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Blood bath builds TvP

Forum Index > Brood War Strategy
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1 2 3 Next All
ProudCappi
Profile Joined October 2004
United States366 Posts
December 22 2004 08:25 GMT
#1
What should I do vs. fast zealots? Should a build a rax at 8? Should I build a bunker?
-proud capitalist- |freedom|property|individualism|self-reliance|
Never Post
Profile Joined July 2004
United Kingdom503 Posts
December 22 2004 08:32 GMT
#2
People still play blood bath? Heh, just do some gay fast bunker in mineral line thing to stop the zeals.
Note to self: [You have short term memory loss - you did post this]
SCFraser
Profile Joined May 2003
Canada1534 Posts
December 22 2004 08:34 GMT
#3
just bunker right below Cc, and ya 8 rax, 9 depot
then go double rax to mmf or tech to vult and rape ^^ no room to squish = toss dead. just survive the fast zeal.
I want something good to die for, to make it beautiful to live.
ProudCappi
Profile Joined October 2004
United States366 Posts
December 22 2004 08:38 GMT
#4
Yep, BB is *th*e gayest map. But my friends who play BW suck bad, and that is the only map that they play (other than ums stuff). I could just scv rush, but that beats them EVERY SINGLE TIME (literally), so I try to do something else. I'll do 8rax 9depot with bunker. Thanks!
-proud capitalist- |freedom|property|individualism|self-reliance|
ZZZnachor
Profile Joined October 2003
Poland200 Posts
December 22 2004 08:39 GMT
#5
If u bunker below cc and try to tech u will loose to zealot/cannon.
Empyrean
Profile Blog Joined September 2004
17083 Posts
December 22 2004 09:12 GMT
#6
How about a stack worker rush Mine three workers, send fourth to scout. Harass, then stack workers It's cheap!
Moderator
ProudCappi
Profile Joined October 2004
United States366 Posts
December 22 2004 09:21 GMT
#7
I just realized how gay this whole thing is... I don't attack early on *so* I won't win every time, which let's him win. I don't even want to play them... so I'll scv rush. Fuck them.
-proud capitalist- |freedom|property|individualism|self-reliance|
exalted
Profile Blog Joined March 2004
United States3612 Posts
Last Edited: 2004-12-22 09:22:33
December 22 2004 09:21 GMT
#8
On December 22 2004 17:39 ZZZnachor wrote:
If u bunker below cc and try to tech u will loose to zealot/cannon.


He's right for the most part, bunker by cc is not as safe but slightly better, I think just scout early, if he say 8/9/10 or 8/8/9 then you should just play defensively until you can tech and then win. Early game is the only time he can really kill you, once you get say like siege tank, you basically have entire map control XD

Do not play zvt on bloodbath
too easy
8882
Profile Blog Joined December 2003
2737 Posts
Last Edited: 2004-12-22 09:36:37
December 22 2004 09:30 GMT
#9
make a sort of wallin with depot and two barracks (if you consider going bio, which isnt that stupid)
then you can lift the barracks and place a bunker (dont forget marine range if you are teching to tank fast)
generally you can make that broken wallin, which helps you to defend vs zealot+cannon cheese

generally you can either go 8depot 9rax 10rax
or 8rax 9depot 11rax
academy when you have around 10marines (no bunkers), gas when you have around 12
2medics, slowly stim (or range if he is going mass goons), firebats if needed
3rax (you may skip)
factory

usually you dont need a bunker, however it may be useful

going 1barack->fact probably cant be done without some sort of wall (you can micro 2racks marines vs 2 gate zeals for some time, but not 1rax vs 2gate)+bunker (range? if he isnt stupid he will make goon range, so you need marine range and it means that you should have gone bio anyway)

Ill search for some replays to see how my opponents play (I play random on blood bath)

play like you feel, not like others tell you, or you see in replays -_-
maybe it wont be the best method, but it will be a bit creative
I have returned
ZZZnachor
Profile Joined October 2003
Poland200 Posts
December 22 2004 09:43 GMT
#10
On December 22 2004 18:21 exalted wrote:
Show nested quote +
On December 22 2004 17:39 ZZZnachor wrote:
If u bunker below cc and try to tech u will loose to zealot/cannon.


He's right for the most part, bunker by cc is not as safe but slightly better, I think just scout early, if he say 8/9/10 or 8/8/9 then you should just play defensively until you can tech and then win. Early game is the only time he can really kill you, once you get say like siege tank, you basically have entire map control XD

Do not play zvt on bloodbath


Bunker at cc is worse u can do . Protos get canons faster they u get tank so don't bunker at cc, u can try some wall, but whit bunker (u can't make valid wall on bb).
MrIncognito
Profile Joined February 2004
United States217 Posts
December 22 2004 10:13 GMT
#11
8brax/9 depot/10 brax and micro like mad against the zeals

If you do any sort of tech or bunker build you will lose to any halfway decent toss who makes cannons.
All I want is a kind word, a warm bed, and unlimited power.
poor newb
Profile Joined April 2004
United States1879 Posts
December 22 2004 10:30 GMT
#12
scv rush >>>>> all on bb
How do you mine minerals?
J1
Profile Joined December 2004
Canada579 Posts
December 22 2004 11:02 GMT
#13
wall
Playing games in the ways of the DIAO...
garandou
Profile Joined October 2004
Germany518 Posts
December 22 2004 12:44 GMT
#14
Is it possible to stop a well-timed SCV rush in a PvT on Bloodbath?
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
December 22 2004 12:50 GMT
#15
early rax.
use about 8 scvs and a few marines. bunnker him up.
ive done a 4 scv rush before. repairing and what not. i managed to kill the guys pylon that had about 5 seconds left for zlot. and he left .
Micro.Macro.Scouting.Harassment.
TerranFlaiR
Profile Joined December 2004
United States68 Posts
December 22 2004 13:05 GMT
#16
Wall in your bunker.
5 out of 4 people dont know their fractions.
loztdignity
Profile Joined September 2004
Sweden176 Posts
December 22 2004 17:16 GMT
#17
bunker in mineral line, build everything close to base. Get rine upgrades. 2 rax, m&m and bats later on mech.
no thx.
Beast_Bg
Profile Joined October 2002
Bulgaria1623 Posts
December 23 2004 06:32 GMT
#18
8 rax 9 supply You dont need a bunker if you micro perfectly.Carefully form a line with scvs and attack if he tries to make cannons.If he doesnt tech to stim and medics ,but not too soon.You gotta have like 15 marines or so.Well, I suppose a very well timed marine/scv rush will be best.
MadFrog : In my opinion, the biggest reason why WC3 is dying is because it is not such a great game as Brood War is.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2914 Posts
Last Edited: 2004-12-23 06:49:31
December 23 2004 06:46 GMT
#19
8 rax, supply at 9 blablabla.

I usually try to "Wall off" my mineral line with the rax and suppy depot so my marines pop out on the inside with the scv's. Of course there's a big enough hole for the rines to get out and the zeals to get out. Usually this is enough since it forces the zealots to figth inside a field of scv's under marine fire and that doesn't work to well. If you micro a bit the zealots die. If he tries to cannon you collect all scv's, lift rax and kill it. If he doesn't mass marines from 2 barracks for a while and continue to mass as many scv's as possible. Then before he can't get goons take everything and use your scv's (your going to have a bundle) to kill him. If he tries to cannon up to prevent this then don't attack, instead stop scv production, get gas and bunker up untill you have siege tank. Your siege tank plus the biomech (you allready have rines so only add medics) will kill him since there's no room to really do anything.

While on the topic: Is there any way to really win vs toss when your zerg? I tried 5 pool and that didn't help. I haven't tried 4 pool, it migth be fast enough but on the other hand they see it coming from miles away. I can win vs idiot tosses who goes fast forge because then I just get another hatch and power like crazy untill I have lurkers. (Still pool before the hatch tho.)
Unity, support, family, and kneecapping bitches.
SCFraser
Profile Joined May 2003
Canada1534 Posts
December 23 2004 06:47 GMT
#20
On December 22 2004 18:43 ZZZnachor wrote:
Show nested quote +
On December 22 2004 18:21 exalted wrote:
On December 22 2004 17:39 ZZZnachor wrote:
If u bunker below cc and try to tech u will loose to zealot/cannon.


He's right for the most part, bunker by cc is not as safe but slightly better, I think just scout early, if he say 8/9/10 or 8/8/9 then you should just play defensively until you can tech and then win. Early game is the only time he can really kill you, once you get say like siege tank, you basically have entire map control XD

Do not play zvt on bloodbath


Bunker at cc is worse u can do . Protos get canons faster they u get tank so don't bunker at cc, u can try some wall, but whit bunker (u can't make valid wall on bb).


ya if you scout zeal cannon u have to 2 racks, but id still bunk by cc to defend against the 1st zeal, not have to take scvs off mins to defend. and if u try to zeal/cannon vs 2 racks ill rape u with rine/scv. Try me ^^

whats the standard b/o for zeal cannon ive never done it..
must be pylon, gate forge pylon cannon while pumping zeals?

ur gonna end up with 2/3 zeal vs 5 rine and 10 scv, so.. ur not gonna get a cannon in.
I want something good to die for, to make it beautiful to live.
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