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9 hatch vs 10 hatch vs 12 hatch - Page 5

Forum Index > Brood War Strategy
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iopq
Profile Blog Joined March 2009
United States1058 Posts
Last Edited: 2024-04-18 06:03:53
April 18 2024 06:03 GMT
#81
On April 18 2024 01:51 Peeano wrote:
Show nested quote +
On April 17 2024 23:32 iopq wrote:
On April 17 2024 23:13 Peeano wrote:
Is there ever a scenario where it's worth mining to 500 and build both simultaneously? It would be really cool if all your data could be shown in a chart, including timings, larva amount, min/gas, etc.

Why wait to build the hatchery? You're losing larvae on the expansion

The whole point is to get the hatchery down as fast as possible, the closest is the 10 hatch 9 pool build I posted, you sacrifice the larvae to get the pool out ASAP, even faster than 9 hatch 9 pool because you got some extra mining in, but loses 6 seconds on the hatch timing

A chart is a good idea, I guess I could start from 4 pool and work my way up to the other builds

Waiting till 500 means later hatch, but faster pool timing.
How I see it is: pool before hatch, but the pool gets a bit delayed to get a faster hatch. Another way to view it: a delayed 12 hatch that can pump lings earlier to deal with a possible rush. Anyway, I was just wondering if you had explored it.

Years ago when I thought about maining Z, I remember toying around with openings. That's why I find this thread very interesting despite not playing BW anymore ^^


that one drone you're mining with is only mining ONE MINERAL PER SECOND since it's on the 9th best patch in your base

by delaying the hatch by 200 minerals, you're making it 20 seconds later to gain 2 seconds on the pool, so you lose a pair of lings just to get the other lings 2 seconds faster

10 hatch 9 pool delays the hatch by 7 seconds to give you a 2 seconds faster pool and even that I don't think is a good deal
iopq
Profile Blog Joined March 2009
United States1058 Posts
Last Edited: 2024-05-17 11:43:33
May 17 2024 11:40 GMT
#82
12 hatch has enough minerals to make a hatch at 1:36, third hatch at 13 at 2:11 or so, pool at 12 at 2:27, gas at 2:32 and you won't be larva blocked at any point

11 hatch has enough minerals at 1:31. third hatch at 2:12, pool at 2:27, gas at 2:32 with only split second difference due to the mining of the extra drone

there's no reason to go 12 hatch ever, unless you messed up your build

delaying your hatchery by 5 seconds means you permanently get behind in drones compared to an 11 hatch with almost no difference to your other timings otherwise

https://repmastered.app/game/PleKsZyWdmDmEB0XSwNFUcOh3A_2SbgC1Mzrn1qe61w

I accidentally made an extra drone, but just ignore my build mistake
iopq
Profile Blog Joined March 2009
United States1058 Posts
June 23 2024 18:02 GMT
#83


Here's a full explanation for the math behind 12 hatch
iopq
Profile Blog Joined March 2009
United States1058 Posts
July 06 2024 23:13 GMT
#84
So for ZvZ I have been going 9 hatch 10 pool

but 10 hatch 9 pool has a faster pool/gas at the cost to the hatch timing of like 6-7 seconds with a similar block, I'll have to try it out since the 9h10p is a really close hold vs. 9p and a straight up loss vs. 5 pool
Jealous
Profile Blog Joined December 2011
10285 Posts
July 07 2024 06:46 GMT
#85
On July 07 2024 08:13 iopq wrote:
really close hold vs. 9p and a straight up loss vs. 5 pool

You sure you're not playing PvZ?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
iopq
Profile Blog Joined March 2009
United States1058 Posts
Last Edited: 2025-10-06 03:15:14
October 06 2025 02:59 GMT
#86
So I just tested 9 hatch vs. Terran

the correct build is something like:

9 hatch (1:12)
9 gas (doesn't matter, we're not mining it until later)
10 pool (2:05)
mine gas 25 seconds later (before 2:35 to get exactly 100 gas)
16 2:55 Lair

basically, everything is delayed 7 seconds to get 12 seconds more larva production (almost one more drone)
you catch up in minerals by the time you get to ordering your third hatchery at around ~23 supply
iopq
Profile Blog Joined March 2009
United States1058 Posts
October 06 2025 03:52 GMT
#87
I also tested 9 hatch vs. 10 hatch for the early zergling build in ZvZ

it turns out since you still get larva blocked at 10 hatch later (if you go for early gas) 9 pool with 1:12 hatch and 20 sec block is actually better because you just get the lings from the second hatchery faster

my final build is

9 hatch
9 pool
9 gas
8 overlord
drone to 9

3 sets of lings from the initial hatchery
speed
2 sets from the expansion hatchery at the same time
overlord at main base if you you're not already defending vs lings
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