What type of micro do you regard as the hardest? - Page 5
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Mazer
Canada1086 Posts
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QuietIdiot
7004 Posts
On November 07 2008 02:35 Chill wrote: Muta vs Scourge is so much harder than MnM micro, you people are so dumb. | ||
[X]Ken_D
United States4650 Posts
When their zerg armie gets large and roaming around the map, good luck irradiating their stuff while dodging scourges and finding the right vessel with enough mana. | ||
CharlieMurphy
United States22895 Posts
On November 07 2008 05:39 QuietIdiot wrote: QFT again. MnM micro consists of stim, attack move, try to move one or a few marines around to draw fire. Whoop-de-doo thats hard. Compared to Muta vs Scourge where you have to group mutas to larva/overlord and watch to make sure the overlord doesnt stray out too far or that the larva hasn't morphed (rehotkey to new larva). Not to mention constantly moving the mutas around to keep them stacked. That doesn't even cover the muta angles of attack/patrol that is required to fight the fucking scourges. Remember this video? Did they ever make such a precision video on how to MnM vs lurker or MnM vs muta or whatever? No, because its not that difficult. | ||
St3MoR
Spain3256 Posts
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PH
United States6173 Posts
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stk01001
United States786 Posts
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ShmotZ
United States581 Posts
MnM vs lings / lurkers / mutas / ultras / darkswarm / plauge theres just so much to do in each situation , and each micro is diffrent against each other unit. | ||
Chef
10810 Posts
MnM is SO easy to micro. The problem in TvZ is keeping up with your barracks macro. Seriously... splitting marines takes almost no concentration... Positioning your medics right isn't that hard either... And every other kind of micro is just stim and run back a little bit... press A again. Muta vs Scourge... That freakin' Chinese Triangle thing? Now that's god damn impossible. On November 07 2008 05:35 Mazer wrote: MnM, one wrong move (Ie. lurker trap/swarm/plague) and you're entire army can get wrecked in a few seconds. It's more like 10 wrong moves. And if you lose 8 marines (that's all you lose when you make a mistake, really), it's no big deal anyway. If you lose one muta in ZvZ, you've lost the game unless your opponent makes the same mistake. | ||
CharlieMurphy
United States22895 Posts
Nal_Ra v Iris Blizzcon anyone? | ||
Chef
10810 Posts
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Biff The Understudy
France7653 Posts
On November 06 2008 15:15 Boblion wrote: Utralisks micro is hard. That's a frebch answer. Difficulties to reach the A touch? | ||
LemOn
United Kingdom8629 Posts
(Rine spread, medic blocks etc. Its harder than muta scourge, which is only one move skill...) | ||
Not_Computer
Canada2277 Posts
lockdown micro zerglings vs firebat medic micro vulture vs ultralisk micro valkyrie vs scourges micro (boxer!!) workers dodging storm micro drone + zerglings vs speed zealots + dts micro when ur sunkens are dead and its your last expo dodging 1v1 challenges micro | ||
thunk
United States6233 Posts
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Ghostclaws
114 Posts
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neobowman
Canada3324 Posts
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xhuwin
United States476 Posts
Also, ling vs ling is the type of situation where a lot of the times, you get very good results with very little micro. Basically just make sure they don't clump up and then just let AI attack and the results are comparable. Sometimes, especially with lag, when you try to pull back flanks slightly or focus fire 2 lings to 1 etc, you do worse than if you just A clicked. But at the same time, the ling micro is a case where people can become very very good and it shows because they do all the small things perfectly. | ||
IzzyCraft
United States4487 Posts
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bladebrood
189 Posts
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