Without shroud of darkness in SC you would forget where you already scouted and where you have yet to scout.
Why do we still have the shroud of darkness? - Page 3
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BanZu
United States3329 Posts
Without shroud of darkness in SC you would forget where you already scouted and where you have yet to scout. | ||
kemoryan
Spain1506 Posts
On January 03 2009 20:34 BanZu wrote: Wow, how freaking hard is it to try a new map. Those who are afraid to play new maps because of shroud of darkness are just pussies. Without shroud of darkness in SC you would forget where you already scouted and where you have yet to scout. It's not about being afraid, it's about being lazy. I'm lazy enough to not want to have to study a new map before playing so I end up playing same old maps. And yes, having a shroud of darkness more transparent would be enough to encourage me to try new maps on the fly. | ||
Hypnosis
United States2061 Posts
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freelander
Hungary4707 Posts
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AttackZerg
United States7454 Posts
Every game of broodwar is two species or sects within species fighting on land that is unexplored-uninhabited. I think it makes maps more interesting and makes good players be better. | ||
AttackZerg
United States7454 Posts
On January 03 2009 20:51 Hypnosis wrote: The fact that i know every map that i have played like the back of my hand gives me an advantage over someone who doesnt. It just adds another thing to learn which is why starcraft is such a good game. to bad on iccup things like that don't help =( | ||
Salv
Canada3083 Posts
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GearitUP
United States337 Posts
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jhNz
Germany2762 Posts
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Liquid`Drone
Norway28678 Posts
in multiplayer it serves no function. | ||
bubblegumbo
Taiwan1296 Posts
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meegrean
Thailand7699 Posts
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MasterOfChaos
Germany2896 Posts
But for melee the different shades of gray solution apparently implemented in SC2 seems best. @bubblegumbo You are not presenting any arguments which concern the shroud. Only about FoW. And nobody talked about removing FoW in melee games. | ||
wo0py
Netherlands922 Posts
I like the idea to be able to set shroud on or of. Either at map creation(editor function) or at game creation(battle.net function). | ||
cruel)angel
Philippines253 Posts
iirc in war3 (atleast in DOTA) you cannot blink in unexplored terrain. I think its a good way to prevent abuse of certain abilities as such, maybe.. just maybe. | ||
Baddieko
Singapore855 Posts
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Jonoman92
United States9104 Posts
edit: I would also love it if when you told workers to mine patches that you have previously scouted but can't currently see they'd actually mine it instead of standing next to it and just relaxing. It seems like sometimes they do mine it and sometimes they don't. | ||
Zoler
Sweden6339 Posts
On January 03 2009 23:36 Baddieko wrote: This not a question really. SC is highly skilled game and rewards the one who practice more. Not like wc3 or SC2. Its a difficult game to master really. Thats the reason it attracts progaming scene. Hey did you even play SC2? What's this flaming if you only seen low quality, bad clips on youtube? | ||
Day[9]
United States7366 Posts
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Insane Lane
United States397 Posts
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