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Zerg GOAT. Soulkey vs Jaedong

Forum Index > BW General
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StarCraftExplained
Profile Joined November 2024
14 Posts
January 29 2025 05:56 GMT
#1
Hey guys!

Who do you think had the higher peak as a Zerg player: Jaedong or Soulkey?

Jaedong insane mechanics in KeSpa era or Soulkey insane gaming sense crushing ASL right? Or maybe the Maestro SaviOr?



Lets break this down!
iFU.pauline
Profile Joined September 2009
France1693 Posts
January 29 2025 08:01 GMT
#2
KesPa era was way more competitive than ASL, it is not even comparable, now ex-pro are old and fat just fucking around with making a living more a priority than winning. Who cares what Soulkey does, everybody has retired from the game anyway. It is like saying, am I the goat of a country where no one is left playing?
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
QRCode
Profile Joined December 2024
United States36 Posts
January 29 2025 08:11 GMT
#3
Jaedong or Scumvior. ASL era cannot be compared to Kespa, it was a totally different world to compete in. Also I think Zero is better all time than Soulkey.
atrox_
Profile Joined November 2010
United Kingdom1711 Posts
January 29 2025 08:23 GMT
#4
lol comparing post-kespa to kespa
Freezard
Profile Blog Joined April 2007
Sweden1019 Posts
January 29 2025 08:54 GMT
#5
Soulkey has godlike macro and game knowledge but there's nothing as powerful as muta micro, and Jaedong had the best there ever was (along with best ling micro), so I'm going to say him.
kogeT
Profile Joined September 2013
Poland2042 Posts
Last Edited: 2025-01-29 11:16:53
January 29 2025 10:10 GMT
#6
For me, it is about being a "complete" player, not just perfect mechanics. It is common that a player with way worse mechanics beats the player with perfect macro and build order execution. So I will go with current SK anytime, even if his "mechanics" are 5% worse than peak Kespa area. Let's be honest, players still play almost perfect games mechanically these days. Maybe they could squeeze 1 extra muta volley or save extra ling but it really doesn't matter in big picture of game understanding, reactions etc.

It has also been said by many pros, with current game knowledge they would win 100% of games vs "peak kespa pros". That argument is enough.

A similar argument can be made about some sports, for example hammer throw, rowing etc. had their peak popularity in the past, with more people trying, more competitiveness. But the world records are being broken now, for reasons like better knowledge, technical development etc. So would you say that people of the past were the real deal..? It is a similar example but just more measurable.
https://www.twitch.tv/kogetbw
MineraIs
Profile Joined September 2020
United States846 Posts
Last Edited: 2025-01-29 11:10:36
January 29 2025 11:10 GMT
#7
nice!
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
BisuDagger
Profile Blog Joined October 2009
Bisutopia19320 Posts
Last Edited: 2025-01-29 17:07:02
January 29 2025 11:21 GMT
#8
Soulkey winning in the no Flash era is the biggest thing that hurts his case. I’d also say the peak JD had a fury that older JD doesn’t have anymore. I think he’d be dominating if he were that same young kid playing today.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
iFU.pauline
Profile Joined September 2009
France1693 Posts
January 29 2025 11:44 GMT
#9
On January 29 2025 19:10 kogeT wrote:

It has also been said by many pros, with current game knowledge they would win 100% of games vs "peak kespa pros". That argument is enough.



There was a translated video from Zero posted years ago on TL with a similar debate, Zero was very straightforward about it. Acknowledging that strategically the game improved but as a player they were much less performant with a volume practice too low to even compare, adding that even if they would be outdated on the strat aspect kespa players would quickly adapt and it would be the end of it, and I don't think we are talking about years of adaptation here. So assuming they would win 100% of games vs peak kespa pro (which I highly doubt for mirror matches but that's all speculation from my part), the question is for how long they would win? 3 months? 6 months at best?

Regardless that is beside the point of this thread, the pool players now is too small with little incentive for winning, it is an entirely different eco-system, the only reason why you could see players like Soulkey shines nowadays is exactly because it is not the Kespa era anymore.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
quaristice
Profile Joined February 2021
114 Posts
Last Edited: 2025-01-29 11:52:47
January 29 2025 11:51 GMT
#10
i've been watching kespa era vids for the first time in many years and honestly their execution was not better. take off the rose tinted glasses and go watch and actually pay attention. they make so many damn mistakes that would be unacceptable to see a modern player make in ssl now. not even strategic. they just dont have their build orders down in the way modern players do. 12 hours of practice a day is not actually good for you, and people in basically every other field on the planet other than playing starcraft realize this.

it's was an illusion because us the foreigners were worse at the game so their execution seemed more magical. and also the skill differentials were larger between players so when someone was outplaying someone, it looked so much fancier than any modern player gets to look
Bonyth
Profile Joined August 2010
Poland596 Posts
January 29 2025 11:52 GMT
#11
On January 29 2025 20:44 iFU.pauline wrote:
Show nested quote +
On January 29 2025 19:10 kogeT wrote:

It has also been said by many pros, with current game knowledge they would win 100% of games vs "peak kespa pros". That argument is enough.



There was a translated video from Zero posted years ago on TL with a similar debate, Zero was very straightforward about it. Acknowledging that strategically the game improved but as a player they were much less performant with a volume practice too low to even compare, adding that even if they would be outdated on the strat aspect kespa players would quickly adapt and it would be the end of it, and I don't think we are talking about years of adaptation here. So assuming they would win 100% of games vs peak kespa pro (which I highly doubt for mirror matches but that's all speculation from my part), the question is for how long they would win? 3 months? 6 months at best?

Regardless that is beside the point of this thread, the pool players now is too small with little incentive for winning, it is an entirely different eco-system, the only reason why you could see players like Soulkey shines nowadays is exactly because it is not the Kespa era anymore.

If learning process was so easy, then it wouldn't take so long for people to rank up from their ranks.
sertas
Profile Joined April 2012
Sweden890 Posts
January 29 2025 12:01 GMT
#12
I remember Hikaru saying he studied chess theory for 5 hours a day to become prodigy, this is probably max benificial, I also noticed when I grinded to top 200 in dota 2, that I played and learned the most the first 3-5 games, after that the brain just goes auto pilot and stops learning and the quality of play also drops. Diminishing returns for 12 hours of play in a day would be insane and would add very little benefit.
iFU.pauline
Profile Joined September 2009
France1693 Posts
January 29 2025 12:11 GMT
#13
On January 29 2025 20:52 Bonyth wrote:
Show nested quote +
On January 29 2025 20:44 iFU.pauline wrote:
On January 29 2025 19:10 kogeT wrote:

It has also been said by many pros, with current game knowledge they would win 100% of games vs "peak kespa pros". That argument is enough.



There was a translated video from Zero posted years ago on TL with a similar debate, Zero was very straightforward about it. Acknowledging that strategically the game improved but as a player they were much less performant with a volume practice too low to even compare, adding that even if they would be outdated on the strat aspect kespa players would quickly adapt and it would be the end of it, and I don't think we are talking about years of adaptation here. So assuming they would win 100% of games vs peak kespa pro (which I highly doubt for mirror matches but that's all speculation from my part), the question is for how long they would win? 3 months? 6 months at best?

Regardless that is beside the point of this thread, the pool players now is too small with little incentive for winning, it is an entirely different eco-system, the only reason why you could see players like Soulkey shines nowadays is exactly because it is not the Kespa era anymore.

If learning process was so easy, then it wouldn't take so long for people to rank up from their ranks.


For a game that is cognitively so demanding as bw, I am confident that a younger version of yourself in a pro team training twice as more will quickly take over your current self despite the intial knowledge gap.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
quaristice
Profile Joined February 2021
114 Posts
Last Edited: 2025-01-29 12:18:05
January 29 2025 12:17 GMT
#14
it's just straight up bad for you, psychologically and physically both. it's beyond diminishing returns, it actively makes you worse at the thing you are practicing for two reasons. the first is that you wear out your ability that you are practicing in the first place. the second is that you literally need the rest in order to improve. muscles grow not when you work out, but when you rest afterward (as a result of working out). and on the mental side, realizations and creativity happen more freely when you are not directly in front of the thing. there is a wealth of research showing this going back decades. the 12 hours practice is just bullshit, and if it worked you would see some people doing it now and getting results, but nobody does.
iFU.pauline
Profile Joined September 2009
France1693 Posts
January 29 2025 12:25 GMT
#15
On January 29 2025 21:17 quaristice wrote:
it's just straight up bad for you, psychologically and physically both. it's beyond diminishing returns, it actively makes you worse at the thing you are practicing for two reasons. the first is that you wear out your ability that you are practicing in the first place. the second is that you literally need the rest in order to improve. muscles grow not when you work out, but when you rest afterward (as a result of working out). and on the mental side, realizations and creativity happen more freely when you are not directly in front of the thing. there is a wealth of research showing this going back decades. the 12 hours practice is just bullshit, and if it worked you would see some people doing it now and getting results, but nobody does.


I don't know about the wealth of reseach your are talking about, do you mind providing references? Bellow is the thread talking about this topic, unfortunately the Zero video is not available anymore.

https://tl.net/forum/brood-war/551041-how-current-streamers-compare-to-past-progamers

Also, Zero explicitly stated that when he switched from 30 to 20 games a day, he instantly noticed a drop in skill which doesn't align with your wealth of research.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
quaristice
Profile Joined February 2021
114 Posts
January 29 2025 12:46 GMT
#16
On January 29 2025 21:25 iFU.pauline wrote:
Show nested quote +
On January 29 2025 21:17 quaristice wrote:
it's just straight up bad for you, psychologically and physically both. it's beyond diminishing returns, it actively makes you worse at the thing you are practicing for two reasons. the first is that you wear out your ability that you are practicing in the first place. the second is that you literally need the rest in order to improve. muscles grow not when you work out, but when you rest afterward (as a result of working out). and on the mental side, realizations and creativity happen more freely when you are not directly in front of the thing. there is a wealth of research showing this going back decades. the 12 hours practice is just bullshit, and if it worked you would see some people doing it now and getting results, but nobody does.


I don't know about the wealth of reseach your are talking about, do you mind providing references? Bellow is the thread talking about this topic, unfortunately the Zero video is not available anymore.

https://tl.net/forum/brood-war/551041-how-current-streamers-compare-to-past-progamers

Also, Zero explicitly stated that when he switched from 30 to 20 games a day, he instantly noticed a drop in skill which doesn't align with your wealth of research.


i'm not in a situation atm where i can start pulling up papers but look up the terms like "overtraining syndrome", "burnout", etc.

as far as 30 to 20 games, that's actually pretty different https://jackyvso.github.io/Starcraft/#A9 (i had this tab open still) shows that a zerg player's average games are going to be if we take the average of all the matchups roughly 12.7 minutes and then add say on average 4 minutes for ladder queuing and other stuff so 16.7 minutes. 16.7 times 30 games is 501 minutes. 501 minutes divided by 60 is still only 8.35 hours, not 12, which is a world of difference
Bonyth
Profile Joined August 2010
Poland596 Posts
January 29 2025 12:54 GMT
#17
Side note: if a progamer said something, it doesn't have to be the absolute truth
prosatan
Profile Joined September 2009
Romania8588 Posts
January 29 2025 13:28 GMT
#18
well , i think you guys already know my answer
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
kogeT
Profile Joined September 2013
Poland2042 Posts
Last Edited: 2025-01-29 13:59:00
January 29 2025 13:47 GMT
#19
On January 29 2025 20:44 iFU.pauline wrote:
Show nested quote +
On January 29 2025 19:10 kogeT wrote:

It has also been said by many pros, with current game knowledge they would win 100% of games vs "peak kespa pros". That argument is enough.



There was a translated video from Zero posted years ago on TL with a similar debate, Zero was very straightforward about it. Acknowledging that strategically the game improved but as a player they were much less performant with a volume practice too low to even compare, adding that even if they would be outdated on the strat aspect kespa players would quickly adapt and it would be the end of it, and I don't think we are talking about years of adaptation here. So assuming they would win 100% of games vs peak kespa pro (which I highly doubt for mirror matches but that's all speculation from my part), the question is for how long they would win? 3 months? 6 months at best?

Regardless that is beside the point of this thread, the pool players now is too small with little incentive for winning, it is an entirely different eco-system, the only reason why you could see players like Soulkey shines nowadays is exactly because it is not the Kespa era anymore.


Yes, but you are talking the "if...". We are here answering the OP question "Who do you think had the higher peak as a Zerg player", meaning comparing current players to past players. Current players are overall better players, and if matched against their own self they would dominate with current knowledge/mechanics. Anything beyond that point is speculation.

I also agree to quaristice point about watching 2008-2012 vods. There is a lot of eye sore comparing to current standards, for many reasons. It is extreamly rare to see that with current (top) players.
https://www.twitch.tv/kogetbw
Miragee
Profile Joined December 2009
8652 Posts
January 29 2025 17:37 GMT
#20
On January 29 2025 20:44 iFU.pauline wrote:
Show nested quote +
On January 29 2025 19:10 kogeT wrote:

It has also been said by many pros, with current game knowledge they would win 100% of games vs "peak kespa pros". That argument is enough.



There was a translated video from Zero posted years ago on TL with a similar debate, Zero was very straightforward about it. Acknowledging that strategically the game improved but as a player they were much less performant with a volume practice too low to even compare, adding that even if they would be outdated on the strat aspect kespa players would quickly adapt and it would be the end of it, and I don't think we are talking about years of adaptation here. So assuming they would win 100% of games vs peak kespa pro (which I highly doubt for mirror matches but that's all speculation from my part), the question is for how long they would win? 3 months? 6 months at best?

Regardless that is beside the point of this thread, the pool players now is too small with little incentive for winning, it is an entirely different eco-system, the only reason why you could see players like Soulkey shines nowadays is exactly because it is not the Kespa era anymore.


Flash said something along the lines of it would take it would take his old kespa peak self about 2 weeks to adapt and then he would never lose a game against his current self again.
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