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er...Scout/Zeal?! - Page 2

Forum Index > Brood War Strategy
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Ack1027
Profile Blog Joined January 2004
United States7873 Posts
December 27 2004 13:19 GMT
#21
On December 27 2004 22:10 wakiki wrote:
1v1? No.

But the surprising thing is, this actually works on FFA.

Since Zeals are the fastest land unit, and Scouts are very very fast, you can defend all your stuff very easily, but just placing your units near the middle of all of your expansions, and moving out to defend one when its attacked. Unless you are hugely over extended, it works. It requires basically no micro, so you can just focus on macroing from 3-5 expos.

Once you get 3 control groups of Scouts, they can be deadly as harrassers, because the only air counter to scouts is Valkyries. (Thirty-six Scouts can beat any air force. And if they, for some bizarre reason, are losing, they can outrun any other air unit.) Scouts are far more manueverable than any ground unit(i.e. they can out run Goliaths, etc.). And Zeals provide the backup for other stuff. Scouts and Zeals aren't incredibly powerful - they probably couln't take on a well-rounded Terran force of Tanks, Turrets, and Goliaths - but they are a decent combination, and they require very little micro (you just use attack move with Zeals, and move / attack move with Scouts).

Ah, but let me re-iterate:

1v1? No.


Since Zeals are the fastest land unit,

That made your whole post worthless.
SoLaR[i.C]
Profile Blog Joined August 2003
United States2969 Posts
December 27 2004 13:22 GMT
#22
On December 27 2004 22:10 wakiki wrote:
1v1? No.

But the surprising thing is, this actually works on FFA.

Since Zeals are the fastest land unit, and Scouts are very very fast, you can defend all your stuff very easily, but just placing your units near the middle of all of your expansions, and moving out to defend one when its attacked. Unless you are hugely over extended, it works. It requires basically no micro, so you can just focus on macroing from 3-5 expos.

Once you get 3 control groups of Scouts, they can be deadly as harrassers, because the only air counter to scouts is Valkyries. (Thirty-six Scouts can beat any air force. And if they, for some bizarre reason, are losing, they can outrun any other air unit.) Scouts are far more manueverable than any ground unit(i.e. they can out run Goliaths, etc.). And Zeals provide the backup for other stuff. Scouts and Zeals aren't incredibly powerful - they probably couln't take on a well-rounded Terran force of Tanks, Turrets, and Goliaths - but they are a decent combination, and they require very little micro (you just use attack move with Zeals, and move / attack move with Scouts).

Ah, but let me re-iterate:

1v1? No.
HuH?! Zealots are slow and so are scouts, both suck at speed. Vulture, Ling, Stimmed Marine > Zealot.
pheered.user
Profile Joined March 2003
United States2603 Posts
December 27 2004 13:27 GMT
#23
On December 27 2004 22:13 gg_hertzz wrote:
Show nested quote +
On December 27 2004 15:40 pheered.user wrote:
hahaha, when i was a big big newb i thought zeal/sair was the best pvz strategy and used it very very successfully vs my zerg friends.


What do you mean 'when you were a newb'?



still am a newb, but when i was a 'big big newb' learn to read what I write, newb.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
pheered.user
Profile Joined March 2003
United States2603 Posts
December 27 2004 13:28 GMT
#24
actually scout/sair is the best ffa combo in my opinion.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Chris307
Profile Joined June 2004
3095 Posts
December 27 2004 13:53 GMT
#25
Muta/Ling only works against Hydra because both mutalisks and zerglings are small units and take minimal damage from the hydralisk's explosive damage type

Zeal/Scout won't work against Hydra because Scouts take 100% damage from Hydralisks at all times and Zealots are 37.5% protoss shielding which always takes full damage from all damage types

Let alone the fact that Scouts suck complete fucking shit and aren't even CLOSE to being cost-effective... even speed upgraded scouts aren't fast like Mutalisks are. Even speed upgraded zealots aren't fast like zerglings are, they're also larger than zerglings so a mass of zealots gets less hits in than a mass of lings, on top of the fact that overall costeffectiveness of 1 ling vs 1 zealot already heavily favors the zergling

Blizzforums.com please
PUSH DICE CUP BACK AND I SHOOT CRAP
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
December 27 2004 14:09 GMT
#26
Holy crap Chris, when you're not talkin' out of your ass you're quite the strategist.
wakiki
Profile Joined September 2004
United States65 Posts
Last Edited: 2004-12-27 14:35:43
December 27 2004 14:27 GMT
#27
Okay okay, your right, I had a brain fart.

But Zeals are very fast. My point wasn't that you could outrun Vultures, or Stimmed Marines, or Speedlings. My point was that if someone is attacking an expansion, they can get there in a pinch with Zeals and Scouts, two of the most maneuverable units in the game. Zeals actually feel pretty fast because their A.I. is fairly good(I suppose it's because they are fairly small). So I don't think my whole post was worthless But to each his own.
Give me immortality, or give me death!
iD.Surv
Profile Joined April 2004
Belgium827 Posts
December 27 2004 15:56 GMT
#28
Scouts are good on maps were toss have lots of good haras options to kill lords AND drones. Also a scout kills overlords faster and dies slower than sair.
J1
Profile Joined December 2004
Canada579 Posts
Last Edited: 2004-12-27 16:46:09
December 27 2004 15:58 GMT
#29
scout are so under used.
EDIT: damn that make me sound like a noob.
Playing games in the ways of the DIAO...
Milzo
Profile Joined March 2004
France656 Posts
December 27 2004 17:56 GMT
#30
On December 27 2004 17:02 travis wrote:
Show nested quote +
On December 27 2004 16:41 Milzo wrote:
Zeal/scout might work if you play Vanilla.


no

Wasn't this used with an old patch then? I remember something like that.
Misca
Profile Joined September 2002
Netherlands605 Posts
December 27 2004 18:13 GMT
#31
On December 27 2004 22:19 Ack1027 wrote:
Since Zeals are the fastest land unit,

That made your whole post worthless.


Zeals with speed upgrade are almost as fast as vultures, they are fast.
Mmad
Profile Joined October 2004
Netherlands124 Posts
December 27 2004 18:19 GMT
#32
On December 27 2004 15:59 Alpha wrote:
sice when do scourge/ling WORKS?


pls... read... you dumb fuck :r
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
December 27 2004 18:53 GMT
#33
without templar or reaver you are not able to handle MASS
1 beer plz
Chris307
Profile Joined June 2004
3095 Posts
December 27 2004 19:23 GMT
#34
On December 28 2004 02:56 Milzo wrote:
Show nested quote +
On December 27 2004 17:02 travis wrote:
On December 27 2004 16:41 Milzo wrote:
Zeal/scout might work if you play Vanilla.


no

Wasn't this used with an old patch then? I remember something like that.


It was used by Agent911 when facing Zileas in game 1 of the Brood War Beta Tournament Finals, and he got seriously crushed.

That's the only time I've ever seen Zeal/Scout used in an important game...
PUSH DICE CUP BACK AND I SHOOT CRAP
yeehaw
Profile Joined October 2004
San Marino888 Posts
December 27 2004 20:15 GMT
#35
This whole thread stinks of ppl who are stuck in vanilla without the sairs.
G_G
Casper...
Profile Joined October 2002
Liberia4948 Posts
December 27 2004 20:53 GMT
#36
scouts are great units ok
get speed upgrade and use them like scalpels ok
fuck
JAM THE FUCKER!
Casper...
Profile Joined October 2002
Liberia4948 Posts
December 27 2004 20:54 GMT
#37
you know how great it feels to run in kill his greater spire in 5 seconds and run out?
JAM THE FUCKER!
Jim
Profile Joined November 2003
Sweden1965 Posts
December 28 2004 00:04 GMT
#38
Actually in ffa scouts and photon cannons is a viable strat.
To sup with the mighty ones, one must climb the path of daggers.
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
December 28 2004 00:17 GMT
#39
On December 28 2004 03:13 Misca wrote:
Show nested quote +
On December 27 2004 22:19 Ack1027 wrote:
Since Zeals are the fastest land unit,

That made your whole post worthless.


Zeals with speed upgrade are almost as fast as vultures, they are fast.


almost as fast as vultures

This made your whole post worthless.
Liquid`Drone
Profile Joined September 2002
Norway28916 Posts
December 28 2004 00:31 GMT
#40
speed zealots are fast
slower than speedy vults and lings yes, but they're quite fast nonetheless.

mass scout in ffa is *very* good. like, templar/cannon defense in every expansion and running around with 36 3/3/3 speedy scouts
killing that force is insanely hard.
also whoever said scouts aren't fast like mutas, speed scouts are as fast as mutas.

they're just faaaaaaar to expensive to be viable in 1v1

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