Zerg FPVod Commentary (Updated September 22nd) - Page 10
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JIJI
Canada291 Posts
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Harem
United States11390 Posts
On June 01 2008 11:54 JIJI wrote: Excellent stuff Chill. Learned a lot from it. If you have any replays of you being dropped and how you handle them, it would be nice. First post has a lot of replays. ;o | ||
JIJI
Canada291 Posts
I was only looking at the commentaries..........doh XD I find commentaries more informative though because they give tactical reasoning and such. I'll check out the replays though. | ||
oneCrash
United States8 Posts
I really appreciated these FPVODs for their quality of play as well as Chill's discussion and thoughts on the various matches. I was comparing these matches to some of the top rated players over at BW:USA and it got me wondering about these comparison of the supposed skill level of the players there versus Chill here, for example. I have played SC off and on, rarely competitively, and yet after just starting practicing and training I find that the play level demonstrated by a lot the non-Korean pros to be with my realm of skill (it's a big realm, I don't mean that I'd win even a quarter of the time, just that I could see myself competing and possibly pulling out wins here and there vs. some of these people). I ask about the relative levels because, after watching games by Machine, LzGamer, and some other of the BW:USA people, I find that Chill's macro and overall play to be better than a number of the games I've watched. Also, what is the deal with the grades of players that people seem to throw around. I've yet to find a definitive guide as to what makes a C player vs. a B player vs. an A one. Lastly, does anyone know where i can find quality ZvZ games? That match seems like the most skill intensive of the three due to the obvious symmetry. Any chance of getting a Chill-umentary out on the match-up? Thanks. | ||
Superiorwolf
United States5509 Posts
Machine and LzGamer both qualified for TSL (if you don't know what that is, check the right side of TL.net and you should see a forum called TSL. In theory they should have great macro but it depends, maybe they just had superior game decision making. | ||
sprawlers
Norway439 Posts
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oneCrash
United States8 Posts
Furthermore, I am at a loss as to the reason to Overpool (or several strange 11 pool, 10 hatch builds I've seen) as opposed to 9 pool or even 12 pool. I figured that Chill or someone else might have some light on to that. A 9 pool can put out 6 glings by 2:18 and have speed by 3:10, which outright races many of the Bisu variations of toss and can compete with the double gateway openings you see often as the glings, on most maps if you scouted correctly, will be at the front door of the base by 3:00 even on longer maps and in 10 seconds have upgrades. Terran has 2-3 marines by this point, assuming they double rax'd. God forbid they tried some crazy tech or fast expand, then it would probably be game. So what is the logic behind the Overpool? What does it offer that makes up for the 20-30 delay on glings? I think the 3 hatch is the right against most Terrans and even Toss, if you are careful. | ||
Superiorwolf
United States5509 Posts
I suggest you watch some mondragon replays to see why overpool is so good. (particularly on blue storm) | ||
SonuvBob
Aiur21549 Posts
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kei-clone
United States31 Posts
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SonuvBob
Aiur21549 Posts
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SayaSP
Laos5494 Posts
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kei-clone
United States31 Posts
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GunsofthePatriots
South Africa991 Posts
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fatalis
United States11 Posts
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Rambling.
Canada314 Posts
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Motiva
United States1774 Posts
On July 02 2008 15:24 Rambling. wrote: I was wondering if theres something similar to this except sub in protoss for zerg, any1 know where I can see some good FPVOD of Toss in action? Hmmmm Nony has some floating around here somewhere... I found them on the tracker some time ago... Try searching for Nony's blog | ||
Zerg_Sasuke
176 Posts
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stk01001
United States786 Posts
On July 27 2008 00:32 Zerg_Sasuke wrote: Muta micro with "H" ? I always used 'a' till now O-O well, I would say it depends more on what your using it for... like you probably use "A" and target specific units right?? See I prefer right click for that.... when you use hold position, you don't target specific units, you just hit it and let the mutas auto-target.... and he's right it is a lot more effective if you have a large group of mutas and your fighting a group of M&M (you really should try it if you haven't) .. although I find it hard to use hold position in high latency games... I would only reccomend it on LAN or low latency... | ||
ShaLLoW[baY]
Canada12499 Posts
On July 27 2008 08:23 stk01001 wrote: well, I would say it depends more on what your using it for... like you probably use "A" and target specific units right?? See I prefer right click for that.... The problem with right-click is if you misclick your Mutalisks fly right into whatever you were trying to kill. | ||
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