• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:48
CET 09:48
KST 17:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April The Dave Testa Open #11
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Soma Explains: JD's Unrelenting Aggro vs FlaSh ACS replaced by "ASL Season Open" - Starts 21/02 BW General Discussion
Tourneys
[Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 ASL Season 21 Qualifiers March 7-8 Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2381 users

[Nal_Ra's Hallucination] Light's Three Mistakes

Forum Index > BW General
Post a Reply
1 2 Next All
samsammy
Profile Joined December 2005
United States76 Posts
Last Edited: 2009-04-21 05:08:33
April 21 2009 05:07 GMT
#1
Became super bored, once again while writing this stupid Durkheim essay.
Fomos.kr started a corner for Nal_Ra called
"Nal_Ra's Hallucination"

Think this is his first article.
Original Article - http://fomos.kr/
Translated by samsammy
(Like all of my translations, some parts are not translated very well)

[Nal_Ra's Hallucination] Light[aLive]'s Three Mistakes

[image loading]


▶ 2009.4.13 - Shinhan Proleague 08-09 4th Round
◆ SK Telecom vs MBC Game 2nd Set Outsider Bisu vs Light

If there is a winner, there must be a loser. Although your play might not up to be your standards, its always better to win, than to lose with a perfect game play.

I want take time and think as the position of the loser, and look back at the mistakes the player made, and think about what he could have done better.

Today, I want to look back at the Shinhan Proleague 4th Round, the 2nd match between SK Telecom and MBC game, Bisu vs Light - and take Light's position.

First, I would like to point out 3 things Light could have done better. At the start of the match, Light started off well, cheese rushing Bisu, and successfully taking his Nexus down.

Although his Nexus was down, Bisu probably did think that he could still win. (And the results show he did)

However, it is also true Light, who successfully took Bisu's Nexus down, probably thought more strongly [than Bisu] that he could win.

First, I would like to point out and applaud one of Bisu's moves. Bisu did not use his probes in the nat. expansion to defend the cheese rush, but very calmly made the decision to move them back to his base. This decision to make his probes live was a very admirable move.

If Bisu lost his calmness and used his probes to defend his Nexus [and lose them pointlessly], I believe the probability of Bisu losing the game would have been much
higher.

[image loading]

◆Light taking down Bisu's Nexus with a cheese rush

Now going back to Light, his cheese rush was good, and he accomplished taking down the Nexus. Then, after taking his nat. expansion, he focuses on making drop ships. I want to make a small point here, 'what if he made the Starport in the 5 O' Clock corner, where it would be hard to scout?'

First, lets look at the first mistake Light made. A screen comes out where Bisu sees with his observer, Lights drop ship. Although not 100% sure, if you see, after the drop ship comes out, Light goes to his nat.exp, then changes his course to 7 O' Clock, which indicates Light was aware of Bisu's observer. [You actually have to see the game to understand completely]

Then what if Light made the decision to move his vultures using the 1 O' Clock path and move to the 12 O' Clock area, while he used his drop ship to take two tanks to the 11 O' Clock expansion? (Instead of going to Bisu's base)

Bisu did check the drop ship with this observer, so there were no dragoons in the center, so the vulture would have easily reached the 12 O' Clock area. It would also have been very easy for the drop ship to reach the 11 O'Clock area.

[image loading]

◆The unfortunate Starport positioning

If Light dropped his tanks, then move the vultures [at the 12'O clock position] using his drop ship, he could have harassed behind the 11 O'Clock minerals. It would have been possible to take the 11 O'Clock expansion down.

If Light had made this move and took Bisu's expansion down, the meta game would definitely have changed.

Now lets look at the 2nd mistake. [I'm translating this as a mistake, but its more of a, what he could have done better] It is about 20 minutes into the game. Light's two drop ships fly into Bisu's main base. It was a great timing. Bisu was preparing for a big fight, and therefore all his units were positioned above his own nat.exp.

At this point. With this 2 drop ships, Light is able to do a lot of damage. However, Light here also loses his nat exp. to Bisu, thus what he gained through the two drop ships was lost.

[image loading]

◆Give and Take

If Light was planning to move into the center when his population hit 150, it would have been a better decision to simply block off his nat.exp using simcity. Also, what if his factories were rallied [Light did not rally point his factories toward the nat. exp]towards the nat. exp?

If this was the case he could have lessened his losses, and gained much from his two drop ships. Bisu was already in the center, and even if Bisu went back he saw the drop ship, Light would have profited. Onceagain, this would have changed the meta game.

Let's look at Light's final mistake. Light was a little baffled because his dropship didnt work 100%, but both players were [at this point in the game] playing with the confidence that they could win.

23 minutes, 30 seconds into the game, Light manages to take down Bisu's units at the center. After this point, it is important. [in deciding the winner]

This is a point when 1 second can feel like a long time. That's how much a second is important in this point of the game. Lights decision to move to 1 O' Clock, after taking Bisu's nat exp, was an excellent decision.

But here we can see his mistake. When he entered Bisu's natural expansion it was 23min. 50seconds, and he left at 24min. 17seconds. In other words, it took 27 seconds to take down the Nexus. If Light was more precise with his controls and made his tanks force-attack the Nexus, he would have taken down the Nexus under 15 seconds.
[image loading]

◆Take the Nexus down faster, Light

If Light had done this, he would have had more time attacking 1 O'Clock, and also would have abridged the time it took for him to take down Bisu's exp at 12 O'Clock. Bisu's resources were mainly coming from the 1 O' Clock and 12 O' Clock expansion, so if Light took these two expansions down faster, Light would have had a higher chance of winning.

Becoming Light's position, I summarized three things Light could have done better. Players become better by looking back at their mistakes, and improving upon them.
It must have been a disappointing game for Light, but I believe he earned as much as he lost in this game.

Of course, it is all because of Bisu, who played a calm, excellent game, that Light made these unintentional mistakes.

Although I did look at Light's mistakes, what he could have done better, Light did what he thought was the best action, and I believe he made great decisions.

I thank Bisu and Light for a great, tense game, and I believe that they will show us many more in the future.
Article=MBC Game commentator Nal_Ra

* I don't know if its my problem, or Ra's problem, but I simply can not translate some of his sentences. Some of the sentences aren't clear, or redundant. Also, he is assuming you watched the game (which I didn't). So, I shortened the last part a bit, but that's not important.
More anger plz-
maareek
Profile Blog Joined November 2004
United States2042 Posts
April 21 2009 05:13 GMT
#2
Thank you so much for these translations, even if the last one did get totally shat on.

I need sleep, so I haven't read this yet, but the prospect of reading Nal_rA's overview of a game has me pretty excited. Thanks again!
FrozenArbiter: Obless PvT master
Mista
Profile Joined January 2009
Singapore1022 Posts
April 21 2009 05:14 GMT
#3
Wow this is pretty good summary coming from Nal_Ra makes it so much better.Thanks samsammy!
Time for some Revolution !
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
April 21 2009 05:19 GMT
#4
great translation, or find. Thanks a ton - Nalra's commentary is pretty interesting.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
blabber
Profile Blog Joined June 2007
United States4448 Posts
April 21 2009 05:30 GMT
#5
wow this is very gosu
blabberrrrr
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
April 21 2009 05:35 GMT
#6
Oh wow, great detailed translation coming from a seasoned veteran progamer.
God Bless
Raithed
Profile Blog Joined May 2007
China7078 Posts
April 21 2009 05:37 GMT
#7
really nice translation, thanks.
deathgod6
Profile Blog Joined January 2008
United States5064 Posts
April 21 2009 05:40 GMT
#8
Awesome translation, that game was crazy. You should definitely see it!
4.0 GPA = A rank 5.0 GPA = Olympic --------- Bisu, Best, Fantasy. i ♥ oov. They can get in my BoxeR anyday.
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
April 21 2009 06:09 GMT
#9
He should have done Reach vs Kal though... I still have no idea how Reach lost that.

Anyway good job on the translation.
POGGERS
GTR
Profile Blog Joined September 2004
51548 Posts
April 21 2009 06:12 GMT
#10
On April 21 2009 15:09 konadora wrote:
He should have done Reach vs Kal though... I still have no idea how Reach lost that.

Anyway good job on the translation.


pfft, backho vs bisu was a more blown game
Commentator
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
April 21 2009 06:22 GMT
#11
<3 Kang Min...
TranslatorBaa!
Random_0
Profile Blog Joined August 2008
United States1163 Posts
April 21 2009 06:45 GMT
#12
yes, i agree. i would love to see more of this kind of insight, esp. from Nal_ra
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
Last Edited: 2009-04-21 07:28:25
April 21 2009 07:28 GMT
#13
Very cool, thanks a ton

I would also love more translations of things like this!
@RealHeyoka | ESL / DreamHack StarCraft Lead
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
April 21 2009 07:43 GMT
#14
Very insightful - Nal_Ra <3
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
fanatacist
Profile Blog Joined August 2007
10319 Posts
April 21 2009 07:44 GMT
#15
Many thanks for this!
Peace~
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
April 21 2009 07:56 GMT
#16
so awesome looking forward to more writing by Nal_Ra!!
To change is to improve, to change often is to be perfect - Winston Chruchill
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
April 21 2009 08:58 GMT
#17
i've never heard it said like 'block off his expansion with sim city'
lost in translation or a common term in korea?
Once again back is the incredible!
GTR
Profile Blog Joined September 2004
51548 Posts
April 21 2009 09:00 GMT
#18
On April 21 2009 17:58 PobTheCad wrote:
i've never heard it said like 'block off his expansion with sim city'
lost in translation or a common term in korea?


sim city is just a slang term to refer to building placement/tightness
Commentator
HonestTea *
Profile Blog Joined December 2005
5007 Posts
April 21 2009 09:05 GMT
#19
"sim city" = careful building placement
returns upon momentous occasions.
DM20
Profile Joined September 2008
Canada544 Posts
April 21 2009 09:08 GMT
#20
On April 21 2009 15:09 konadora wrote:
He should have done Reach vs Kal though... I still have no idea how Reach lost that.

Anyway good job on the translation.



Because reach cut probes for that allinish attack, yes he killed the nat, but kal saved most of his probes, so his eco was still better than reach's.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft547
PiGStarcraft431
SortOf 206
StarCraft: Brood War
Britney 21973
firebathero 3899
GuemChi 1727
Larva 319
Pusan 295
ggaemo 278
ToSsGirL 35
Backho 22
JulyZerg 15
Dota 2
NeuroSwarm127
League of Legends
JimRising 498
Counter-Strike
Stewie2K1388
m0e_tv637
Super Smash Bros
Westballz18
Other Games
Mew2King119
RuFF_SC240
Organizations
Other Games
gamesdonequick690
Counter-Strike
PGL290
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 75
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1314
• Lourlo991
Upcoming Events
PiG Sty Festival
12m
Maru vs ShoWTimE
Clem vs Serral
Sparkling Tuna Cup
1h 12m
uThermal 2v2 Circuit
6h 12m
Replay Cast
1d
Wardi Open
1d 3h
Monday Night Weeklies
1d 8h
Replay Cast
1d 15h
Replay Cast
3 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
KCM Race Survival
4 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Replay Cast
6 days
Liquipedia Results

Completed

[S:21] ASL SEASON OPEN 2nd Round
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.