• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:39
CEST 03:39
KST 10:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!44Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles SC4ALL: II Talent Announcement!
Tourneys
Master Swan Open (Global Bronze-Master 2) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
[Personal Project Share] Terran Defense v0.60 SC4ALL II: Brood War Player Announcement 3/4 - soO BW General Discussion Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End
Tourneys
[ASL22] Ro24 Group B [ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread The Letting Off Steam Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5964 users

Why do we still have the shroud of darkness? - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 All
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
January 03 2009 18:47 GMT
#61
lol it would take the fun out of learning a new map and as Testie said, stuff coming out of the blackness is cool ^^
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
armed_
Profile Joined November 2008
Canada443 Posts
Last Edited: 2009-01-03 18:59:43
January 03 2009 18:58 GMT
#62
On January 03 2009 17:30 Ideas wrote:
I like how people are saying drone drill will be overpowered in SC2. IT WONT EXIST IN SC2 ITS A BUG

I don't see why it wouldn't. It wasn't an error in the coding or anything, just an unexpected outcome of the game rules. The same mechanic that lets workers pass through other units when gathering exists, so depending on if they deal with stacked units the same way you could still easily be able to drone drill. Regardless people were just talking about sending workers through other units to scout, which should definitely still be in.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
January 03 2009 19:32 GMT
#63
On January 03 2009 17:30 Ideas wrote:
I like how people are saying drone drill will be overpowered in SC2. IT WONT EXIST IN SC2 ITS A BUG

I assume it does exist in SC2...it's not a bug it's just they act when maynarding.

And even if this was implemented in SC1 it wouldn't change drone drilling at all as the fog of war would still be covering the minerals so you can't maynard to them.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
January 03 2009 19:34 GMT
#64
Remind me to stab SCers everywhere the day they fear a bunch of drones climbing up their ramp.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
naonao
Profile Blog Joined November 2008
United States847 Posts
January 03 2009 19:43 GMT
#65
On January 03 2009 13:13 Loanshark wrote:
Wouldn't this cause some balance issues because of worker drilling into someone's main, using the minerals?

No only minerals that you have vision of, not fog of warred, can be used to worker drill.
Ideas
Profile Blog Joined April 2008
United States8174 Posts
January 03 2009 21:58 GMT
#66
On January 03 2009 17:41 Puosu wrote:
Show nested quote +
On January 03 2009 17:30 Ideas wrote:
I like how people are saying drone drill will be overpowered in SC2. IT WONT EXIST IN SC2 ITS A BUG

Or were they just talking about if the shroud of blackness was out of SC1?

No it will not be deleted, what they're talking about is clicking a mineral patch with a worker and as a result it will go through anything, now if you don't have vision of the patch you can't obviously click it but if you do have then there you go..

If Blizzard were to delete the ability for workers to go through others mineral lines would be such a hassle with everyone trying to dodge others.



I know what they were afraid of. Maybe I was wrong to call worker-drilling/manyarding a bug, but it was just the only solution blizzard had with the limits of the SC1 engine. In SC2 the pathfinding will be so much better and units sizes so much better (zeals being EXACTLY as big as they appear, ect) that I don't think workers need to be able to go through everything when they are mining.

Although I haven't played SC2 at all, do workers still do through everything? I remember reading there is no more drone-drilling...
Free Palestine
aokces
Profile Joined October 2006
United States309 Posts
January 03 2009 22:18 GMT
#67
Notice that the difference between unexplored terrain b/t SC and SC2 (from the screenshot) is that mineral patches are visible in SC2. I really like this since it saves you the trouble of searching for your natural/third on new maps that you haven't the opportunity to view beforehand, even if terrain isn't visible.

The first time I played on Loginus, I started at 7' and my drone just barely missed my natural on my way out >.< I was incredibly confused.
Deleted User 30223
Profile Blog Joined August 2007
3104 Posts
January 03 2009 22:29 GMT
#68
On January 03 2009 22:36 bubblegumbo wrote:
This like asking to play rock/paper/scissors in slow motion while telling your opponent what you are choosing.



have you read the thread..? ._.

i'm for adding a trigger to enable or disable shroud of darkness, although i don't think that it's a significant reason why people don't play newer maps. it does give off a cool effect though.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-01-03 23:21:15
January 03 2009 23:07 GMT
#69
This was a decent thread Idea with terrible execution. Needs a poll really badly as well.
[image loading]

Poll: SC2: Shroud of Blackness
(Vote): Remove it (like they did in War3).
(Vote): Keep it (like in BW).
(Vote): Undecided.
(Vote): Other.




Me personally I think the shroud of blackness is good and the removal of it in warcraft3 is newbifying the game. Players who know maps and study them and practice them more are not rewarded for this.

Expanding is 1000 times easier (send your drone to the exact spot to morph without even scouting). Like I said if a noob doesn't know the map he can still see all the little nooks and crannies on the map used for proxying and find your hidden expo with a 1 click scout (or easy waypoint macroing).

Also it is a bit of an art/skill to send an overlord in just the right place on the map without even seeing the terrain or anything at all.
..and then I would, ya know, check em'. (Aka SpoR)
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2009-01-03 23:16:25
January 03 2009 23:15 GMT
#70
Only read the first two pages, but there is a way to remove shroud of darkness in the map editors. We originally saw this being used to put the logos of leagues or stuff in the middle of the map, but since it is applicable on both melee and UMS maps you can easily remove it yourself if you really want to. Either way I don't believe it will be applied for the rest of SC:BW's career, and I like the shroud of darkness myself but think that the SC2 method seems the best.

Edit: Actually I like the shroud of darkness a lot better since it just makes the game much more epic ;D
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
January 03 2009 23:16 GMT
#71
On January 04 2009 08:15 Superiorwolf wrote:
Only read the first two pages, but there is a way to remove shroud of darkness in the map editors. We originally saw this being used to put the logos of leagues or stuff in the middle of the map, but since it is applicable on both melee and UMS maps you can easily remove it yourself if you really want to. Either way I don't believe it will be applied for the rest of SC:BW's career, and I like the shroud of darkness myself but think that the SC2 method seems the best.

If you do it in Broodwar you can see ooze of any zerg player for some reason and therefor it is unapplicable to melee use.
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
January 03 2009 23:34 GMT
#72
I made an sc2 thread about this: http://www.teamliquid.net/forum/viewmessage.php?topic_id=85336
..and then I would, ya know, check em'. (Aka SpoR)
nK)Duke
Profile Blog Joined October 2008
Germany936 Posts
January 04 2009 03:19 GMT
#73
keep it, otherwise blizzard would add more bugs.
gk_ender
Profile Joined October 2008
United States717 Posts
January 04 2009 03:38 GMT
#74
Also without the map blacked u can select gather for ur scouting probes which eleminates a bit of micro. Also the worker could possibly pass through units being sent to ur base or at chokes making wall ins much harder.
Taek Bang
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#95
CranKy Ducklings114
EnkiAlexander 0
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 148
RuFF_SC2 87
ProTech79
StarCraft: Brood War
Rain 3468
GuemChi 2176
MaD[AoV]32
ajuk12(nOOB) 12
League of Legends
JimRising 638
Counter-Strike
summit1g9137
Fnx 892
minikerr135
taco 123
Super Smash Bros
hungrybox618
Other Games
shahzam598
Artosis432
C9.Mang0413
ViBE169
Maynarde103
Trikslyr54
Mew2King35
Temp019
Organizations
Other Games
gamesdonequick1208
[ Show 13 non-featured ]
StarCraft 2
• davetesta26
• CranKy Ducklings SOOP8
• OhrlRock 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21969
Upcoming Events
Replay Cast
7h 21m
Afreeca Starleague
8h 21m
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
9h 21m
Replay Cast
22h 21m
The PondCast
1d 8h
KCM Race Survival
1d 8h
Replay Cast
1d 22h
Escore
2 days
PiG Sty Festival
2 days
CranKy Ducklings
3 days
[ Show More ]
PiG Sty Festival
3 days
Patches Events
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
The Patches Monday
5 days
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.