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Active: 1926 users

I will try your ideas on ICCup! - Page 17

Forum Index > Brood War Strategy
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feuxfollets
Profile Joined May 2009
United States61 Posts
Last Edited: 2010-01-25 04:33:36
January 25 2010 04:33 GMT
#321
ZvT

Instead of going for Ultra/Ling/Defiler vs Bio, go for Hydra/Ling/Defiler. The idea is to use Plague to turn T's units into 1hp stuff that then get raped by a Hydra ball. Hydras are not very gas intensive and since you're not making Lurkers, Ultras, or Scourge, you should be able to get a lot more Defilers than usual. Since you have a ton of hydras roaming around, T cannot snipe your Defilers with Vessels as easily. This should allow you to pull off much more Plagues than normal.

Open standard 2 or 3 hatch muta into lurkers but get +1 missile attack instead of +1 melee attack. Once hive finishes, get a Defiler Mound (possibly two depending on timing) and research Consume + Plague. Use the standard Defilers, Lurkers, and Lings to hold of the T push while securing a fourth. At this point, upgrade Hydralisk Range + Speed and stop morphing lurkers.

Once Plague finishes, use Plague on the T ball and a-move it with Hydralisks to kill it. Make sure to protect your Defilers from getting sniped by Vessels, which shouldn't be too hard with all your Hydras roaming around. When T starts building a vessel cloud, you could consider researching drop tech to hide Defilers in Overlords. Hydras should kill Plagued M&M with ease and T typically only has 3-4 Tanks with his first push which shouldn't really cause problems.
RodrigoX
Profile Joined November 2009
United States645 Posts
January 25 2010 05:36 GMT
#322
Tank BC PvT. At 3base perferably transition. Yamato arbs. More tanks than BCs. Upgrade both
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
hyst.eric.al
Profile Blog Joined June 2009
United States2332 Posts
Last Edited: 2010-01-25 06:16:46
January 25 2010 06:04 GMT
#323
You should try this cheese that I accidently did to a protoss because he switched from zerg to protoss at the last second.

TvP on 2 player map ~ Send out your 5th or 6th scv, and build a 7 or 8rax as close as possible to their base but so they cannot scout it. Follow up with another SCV (8th) and steal their gas with this one. Get a supply depot when you can. Plop a bunker in range of their gateway and start pumping marines. When the bunker goes down build only 4 marines and then get your own refinery. Then transition into 2fact tank/vult contain if you haven't killed them already.

Another idea would be (PvP 2 Player Map) ~ Since most protosses place their first pylon near their nexus, send out a 5 or 6 probe and place 2 or 3 strategic pylons that would prevent any gateway from going up within the pylon's range. Follow up with your own proxy gateways and manner pylons, etc.
Leta , BeSt, Calm fan forever! 김정우, I am sorry I ever lost faith in you.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
January 25 2010 06:29 GMT
#324
Another idea would be (PvP 2 Player Map) ~ Since most protosses place their first pylon near their nexus, send out a 5 or 6 probe and place 2 or 3 strategic pylons that would prevent any gateway from going up within the pylon's range. Follow up with your own proxy gateways and manner pylons, etc.

I can't see this working well at all. You will have to use a lot of money to block all possible gateway locations when he can just build 1 more pylon in comparison to your numerous ones you made. Since you are sending out such an early probe his eco will be way better and he should have no trouble defending.

If anything, go manner pylons > proxy gates like bisu vs pokju
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
hyst.eric.al
Profile Blog Joined June 2009
United States2332 Posts
January 25 2010 06:34 GMT
#325
On January 25 2010 15:29 Grobyc wrote:
Show nested quote +
Another idea would be (PvP 2 Player Map) ~ Since most protosses place their first pylon near their nexus, send out a 5 or 6 probe and place 2 or 3 strategic pylons that would prevent any gateway from going up within the pylon's range. Follow up with your own proxy gateways and manner pylons, etc.

I can't see this working well at all. You will have to use a lot of money to block all possible gateway locations when he can just build 1 more pylon in comparison to your numerous ones you made. Since you are sending out such an early probe his eco will be way better and he should have no trouble defending.

If anything, go manner pylons > proxy gates like bisu vs pokju
That's true, but its success can be pretty situational. an example was where this one protoss spawned at the 12 oclock on Python and he put his first pylon between his gas and nexus. Two pylons would definitely have blocked all possible locations, and in the delay between him dropping another pylon it means his gateway would still be slower than my proxy.

Does seem kinda silly though.
Leta , BeSt, Calm fan forever! 김정우, I am sorry I ever lost faith in you.
Ozarugold
Profile Blog Joined February 2008
2716 Posts
January 25 2010 08:25 GMT
#326
I just wanted to comment on how awesome randomKo_Orean is for doing this~

Many thanks~
this is my quote.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2010-01-25 09:06:36
January 25 2010 09:05 GMT
#327
P-Z: build many (3) robotics for constant shuttle and reaver production in midgame and lategame (simultaneous drops or to slow push).
m8
Profile Joined December 2009
Germany32 Posts
January 25 2010 12:43 GMT
#328
On January 08 2010 19:24 m8 wrote:
ZvZ
+1 Attack Ling rush
Get an early evo and research +1 Attack with the first 100 gas, then get speed, a second hatch and pump lings until the +1 is finished. Attack shortly before (2 hatch spire) or shortly after (1hatch) the opponent's mutas hatch.
I had a decent amount of succes with it. Ironically this build seems to die to lings or i am doing it wrong.


Try this one plz.
Guardians are the man.
KwarK
Profile Blog Joined July 2006
United States43989 Posts
January 25 2010 13:51 GMT
#329
On January 25 2010 15:29 Grobyc wrote:
Show nested quote +
Another idea would be (PvP 2 Player Map) ~ Since most protosses place their first pylon near their nexus, send out a 5 or 6 probe and place 2 or 3 strategic pylons that would prevent any gateway from going up within the pylon's range. Follow up with your own proxy gateways and manner pylons, etc.

I can't see this working well at all. You will have to use a lot of money to block all possible gateway locations when he can just build 1 more pylon in comparison to your numerous ones you made. Since you are sending out such an early probe his eco will be way better and he should have no trouble defending.

If anything, go manner pylons > proxy gates like bisu vs pokju

They just FE lol.
ModeratorThe angels have the phone box
Pavo
Profile Joined April 2008
Poland71 Posts
January 25 2010 14:56 GMT
#330
PvZ (works on Destination, but perhaps the same with HBR?)
Go 1 gate tech to corsair without speedlots -> make cannon on the other side of his clif and than:
1) expand after templar archives
or
2) do the dt and mine minerals to enter his main
Worked on D+ two seasons ago, here's the replay:
http://netwars.pl/download.php?numer=136016
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
January 25 2010 17:29 GMT
#331
--- Nuked ---
Alchemyst
Profile Joined August 2009
United States36 Posts
January 25 2010 20:18 GMT
#332
Hm, dunno if this was recommended, but try going blind mines in TvT.

So open up with a wall in with depot and a rax, and go early gas. Then get a factory and shop. Also get an academy and flare as soon as money allows, instead of 2 fact. Set mines at places, blinding them. Hopefully blind mines can take out clusters of tanks. Expo soon and start transitioning into Mech.
I don't play T, so I'm not too sure on the timings.
But I want to see blinded mines. :D
Fantasy and Stork Fanboy.
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
January 25 2010 21:33 GMT
#333
--- Nuked ---
Manit0u
Profile Blog Joined August 2004
Poland17743 Posts
Last Edited: 2010-01-25 21:57:24
January 25 2010 21:51 GMT
#334
PvZ:

1 base 2 gate zealots -> natural stomp. Gotta punish this greedy zergs nowadays, especially that they're using only ovies to scout, the bigger distance from bases, the greater chance for success (more time needed for zerg to scout you out).

Edit: I can see it's already pending (as PvP though).

New idea then:

TvP:

No wall (yes, you heared me right), bio build -> dropship play (tanks or vults, your choice) out of 1-2 facts and 1 port. Need around 3-4 raxes. Possible to do with just 1 base (if you apply right amount of pressure with your bio units, your dropship should arrive at his base shortly before reaver/ht is completed). Hard to pull off but the effects are priceless.
Time is precious. Waste it wisely.
Ya Jae Moon
Profile Joined December 2009
United States31 Posts
January 26 2010 02:26 GMT
#335
TvP:

Wraith build where you keep up a fleet of wraiths throughout the game in order to pick off high templar, like ZvP.

Push after the snipe.
jakel
Profile Joined January 2010
36 Posts
January 26 2010 03:14 GMT
#336
could someone please tell me how to watch these replays?
asdd
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 26 2010 03:41 GMT
#337
Mining back minerals has been done about 50000 times.

FBH used battlecruisers tvz

FBh has done pure vultures TvP

4pool zvz has been done numerous times(Kwanro vs Calm is the first one that comes to mind).


It's just ridiculous you wouldn't do my suggestion but would do those. It makes no sense. Also, my build was different from Zero's.

What's with this
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
Last Edited: 2010-01-26 07:17:05
January 26 2010 06:20 GMT
#338
--- Nuked ---
Deviation
Profile Joined November 2009
United States134 Posts
January 26 2010 06:57 GMT
#339
Thank you!
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
January 26 2010 07:22 GMT
#340
--- Nuked ---
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