 2017 04:21 GMT
#6543
On July 16 2017 08:39 jehlakj wrote:
Who are some of the more methodical and consistent players for each race? I'm hoping to learn the basics by watching them.

Also, what are some standard maps that I should practice on?


Most standard maps used currently are fighting spirit and circuit breakers. Also python is used a decent amount in ICCup server.

And I suggest going over to the Translated Pro Videos Coordination thread here in TL. There are guides made by progamers. But I'm too lazy to post the link here for it.
www.broodwarmaps.net
iopq
Profile Blog Joined March 2009
United States1008 Posts
July 17 2017 08:31 GMT
#6544
In addition to FS/CB mentioned in the above post, Blue Storm is also used in Fish ladder.
Zealgoon
Profile Joined January 2013
China187 Posts
July 17 2017 12:56 GMT
#6545
How do I defend my 3rd from drops in 3 hatch lurker ZvT? I don't have mutas and a few pairs of scourges simply don't cut it.
Jealous
Profile Blog Joined December 2011
10239 Posts
July 17 2017 14:04 GMT
#6546
On July 16 2017 03:05 Luddite wrote:
Have there been any games on Fighting Spirit where someone took the center expansion early on (ie, not in the late game where the map is mined out or they're completely dominating everywhere)?

I know it's really hard to defend, but it's basically a double expansion, and that's pretty depending. Maybe you could do something like the "defensive" 3 hatch hydra build that iopq mentioned above while taking it, and then use the extra resources from the center to set up a huge lurker contain and prevent them attacking you in the center. Or maybe you could just take it undefended and hope it pays off before they notice what you're doing.

I don't recall any professional or tournament matches, but I've been noticing this trend in PvZ among higher level foreigners and some amateur Korean replays. Protoss take it as their 4th base when they have map control. One of the more recent ones I saw, I think had TT1 in it?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
July 18 2017 10:00 GMT
#6547
On July 16 2017 08:39 jehlakj wrote:
Who are some of the more methodical and consistent players for each race? I'm hoping to learn the basics by watching them.

Also, what are some standard maps that I should practice on?


I would say watch Flash/Last for T and Larva/Effort for Z. JD is good as well but his style is hyper aggressive which isn't recommended for new players. Also Flash might not be the best to learn the basics from since he can be really greedy. I guess the best is to watch all of them and see who's style you like the most.
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
July 18 2017 10:02 GMT
#6548
On July 17 2017 21:56 Zealgoon wrote:
How do I defend my 3rd from drops in 3 hatch lurker ZvT? I don't have mutas and a few pairs of scourges simply don't cut it.


Leave 1-2 lurkers and make 1-2 sunkens in your mineral line which will do fine vs 2 dropships or less.
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
July 18 2017 10:57 GMT
#6549
On July 18 2017 19:02 Dante08 wrote:
Show nested quote +
On July 17 2017 21:56 Zealgoon wrote:
How do I defend my 3rd from drops in 3 hatch lurker ZvT? I don't have mutas and a few pairs of scourges simply don't cut it.


Leave 1-2 lurkers and make 1-2 sunkens in your mineral line which will do fine vs 2 dropships or less.


That's what I thought too. But it seems so obvious since he's gone 3hat lurkers anyway.
kogeT
Profile Joined September 2013
Poland2041 Posts
Last Edited: 2017-07-18 14:30:34
July 18 2017 14:25 GMT
#6550
On July 18 2017 19:02 Dante08 wrote:
Show nested quote +
On July 17 2017 21:56 Zealgoon wrote:
How do I defend my 3rd from drops in 3 hatch lurker ZvT? I don't have mutas and a few pairs of scourges simply don't cut it.


Leave 1-2 lurkers and make 1-2 sunkens in your mineral line which will do fine vs 2 dropships or less.


12 lings in your expo + 3 lurks on your ramp (+ scourge 2-4 scourge if possible)
https://www.twitch.tv/kogetbw
Zealgoon
Profile Joined January 2013
China187 Posts
July 19 2017 06:38 GMT
#6551
Thanks for the answers. I kinda dislike using too many lurkers to defend drops because I always felt I needed every single lurker to fend off the pre-defiler push. Guess I'll have to practice defending drops with lings.
evilfatsh1t
Profile Joined October 2010
Australia8764 Posts
July 19 2017 07:50 GMT
#6552
u only need 1 lurker usually, just make sure you burrow at the right distance and flank at the right time in order to not let it get sniped easily.
you wont defend drops with lings alone because if m&m manages to get behind mineral lines its going to be a starcraft version of 300
iopq
Profile Blog Joined March 2009
United States1008 Posts
July 19 2017 08:38 GMT
#6553
pure lings defends drops just fine as long as you're under the dropship and just kind of following it while scourge chase it

scourge/lings is actually a very good drop defense
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
July 19 2017 09:38 GMT
#6554
On July 19 2017 17:38 iopq wrote:
pure lings defends drops just fine as long as you're under the dropship and just kind of following it while scourge chase it

scourge/lings is actually a very good drop defense


exactly that.

it's all a question of paying attention. if you don't see the drop happening you're screwed.
if you catch it, you can easily defend.
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
July 20 2017 03:35 GMT
#6555
On July 19 2017 18:38 sCuMBaG wrote:
Show nested quote +
On July 19 2017 17:38 iopq wrote:
pure lings defends drops just fine as long as you're under the dropship and just kind of following it while scourge chase it

scourge/lings is actually a very good drop defense


exactly that.

it's all a question of paying attention. if you don't see the drop happening you're screwed.
if you catch it, you can easily defend.


Yeah but I think for lower level players sunken + lurker is much better. Yes you spend more but it's much safer in case you miss the dropship.
evilfatsh1t
Profile Joined October 2010
Australia8764 Posts
July 20 2017 07:34 GMT
#6556
yeah if hes asking the question of how to defend with units because scourge isnt enough for him, you have to make the assumption that hes not reacting fast enough or doesnt have vision secured well enough where he can defend dropships while theyre unloading.
dunno why you are expecting a pro's response from someone who clearly isnt anywhere near that level
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
Last Edited: 2017-07-20 10:22:27
July 20 2017 10:20 GMT
#6557
On July 20 2017 16:34 evilfatsh1t wrote:
yeah if hes asking the question of how to defend with units because scourge isnt enough for him, you have to make the assumption that hes not reacting fast enough or doesnt have vision secured well enough where he can defend dropships while theyre unloading.
dunno why you are expecting a pro's response from someone who clearly isnt anywhere near that level


Nothing to do with Pros.... That's a C- player's reaction really.
If you're just slightly above average, you should have around 2-3 second multitask cycle.
That should give you more than enough reaction time to catch the drop on the minimap.

additionally, if the other guy unloads, stims and just a clicks, with only a hint of a split - one lurker won't be enough to defend by a long shot.

D+ or lower:
- have scourges patrol the edges of your base
- have a lurker and sunken in your mineral line

anything higher than that:
- pay attention

[S]ickle
Profile Joined June 2017
20 Posts
Last Edited: 2017-07-20 17:13:35
July 20 2017 17:12 GMT
#6558
I am trying to practice build orders and compare the timings my units come out. I am confused about the in-game clock and the clock when watching the replay. During the replay, there seems to be two clocks: one in the same position as during the game (above the unit portrait and to the right of the apm meter if enabled as of patch 1.18) and the elapsed time (near the progress bar where you can skip or rewind). For some replays I notice that there is a discrepancy between the two times and for other not. Can someone explain how these timers work and what difference there is? What time are most people referring to when talking about build timings?

I play on the typical fastest speed setting. Is there a difference on the replay file depending on whether it's multilayered (fastest by default) or single play (manually adjust speed after game start)?
Cryoc
Profile Joined July 2011
Germany909 Posts
July 21 2017 16:09 GMT
#6559
The game time in the replay progress bar is the same as the time shown in the in-game timer when you play the game and this time is used for everything. I didn't check the in-game timer when watching a replay, but if it does show a different time compared to the replay progress bar, it is maybe a bug.
http://www.twitch.tv/cryoc
Jealous
Profile Blog Joined December 2011
10239 Posts
July 21 2017 16:46 GMT
#6560
On July 22 2017 01:09 Cryoc wrote:
The game time in the replay progress bar is the same as the time shown in the in-game timer when you play the game and this time is used for everything. I didn't check the in-game timer when watching a replay, but if it does show a different time compared to the replay progress bar, it is maybe a bug.

Couldn't it also be Blizzart time vs. real time? I am pretty sure that at least in 1.16, the replay timer at fastest speed goes by "Blizzard time," for example.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Prev 1 326 327 328 329 330 484 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 259
UpATreeSC 205
JuggernautJason74
StarCraft: Brood War
Calm 3499
Leta 38
Counter-Strike
fl0m1536
Heroes of the Storm
Liquid`Hasu510
Trikslyr50
Other Games
Grubby4200
FrodaN1877
B2W.Neo536
DeMusliM295
RotterdaM182
mouzStarbuck177
KnowMe88
C9.Mang087
SteadfastSC32
ZombieGrub27
ViBE24
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• sitaska27
• Hupsaiya 3
• intothetv
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• 80smullet 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4807
• masondota21167
• WagamamaTV544
• Ler121
League of Legends
• TFBlade1269
Other Games
• imaqtpie1107
• Shiphtur359
• Scarra355
Upcoming Events
RSL Revival
9h 28m
Classic vs MaxPax
SHIN vs Reynor
herO vs Maru
WardiTV Korean Royale
13h 58m
SC Evo League
14h 28m
IPSL
18h 58m
Julia vs Artosis
JDConan vs DragOn
OSC
18h 58m
BSL 21
21h 58m
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
1d 9h
Wardi Open
1d 15h
IPSL
1d 21h
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
1d 21h
StRyKeR vs Artosis
OyAji vs KameZerg
[ Show More ]
OSC
2 days
OSC
2 days
Monday Night Weeklies
2 days
OSC
3 days
Wardi Open
3 days
Replay Cast
4 days
Wardi Open
4 days
Tenacious Turtle Tussle
5 days
The PondCast
5 days
Replay Cast
6 days
LAN Event
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.