• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:11
CEST 14:11
KST 21:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?131Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Practice Partners (Official) Broodwar Prediction Market Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6192 users

A Decade of Promaps, Dec. 1998 - Dec. 2008. - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 Next All
Splunge
Profile Joined July 2008
Germany925 Posts
December 17 2008 14:09 GMT
#61
Great read! Thx for your work!
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
December 17 2008 14:16 GMT
#62
Awesome post man!
t_co
Profile Blog Joined July 2007
United States702 Posts
December 17 2008 14:27 GMT
#63
Wow. Wow.
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 17 2008 14:38 GMT
#64
I am not positive, but I believe the null tile in Luna was a way of protecting the map, since it crashed Staredit.

Good read, though I wish you could've gone over all pro maps in detail

Some of those old maps do have really nice concepts, but the poor execution hurts them so much. Most of them could be remade now though to "perfect" them, but since so few people'd play them it wouldn't really be worth the time.


Also, about your map Gotterdammerung, I considered remaking it as a possible TSL2 map; myself and Plexa both really like it. While that's still not entirely out of the question, I dunno if it'll happen lol.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
t_co
Profile Blog Joined July 2007
United States702 Posts
December 17 2008 16:08 GMT
#65
By the way, I nominate this for a Final Edit.
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
Mazer
Profile Joined April 2008
Canada1086 Posts
December 17 2008 16:15 GMT
#66
Awesome read. I also really liked the maps you created yourself. Good stuff.
Empyrean
Profile Blog Joined September 2004
17082 Posts
December 17 2008 16:22 GMT
#67
On December 17 2008 17:31 Boonbag wrote:
You're wrong at begening on many things, and mixing alot periods and players and facts.

Gundam as a pro gamer, came far later than the first maps you talk about. He was from elky's time, while snowbound and ashrigo were maps that werent used that much anymore when i was pro gamer myself, wich was roughly more than a year before elky and gundam.

Also game wasn't "so new". BW was out since a long while and reaver drop is about the oldest thing you can dig up in starcraft strategy / bo wise.

Reaver drop goes as far back as vanilla pgl.

Article is great --

Just some facts wrong.


TLPD begs to differ about Gundam

http://www.teamliquid.net/tlpd/leagues/116_Progamer_Korea_Open

Also, wasn't everyone freaking out about how Zileas (I think) used Reavers so "effectively" in his Reaver drops? Though I suppose it wasn't being invented, but more popularized?
Moderator
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
December 17 2008 16:26 GMT
#68
That must have been a crapload of work. Phat respect!
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
December 17 2008 16:50 GMT
#69
Nice read man
Moderator@TLPholon // "I need a third hand to facepalm right now"
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
December 17 2008 17:33 GMT
#70
On December 17 2008 13:18 Lemonwalrus wrote:
Show nested quote +
On December 17 2008 13:17 Empyrean wrote:
....this sucks, I ended up posting that on my 4998th post instead of my 5000th. Haha I'm retarded

I was going to say something about that, but I thought it would be mean to respond without reading it first...which I just did...damn.


you did not read it all in 2 minutes... rofl
Hi.
Tensai176
Profile Blog Joined March 2007
Canada2061 Posts
December 17 2008 18:07 GMT
#71
Holy mother Monster article. Good read too!
We see things they'll never see
born-to-porn
Profile Joined January 2004
Denmark400 Posts
December 17 2008 19:08 GMT
#72
Awesome read. I really enjoyed it.

The only thing I'm a little upset that you seem to have left out is the evolution concerning the amount of minerals in your main base. I believe Luna was one of the first maps to have 9 mineral patches in your main instead of 8. On several later maps the main would contain 10 mineral patches, and even at times 2 gas geysers. It seems that people have admitted that this was becoming overkill, and today 9 mineral patches is largely considered the perfect standard

Once again, excellent read. Am I the only person who's pumped about Destination?
Nobody beats the Beater
Zortch
Profile Blog Joined January 2008
Canada635 Posts
December 17 2008 19:23 GMT
#73
Woo finally finished.
Great post, thanks alot!
Its very cool to read for me considering I wasn't around for almost all of those maps
Respect is everything. ~ARchon
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
December 17 2008 20:34 GMT
#74
omfg that was awesome. took forever to read but now i know what some of those old maps are called
Capuano
Profile Joined April 2008
United States28 Posts
December 17 2008 20:37 GMT
#75
This was really cool! You could pretty much see the way the play style has evolved though the maps. Thanks!
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
December 17 2008 20:52 GMT
#76
wow, amazing posts, /agree with your favorite maps
To change is to improve, to change often is to be perfect - Winston Chruchill
Empyrean
Profile Blog Joined September 2004
17082 Posts
December 17 2008 22:23 GMT
#77
On December 18 2008 04:08 born-to-porn wrote:
Awesome read. I really enjoyed it.

The only thing I'm a little upset that you seem to have left out is the evolution concerning the amount of minerals in your main base. I believe Luna was one of the first maps to have 9 mineral patches in your main instead of 8. On several later maps the main would contain 10 mineral patches, and even at times 2 gas geysers. It seems that people have admitted that this was becoming overkill, and today 9 mineral patches is largely considered the perfect standard

Once again, excellent read. Am I the only person who's pumped about Destination?


Ah, this is true. It used to be 8 min/geyser standard, but it's since changed. Also amount of resources at expansions have changed as well. Good point.

I'll get around to adding this.
Moderator
KnightOfNi
Profile Joined December 2007
United States1508 Posts
December 17 2008 22:31 GMT
#78
Absolutely epic .

I'm a lot newer to the scene than most of the rest of us here, so I've always wondered about the evolution of the maps. I'm always excited when new PL and MSL/OSL maps come out (or when they bring back old ones like Requiem ).
RIP eSTRO :(
dongfeng
Profile Blog Joined May 2008
731 Posts
December 17 2008 23:52 GMT
#79
lol this shit is almost as long as my undergrad thesis wtf
good job
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
December 18 2008 00:00 GMT
#80
Haha when you live reported the CJ match and said you had an epic 5000th post, I didn't expect this! Thank you very much!
Shorts down shorts up, BOOM, just like that.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
Pre Blizzcon Cup
Cure vs Zoun
SHIN vs TBD
ByuN vs MaxPax
Percival vs YoungYakovLIVE!
IntoTheiNu 883
WardiTV821
Rex110
Liquipedia
CranKy Ducklings
10:00
Sea Duckling Open #149
CranKy Ducklings114
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko345
Rex 110
BRAT_OK 62
SHIN 28
Railgan 26
MindelVK 17
StarCraft: Brood War
Britney 39120
Calm 9718
Leta 861
Pusan 484
Soma 281
Mini 209
EffOrt 176
Stork 175
Last 143
sorry 121
[ Show more ]
Barracks 103
Rush 96
Killer 72
910 72
Yoon 57
Mong 54
ZerO 51
Free 24
soO 23
Hm[arnc] 23
SilentControl 14
yabsab 11
scan(afreeca) 9
JulyZerg 7
Noble 6
Dota 2
Dendi1389
XcaliburYe589
ODPixel358
canceldota170
Other Games
singsing1829
Pyrionflax394
crisheroes308
Hui .172
KnowMe105
DeMusliM54
mouzStarbuck25
ZerO(Twitch)13
Organizations
StarCraft: Brood War
UltimateBattle 17
lovetv 8
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix9
• Michael_bg 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 768
League of Legends
• Jankos1747
Upcoming Events
AI Arena Tournament
4h 49m
OSC
8h 19m
Sparkling Tuna Cup
21h 49m
WardiTV Invitational
22h 49m
Shopify Rebellion Sundays
1d 2h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 3h
Serral vs Rogue
BlizzCon
1d 6h
IdrA vs MC
Replay Cast
1d 11h
Afreeca Starleague
1d 21h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 22h
[ Show More ]
Monday Night Weeklies
2 days
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
GSL
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
5 days
IntoTheTV X SOOP
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.