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Active: 1731 users

[Map] Mutalisk Micro - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 Next All
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
April 29 2009 10:48 GMT
#21
On April 29 2009 12:37 ShaLLoW[baY] wrote:
Your map uploading method is quite brilliant, I must say

POGGERS
DoX.)
Profile Joined December 2008
Singapore6164 Posts
April 29 2009 11:01 GMT
#22
mnm v lurker if its not too much trouble

Love this map so far!
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
April 29 2009 11:10 GMT
#23
I'm really thankful for this, i was looking for something comprehensive liek this. It's a pity i dont have time to play recently, but i DLed the map and i will try out for sure
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
quicksilverus
Profile Joined April 2009
United States2 Posts
April 29 2009 11:21 GMT
#24
Thanks a lot for this. I've been trying to improve my muta micro so this is just what I needed.
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
April 29 2009 11:22 GMT
#25
Wow, just played like almost 30 minutes of muta micro. Intense stuff! Really try playing it to practice your micro, much better (for training) than those "micro tournament" or "random micro challenge" maps.

I realised 'patrol' is much better than using 'hold position' or 'attack' O_O
POGGERS
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
April 29 2009 11:25 GMT
#26
I would make these maps people are requesting but I'm a d- campaign editor user.
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
April 29 2009 11:28 GMT
#27
On April 29 2009 20:25 SnowFantasy wrote:
I would make these maps people are requesting but I'm a d- campaign editor user.

What maps? I can try helping out, I got experience in map making (I made Tarpit D 3 and 4 with another _dt_ clan member)
POGGERS
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2009-04-30 05:38:15
April 29 2009 16:14 GMT
#28
Much thanks to merach for hosting the map as a direct download for me.
The new link can be found here: http://www.repdepot.net/replay.php?id=11702 and in the OP as well.
On April 29 2009 20:22 konadora wrote:
Wow, just played like almost 30 minutes of muta micro. Intense stuff! Really try playing it to practice your micro, much better (for training) than those "micro tournament" or "random micro challenge" maps.

I realised 'patrol' is much better than using 'hold position' or 'attack' O_O

Thanks, I've been using patrol for the chinese triangle as well actually, and just target firing in ZvT. So far it's working out quite well.
@DoX.) & whatusername & CubEdIn:
No problem, first come first serve though, so PvZ sunk spore lurker will probably be done first(sometime by the end of today[my time, i just woke up]) but I will get around to it in the next day or two.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Kinky
Profile Blog Joined September 2008
United States4126 Posts
April 30 2009 00:37 GMT
#29
On April 29 2009 19:00 CubEdIn wrote:
Show nested quote +
On April 29 2009 18:54 whatusername wrote:
i dunno if this is practical or not but it seems cool: can you do one where you have four dropships and you have to simoltaneously drop 4 defended zerg bases and kill the hatcheries in a time limit


Hahahahaha.

And then do the 7 ghosts + wriaths vs battlecruisers, and medics + wriaths vs carriers+obs.

Great map (and uploading method). Now all I need to do is find the thread with the triangle explanation so I can practice that.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=65335
Marine50
Profile Joined September 2007
Australia1764 Posts
April 30 2009 00:43 GMT
#30
love it when people make UMS maps. Thanks greatly
IRIS FIGHTING!!!
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
April 30 2009 02:26 GMT
#31
Wow I'm hooked already, But could there be a Muta vs Muta part? For those all important ZvZ fights.

Also, whats the difference between easy-hard mode??
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 30 2009 03:14 GMT
#32
On April 30 2009 11:26 Megalisk wrote:
Wow I'm hooked already, But could there be a Muta vs Muta part? For those all important ZvZ fights.

Also, whats the difference between easy-hard mode??

I can add that shortly. The difference between easy, medium, and hard mode are in the OP. The different settings change the amount of scourge in the corner, the amount of MnM the terran has, and the amount of turrets he has as well.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
Last Edited: 2009-04-30 03:16:31
April 30 2009 03:14 GMT
#33
On April 29 2009 20:22 konadora wrote:
Wow, just played like almost 30 minutes of muta micro. Intense stuff! Really try playing it to practice your micro, much better (for training) than those "micro tournament" or "random micro challenge" maps.

I realised 'patrol' is much better than using 'hold position' or 'attack' O_O

i played 50 mins straight without noticing till like 3 am -_-

wow this is really a fun map

I love the 22 muta addition i was practicing 1 hit turreting muta micro and pretending that im jaedong. Giving the rines stim+range also gives you a feeling like you're playing a player instead of a comp sometimes. I love how the overlord doesnt move . Really fun map really helps.

I prefer hold or right click most of the time. I use patrol against scourge but everything else mostly hold. The times i actually do right click is for like scvs, turrets, fbats etc. Hold once you get the hang of it 3 rines die per hold hehe.

"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
April 30 2009 03:30 GMT
#34
Great map I enjoyed it. Alot.

Could you change the scourge so once locked on they follow yuo forever? They recoil back so fast that 11 mutas just melt them.

Could you give hard 1 sci with ira or 2 valks for 3 -4 more turrets. If you go with sci or valk could you please make an option to add 4-6 scourge to your central muta army.

Could you make the zealot bottom left not have infinite health. I think practicing drone vs zealot micro with an overlord is pretty fun and it took me a minute to realize I couldn't shoot at him!

Thanks a bunch man I'm having a blast.
sixghost
Profile Blog Joined November 2007
United States2096 Posts
April 30 2009 03:38 GMT
#35
Is there anyway you could make the Terran controlled by a second player? This map is pretty cool, but the mnm AI is really stupid and will just send like 2 marines at once at you without medics.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
Jayme
Profile Blog Joined February 2009
United States5866 Posts
April 30 2009 03:51 GMT
#36
On April 29 2009 20:22 konadora wrote:
Wow, just played like almost 30 minutes of muta micro. Intense stuff! Really try playing it to practice your micro, much better (for training) than those "micro tournament" or "random micro challenge" maps.

I realised 'patrol' is much better than using 'hold position' or 'attack' O_O


How on earth do you do the patrol variation? I can't do it to save my life and I think i'm just doing it plain wrong.
Python is garbage, number 1 advocate of getting rid of it.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 30 2009 05:46 GMT
#37
New Map Update
On April 30 2009 11:26 Megalisk wrote:
Wow I'm hooked already, But could there be a Muta vs Muta part? For those all important ZvZ fights.

Also, whats the difference between easy-hard mode??

FIXED

I added a part where you spawn scourges as well(up to 15) and I added a part where you spawn mutas and scourges for the enemy so you can choose the battle you want to play.
On April 30 2009 12:30 AttackZerg wrote:
Great map I enjoyed it. Alot.

Could you change the scourge so once locked on they follow yuo forever? They recoil back so fast that 11 mutas just melt them.

Could you give hard 1 sci with ira or 2 valks for 3 -4 more turrets. If you go with sci or valk could you please make an option to add 4-6 scourge to your central muta army.

Could you make the zealot bottom left not have infinite health. I think practicing drone vs zealot micro with an overlord is pretty fun and it took me a minute to realize I couldn't shoot at him!

Thanks a bunch man I'm having a blast.

FIXED

It takes some triggers and work but I fixed all of those. The scourge now follow you as long as you are in the "scourge attack area" which is shown by the water tileset and crystals beside them.

I added a science vessel with irradiate every minute or so and 2 valks on hard mode. They re-spawn as well as the MnM

The zealot now isn't invincible. It will respawn if it dies as well.
On April 30 2009 12:38 sixghost wrote:
Is there anyway you could make the Terran controlled by a second player? This map is pretty cool, but the mnm AI is really stupid and will just send like 2 marines at once at you without medics.

FIXED

This took a while to figure out how I was going to do it but I think this should work. I don't see why not, and I semi-tested it, but I didn't actually get another person to test that function. The human player is optional, if there is no human you play against the computer.

As the for computer AI, I can't actually make them target fire and shit but I fixed it so when you harass a certain section of their base they will send their units(well approx half, because he has 2 armies, one in each base), including the valk and sci vessel w/ irr if you have it on hard mode.

I've tested it everything basically:
- Chinese triangle is much easier because of fixed scourge problem
- Computer isn't so stupid now, he irradiates, sends valks, and stims + sends units wherever you harass.
- Fixed some problems I had while adding some recommendations

Grobyc owns. =D
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
April 30 2009 11:26 GMT
#38
On April 30 2009 01:14 Grobyc wrote:
Much thanks to merach for hosting the map as a direct download for me.
The new link can be found here: http://www.repdepot.net/replay.php?id=11702 and in the OP as well.
Show nested quote +
On April 29 2009 20:22 konadora wrote:
Wow, just played like almost 30 minutes of muta micro. Intense stuff! Really try playing it to practice your micro, much better (for training) than those "micro tournament" or "random micro challenge" maps.

I realised 'patrol' is much better than using 'hold position' or 'attack' O_O

Thanks, I've been using patrol for the chinese triangle as well actually, and just target firing in ZvT. So far it's working out quite well.
@DoX.) & whatusername & CubEdIn:
No problem, first come first serve though, so PvZ sunk spore lurker will probably be done first(sometime by the end of today[my time, i just woke up]) but I will get around to it in the next day or two.


Oh no no, don't bother with making the observer/ghosts ideas. I was just thinking of awesome SC moments in the past. But I will admit PvZ sunk spore lurk sounds great!

On April 30 2009 09:37 Kinky wrote:
Show nested quote +
On April 29 2009 19:00 CubEdIn wrote:
Great map (and uploading method). Now all I need to do is find the thread with the triangle explanation so I can practice that.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=65335


Thanks!
Im not a n00b, I just play like one.
SuperArc
Profile Blog Joined March 2009
Austria7781 Posts
April 30 2009 11:36 GMT
#39
Wow, someone give this guy a medal.
Snow - future of protoss! :) Nada = baller
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 30 2009 14:49 GMT
#40
On April 30 2009 09:37 Kinky wrote:
Show nested quote +
On April 29 2009 19:00 CubEdIn wrote:
On April 29 2009 18:54 whatusername wrote:
i dunno if this is practical or not but it seems cool: can you do one where you have four dropships and you have to simoltaneously drop 4 defended zerg bases and kill the hatcheries in a time limit


Hahahahaha.

And then do the 7 ghosts + wriaths vs battlecruisers, and medics + wriaths vs carriers+obs.

Great map (and uploading method). Now all I need to do is find the thread with the triangle explanation so I can practice that.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=65335

Ahh yes I guess I should have included this in the OP. I'll do that now.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
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