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Active: 1839 users

A Decade of Promaps, Dec. 1998 - Dec. 2008. - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 Next All
Splunge
Profile Joined July 2008
Germany925 Posts
December 17 2008 14:09 GMT
#61
Great read! Thx for your work!
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
December 17 2008 14:16 GMT
#62
Awesome post man!
t_co
Profile Blog Joined July 2007
United States702 Posts
December 17 2008 14:27 GMT
#63
Wow. Wow.
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 17 2008 14:38 GMT
#64
I am not positive, but I believe the null tile in Luna was a way of protecting the map, since it crashed Staredit.

Good read, though I wish you could've gone over all pro maps in detail

Some of those old maps do have really nice concepts, but the poor execution hurts them so much. Most of them could be remade now though to "perfect" them, but since so few people'd play them it wouldn't really be worth the time.


Also, about your map Gotterdammerung, I considered remaking it as a possible TSL2 map; myself and Plexa both really like it. While that's still not entirely out of the question, I dunno if it'll happen lol.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
t_co
Profile Blog Joined July 2007
United States702 Posts
December 17 2008 16:08 GMT
#65
By the way, I nominate this for a Final Edit.
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
Mazer
Profile Joined April 2008
Canada1086 Posts
December 17 2008 16:15 GMT
#66
Awesome read. I also really liked the maps you created yourself. Good stuff.
Empyrean
Profile Blog Joined September 2004
17050 Posts
December 17 2008 16:22 GMT
#67
On December 17 2008 17:31 Boonbag wrote:
You're wrong at begening on many things, and mixing alot periods and players and facts.

Gundam as a pro gamer, came far later than the first maps you talk about. He was from elky's time, while snowbound and ashrigo were maps that werent used that much anymore when i was pro gamer myself, wich was roughly more than a year before elky and gundam.

Also game wasn't "so new". BW was out since a long while and reaver drop is about the oldest thing you can dig up in starcraft strategy / bo wise.

Reaver drop goes as far back as vanilla pgl.

Article is great --

Just some facts wrong.


TLPD begs to differ about Gundam

http://www.teamliquid.net/tlpd/leagues/116_Progamer_Korea_Open

Also, wasn't everyone freaking out about how Zileas (I think) used Reavers so "effectively" in his Reaver drops? Though I suppose it wasn't being invented, but more popularized?
Moderator
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
December 17 2008 16:26 GMT
#68
That must have been a crapload of work. Phat respect!
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
December 17 2008 16:50 GMT
#69
Nice read man
Moderator@TLPholon // "I need a third hand to facepalm right now"
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
December 17 2008 17:33 GMT
#70
On December 17 2008 13:18 Lemonwalrus wrote:
Show nested quote +
On December 17 2008 13:17 Empyrean wrote:
....this sucks, I ended up posting that on my 4998th post instead of my 5000th. Haha I'm retarded

I was going to say something about that, but I thought it would be mean to respond without reading it first...which I just did...damn.


you did not read it all in 2 minutes... rofl
Hi.
Tensai176
Profile Blog Joined March 2007
Canada2061 Posts
December 17 2008 18:07 GMT
#71
Holy mother Monster article. Good read too!
We see things they'll never see
born-to-porn
Profile Joined January 2004
Denmark400 Posts
December 17 2008 19:08 GMT
#72
Awesome read. I really enjoyed it.

The only thing I'm a little upset that you seem to have left out is the evolution concerning the amount of minerals in your main base. I believe Luna was one of the first maps to have 9 mineral patches in your main instead of 8. On several later maps the main would contain 10 mineral patches, and even at times 2 gas geysers. It seems that people have admitted that this was becoming overkill, and today 9 mineral patches is largely considered the perfect standard

Once again, excellent read. Am I the only person who's pumped about Destination?
Nobody beats the Beater
Zortch
Profile Blog Joined January 2008
Canada635 Posts
December 17 2008 19:23 GMT
#73
Woo finally finished.
Great post, thanks alot!
Its very cool to read for me considering I wasn't around for almost all of those maps
Respect is everything. ~ARchon
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
December 17 2008 20:34 GMT
#74
omfg that was awesome. took forever to read but now i know what some of those old maps are called
Capuano
Profile Joined April 2008
United States28 Posts
December 17 2008 20:37 GMT
#75
This was really cool! You could pretty much see the way the play style has evolved though the maps. Thanks!
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
December 17 2008 20:52 GMT
#76
wow, amazing posts, /agree with your favorite maps
To change is to improve, to change often is to be perfect - Winston Chruchill
Empyrean
Profile Blog Joined September 2004
17050 Posts
December 17 2008 22:23 GMT
#77
On December 18 2008 04:08 born-to-porn wrote:
Awesome read. I really enjoyed it.

The only thing I'm a little upset that you seem to have left out is the evolution concerning the amount of minerals in your main base. I believe Luna was one of the first maps to have 9 mineral patches in your main instead of 8. On several later maps the main would contain 10 mineral patches, and even at times 2 gas geysers. It seems that people have admitted that this was becoming overkill, and today 9 mineral patches is largely considered the perfect standard

Once again, excellent read. Am I the only person who's pumped about Destination?


Ah, this is true. It used to be 8 min/geyser standard, but it's since changed. Also amount of resources at expansions have changed as well. Good point.

I'll get around to adding this.
Moderator
KnightOfNi
Profile Joined December 2007
United States1508 Posts
December 17 2008 22:31 GMT
#78
Absolutely epic .

I'm a lot newer to the scene than most of the rest of us here, so I've always wondered about the evolution of the maps. I'm always excited when new PL and MSL/OSL maps come out (or when they bring back old ones like Requiem ).
RIP eSTRO :(
dongfeng
Profile Blog Joined May 2008
731 Posts
December 17 2008 23:52 GMT
#79
lol this shit is almost as long as my undergrad thesis wtf
good job
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
December 18 2008 00:00 GMT
#80
Haha when you live reported the CJ match and said you had an epic 5000th post, I didn't expect this! Thank you very much!
Shorts down shorts up, BOOM, just like that.
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