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Chaoslauncher for 1.16.1 - Page 3

Forum Index > BW General
Post a Reply
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MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
January 27 2008 12:49 GMT
#41
try the following version of chaosplugin and post the log again (after playing a game, can be a 5sec match against comp)
http://winner.cspsx.de/Starcraft/Tool/ChaospluginARDebug.zip
LiquipediaOne eye to kill. Two eyes to live.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
January 27 2008 13:38 GMT
#42
It worked now! I don't know if u changed anything or just put some debug points.
Here are the logs:

Chaoslauncher.log:
+ Show Spoiler +
1/27/2008 2:36:38 PM Logging started
1/27/2008 2:36:38 PM Launcher: E:\ftp\games\starcraft\Chaoslauncher.exe
1/27/2008 2:36:38 PM Begin Startup
1/27/2008 2:36:38 PM Load Plugins
1/27/2008 2:36:38 PM Loading BWL4-Plugin E:\ftp\games\starcraft\.\APMAlert.bwl
1/27/2008 2:36:38 PM GetPluginAPI
1/27/2008 2:36:38 PM GetData
1/27/2008 2:36:38 PM Adding E:\ftp\games\starcraft\.\APMAlert.bwl
1/27/2008 2:36:38 PM Loading BWL4-Plugin E:\ftp\games\starcraft\.\Chaosplugin.bwl
1/27/2008 2:36:38 PM GetPluginAPI
1/27/2008 2:36:38 PM GetData
1/27/2008 2:36:38 PM Adding E:\ftp\games\starcraft\.\Chaosplugin.bwl
1/27/2008 2:36:38 PM Loading BWL4-Plugin E:\ftp\games\starcraft\.\scx114.bwl
1/27/2008 2:36:38 PM GetPluginAPI
1/27/2008 2:36:38 PM GetData
1/27/2008 2:36:38 PM Adding E:\ftp\games\starcraft\.\scx114.bwl
1/27/2008 2:36:38 PM Loading BWL4-Plugin E:\ftp\games\starcraft\.\wmode.bwl
1/27/2008 2:36:38 PM GetPluginAPI
1/27/2008 2:36:38 PM GetData
1/27/2008 2:36:38 PM Adding E:\ftp\games\starcraft\.\wmode.bwl
1/27/2008 2:36:38 PM Load Tools
1/27/2008 2:36:38 PM Load Settings
1/27/2008 2:36:38 PM ScPath: E:\ftp\games\starcraft\
1/27/2008 2:36:38 PM Init GUI
1/27/2008 2:36:38 PM Get Starcraftversions
1/27/2008 2:36:38 PM Init complete
1/27/2008 2:36:46 PM Start Starcraftbutton
1/27/2008 2:36:46 PM Starting Starcraft 1.15.2
1/27/2008 2:36:46 PM APMAlert for 1.15.1 Version 0.6.0.0 Incompatible
1/27/2008 2:36:46 PM Chaosplugin for 1.15.2 Version 0.7.2.0 Compatible
1/27/2008 2:36:46 PM SCExtension for 1.14 Version 1, 0, 0, 0 Incompatible
1/27/2008 2:36:46 PM W-MODE Version Compatible
1/27/2008 2:36:46 PM E:\ftp\games\starcraft\StarCraft.exe
1/27/2008 2:36:46 PM GetDebugPrivilege
1/27/2008 2:36:46 PM CreateProcess
1/27/2008 2:36:46 PM Call ScSuspended for all active Plugins
1/27/2008 2:36:46 PM ApplyPatchSuspended for Chaosplugin for 1.15.2
1/27/2008 2:36:46 PM ResumeThread
1/27/2008 2:36:46 PM WaitForInputIdle
1/27/2008 2:36:47 PM Call ScWindowCreated for all active Plugins
1/27/2008 2:36:47 PM ApplyPatch for Chaosplugin for 1.15.2
1/27/2008 2:36:47 PM Starting Starcraft completed
1/27/2008 2:38:34 PM Finishing
1/27/2008 2:38:34 PM Unloading Plugin APMAlert for 1.15.1
1/27/2008 2:38:34 PM Unloading Plugin Chaosplugin for 1.15.2
1/27/2008 2:38:34 PM Unloading Plugin SCExtension for 1.14
1/27/2008 2:38:34 PM Unloading Plugin W-MODE
1/27/2008 2:38:34 PM Logging ended


Chaosplugin.log:
+ Show Spoiler +
Starting log 1/27/2008 2:36:38 PM
Load ReplayAnalyser.dll successful
Loading Settings
Init complete
Show Configform
Starting Thread
Thread start init
Running Inithandlers
LastReplay: 943418338 E:\ftp\games\starcraft\Maps\Replays\LastReplay.rep
Thread init complete
Saving Autoreplay
Running FinishHandlers
LastReplay: 943420599 E:\ftp\games\starcraft\Maps\Replays\LastReplay.rep
Finishhandlers completed
Ending log 1/27/2008 2:38:34 PM


Thanks.
https://repmastered.icza.net
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
January 27 2008 14:27 GMT
#43
I only added some debugoutput to the log.
LiquipediaOne eye to kill. Two eyes to live.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
Last Edited: 2008-01-28 07:45:47
January 28 2008 07:44 GMT
#44
Ok. Here's the latest development. This should definetly delimit the problem.

First of all, joinalert works. Even if I uncheck it! And I usually play team games (3vs3), so the continous join alert made me nervous, 'cause I couldn't turn it off, so I renamed the JoinAlert.wav, so chaouslauncher won't find it and play it...
And this is where the autoreplay dies. If I play a game where noone joins (e.g. vs a comp), autoreplay works. If someone joins and JoinAlert can't play the wav file, it won't save the lastreplay.rep.

I experienced the same problem, when I tried to replace the JoinAlert.wav with something softer (was looking in the windows\media folder). Some of those wavs were not recognized with chaoslauncher, but that's ok. I found one which works, more silent, and softer.
Since then, autoreplay works.
https://repmastered.icza.net
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
January 28 2008 19:37 GMT
#45
should be fixed in 0.7d which is available using autoupdate.
LiquipediaOne eye to kill. Two eyes to live.
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
January 30 2008 00:10 GMT
#46
where are the auto-saved replays located in?
Wizard
Profile Blog Joined May 2007
Poland5055 Posts
January 30 2008 04:03 GMT
#47
maps -> replays -> Autoreplay
sAviOr[gm] ~ want to watch good replays? read my blog: http://www.teamliquid.net/blog/wizard
Daranee
Profile Blog Joined January 2007
338 Posts
February 01 2008 14:36 GMT
#48
How do you turn off the sound when you join a game. I'd appreciate being able to turn that sound off =T
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-02-01 15:17:55
February 01 2008 15:17 GMT
#49
Disable JoinAlert in the Chaosplugin config. And make sure you have the latest version by pressing update.
LiquipediaOne eye to kill. Two eyes to live.
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
February 01 2008 15:32 GMT
#50
Man, I used latencyfix last night. It was incredible. My big problem with Hamachi is it's impossible to get people to play with unless you idle waiting for a game to be made or spam everyone on the list. This was incredible, thanks!
Moderator
Daranee
Profile Blog Joined January 2007
338 Posts
February 01 2008 16:19 GMT
#51
On February 02 2008 00:17 MasterOfChaos wrote:
Disable JoinAlert in the Chaosplugin config. And make sure you have the latest version by pressing update.


I've already done both, but the sound still comes up. I've even tried checking and unchecking, but the sound still plays.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
February 01 2008 16:58 GMT
#52
Do you use 0.7d? 0.7c had a bug with JoinAlert. If you use 0.7d post the log here (in spoiler tags)
LiquipediaOne eye to kill. Two eyes to live.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
February 02 2008 03:25 GMT
#53
latchanger is so sweeeeeeeeet

windowed mode is screwy on bnet and i dont get what the up arrow is for but pretty good too

chaosplug good as always

<3
posting on liquid sites in current year
hunter3
Profile Blog Joined January 2008
United States155 Posts
Last Edited: 2008-02-02 09:29:26
February 02 2008 09:26 GMT
#54
Brood War crashes whenever I start a second game (right after countdown). If I don't use chaolauncher everything's fine. Only other program I'm running is mineral hack detector.

chaosplugin.log
+ Show Spoiler +
Starting log 2/2/2008 12:49:47 AM
Load ReplayAnalyser.dll successful
Loading Settings
Init complete
Show Configform
Saving Settings
Saving Settings
Starting Thread
Thread start init
Running Inithandlers
Install Hook
LastReplay: 943564377 C:\Program Files\Starcraft\Maps\Replays\LastReplay.rep
Thread init complete
SetCapslockOff
SetCapslockOff
Sound("JoinAlert",1)
Saving Autoreplay
LastReplay: 943851148 C:\Program Files\Starcraft\Maps\Replays\LastReplay.rep
SetCapslockOff
Sound("JoinAlert",1)
Saving Autoreplay
LastReplay: 943851727 C:\Program Files\Starcraft\Maps\Replays\LastReplay.rep
Sound("JoinAlert",1)
Sound("JoinAlert",1)
Sound("JoinAlert",1)
Sound("JoinAlert",1)
Sound("JoinAlert",1)
Sound("JoinAlert",1)
Sound("JoinAlert",1)
SetCapslockOff
Exception in Timerhandler+5 Anwendung wurde beendet
Running FinishHandlers
Unistall Hook
LastReplay: 943851727 C:\Program Files\Starcraft\Maps\Replays\LastReplay.rep
Finishhandlers completed
Ending log 2/2/2008 1:15:06 AM


chaolauncher.log
+ Show Spoiler +
2/2/2008 12:49:47 AM Logging started
2/2/2008 12:49:47 AM Launcher: C:\Users\Public\bw\Chaoslauncher.exe
2/2/2008 12:49:47 AM Begin Startup
2/2/2008 12:49:47 AM Load Plugins
2/2/2008 12:49:47 AM Loading BWL4-Plugin C:\Users\Public\bw\.\APMAlert.bwl
2/2/2008 12:49:47 AM GetPluginAPI
2/2/2008 12:49:47 AM GetData
2/2/2008 12:49:47 AM Adding C:\Users\Public\bw\.\APMAlert.bwl
2/2/2008 12:49:47 AM Loading BWL4-Plugin C:\Users\Public\bw\.\Chaosplugin.bwl
2/2/2008 12:49:47 AM GetPluginAPI
2/2/2008 12:49:47 AM GetData
2/2/2008 12:49:47 AM Adding C:\Users\Public\bw\.\Chaosplugin.bwl
2/2/2008 12:49:47 AM Loading BWL4-Plugin C:\Users\Public\bw\.\wmode.bwl
2/2/2008 12:49:47 AM GetPluginAPI
2/2/2008 12:49:47 AM GetData
2/2/2008 12:49:47 AM Adding C:\Users\Public\bw\.\wmode.bwl
2/2/2008 12:49:47 AM Load Tools
2/2/2008 12:49:47 AM Load Settings
2/2/2008 12:49:47 AM ScPath: C:\Program Files\Starcraft\
2/2/2008 12:49:47 AM Init GUI
2/2/2008 12:49:47 AM Get Starcraftversions
2/2/2008 12:49:47 AM Init complete
2/2/2008 12:50:54 AM Start Starcraftbutton
2/2/2008 12:50:54 AM Starting Starcraft 1.15.2
2/2/2008 12:50:54 AM APMAlert for 1.15.1 Version 0.6.0.0 Incompatible RunIncompatible
2/2/2008 12:50:54 AM Chaosplugin for 1.15.2 Version 0.7.3.0 Compatible
2/2/2008 12:50:54 AM W-MODE Version Compatible
2/2/2008 12:50:54 AM C:\Program Files\Starcraft\StarCraft.exe
2/2/2008 12:50:54 AM GetDebugPrivilege
2/2/2008 12:50:54 AM CreateProcess
2/2/2008 12:50:54 AM Call ScSuspended for all active Plugins
2/2/2008 12:50:54 AM ApplyPatchSuspended for APMAlert for 1.15.1
2/2/2008 12:50:54 AM ApplyPatchSuspended for Chaosplugin for 1.15.2
2/2/2008 12:50:54 AM ResumeThread
2/2/2008 12:50:54 AM WaitForInputIdle
2/2/2008 12:50:58 AM Call ScWindowCreated for all active Plugins
2/2/2008 12:50:58 AM ApplyPatch for APMAlert for 1.15.1
2/2/2008 12:50:58 AM ApplyPatch for Chaosplugin for 1.15.2
2/2/2008 12:50:58 AM Starting Starcraft completed


By the way, you should try and get the low latency thing approved as part of ICCUP. It's the best idea anyone's come up with yet.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
February 02 2008 10:17 GMT
#55
Can you find out which plugin causes that? Probably either the latency-changer or KM9, or the combination of these. Chaosplugin should not be able to crash starcraft. The only problem with LatencyChanger I experienced so far are disconnects directly after the countdown if not all players use LatencyChanger but the gamename contains a #L?.
You could also post the LatecyChanger.log
LiquipediaOne eye to kill. Two eyes to live.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4523 Posts
February 02 2008 10:54 GMT
#56
latencychanger on iccup would be so good, progamers might play it then

or make your own ladder and call it Chaos Tour!
Team Liquid
2ndFoundation
Profile Joined April 2003
Germany212 Posts
Last Edited: 2008-02-02 11:38:03
February 02 2008 11:37 GMT
#57
ret is so right.

played a shitload of games with latencychanger yesterday . it was so big fun and i really enjoyed playing.
iD.NicKy
Profile Blog Joined October 2003
France767 Posts
Last Edited: 2008-02-02 13:23:37
February 02 2008 12:00 GMT
#58
On January 27 2008 20:01 amoxicilline wrote:
great work!

If I might ask something there was a feature in penguinplug which changed the life of us french people , with azerty keyboards , to use hotkeys we must have the caps lock key always on , and then if we want to chat we always have to turn it off (FOR NOT TALKING LIKE THAT) and then on again to use hotkeys again , which is really annoying...

So somehow with penguinplug there was this special azerty keyboards feature which allowed us to use hotkeys without having caps lock on, would be great if you could add it somewhere in chaosplugin!

thanks again for your work


+1

check your PM chaos please!
Piste
Profile Blog Joined July 2006
6183 Posts
February 02 2008 15:16 GMT
#59
why disable winkey? just dont click it ^^
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
February 04 2008 03:43 GMT
#60
Nice work with the launcher. I'm interested in toying around with some plugin development, but I'm having a hard time finding whether there is an API or callbacks etc. Is there an SDK or API reference anywhere for BWLauncher plugins?
AdministratorTwitter: @R1CH_TL
TL+ Member
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