PvZ Comment on Reach v Mumyung game. - Page 2
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1v1man
9 Posts
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Shiv
France447 Posts
On October 25 2004 21:26 Cambium wrote: Reach tried to pull off a cannon rush by sandwiching the cannon with two pylons (some EXTREMELY nice micro whille making the sandwich), but mumyung crushed his plan by setting up two sunkens in time. Now mumyung has the adventage. Instead of power hard, mumyung chose to expand everywhere on the map (which is questionable, but we'll cut him some slack). In my opinion, that's wrong. Reach was not behind, he was just buying time, because of his fast expo. A two bases Protoss fighting a two bases Zerg is Not behind. As a zerg player, I think longer_23 explained pretty well why Reach's strat was good, why Mumyung hasn't done anything particularly wrong. He just faced a monster. Well, in fact he lost many many drones, but Dweb+Reaver is a quite efficient combo. Maybe if he had researched burrow... But, I don't think mass drop is a good solution at all versus mass sair. Hydras already die easily, and you just don't want to play mass drop if you know you're facing around ten of fifteen corsairs. It really seems that only the usage of Hive tech or maybe, maybe Queen tech could've been a viable solution versus Reach's strat. | ||
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