• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:42
CEST 14:42
KST 21:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Ro4 Recap : The Peak9DreamHack Dallas 2025 - Info & Preview15herO wins GSL Code S Season 1 (2025)16Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6Code S RO8 Preview: Classic, Reynor, Maru, GuMiho4
Community News
[BSL20] RO20 Group Stage0EWC 2025 Regional Qualifiers (May 28-June 1)7Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results212025 GSL Season 2 (Qualifiers)14
StarCraft 2
General
DreamHack Dallas 2025 - Info & Preview Power Rank: October 2018 herO wins GSL Code S Season 1 (2025) Code S Season 2 (2025) - Qualifier Results Code S RO8 Preview: Classic, Reynor, Maru, GuMiho
Tourneys
Last Chance Qualifiers for OlimoLeague 2024 Winter DreamHack Dallas 2025 $5,100+ SEL Season 2 Championship (SC: Evo) StarCraft Evolution League (SC Evo Biweekly) EWC 2025 Regional Qualifiers (May 28-June 1)
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
[ASL19] Ro4 Recap : The Peak BW General Discussion Cwal.gg not working BGH auto balance -> http://bghmmr.eu/ Artosis baned on twitch ?
Tourneys
[ASL19] Semifinal B [BSL20] RO20 Group Stage [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
What do you want from future RTS games? Beyond All Reason Stormgate/Frost Giant Megathread Grand Theft Auto VI Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Men's Fashion Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11738 users

Simple Questions, Simple Answers - Page 297

Forum Index > Brood War Strategy
Post a Reply
Prev 1 295 296 297 298 299 481 Next
InDi
Profile Joined April 2010
Spain90 Posts
February 14 2017 13:56 GMT
#5921
On February 14 2017 08:03 HaFnium wrote:
Show nested quote +
On January 30 2017 20:36 [sc1f]eonzerg wrote:
im not really sure going quick 4 bases is that good anymore,there are so many ways to punish it and behind this protoss doesnt really need to go entirely all in,just with delayed third he is gonna be ok,on top of that he can double expand u cant do much about it.



What are the good ways to punish it?
It is still very popular at lower levels.

Gateway first is so hard to punish them, at my level zerg just tend to make 1 sunken early game (which is bad i know... but it means that i cant run around killing drones)

Again 2 base speedzeal is hard against zergs who know proper simcities these days.

2 base dragoon heavy styled attacks? seems quite effective IMO..



Opening 1 gate into exp may be hard for low level players, try to get your micro right and learn when NOT to attack, if you make 2 zeals + exp, and you forced 1 sunken and 10 lings you are already ahead with your ~17 probes against his ~9.

If Z takes a 3rd natural and sunkens up and simcities you want to avoid him gathering units (hydras) you don't need to attack suicide your zealots, just keep them alive, while you add templars to the mix and get your 3rd. Its a matter of knowing what the Z is doing to react accordingly.

If you preffer a more aggressive style early dragoon pressure punishes those builds a lot, but it is quite weak if spotted. I recommend that you take a look at the CoDra guide, which I used to quite a lot of success. But in the end I recommend you get a feel for the sair/speedlots openings in PvZ as they are more flexible and overall safe.

http://www.teamliquid.net/forum/bw-strategy/108201-codraaaaa
Liquid`Drone
Profile Joined September 2002
Norway28608 Posts
February 14 2017 17:50 GMT
#5922
On February 14 2017 08:03 HaFnium wrote:
Show nested quote +
On January 30 2017 20:36 [sc1f]eonzerg wrote:
im not really sure going quick 4 bases is that good anymore,there are so many ways to punish it and behind this protoss doesnt really need to go entirely all in,just with delayed third he is gonna be ok,on top of that he can double expand u cant do much about it.



What are the good ways to punish it?
It is still very popular at lower levels.

Gateway first is so hard to punish them, at my level zerg just tend to make 1 sunken early game (which is bad i know... but it means that i cant run around killing drones)

Again 2 base speedzeal is hard against zergs who know proper simcities these days.

2 base dragoon heavy styled attacks? seems quite effective IMO..



To add to what indi is saying, the thing is more that when protoss opens with gate first, they manage to force so many lings out of zerg that for them to have spire in time for sairs and sim city in place for the zealot followup, they need to sacrifice their econ pretty heftily. Zerg can still take a different natural and manage to defend that+ their main - but then they completely lose map control in the mid game, and this basically allows the protoss to take another main+natural of his own. And while 4 base zerg does decently against 3 base protoss, 4 vs 4 is solidly to protoss' advantage. Essentially the way to punish this as protoss is to use your units and map presence to constantly force zerg into playing defensively and non-greedily while you get such a solid advantage entering the late game that not even the crackling swarm ultra lurker combo beats it.

Like, as a zerg, what I dislike playing against the most (if I take another natural as my second expansion) is protosses doing a 1 gate zealot pressure (where they don't send single zealots - those are easy to fend off) into corsair into a 2 base dragoon heavy attack ; but then upon forcing me to turtle quite heavily to defend, they avoid attacking, drop the goon production, take another natural and main base of their own (so we're 4-4 on bases), and then focusing entirely on stopping me from establishing a 5th while doing storm/dt drops (with sair fleet intact to hinder my map presence and drop abilities). It ends up being a long game, it's not an easy style, but good protosses who simply avoid attacking and are comfortable with fighting big army vs big army battles are imo the hardest to beat.

When zergs instead take their own second natural rather than another main natural, defending it is much easier (it's closer so lings/hydra can reinforce, and you have a ramp), and then they don't get economically disadvantaged in the same way, meaning that they can compete for map control during the mid game (this forces protoss to take their own second natural as their third base), which in turn makes it more possible to keep them on 3 gas longer, which makes the super heavy archon force come into play at a later point of the agme.
Moderator
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
February 15 2017 00:51 GMT
#5923
Anyone knows a hotkey trainer map for zerg? Where can I get it?
Jealous
Profile Blog Joined December 2011
10108 Posts
February 15 2017 04:00 GMT
#5924
On February 14 2017 16:17 ZeroChrome wrote:
Show nested quote +
On February 14 2017 13:10 Jealous wrote:
Anyone know where I can find this short YouTube video of Best running his probes away from Protoss harassment (I forget if Storm or Reaver)?

I think it was SPL vs. Pure but I'm not sure. He was at 6 o'clock and he ran his probes from his main to his third and his nat to his main really fucking fast. I think someone uploaded it as a mini-clip of its own. I couldn't find it because "best probe run" doesn't give great results.




at 11:15

This is probably the one! Thank you so much for a quick answer.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Highgamer
Profile Joined October 2015
1400 Posts
Last Edited: 2017-02-15 20:12:40
February 15 2017 20:11 GMT
#5925
On February 15 2017 09:51 rand0MPrecisi0n wrote:
Anyone knows a hotkey trainer map for zerg? Where can I get it?


I don't really get the idea behind such maps... All you need is:


[image loading]


No seriously, best thing I could find, see for yourself what links work though
B-royal
Profile Joined May 2015
Belgium1330 Posts
February 17 2017 18:28 GMT
#5926
I'm making a unit test map, it's sort of working aside from getting upgrades to work.

Currently I have workers of all 3 races, I make whatever army I want, I send it to a location on the map and a computer takes control of it. However, when I lose control, the +1 attack or armor upgrades vanish... I can't seem to find any triggers on how to set the upgrade level.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Ty2
Profile Blog Joined March 2013
United States1434 Posts
February 17 2017 23:37 GMT
#5927
--- Nuked ---
Writer
B-royal
Profile Joined May 2015
Belgium1330 Posts
February 18 2017 03:17 GMT
#5928
On February 18 2017 08:37 Ty2 wrote:
Shouldn't we avoid use of the word "you" in liquipedia? Just keep it formal and don't call the reader out by talking in the second person.

http://wiki.teamliquid.net/starcraft/Zerg_vs._Zerg_Guide

http://wiki.teamliquid.net/starcraft/2_Port_Wraith_(vs._Zerg)

I think you're referring to me? Maybe. I don't see the need to always stay impersonal. Constructions can get boring with the constant repeating of "Zerg should do this", "The player that opened with 12 pool should do this",...

new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
shall_burn
Profile Joined January 2016
252 Posts
February 18 2017 13:37 GMT
#5929
you seems kind of alright. But there is "I prefer.... I like...." in some articles (can't provide). It really felt awkward and a bit out of place.
evilfatsh1t
Profile Joined October 2010
Australia8618 Posts
February 20 2017 01:32 GMT
#5930
anyone remember the game where bisu does a ceremony by "inviting" challengers onto him using a hand gesture?
Jealous
Profile Blog Joined December 2011
10108 Posts
Last Edited: 2017-02-20 04:17:03
February 20 2017 04:16 GMT
#5931
On February 18 2017 22:37 shall_burn wrote:
you seems kind of alright. But there is "I prefer.... I like...." in some articles (can't provide). It really felt awkward and a bit out of place.

If people find pages like this and don't feel like fixing them, send them my way please.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
shall_burn
Profile Joined January 2016
252 Posts
Last Edited: 2017-02-20 11:36:13
February 20 2017 11:32 GMT
#5932
If people find pages like this and don't feel like fixing them, send them my way please.

Noted. There has been an attempt to find these pages, but to no success as of yet.
***
There's something that I find confusig. I'm not sure about drone or scv, but 100% sure that a probe can attack zealot, that is on hold position, and zealot won't fight back because of smaller attack range. Same with lings (on hold). But liquidpedia says that probe (scv and drone), zealot and ling all got 1 range. What am I missing?
Also, another question regarding workers. It's said that they are ranged. Are they affected by highground advantage? Say, a probe is on the edge of the highground, and an scv is on the lowground. This might be important for blocking ramps with workers, as normally scvs pwn probes 1v1, but with highground advantage probe will win (won't it?).
Liquid`Drone
Profile Joined September 2002
Norway28608 Posts
February 20 2017 13:46 GMT
#5933
Workers are kinda funky like that. They all have 1 range, but probes have slightly longer range than drones and drones have slightly longer range than scvs. Probes and drones can attack hold positioned zealots with impunity, scvs can not. I can't confirm this 100%, but I definitely think I've seen probes miss when attacking up a ramp.

Also, none of the workers deal damage under dark swarm. So I think they count as being ranged units (even scvs, that don't have any range at all).
Moderator
Jealous
Profile Blog Joined December 2011
10108 Posts
February 20 2017 15:08 GMT
#5934
On February 20 2017 22:46 Liquid`Drone wrote:
Workers are kinda funky like that. They all have 1 range, but probes have slightly longer range than drones and drones have slightly longer range than scvs. Probes and drones can attack hold positioned zealots with impunity, scvs can not. I can't confirm this 100%, but I definitely think I've seen probes miss when attacking up a ramp.

Also, none of the workers deal damage under dark swarm. So I think they count as being ranged units (even scvs, that don't have any range at all).

Are you sure SCVs don't do damage under swarm? I was fairly certain they do.

Speaking of high ground mechanics, does Lurker have uphill miss chance as well?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Liquid`Drone
Profile Joined September 2002
Norway28608 Posts
February 20 2017 15:20 GMT
#5935
lurkers never miss, their damage is regarded as 'entire splash' or something. (No damage reduction under swarm, either).

And yes I am certain scvs don't do damage under swarm.
Moderator
Jealous
Profile Blog Joined December 2011
10108 Posts
February 20 2017 17:42 GMT
#5936
On February 21 2017 00:20 Liquid`Drone wrote:
lurkers never miss, their damage is regarded as 'entire splash' or something. (No damage reduction under swarm, either).

And yes I am certain scvs don't do damage under swarm.

The more you know! I had a hypothesis that Lurkers might miss shooting uphill because they benefit from Ranged upgrades (even though I know they work under swarm). Thanks!
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
shall_burn
Profile Joined January 2016
252 Posts
Last Edited: 2017-02-20 18:18:56
February 20 2017 18:09 GMT
#5937
I had a hypothesis that Lurkers might miss shooting uphill because they benefit from Ranged upgrades (even though I know they work under swarm). Thanks!

Sometimes one can't rely on logic purely. E.g., for quite a huge period of time I thought that zealots are medium, because you can get 4 of them in a shuttle, as well as goliaths. Guess what. Zeals are atually small, and goliaths are large.
Now imagine 8 zealots drop. Or 8 DTs. Scary.

And thanks to Liquid'Drone too
HaFnium
Profile Blog Joined December 2006
United Kingdom1074 Posts
February 22 2017 20:13 GMT
#5938
On February 21 2017 03:09 shall_burn wrote:
Show nested quote +
I had a hypothesis that Lurkers might miss shooting uphill because they benefit from Ranged upgrades (even though I know they work under swarm). Thanks!

Sometimes one can't rely on logic purely. E.g., for quite a huge period of time I thought that zealots are medium, because you can get 4 of them in a shuttle, as well as goliaths. Guess what. Zeals are atually small, and goliaths are large.
Now imagine 8 zealots drop. Or 8 DTs. Scary.

And thanks to Liquid'Drone too


There are lots of things in SC that seems odd. But it is these oddness that make the game balanced.

I.e. why won't workers trigger mines... can imagine probes floating but scv and drones????
also imagine if vultures would trigger mines....

also imagine if lurkers cant attack under dark swarm....

bw is so cute =]
BW forever!
shall_burn
Profile Joined January 2016
252 Posts
February 22 2017 22:29 GMT
#5939
On February 23 2017 05:13 HaFnium wrote:
I.e. why won't workers trigger mines... can imagine probes floating but scv and drones????

It's time to think, what scvs actually are.
You can heal them. And repair. And maelstorm. Lockdown too. Quite... versatile?
And you can't broodling probes for some reason (really, why?), but no problem with spawning broodlings on scvs and drones
B-royal
Profile Joined May 2015
Belgium1330 Posts
February 22 2017 23:15 GMT
#5940
Probes have no souls.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Prev 1 295 296 297 298 299 481 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
10:00
2025 GSL S2 - Qualifiers
CranKy Ducklings319
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 60232
Calm 6756
Rain 3870
Sea 2308
EffOrt 461
actioN 406
Stork 331
Zeus 195
Light 142
Pusan 138
[ Show more ]
Liquid`Ret 99
ggaemo 70
Mind 64
PianO 63
ToSsGirL 52
hero 45
Rush 41
Sharp 37
sSak 30
Killer 30
Mong 28
Icarus 26
Aegong 26
Movie 22
sorry 20
Backho 19
GoRush 18
Barracks 15
soO 11
scan(afreeca) 11
HiyA 10
Sacsri 9
Noble 8
Terrorterran 5
Hm[arnc] 5
Shine 5
ivOry 1
Dota 2
Gorgc7359
qojqva1732
XcaliburYe318
Fuzer 274
capcasts37
Counter-Strike
olofmeister2830
Heroes of the Storm
Khaldor198
Other Games
B2W.Neo2235
crisheroes382
ArmadaUGS250
DeMusliM180
XaKoH 173
SortOf153
QueenE56
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Legendk 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1605
• Jankos849
Upcoming Events
Road to EWC
2h 18m
Replay Cast
21h 18m
SC Evo League
23h 18m
Road to EWC
1d 2h
Afreeca Starleague
1d 16h
BeSt vs Soulkey
Road to EWC
2 days
Wardi Open
2 days
SOOP
3 days
NightMare vs Wayne
Replay Cast
3 days
Replay Cast
4 days
[ Show More ]
GSL Code S
4 days
Cure vs Zoun
Solar vs Creator
The PondCast
4 days
Online Event
5 days
Clem vs ShoWTimE
herO vs MaxPax
GSL Code S
5 days
GuMiho vs Bunny
ByuN vs SHIN
Online Event
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-05-16
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
DreamHack Dallas 2025
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.