|
51449 Posts
▶ 카르타고 (Carthage) 1.0 * Positions : 2 Players ( 5, 11) * Tileset : Jungle World * Dimensions : 112×128 * Version : 1.0 * Author : 송기범 (Song Ki Bum) (skb9728_CyGnus)
▶ 비잔티움 (Byzantium) 2.3 * Positions : 4 Players (1, 5, 7,11) * Tileset : Twilight * Dimensions : 128×128 * Version : 2.3 * Author : 송기범 (Song Ki Bum) (skb9728_CyGnus)
The other two maps being used will be Shin Chungpungmyeongwol (Neo Harmony) and Destination.
Maps will be available to download on the 15th (first day of MSL)
|
Osaka27149 Posts
What are the changes on Byzantuim? (I dont know the original well enough to tell)
|
51449 Posts
That's what I was figuring out too, but what I could minutely gather with my bad Korean, 1'o clock has been adjusted a bit.
|
Katowice25012 Posts
My map season, my favorite season
|
Carthage looks like another Zerg graveyard.
|
1584 Posts
Here's the changes, a bit less mineralpatches in the new one it seems
|
No min only expo's on Carthage, interesting. I wonder if the gas is 2500 rather than 5000 in some of the further away expos. I guess the maker took what the OGN commentator in advice, about giving toss free expos. Though I think Carthage looks sorta boring. I never really liked Byzantium much as a map, and don't like how they seem to have stuck with it despite the predecessors questionable balance. (Didn't like RotK either).
|
MrHoon
10183 Posts
wow. Seems like the Zerg player complains have come to their attention once again
Both maps look Zerg friendly, especially the new Byzantium
|
Carthage has an enormous amount of places where you can put proxies. I don't think it'll be a zerg graveyard since at least it'll be really easy to secure a 3rd gas, and once defilers are out hills favor zerg more than terran. ZvP will probably be hard since it's now protoss who can secure that 3rd gas really easily, although the toss will become very vulnerable to drops and counter attacks once he extends out beyond that.
Byzantium still sucks but at least Carthage is looking pretty decent
|
MrHoon
10183 Posts
On January 09 2009 22:37 prOxi.Beater wrote: Carthage has an enormous amount of places where you can put proxies. I don't think it'll be a zerg graveyard since at least it'll be really easy to secure a 3rd gas, and once defilers are out hills favor zerg more than terran. ZvP will probably be hard since it's now protoss who can secure that 3rd gas really easily, although the toss will become very vulnerable to drops and counter attacks once he extends out beyond that.
Byzantium still sucks but at least Carthage is looking pretty decent wow I can't believe I didn't see that 3rd gas ;; I thought it was mineral only
|
So they decreased the number of mineral patches in nat and 3rd... Hmm... But I have to say I generally don't like Byzantium.
Don't really like the look of Carthage but who knows. Maybe it will turn out to be a good map.
|
On January 09 2009 22:39 Lebesgue wrote: So they decreased the number of mineral patches in nat and 3rd... Hmm... But I have to say I generally don't like Byzantium.
Don't really like the look of Carthage but who knows. Maybe it will turn out to be a good map.
They did that to boost Zerg a bit.
Or a lot.
|
On January 09 2009 22:08 GTR-2-Go wrote: Shin Chungpungmyeongwol
holy crap
|
Carthage shocks me of how well thought out it's made. Not sure if I like the neutral temples in the middle but I'm generally a hater with regards to neutral buildings and shit like that on maps. Maps should be back to basics. Carthage looks fun tvp, carriers might be strong though.don't think they'll be katrina-strong through. I think you might be able to drop a ghost behind the nat on carthage.... not sure on that.
I also love 2 player maps.
|
Doesnt look like much room for a big toss army to flank a big terran push. Carriers could be brutal though.
|
fuck the new map doesnt looks too great... Zergs gonna have hard time to get their 3rd early on, it looks like a protoss heaven with the open areas, wallin-able expo, many alternate ways to reach the other expos, easy falnk options. I dont know, it might suit zergs the lack of mineralpatches on gas-expoes, but it looks like a toss map. Carriers should be fine too
|
carthage seems to be another one of theos chupung / peaks of beduku types maps
|
Okay, this map is a bit like Longinus and Tau Cross combined, except that it's a two-player map so I would expect a lot of games with proxies. Hard to judge though, so I would like to see some games on it first. On the other hand, Byzantium is boring and still sucks.
|
I bet we will see lots of proxies in Carthage. It has lots of places to hide you stuff.
|
It looks like the mapmakers are trying to make maps better for zerg. They're finally reducing the number of mineral patches!
|
Belgium9947 Posts
Wow, I like Carthage. It's going to be a huge proxyfest PvT though.
|
MrHoon
10183 Posts
On January 10 2009 00:18 Wonders wrote: It looks like the mapmakers are trying to make maps better for zerg. Can someone confirm that there's only 7 patches in the main on Carthage? yeah I count 7. It looks like 5 because the picture got minimized but I am pretty sure it is 7.
|
On January 10 2009 00:19 MrHoon wrote:Show nested quote +On January 10 2009 00:18 Wonders wrote: It looks like the mapmakers are trying to make maps better for zerg. Can someone confirm that there's only 7 patches in the main on Carthage? yeah I count 7. It looks like 5 because the picture got minimized but I am pretty sure it is 7.
dunno. I count 8. I think there is no gap in the mineral line but I'm not sure. The natural has for sure only 7 though.
|
On January 10 2009 01:27 Lebesgue wrote:Show nested quote +On January 10 2009 00:19 MrHoon wrote:On January 10 2009 00:18 Wonders wrote: It looks like the mapmakers are trying to make maps better for zerg. Can someone confirm that there's only 7 patches in the main on Carthage? yeah I count 7. It looks like 5 because the picture got minimized but I am pretty sure it is 7. dunno. I count 8. I think there is no gap in the mineral line but I'm not sure. The natural has for sure only 7 though.
I count 8 as well in the main. Carthage looks like it should be an interesting map. PvT probably will see a lot of proxies; it looks like it will be hard to flank a Terran push so we might see a lot of recalls or carriers.
|
Jesus... 6 gasses per player for Carthage?
|
On January 10 2009 00:19 MrHoon wrote:Show nested quote +On January 10 2009 00:18 Wonders wrote: It looks like the mapmakers are trying to make maps better for zerg. Can someone confirm that there's only 7 patches in the main on Carthage? yeah I count 7. It looks like 5 because the picture got minimized but I am pretty sure it is 7. Really? Seven is very interesting.
Let's see how Z fares on this map.
|
I dont want to change the subject, but does anyone have Byzantium 2.21 since that what MSL has been using lately, but only v.2.2 is available for download?
|
Aotearoa39261 Posts
On January 10 2009 02:19 village_idiot wrote:Show nested quote +On January 10 2009 00:19 MrHoon wrote:On January 10 2009 00:18 Wonders wrote: It looks like the mapmakers are trying to make maps better for zerg. Can someone confirm that there's only 7 patches in the main on Carthage? yeah I count 7. It looks like 5 because the picture got minimized but I am pretty sure it is 7. Really? Seven is very interesting. Let's see how Z fares on this map. There is definitely 8 mineral patches, not 7
|
Oh shit Carthage looks AWESOME I can't wait for the MSL to commence. Bisu is gonna get dismantled on Carthage hardcore.
|
Oh god, pussy zergs needed new maps to win.
|
On January 10 2009 03:02 Piste wrote: Oh god, pussy zergs needed new maps to win.
As things are right now it's more like protoss needed a challenge.
|
lotta gas..
and p cant wall off the third as easily in pvt. awesome.
|
I like the 2 paths separated by the temples in Carthage. Reminds me a tad of Monty Hall.
|
Carthage looks like an interesting map. Counter attacks look quite viable.
|
All in plan for sAviOr to destroy everyone in 2009.
|
Ah, was hoping for 2 new maps, not one new and one remake. Still, Carthage looks very promising, and perhaps thew new Byzantium will be better for Z!
|
I wonder when the DL for Carthage will be up.
|
On January 10 2009 00:19 RaGe wrote: Wow, I like Carthage. It's going to be a huge proxyfest PvT though.
Seriously, so many sneaky places to put your buildings
|
On January 10 2009 04:59 Equinox_kr wrote:Show nested quote +On January 10 2009 00:19 RaGe wrote: Wow, I like Carthage. It's going to be a huge proxyfest PvT though. Seriously, so many sneaky places to put your buildings This was my very first thought
|
On January 10 2009 03:39 iNfuNdiBuLuM wrote: I like the 2 paths separated by the temples in Carthage. Reminds me a tad of Monty Hall.
Lets see how many temples are there XD, looks good... Will make carrier or arbiter a fucking bitch for T but we will see, this means terran will have to end the batlel on mid game or T is fuck, also P will proxy like hell to avoid the mid game deadly push by T...
Zerg is going to own shit with so many gas XD
Also in Byazntinum the change is that they place the patch that took from natural to the mineral only and they move a litlel the extractors on the 3 and 9 expansions O.O
|
anyone notice the dimensions for Carthage? It's 112x128
|
Carthage looks like you can proxy a lot in various parts of the map. Also, it looks like another macro map though, the 3rd is very very easy to secure in TvP/ZvP.
|
On January 09 2009 22:37 MrHoon wrote: wow. Seems like the Zerg player complains have come to their attention once again
Both maps look Zerg friendly, especially the new Byzantium you are crazy, zvp is impossible on byzantium; across all versions zergs are 3-10 and those wins have come over Tester, BestGod, and BackHo.
|
On January 10 2009 05:09 blabber wrote: anyone notice the dimensions for Carthage? It's 112x128 Yeah, I noticed and was wondering about that, too. Also, the map maker was the same as Byzantium's creator? It's probably trivial, but I wonder if there's anything significant about that fact -- e.g., is the Korean professional map making community shrinking?
|
less minerals in this new version of buzantium, mauby even less gas?
Otherwise positions and everything is same!
|
United States1865 Posts
Carthage looking cool, Byzantium proabably still not so good, but maybe the mineral patches will have an effect.
|
WTF why is carthage not desert tileset???
|
Russian Federation1612 Posts
In PvT gas is more necessary for Terran for Tanks/Gols then Protoss (dragoons), so this MU might have advantage for Terran
Also, so little snow tilesets :'(
|
wow the maps look ridiculously bad for protoss..
guess they trying to balance things out with 6dragons in imbal mode and all..
|
Aotearoa39261 Posts
On January 10 2009 07:43 Descent wrote:Show nested quote +On January 10 2009 05:09 blabber wrote: anyone notice the dimensions for Carthage? It's 112x128 Yeah, I noticed and was wondering about that, too. Also, the map maker was the same as Byzantium's creator? It's probably trivial, but I wonder if there's anything significant about that fact -- e.g., is the Korean professional map making community shrinking? nope! it just happens to be the same guy
|
51449 Posts
CyGnus is MBC's official map creator like how Rose.of.Dream is OGN's.
All the others are contracted to KeSPA AFAIK.
|
On January 11 2009 19:20 GTR-2-Go wrote: CyGnus is MBC's official map creator like how Rose.of.Dream is OGN's.
All the others are contracted to KeSPA AFAIK. Any idea about the "officiality" of their job, can they do it for living or is it more of a hobby?
|
|
51449 Posts
On January 11 2009 19:27 Puosu wrote:Show nested quote +On January 11 2009 19:20 GTR-2-Go wrote: CyGnus is MBC's official map creator like how Rose.of.Dream is OGN's.
All the others are contracted to KeSPA AFAIK. Any idea about the "officiality" of their job, can they do it for living or is it more of a hobby?
My guesses is that they get paid x for each map they make and depending on the quality of it they get a y bonus.
|
On January 10 2009 05:28 Crunchums wrote:Show nested quote +On January 09 2009 22:37 MrHoon wrote: wow. Seems like the Zerg player complains have come to their attention once again
Both maps look Zerg friendly, especially the new Byzantium you are crazy, zvp is impossible on byzantium; across all versions zergs are 3-10 and those wins have come over Tester, BestGod, and BackHo. I'm not going to deny existence of imbalance, but Byzantium is 0-7 for Zergs while Byzantium II is 3-3. Surely the changes had to have an effect?
|
Kentor
United States5784 Posts
can we download carthage yet?
|
On January 15 2009 18:13 Kentor wrote: can we download carthage yet? from OP:
Maps will be available to download on the 15th (first day of MSL)
|
On January 15 2009 20:08 FaCE_1 wrote:from OP: Maps will be available to download on the 15th (first day of MSL)
It's january 15th
at least if you're in asia lol
|
|
|
|