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What type of micro do you regard as the hardest? - Page 2

Forum Index > BW General
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GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
November 06 2008 06:17 GMT
#21
On November 06 2008 15:10 LosingID8 wrote:
lol carrier micro -_-;;


protoss micro in general -_-;;

m/m vs lurkers with everything else going on in the game is pretty difficult.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
banged
Profile Joined October 2008
United States46 Posts
November 06 2008 06:17 GMT
#22
clearly lurkling micro
no idea if u noticed, u have to control 2 different types of units instead of one to pull this off. Kind of self-explanatory.
it is real hard to excel at. I guess it takes playing zerg to know this. You can learn muta vs scourge micro relatively easy. And its almost impossible to go vs mass mnm using lurkerling. Terran can never even perfectly micro those 4-5 control groups of marines, they still annihilate lurkling. So lurkling is that much harder.
Culture
Profile Joined October 2007
Canada488 Posts
November 06 2008 06:22 GMT
#23
I didn't see this on the poll, but I find 4 drones + hatchery vs mineral patches hard to micro.
Ver
Profile Joined October 2008
United States2186 Posts
November 06 2008 06:23 GMT
#24
Hydras vs zeal/goon+temp is easily the hardest, because it is wholly dependant on outpredicting the P and successfully dodging the storms. Human obstacles are much harder to face than just mechanics obstacles. I guess m&m vs toss ground+storm would be similar, except m&m have 0 margin of error and will likely get raped no matter how well you micro.

If just pure mechanical, m&m vs lurk and muta/wraith vs scourge are both really really hard.
Liquipedia
banged
Profile Joined October 2008
United States46 Posts
November 06 2008 06:28 GMT
#25
On November 06 2008 15:23 Ver wrote:
Hydras vs zeal/goon+temp is easily the hardest, because it is wholly dependant on outpredicting the P and successfully dodging the storms. Human obstacles are much harder to face than just mechanics obstacles. I guess m&m vs toss ground+storm would be similar, except m&m have 0 margin of error and will likely get raped no matter how well you micro.

If just pure mechanical, m&m vs lurk and muta/wraith vs scourge are both really really hard.


agreed, but thats not on the list !_!
MrHoon *
Profile Blog Joined April 2008
10183 Posts
November 06 2008 06:47 GMT
#26
M&M is pretty tough. After a while it just gets annoying controlling 4-5 groups of m&m against lategame zerg
dats racist
meegrean
Profile Joined May 2008
Thailand7699 Posts
November 06 2008 07:05 GMT
#27
How come there is no "vulture-firing-at-moving-mine" micro?
Brood War loyalist
zer0das
Profile Blog Joined May 2007
United States8519 Posts
November 06 2008 07:09 GMT
#28
I hate shuttle micro... I always move my shuttle too far up and get it zapped. Or it's too far behind my army and my reavers don't do enough damage. Ugh.

I'm not so great at lurker/ling either...
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
November 06 2008 07:16 GMT
#29
I'm not zerg, but even I can micro muta against scourge.. chinese triangle technic ftw-_-
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
November 06 2008 07:24 GMT
#30
I find MnM micro quite easy. TBH I think I have really good infantry control, whether it's dodging lurk spines, sunk breaks, DS, or marine dancing vs zerglings. For hardest I would have to say lurkerling. I'm so bad with attacking with lurkerling when I play zerg, I try to keep my lurks all hotkeyed seperatly so I can "u" to make them burrow fast, but I always find half of my lurks end up burrowing away from the battle and only half my units go in, get slaughtered, then he comes and kills my remaining lurkerling. Or sometimes I accidently group a ling or something with the lurkers and don't manage to burrow any at all >_<
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
November 06 2008 07:38 GMT
#31
marine & medic micro, no doubt about that. i just don't understand, how the pros kill lurkers with their mnm with so less casualties... i'm no terran player so i suck big time at controlling mnm groups, but when i try to engage some lurkers, i always lose most of my units -.-

imo these are the on of the most impressive moments of starcraft, when you see a pro killing lurks with mnm without losing much of them.
http://twitter.com/jhNz
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2008-11-06 07:43:50
November 06 2008 07:42 GMT
#32
Btw where is Reaver micro? It's one of the hardest micro, and it often decides who will win the game. PvP PvT and PvZ all apply.

edit- Reaver/Shuttle micro, obv.
rushz0rz
Profile Blog Joined February 2006
Canada5300 Posts
November 06 2008 07:50 GMT
#33
no reaver micro? fail thread. shits actually really hard to pull off like the pros.
IntoTheRainBOw fan~
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17732 Posts
November 06 2008 07:56 GMT
#34
Marine micro vs swarm I end up losing like half my army before i escape it
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
zerofear
Profile Joined February 2006
Mexico44 Posts
November 06 2008 08:04 GMT
#35
i would say muta micro, but i have never be able to get vulture micro vs speedlings, well i have tried just twice and i hate playing terran, but it seemed to me really hard
The Midnigth Carnival
x89titan
Profile Blog Joined April 2007
Philippines1130 Posts
November 06 2008 08:05 GMT
#36
you forgot to add in moving overlord drop
Heaven came down and glory filled my soul, when at the cross the Savior made me whole
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
November 06 2008 08:12 GMT
#37
I think the difficulty for MM micro is definitely situational. In the beginning stages, the micro is not too demanding. However, when you've got to micro 5 control groups of units against dark swarm, irradiating lurkers, defilers, unsiege, siege, stim. The sheer number of things to micromanage becomes immensely difficult.
Do your best, God will do the rest.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
November 06 2008 08:51 GMT
#38
Zeal/Goon micro is the hardest since my "A" button gets stuck a lot
+ Show Spoiler +
jk
Seriously though, MnM and Muta vs Scourge are what I find hardest
Marine50
Profile Joined September 2007
Australia1764 Posts
Last Edited: 2008-11-06 08:53:45
November 06 2008 08:53 GMT
#39
Medic and Marine vs ling/Lurker is really hard. Takes just a second or two, too lose all your guys
IRIS FIGHTING!!!
Elvin_vn
Profile Blog Joined March 2004
Vietnam2038 Posts
Last Edited: 2008-11-06 08:56:40
November 06 2008 08:55 GMT
#40
m&m micro
sometimes in shit situation, if you move the medics, they won't heal the marines, but if you attackmove the medics, they will proceed to heal the marines and get in the way => no escape
do not agrue with idiots, they will pull you down to their level and beat you with their experiences
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