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JD on current state of ZvP

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jinjin5000
Profile Joined May 2010
United States1422 Posts
April 09 2024 21:51 GMT
#1
Shinokuki
Profile Joined July 2013
United States859 Posts
Last Edited: 2024-04-09 22:56:30
April 09 2024 22:54 GMT
#2
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?
Life is just life
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6579 Posts
April 09 2024 23:07 GMT
#3
LOL Jaedong so done with this toss crap.
End1ess
Profile Joined September 2012
Canada73 Posts
April 09 2024 23:50 GMT
#4
Artosis couldn't agree more with JD.
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-10 01:02:15
April 10 2024 00:53 GMT
#5
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.

Shinokuki
Profile Joined July 2013
United States859 Posts
Last Edited: 2024-04-10 01:49:47
April 10 2024 01:28 GMT
#6
On April 10 2024 09:53 TMNT wrote:
Show nested quote +
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.
Life is just life
XenOsky
Profile Blog Joined March 2008
Chile2269 Posts
Last Edited: 2024-04-10 02:17:30
April 10 2024 02:11 GMT
#7
i really wish JD tells the truth in this one...


edit: he didint lie, but you did, ur title says "pvz state" when in fact he is talking bout maps....

but im happy they are feeling years of PvZ karma


On April 10 2024 07:54 Shinokuki wrote:
I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate



LOLOLOLOLOLOL

WASNT THIS THE STATE OF PVZ FOR LIKE 17+ YEARS?

BUT NOOOOOOOOOOOOW THAT WAY OF PLAYING BW ISNT SO FUN , HUH?... lil too late
StarCraft & Audax Italiano.
jinjin5000
Profile Joined May 2010
United States1422 Posts
Last Edited: 2024-04-10 02:24:30
April 10 2024 02:23 GMT
#8
On April 10 2024 11:11 XenOsky wrote:
i really wish JD tells the truth in this one...


edit: he didint lie, but you did, ur title says "pvz state" when in fact he is talking bout maps....

but im happy they are feeling years of PvZ karma


Show nested quote +
On April 10 2024 07:54 Shinokuki wrote:
I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate



LOLOLOLOLOLOL

WASNT THIS THE STATE OF PVZ FOR LIKE 17+ YEARS?

BUT NOOOOOOOOOOOOW THAT WAY OF PLAYING BW ISNT SO FUN , HUH?... lil too late


Maps leading to zerg having current performance in its state in pvz is a lie?

Dang I must be master of clickbait.
Shinokuki
Profile Joined July 2013
United States859 Posts
Last Edited: 2024-04-10 02:53:26
April 10 2024 02:51 GMT
#9
On April 10 2024 11:11 XenOsky wrote:
i really wish JD tells the truth in this one...


edit: he didint lie, but you did, ur title says "pvz state" when in fact he is talking bout maps....

but im happy they are feeling years of PvZ karma


Show nested quote +
On April 10 2024 07:54 Shinokuki wrote:
I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate



LOLOLOLOLOLOL

WASNT THIS THE STATE OF PVZ FOR LIKE 17+ YEARS?

BUT NOOOOOOOOOOOOW THAT WAY OF PLAYING BW ISNT SO FUN , HUH?... lil too late


Current meta and stats is what is most important for current progamers. Why do we have to talk about the past? Past does not exist anymore. He's just venting because ZvT is ALSO hard.
Life is just life
[AS]Rattus
Profile Joined March 2017
427 Posts
April 10 2024 03:15 GMT
#10
i go to stork if i want to know about the state of any matchup
XenOsky
Profile Blog Joined March 2008
Chile2269 Posts
Last Edited: 2024-04-10 03:36:40
April 10 2024 03:34 GMT
#11
On April 10 2024 11:23 jinjin5000 wrote:

Dang I must be master of clickbait.


#1

On April 10 2024 11:51 Shinokuki wrote:

Current meta and stats is what is most important for current progamers. Why do we have to talk about the past? Past does not exist anymore. He's just venting because ZvT is ALSO hard.


cause ive been hurt by this for years, now i can laugh

CRY ZERG PROGAMERS CRY ALL OVER THE INTERNEEEEEEEEEEEEEETZZZZZZZ
StarCraft & Audax Italiano.
Shinokuki
Profile Joined July 2013
United States859 Posts
April 10 2024 03:58 GMT
#12
On April 10 2024 12:34 XenOsky wrote:
Show nested quote +
On April 10 2024 11:23 jinjin5000 wrote:

Dang I must be master of clickbait.


#1

Show nested quote +
On April 10 2024 11:51 Shinokuki wrote:

Current meta and stats is what is most important for current progamers. Why do we have to talk about the past? Past does not exist anymore. He's just venting because ZvT is ALSO hard.


cause ive been hurt by this for years, now i can laugh

CRY ZERG PROGAMERS CRY ALL OVER THE INTERNEEEEEEEEEEEEEETZZZZZZZ


You haven't even been remotely hurt. For years protoss amaterus dominated on FS. If anything, you benefited from being a protoss. Protoss at top level suffered against larva/soma/queen but not you lmao
Life is just life
TuEIite
Profile Joined November 2022
Canada18 Posts
April 10 2024 05:18 GMT
#13
Heyo good vids jinjin
TuElite#0865
Bonyth
Profile Joined August 2010
Poland560 Posts
April 10 2024 05:50 GMT
#14
On April 10 2024 12:15 [AS]Rattus wrote:
i go to stork if i want to know about the state of any matchup

^
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-11 08:32:36
April 10 2024 06:16 GMT
#15
On April 10 2024 10:28 Shinokuki wrote:
Show nested quote +
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.

Edit: some corrections: the numbers of games are all doubled. Eloboard counts x PvZ games and then add x ZvP games again lol. Everything should be divided by 2
True_Spike
Profile Joined July 2004
Poland3421 Posts
Last Edited: 2024-04-10 07:37:44
April 10 2024 07:37 GMT
#16
Yeah, I think they are going to be fine.

As much as I love JD, every bro bitches a lot about his own race; That's just how it is.

These 2 maps are going to be gone next season and ZvP will be back to normal (e.g. Z favoured).

Besides, it's very likely we will be getting a ZvZ final this season anyways
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6579 Posts
April 10 2024 07:49 GMT
#17
Is actually criminal what they did to sylphid. I remember it was one of the most fun maps and in my book it was a top 3 map ever. Then they made changes that allowed protoss to put zealots in imba gaps. Made gaz changes that destroyed zerg vs terran.

Dark origin is decent for zerg vs protoss but the gameplay is very stale. If protoss takes top right expo or bottom left you already know the result. Retro is very stale aswell. I wonder why Good night or Largo/Allegro was took out so fast from rotation. Imo it was a fun map to play compared to the ones of Escalade. RInging Bloom. Shakuras temple . Optimizer . I really hope next maps will not be as hard as the ones we are playing now that walling is really difficult.

On April 10 2024 12:15 [AS]Rattus wrote:
i go to stork if i want to know about the state of any matchup


Guess what. Is common for Stork to Beat Soulkey or Jaedong lol.

And this is just progamer level. Us mortals truly have no chance. Protoss on ladder dont play like Mini with your natural wide open so you can finish them with mass lings.
iopq
Profile Blog Joined March 2009
United States910 Posts
Last Edited: 2024-04-10 09:18:47
April 10 2024 09:18 GMT
#18
Dark Origin is crap because there's so few expansions. I've seen pro gamers lose with 6 base Zerg vs. 4 base Protoss because they don't get to mine the rest of map out when the Protoss eventually grinds them down with storms. So yeah, it's "balanced" but I don't like this kind of balance where you just don't have more bases to take

I really liked Tempest, but NONE of the Protoss players I spoke to liked it because they'd rather do a 2 base push vs. a Zerg than take two bases and play 4 base vs. 4 base. I think that's weird, look at any pro replay when Zerg goes far away 3rd, it's always a cool game that goes late
Highways
Profile Joined July 2005
Australia6103 Posts
April 10 2024 12:20 GMT
#19
Been watching a lot of Jaedong and Soulkeys stream

They both rarely lose ZvP....
#1 Terran hater
M3t4PhYzX
Profile Joined March 2019
Poland4190 Posts
Last Edited: 2024-04-10 12:34:40
April 10 2024 12:32 GMT
#20
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

oh no!

my heart aches for the poor, poor bugs..






j/k, lmao. hopefully this lasts a little bit longer, if even true. get wrecked!
odi profanum vulgus et arceo
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-10 13:05:31
April 10 2024 13:01 GMT
#21
On April 10 2024 16:49 [sc1f]eonzerg wrote:
Is actually criminal what they did to sylphid. I remember it was one of the most fun maps and in my book it was a top 3 map ever. Then they made changes that allowed protoss to put zealots in imba gaps. Made gaz changes that destroyed zerg vs terran.

Dark origin is decent for zerg vs protoss but the gameplay is very stale. If protoss takes top right expo or bottom left you already know the result. Retro is very stale aswell. I wonder why Good night or Largo/Allegro was took out so fast from rotation. Imo it was a fun map to play compared to the ones of Escalade. RInging Bloom. Shakuras temple . Optimizer . I really hope next maps will not be as hard as the ones we are playing now that walling is really difficult.


Bro you just named the 3 most ZvP imba maps (among the standard ones) in the modern era in Goodnight (66%), Largo (63%) and Allegro (59%). No wonder why you think they are fun. Fun for Zerg for sure. Sylphid before the changes had a win rate close to 60% for Zerg as well, only after it became Neo Sylphid that ZvP is balanced, but ZvT is still shit though (this I do feel for you).

This feels like Artosis saying Vermeer is one of the best maps out there (59% TvZ and 56% TvP without Flash playing a game). Clearly shows Hero and Mini had no clues when they were working with Rush and the mapmaker to create that one lmao.

Fun fact: after the creation of Vermeer, Terran won 3 straight ASLs with 5 players in 3 finals. But Rush the contributor to the map himself took none of those titles.
Shinokuki
Profile Joined July 2013
United States859 Posts
Last Edited: 2024-04-10 14:12:07
April 10 2024 14:07 GMT
#22
On April 10 2024 15:16 TMNT wrote:
Show nested quote +
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


Is there any way to see FS/RETRO/POLY stats for "recent" 1000 games? I feel zvp got harder since 2023. Also, my argument wasn't that it was always P favored but more like it started to tilt towards P recently while zvt being still way too hard for z pros. My concern is also more about the fact that there are two zergs in semi finals and that this may continue the trend of giving P good maps which will hurt Z.
Life is just life
Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
April 10 2024 14:20 GMT
#23
On April 10 2024 15:16 TMNT wrote:
Show nested quote +
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


I don't want to be nitpicking, esp. since you think I'm out on some sort of specific crusade, but not too long ago you were discrediting another poster for using elo to support his point, saying they were unreliable statistics. But now you're out here using elo statistics at your own convenience to support your own argument. Just thought that was only fair to point out.

(I think they're fine to use btw. Just because the benchmarking method is different from ASL or proleague statistics doesn't make them false.)
It has a strong technique, but it lacks oo.
Hawk2
Profile Joined August 2010
United States229 Posts
April 10 2024 14:33 GMT
#24
Terran tears are super effective against map makers. Sylphid 1.0 was 50% in zvt. Completely balanced. But, Terran players cried and cried and cried about the natural turret positioning until Sylphid was updated to remove this advantage for Z.

Sylphid 1.0 was fair. Terran got a rush distance that allowed stim timing to force 2 sunkens + lings. In return, Zerg got an abuseable natural. The map was balanced, and yet was updated to be imbalanced.

Blitz X same story. Blitz X was a historically slightly Zerg favored map that was added to this map pool, I assume, to help Zerg a little. The original iteration of Blitz Y was fine for Zerg.

Then the Terran crying started. Terrans cried and cried that they couldn't death push through mid like they do on any other map. You see, Blitz X and the original Blitz Y had a single unit choke in mid. This single unit choke was the focal point of the map. The deal was that Blitz as a map gave Zerg an amazing single unit choke in mid, but in return, the rest of the map was horrible for Zerg to defend.

Of course, Blitz Y was updated to stop the Terran crying. Now the mid choke is huge, Terran can death push down mid, and now Zerg never takes the mid-base.

Protoss is benefitting from map updates that are intended to stop Terran players from crying (they never do stop crying). When Blitz Y mid choke was expanded, this was a huge nerf for Z in both ZvT and ZvP. When Sylphid natural was redesigned to stop Terran players from crying, map makers also added more 1 gap spots in that mineral line for Protoss zealots.
sas.Sziky
Profile Joined October 2011
Hungary292 Posts
April 10 2024 15:23 GMT
#25
well i dont think so good idea use it these statistics nowadays. we have remaining x progamers idk how much exactly but just example 15z 15t 15p. well how do we know how the 15z players not better than 15p players? or how do we know how the 15p players not better than 15z ? i mean more talanted and etc. or another example how we know when Rain come back from his inactiviti and beat some best zergs whose playing a lot during Rain inactiviti how he is not just a better player than them or race different? or how we know whats happend with Jaedong? or Mini, Snow why good nowadays and why not when Jaedong was? or how we know what are these players familiar status(married,Kid and etc), has company or not has, or he has love or spend times more his friend or etc. well anyone who want to knows what is the balance in sc just play all three races with normal games and can figured out itself :D
sas.Sziky
Profile Joined October 2011
Hungary292 Posts
Last Edited: 2024-04-10 15:24:43
April 10 2024 15:24 GMT
#26
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-10 17:07:20
April 10 2024 16:00 GMT
#27
On April 10 2024 23:20 Smorrie wrote:
Show nested quote +
On April 10 2024 15:16 TMNT wrote:
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


I don't want to be nitpicking, esp. since you think I'm out on some sort of specific crusade, but not too long ago you were discrediting another poster for using elo to support his point, saying they were unreliable statistics. But now you're out here using elo statistics at your own convenience to support your own argument. Just thought that was only fair to point out.

(I think they're fine to use btw. Just because the benchmarking method is different from ASL or proleague statistics doesn't make them false.)

They are not the same thing. This is map win rates accross all games played, ever (registered). The other thing is the elo points of some specific players in a specific month. Honestly I'm a bit annoyed with your ignorance yet arrogance af.

Monthly elo pts are not reliable because of the activity/inactivity of certain players and the "farming" problem. That leads to absurd result like Shinee being in the top 10 players or something similar.

Map win rates are of all times. Even if a certain player deliberately tries to skew the win rate for his race, he can't, simply because he's too small compared to the sample size. History has shown that even Flash can't skew the win rate for Terran.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6579 Posts
April 10 2024 16:21 GMT
#28
On April 10 2024 22:01 TMNT wrote:
Show nested quote +
On April 10 2024 16:49 [sc1f]eonzerg wrote:
Is actually criminal what they did to sylphid. I remember it was one of the most fun maps and in my book it was a top 3 map ever. Then they made changes that allowed protoss to put zealots in imba gaps. Made gaz changes that destroyed zerg vs terran.

Dark origin is decent for zerg vs protoss but the gameplay is very stale. If protoss takes top right expo or bottom left you already know the result. Retro is very stale aswell. I wonder why Good night or Largo/Allegro was took out so fast from rotation. Imo it was a fun map to play compared to the ones of Escalade. RInging Bloom. Shakuras temple . Optimizer . I really hope next maps will not be as hard as the ones we are playing now that walling is really difficult.


Bro you just named the 3 most ZvP imba maps (among the standard ones) in the modern era in Goodnight (66%), Largo (63%) and Allegro (59%). No wonder why you think they are fun. Fun for Zerg for sure. Sylphid before the changes had a win rate close to 60% for Zerg as well, only after it became Neo Sylphid that ZvP is balanced, but ZvT is still shit though (this I do feel for you).

This feels like Artosis saying Vermeer is one of the best maps out there (59% TvZ and 56% TvP without Flash playing a game). Clearly shows Hero and Mini had no clues when they were working with Rush and the mapmaker to create that one lmao.

Fun fact: after the creation of Vermeer, Terran won 3 straight ASLs with 5 players in 3 finals. But Rush the contributor to the map himself took none of those titles.

Yeah but the thing is they were took out so fast. Didnt really give a fair chance. Those stats are boosted with the 9734 resurgence.Personally playing Vermeer vs terran is not the imbalanced hell stats are showing either. I remember Hero vs Rush in ASL were Hero was beating Rush badly but just didnt put enough defence to transition to defiler and gave Rush a free win. I rather play Vermeer over Polypoid.
TMNT
Profile Joined January 2021
2704 Posts
April 10 2024 17:03 GMT
#29
On April 10 2024 23:07 Shinokuki wrote:
Show nested quote +
On April 10 2024 15:16 TMNT wrote:
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


Is there any way to see FS/RETRO/POLY stats for "recent" 1000 games? I feel zvp got harder since 2023. Also, my argument wasn't that it was always P favored but more like it started to tilt towards P recently while zvt being still way too hard for z pros. My concern is also more about the fact that there are two zergs in semi finals and that this may continue the trend of giving P good maps which will hurt Z.

There is a way, but if you are not a programer or something like that, you have to work with excel a little bit. I might try later. As for your concern that is a valid one. This recent map pool certainly helps P in PvZ. But the downward trend of Zerg since 2023 has more to do with the decline in form of Queen and Hero (online at least - if you see my monthly summary they were more often than not at the bottom of the Proleague table), and now the huge blow of losing Soma to military service (imagine Snow and Light had to go away for Protoss and Terran).
Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
April 10 2024 17:28 GMT
#30
On April 11 2024 01:00 TMNT wrote:
Show nested quote +
On April 10 2024 23:20 Smorrie wrote:
On April 10 2024 15:16 TMNT wrote:
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


I don't want to be nitpicking, esp. since you think I'm out on some sort of specific crusade, but not too long ago you were discrediting another poster for using elo to support his point, saying they were unreliable statistics. But now you're out here using elo statistics at your own convenience to support your own argument. Just thought that was only fair to point out.

(I think they're fine to use btw. Just because the benchmarking method is different from ASL or proleague statistics doesn't make them false.)

They are not the same thing. This is map win rates accross all games played, ever (registered). The other thing is the elo points of some specific players in a specific month. Honestly I'm a bit annoyed with your ignorance yet arrogance af.


You are selectively using statistics to support your claims, it's tiring. Why are these statistics suddenly valid now, while you considered the data set that these stats have been gathered from unreliable otherwise? What changed? People farming elo vs lower rated players are suddenly not obfuscating the data anymore? Does the fact that these are played through different eras not matter in a discussion about current day balance? You pretend to uphold some sort of statistical integrity, yet you cherry pick data to back your claims all the time. This was just recently pointed out to you as well, and you went off the rails as well. Ignorance you say?

The more you've been posting, the more you've been facing pushback from various other posters that have become annoyed by your arrogance and your condescending act. If you were always right and insightful this would be less of a problem, but your inconsistency and your personal quest to constantly try to 'outdo' others posters on TL.net, scavenging for any stat that might make your point seem valid, makes it a recurring sigh of frustration every time you're out there trying to score internet points.

It is evident that you have a lot of knowledge about events and games played, while simultaneously also having a limited conceptual understanding as your ideas commonly align with below B level expectations. Everyone's free to post their opinions but you don't have to push your misguided opinion onto everyone else. Whenever this is pointed out you lose the plot again. Talking about annoyance.

It's nice that you take the time and effort to post these results and schedules - it's definitely convenient when tuning into proleague and trying to get a hold of what's going on. Consider focusing on the groundwork while letting others draw their own conclusions - plays to everyone's strengths better.

As long as you are posting with this attitude you should be ready to get challenged as well, especially when you are being inconsistent or just plainly wrong. You're not special, you're just another poster, just like everyone else.
It has a strong technique, but it lacks oo.
G5
Profile Blog Joined August 2005
United States2898 Posts
April 10 2024 19:20 GMT
#31
ZvP has gotten a lot easier for Protoss over the past few years. Mostly due to map makers allowing for gate expands and more defendable naturals than maps in the past. It allows Protoss to get into the mid game (where they're strong) much easier and with less of a dissadvantage.
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-10 19:34:09
April 10 2024 19:33 GMT
#32
On April 11 2024 02:28 Smorrie wrote:
Show nested quote +
On April 11 2024 01:00 TMNT wrote:
On April 10 2024 23:20 Smorrie wrote:
On April 10 2024 15:16 TMNT wrote:
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


I don't want to be nitpicking, esp. since you think I'm out on some sort of specific crusade, but not too long ago you were discrediting another poster for using elo to support his point, saying they were unreliable statistics. But now you're out here using elo statistics at your own convenience to support your own argument. Just thought that was only fair to point out.

(I think they're fine to use btw. Just because the benchmarking method is different from ASL or proleague statistics doesn't make them false.)

They are not the same thing. This is map win rates accross all games played, ever (registered). The other thing is the elo points of some specific players in a specific month. Honestly I'm a bit annoyed with your ignorance yet arrogance af.


You are selectively using statistics to support your claims, it's tiring. Why are these statistics suddenly valid now, while you considered the data set that these stats have been gathered from unreliable otherwise? What changed? People farming elo vs lower rated players are suddenly not obfuscating the data anymore? Does the fact that these are played through different eras not matter in a discussion about current day balance? You pretend to uphold some sort of statistical integrity, yet you cherry pick data to back your claims all the time. This was just recently pointed out to you as well, and you went off the rails as well. Ignorance you say?

The more you've been posting, the more you've been facing pushback from various other posters that have become annoyed by your arrogance and your condescending act. If you were always right and insightful this would be less of a problem, but your inconsistency and your personal quest to constantly try to 'outdo' others posters on TL.net, scavenging for any stat that might make your point seem valid, makes it a recurring sigh of frustration every time you're out there trying to score internet points.

It is evident that you have a lot of knowledge about events and games played, while simultaneously also having a limited conceptual understanding as your ideas commonly align with below B level expectations. Everyone's free to post their opinions but you don't have to push your misguided opinion onto everyone else. Whenever this is pointed out you lose the plot again. Talking about annoyance.

It's nice that you take the time and effort to post these results and schedules - it's definitely convenient when tuning into proleague and trying to get a hold of what's going on. Consider focusing on the groundwork while letting others draw their own conclusions - plays to everyone's strengths better.

As long as you are posting with this attitude you should be ready to get challenged as well, especially when you are being inconsistent or just plainly wrong. You're not special, you're just another poster, just like everyone else.

You are sick in your head, spending that many words just to talk about another poster.

Let me point out your hypocrisy, or should I say, dick move, first: while everyone in this thread was just talking about maps and balance, you made a post just to point out what you think is my double standard, citing something I said 2 weeks ago to another poster (not even to you lol). A normal poster, who is on topic, would just agree or disagree with those map stats and elaborate on why he thinks so (see Sziky post above for example). But the main purpose of your post is solely to pick on me. You joined the thread not to discuss the topic, but to discuss about me. There's clearly a degree of obssession towards me. No wonder why I think that cheeseguy with 5/10 of his posts just to flame me is your clone.

More on your posts later.

Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
April 10 2024 19:39 GMT
#33
On April 11 2024 04:33 TMNT wrote:
Show nested quote +
On April 11 2024 02:28 Smorrie wrote:
On April 11 2024 01:00 TMNT wrote:
On April 10 2024 23:20 Smorrie wrote:
On April 10 2024 15:16 TMNT wrote:
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


I don't want to be nitpicking, esp. since you think I'm out on some sort of specific crusade, but not too long ago you were discrediting another poster for using elo to support his point, saying they were unreliable statistics. But now you're out here using elo statistics at your own convenience to support your own argument. Just thought that was only fair to point out.

(I think they're fine to use btw. Just because the benchmarking method is different from ASL or proleague statistics doesn't make them false.)

They are not the same thing. This is map win rates accross all games played, ever (registered). The other thing is the elo points of some specific players in a specific month. Honestly I'm a bit annoyed with your ignorance yet arrogance af.


You are selectively using statistics to support your claims, it's tiring. Why are these statistics suddenly valid now, while you considered the data set that these stats have been gathered from unreliable otherwise? What changed? People farming elo vs lower rated players are suddenly not obfuscating the data anymore? Does the fact that these are played through different eras not matter in a discussion about current day balance? You pretend to uphold some sort of statistical integrity, yet you cherry pick data to back your claims all the time. This was just recently pointed out to you as well, and you went off the rails as well. Ignorance you say?

The more you've been posting, the more you've been facing pushback from various other posters that have become annoyed by your arrogance and your condescending act. If you were always right and insightful this would be less of a problem, but your inconsistency and your personal quest to constantly try to 'outdo' others posters on TL.net, scavenging for any stat that might make your point seem valid, makes it a recurring sigh of frustration every time you're out there trying to score internet points.

It is evident that you have a lot of knowledge about events and games played, while simultaneously also having a limited conceptual understanding as your ideas commonly align with below B level expectations. Everyone's free to post their opinions but you don't have to push your misguided opinion onto everyone else. Whenever this is pointed out you lose the plot again. Talking about annoyance.

It's nice that you take the time and effort to post these results and schedules - it's definitely convenient when tuning into proleague and trying to get a hold of what's going on. Consider focusing on the groundwork while letting others draw their own conclusions - plays to everyone's strengths better.

As long as you are posting with this attitude you should be ready to get challenged as well, especially when you are being inconsistent or just plainly wrong. You're not special, you're just another poster, just like everyone else.

You are sick in your head, spending that many words just to talk about another poster.

Let me point out your hypocrisy, or should I say, dick move, first: while everyone in this thread was just talking about maps and balance, you made a post just to point out what you think is my double standard, citing something I said 2 weeks ago to another poster (not even to you lol). A normal poster, who is on topic, would just agree or disagree with those map stats and elaborate on why he thinks so (see Sziky post above for example). But the main purpose of your post is solely to pick on me. You joined the thread not to discuss the topic, but to discuss about me. There's clearly a degree of obssession towards me. No wonder why I think that cheeseguy with 5/10 of his posts just to flame me is your clone.

More on your posts later.



You added more material to a post which originally was just an unhinged outburst by itself. All I did was providing a mirror. Truth can hurt sometimes. Who knows, who cares.

I'm not out here to waste my time on trash talking. This has nothing to do with some sort of non-existing grudge, as you've suggested before. When I'm reading too much BS I will call it out. That happened before, it happened this time & it will happen in the future again.
It has a strong technique, but it lacks oo.
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-10 19:56:51
April 10 2024 19:55 GMT
#34
On April 11 2024 04:39 Smorrie wrote:
Show nested quote +
On April 11 2024 04:33 TMNT wrote:
On April 11 2024 02:28 Smorrie wrote:
On April 11 2024 01:00 TMNT wrote:
On April 10 2024 23:20 Smorrie wrote:
On April 10 2024 15:16 TMNT wrote:
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


I don't want to be nitpicking, esp. since you think I'm out on some sort of specific crusade, but not too long ago you were discrediting another poster for using elo to support his point, saying they were unreliable statistics. But now you're out here using elo statistics at your own convenience to support your own argument. Just thought that was only fair to point out.

(I think they're fine to use btw. Just because the benchmarking method is different from ASL or proleague statistics doesn't make them false.)

They are not the same thing. This is map win rates accross all games played, ever (registered). The other thing is the elo points of some specific players in a specific month. Honestly I'm a bit annoyed with your ignorance yet arrogance af.


You are selectively using statistics to support your claims, it's tiring. Why are these statistics suddenly valid now, while you considered the data set that these stats have been gathered from unreliable otherwise? What changed? People farming elo vs lower rated players are suddenly not obfuscating the data anymore? Does the fact that these are played through different eras not matter in a discussion about current day balance? You pretend to uphold some sort of statistical integrity, yet you cherry pick data to back your claims all the time. This was just recently pointed out to you as well, and you went off the rails as well. Ignorance you say?

The more you've been posting, the more you've been facing pushback from various other posters that have become annoyed by your arrogance and your condescending act. If you were always right and insightful this would be less of a problem, but your inconsistency and your personal quest to constantly try to 'outdo' others posters on TL.net, scavenging for any stat that might make your point seem valid, makes it a recurring sigh of frustration every time you're out there trying to score internet points.

It is evident that you have a lot of knowledge about events and games played, while simultaneously also having a limited conceptual understanding as your ideas commonly align with below B level expectations. Everyone's free to post their opinions but you don't have to push your misguided opinion onto everyone else. Whenever this is pointed out you lose the plot again. Talking about annoyance.

It's nice that you take the time and effort to post these results and schedules - it's definitely convenient when tuning into proleague and trying to get a hold of what's going on. Consider focusing on the groundwork while letting others draw their own conclusions - plays to everyone's strengths better.

As long as you are posting with this attitude you should be ready to get challenged as well, especially when you are being inconsistent or just plainly wrong. You're not special, you're just another poster, just like everyone else.

You are sick in your head, spending that many words just to talk about another poster.

Let me point out your hypocrisy, or should I say, dick move, first: while everyone in this thread was just talking about maps and balance, you made a post just to point out what you think is my double standard, citing something I said 2 weeks ago to another poster (not even to you lol). A normal poster, who is on topic, would just agree or disagree with those map stats and elaborate on why he thinks so (see Sziky post above for example). But the main purpose of your post is solely to pick on me. You joined the thread not to discuss the topic, but to discuss about me. There's clearly a degree of obssession towards me. No wonder why I think that cheeseguy with 5/10 of his posts just to flame me is your clone.

More on your posts later.



You added more material to a post which originally was just an unhinged outburst by itself. All I did was providing a mirror. Truth can hurt sometimes. Who knows, who cares.

I'm not out here to waste my time on trash talking. This has nothing to do with some sort of non-existing grudge, as you've suggested before. When I'm reading too much BS I will call it out. That happened before, it happened this time & it will happen in the future again.

Can you stop using jargon and digressing from the main point? You are the master of using a lot of words without actually, directly addressing the problem at hand.

My post is insightful, contains a lot of information, it stays on the topic, yes?
Your post adds nothing to the topic but an attempt of personal flaming, no?

Admit it like a man.

By the way, I will respond in details to many things you said. You said a lot of wrong ignorant shits that it really takes time.
M3t4PhYzX
Profile Joined March 2019
Poland4190 Posts
April 10 2024 20:29 GMT
#35
On April 10 2024 15:16 TMNT wrote:
Show nested quote +
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.

Thank You very much for this post, dude.

Just btw.
odi profanum vulgus et arceo
Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
April 10 2024 20:40 GMT
#36
You complain about me reacting to your post, after you came out with the insults. That's all on you. But it turns out you can dish it out but can't take it. Classic.

Your post refers to a dataset which just recently you turned down when someone else used it. You don't have to admit anything, it's all documented. Posting a bunch of data does not suddenly make you a credible source. That is the point I am making.

A random guy gives you some criticism, take it like a man and move on. I'm not interested in your personal hatred towards me and won't respond to it anymore. This has been wasting my time enough already. Your insults were uncalled for. But do whatever you please. When you hit the BS quota again I will be back to uphold the integrity of the forum. Have a good day!
It has a strong technique, but it lacks oo.
Comedy
Profile Joined March 2016
456 Posts
April 10 2024 20:47 GMT
#37
On April 11 2024 04:55 TMNT wrote:
Show nested quote +
On April 11 2024 04:39 Smorrie wrote:
On April 11 2024 04:33 TMNT wrote:
On April 11 2024 02:28 Smorrie wrote:
On April 11 2024 01:00 TMNT wrote:
On April 10 2024 23:20 Smorrie wrote:
On April 10 2024 15:16 TMNT wrote:
On April 10 2024 10:28 Shinokuki wrote:
On April 10 2024 09:53 TMNT wrote:
On April 10 2024 07:54 Shinokuki wrote:
Many foreigners would be so dumbfounded by this as they've always been stating ZVP is imba, but they don't know how bad zvp has been on major proleagues, non asl tourneys, and sponmatches. This all started when Sylphid got nerf'd and map makers kept giving buffs to protoss because of how well zergs have been doing on ASL. Unfortunately, ASL has such a small sample size of what ZvP landscape is like nowadays and it is rather frustrating that ASL Map pools are still dictating online events which are the major source of income for all progamers. ASL is just for prestige at this point.

I heard something interesting yesterday from hero and he basically stated that zerg has to cheese and do a lot of killer timing attack to be able to hold a decent win rate vs P. If Z does not do that and wants to go standard vs P, Z will be behind nowadays. But how to do these killer timing moves when map makers give insane simcity wall for protoss and close to no chokepoints for zergs?

Oh come on. I'm running the Proleague thread myself. It's only recently. And compounded by Soma going to the military.

Yes Troy and Blitz are bad for ZvP but these maps will 100% not stay for next season. Meanwhile Retro and NDO which are slightly Zerg favored have been there for 3 seasons? This is like the first Protoss favored map pool since the Sparkle season (may explain the first time they have 4 players in Ro8 since) ? And Zerg, I mean Soulkey lol, has only been doing well since last season. How long had we used Eclipse, Sylphid, Polypoid and Vermeer? Like, forever. Largo and Allegro (aka Protoss graveyard) were used for 3 seasons. Arkanoid that Hero said it himself was a free win for Zerg. Heartbreak Ridge anyone?

By the way what's the problem with Citadel in ZvP. The win rate is close to 50% and I don't see any features too bad for Zerg. In fact looks pretty nasty for a Lurker contain.



Citadel is 47% win rate for zvp. Sylphid is not good for ZvP. Retro is good for ZvP yes but that's negated by abysmal 40% win rate for ZvT. NDO seems to be the only "balanced" map which is why it's there for many seasons now. It's a pretty 50% win rate for zvt and zvp. Vermeer is 41% zvt while having 52% zvp.. So those maps weren't even good for zergs overall. I give you largo and allegro but those were quickly taken out after one season. Also, I don't like to emphasize ASL that much. You know well that major proleagues, sponmatches, and other events are 95% of player's income and for months zergs have been underperforming compared to P/T.

Largo was used once and they modified it into Allegro then used it for 2 more seasons. Allegro is the one of the most played map (9th, since eloboard was created) in the modern era.

I have been crying for years that ZvT win rates are terrible on most of the maps, with some of the most played maps being close to 60% for Terran, but Zerg crying about ZvP too is weird. Historically Protoss has always had only the weird ass maps where they can enjoy a significant positive win rate against Zerg.

Here's ZvP win rate on modern maps registered by eloboard, ordered by number of games decreasing:

Polypoid 53%
Vermeer 52.7%
Retro 52.9%
Eclipse 52.7%
Fighting Spirit 53.8%
Allegro 59.1%
(66k games on these first 6 maps)
Ascension 52.2%
Nemesis 52.1%
La Campanella 54.7%
Dark Origin 59.8%
Largo 63.4%
Heartbreak Ridge 52.1%
Goodnight 66.5%
Odyssey 51.9%
Metaverse 56.7%
76 58.3%
Neo Arkanoid 57.9%

Neo Sylphid 50%
Apocalypse 49.9%
Neo Dark Origin 50.9%
(20k games on these 3 maps)

Revolver 43.9% (the most played maps that can be considered Protoss favored in PvZ - 2700 games)
Butter 48.8%
Invader 48.9%
Tempest 48.6%
Radeon 48.3%
Citadel 47.3%
Blitz Y 36.3%
Monopoly 47%
Troy 41.2%
(and honestly, this list of Protoss-favored maps is not that "favored" with most of them being close to 49% for Zerg)

Protoss have played like 80k games on maps that can be considered Zerg-favored, while Zerg have played approx 10k games on Protoss-favored, and 20k games are played on somewhat balanced maps. Absurd that now we have two weird ass maps which will 100% not be used next season -they are just the equivalents of 76 or Arkanoid - and Zerg can cry about a change in state of ZvP.


I don't want to be nitpicking, esp. since you think I'm out on some sort of specific crusade, but not too long ago you were discrediting another poster for using elo to support his point, saying they were unreliable statistics. But now you're out here using elo statistics at your own convenience to support your own argument. Just thought that was only fair to point out.

(I think they're fine to use btw. Just because the benchmarking method is different from ASL or proleague statistics doesn't make them false.)

They are not the same thing. This is map win rates accross all games played, ever (registered). The other thing is the elo points of some specific players in a specific month. Honestly I'm a bit annoyed with your ignorance yet arrogance af.


You are selectively using statistics to support your claims, it's tiring. Why are these statistics suddenly valid now, while you considered the data set that these stats have been gathered from unreliable otherwise? What changed? People farming elo vs lower rated players are suddenly not obfuscating the data anymore? Does the fact that these are played through different eras not matter in a discussion about current day balance? You pretend to uphold some sort of statistical integrity, yet you cherry pick data to back your claims all the time. This was just recently pointed out to you as well, and you went off the rails as well. Ignorance you say?

The more you've been posting, the more you've been facing pushback from various other posters that have become annoyed by your arrogance and your condescending act. If you were always right and insightful this would be less of a problem, but your inconsistency and your personal quest to constantly try to 'outdo' others posters on TL.net, scavenging for any stat that might make your point seem valid, makes it a recurring sigh of frustration every time you're out there trying to score internet points.

It is evident that you have a lot of knowledge about events and games played, while simultaneously also having a limited conceptual understanding as your ideas commonly align with below B level expectations. Everyone's free to post their opinions but you don't have to push your misguided opinion onto everyone else. Whenever this is pointed out you lose the plot again. Talking about annoyance.

It's nice that you take the time and effort to post these results and schedules - it's definitely convenient when tuning into proleague and trying to get a hold of what's going on. Consider focusing on the groundwork while letting others draw their own conclusions - plays to everyone's strengths better.

As long as you are posting with this attitude you should be ready to get challenged as well, especially when you are being inconsistent or just plainly wrong. You're not special, you're just another poster, just like everyone else.

You are sick in your head, spending that many words just to talk about another poster.

Let me point out your hypocrisy, or should I say, dick move, first: while everyone in this thread was just talking about maps and balance, you made a post just to point out what you think is my double standard, citing something I said 2 weeks ago to another poster (not even to you lol). A normal poster, who is on topic, would just agree or disagree with those map stats and elaborate on why he thinks so (see Sziky post above for example). But the main purpose of your post is solely to pick on me. You joined the thread not to discuss the topic, but to discuss about me. There's clearly a degree of obssession towards me. No wonder why I think that cheeseguy with 5/10 of his posts just to flame me is your clone.

More on your posts later.



You added more material to a post which originally was just an unhinged outburst by itself. All I did was providing a mirror. Truth can hurt sometimes. Who knows, who cares.

I'm not out here to waste my time on trash talking. This has nothing to do with some sort of non-existing grudge, as you've suggested before. When I'm reading too much BS I will call it out. That happened before, it happened this time & it will happen in the future again.

Can you stop using jargon and digressing from the main point? You are the master of using a lot of words without actually, directly addressing the problem at hand.

My post is insightful, contains a lot of information, it stays on the topic, yes?
Your post adds nothing to the topic but an attempt of personal flaming, no?

Admit it like a man.

By the way, I will respond in details to many things you said. You said a lot of wrong ignorant shits that it really takes time.


I would be careful who you pick a fight with mate
TMNT
Profile Joined January 2021
2704 Posts
April 10 2024 20:51 GMT
#38
Now onto the details.

1/ Here's what RJBTB and I said a couple of weeks ago:
+ Show Spoiler +
On March 27 2024 00:36 TMNT wrote:
Show nested quote +
On March 26 2024 23:36 RJBTVYOUTUBE wrote:
You're massively underselling Rush and Sharp's current online performance there.
Rush is 2nd on Eloboard and Sharp is 4th. Rush specifically has been doing very well.
We Legitimately have rank #1Snow, #2Rush, #3Bisu, #4Sharp, #5Hero, #6Soulkey, (#7queen), #8Mini and #9Best on Eloboard in the Top 8 in ASL. That's legitimately the MOST well rounded ASL round of 8.
For once we actually have the best 8 online performers in the top 8 offline tournament.

Elo points are the least reliable stats in the streaming era though. That's why I never mentioned it in any of my analyses. The reason is the "selective farming" of the more active players. It's like ladder but you get to choose who you play, so you get only 5 pts every time you beat someone much weaker than you, but you can repeatedly do it 10 times. For example if you check Rush, he gained at least 100 pts this month from farming the likes of Paralyze and Sacsri.

Even the proleague elo points are not reliable due to the inconsistent activities of proleague and k league. Stork as #3 in PL elo this month, with BTS #4 and Shinee #5, says it all for you.

This is purely technical talk. Not even a disagreement. He presented a fact (the elo ranking at that moment). I added that elo pts at a given time are not reliable and offered my view on it, effectively saying that ranking doesn't necessarily reflect the top 8 players at the moment. We said nothing about each other. Yet Mr. Smorrie here branded it as me "discrediting" RJB (discredit = harm the reputation of someone).

2/ You accusing me of inconsistencies via cherry picking elo statistics.
First and foremost, map win rates are not "elo statistics". Don't think anyone here needs that explained. Your stupid accusation should just end here immediately. But let's see what you wrote as follow-ups:
Why are these statistics suddenly valid now, while you considered the data set that these stats have been gathered from unreliable otherwise?

That's because you're counting map data collected from 100k games accross 3-4 years and the elo points of some certain players at one point in time as the same thing, dumbass. Elo points go up and down all the time, just like your ladder mmr. Map win rates don't vary that much.

+ Show Spoiler +
What changed? People farming elo vs lower rated players are suddenly not obfuscating the data anymore?

It doesn't. Because of two reasons: (1) no player has the power to skew such a big data by himself lol, and (2) there always are counter balances, i.e. if a Barracks is farming a BTS for 10 straight games so that he shoots up to top 5 on the elo ranking, there is always an Effort who is also farming a Piano to make up for that. Obviously everyone is aware of the problem that Sziky posed above. But there is no better way and map win rates have always been counted like that and we have to let the big sample size takes care of everything.

+ Show Spoiler +
Does the fact that these are played through different eras not matter in a discussion about current day balance?

Ignorance again. Eloboard data are collected from 2021. Most of these maps in the list are created in recent years. What different eras are you talking about? We're not talking about Kespa and Lost Temple era bro.

+ Show Spoiler +
You pretend to uphold some sort of statistical integrity, yet you cherry pick data to back your claims all the time

There is only one pack of data on map win rates available on the internet bro. And it's for all time (since the site was created). How can I cherry pick if there is only one thing to pick. Maybe that pack of data can be refined but I reckon the only person who's gonna do that here is me and I will post them myself if I am ever to do so. Man, for a guy so ignorant about the pro KR scene you shouldn't make those bold claims.

+ Show Spoiler +
The more you've been posting, the more you've been facing pushback from various other posters that have become annoyed by your arrogance and your condescending ac

Who are these "various other posters". You and that recently registered guy with 10 posts of which 5 are to flame me? No one in this thread has any problem with me. Only you.

TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-10 21:36:41
April 10 2024 21:20 GMT
#39
On April 11 2024 05:40 Smorrie wrote:

Your post refers to a dataset which just recently you turned down when someone else used it. You don't have to admit anything, it's all documented. Posting a bunch of data does not suddenly make you a credible source. That is the point I am making.

Dude, it's not the same data set. One is the map win rate of all time and one is the players elo ranking of at a specific time. This is the 3rd time I have to repeat this. Can you read please?

And yes, I called you ignorant in this thread first, but only after you quoted me with clear malintention. Although I have to say at this point I've proved with evidences that you are indeed ignorant.

Last but not least, you clearly had a problem with me before and acted condescendingly and sarcastically first in this thread not long ago while I was simply making a normal conversation, then again here along with the 10-post-troll, which I still suspect is your clone. In both cases (in the general thread and this one) I was making just purely informative posts but got a hostile response out of nowhere. Another thing is, I would at least have some respect for you if you can logically, reasonably argue on the topic of BW (like explain why this stats or that stats are good or bad) , but you seem to just spend paragraphs making comments about me without evidences to back up. Like, when I say you're ignorant I have to demonstrate your lack of understanding about the eloboard data (obviously you have no clue about it and probably have never even visited the site nor knowing any Korean) . But you, I have to say your way of arguing is absolute dog shit.
sexyMIStrZZZ
Profile Joined June 2023
Poland11 Posts
Last Edited: 2024-04-10 23:15:54
April 10 2024 22:59 GMT
#40
Don't you love it when a guy posts balance stats on 131 games (pvz stats from february proleagues from the vid)? This amount of games definitely and truly defines balance, doesn't it.

Also... love how JD cries over P being too strong while showing a replay where he beats the Protoss that got to top 8 of current ASL and top 2 of the previous one.
riotjune
Profile Blog Joined January 2008
United States3393 Posts
April 10 2024 23:08 GMT
#41
Haha, Zerg getting a taste of their own medicine. Suck it down and know (the Protoss's) pain!
Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
Last Edited: 2024-04-11 14:35:10
April 11 2024 00:40 GMT
#42
On April 11 2024 06:20 TMNT wrote:
Show nested quote +
On April 11 2024 05:40 Smorrie wrote:

Your post refers to a dataset which just recently you turned down when someone else used it. You don't have to admit anything, it's all documented. Posting a bunch of data does not suddenly make you a credible source. That is the point I am making.

Dude, it's not the same data set. One is the map win rate of all time and one is the players elo ranking of at a specific time. This is the 3rd time I have to repeat this. Can you read please?

And yes, I called you ignorant in this thread first, but only after you quoted me with clear malintention. Although I have to say at this point I've proved with evidences that you are indeed ignorant.

Last but not least, you clearly had a problem with me before and acted condescendingly and sarcastically first in this thread not long ago while I was simply making a normal conversation, then again here along with the 10-post-troll, which I still suspect is your clone. In both cases (in the general thread and this one) I was making just purely informative posts but got a hostile response out of nowhere. Another thing is, I would at least have some respect for you if you can logically, reasonably argue on the topic of BW (like explain why this stats or that stats are good or bad) , but you seem to just spend paragraphs making comments about me without evidences to back up. Like, when I say you're ignorant I have to demonstrate your lack of understanding about the eloboard data (obviously you have no clue about it and probably have never even visited the site nor knowing any Korean) . But you, I have to say your way of arguing is absolute dog shit.


Your overuse of the words ignorant & ignorance make them lose their meaning. Try having some self-reflection.
Just to remind you; 1. You’ve been very condescending since your first response, almost troll-like. 2. You accuse me of mental illness while dragging me into your petty feuds and obsessive struggles. 3. You complain about my post’s length but write twice as much yourself. You mentioned hypocrisy?

Regarding the data set - if the data's flawed, the conclusions are built upon that same flawed data, no matter what statistic you derive from it. This is also what I’m criticizing; you selectively pick up some data, find some correlations with your opinions & then continue to present those as facts. Not providing a different data set apparently is enough for you to dismiss others as ignorant, even though you just seem upset with the criticism of your flawed methodology.

I do have to admit that you definitely possess the talent to sour the mood of any room. Please keep me out of your own personal crusades and spare me your baseless insults.

Out of respect for Jinjin's efforts I'll leave this thread. Appreciate the vid, always enjoying the translations :D

Edit: Since I don't want to litter this thread any further I will add a final note here - Typing 'no' 4 times doesn't make it less true. Adding insults won't help either & repeatedly referring back to the same statements doesn't give them more credibility.

Clinging on to straw man arguments and conspiracy theories are providing sufficient proof of your genuine lack of reading comprehension. Unfortunately this also leads to you endlessly trying to disprove this. I stated I was fine with the use of these statistics but called you out for your proven inconsistency and cherry picking of data & limited understanding of statistical methods.

There is no resolve here & engaging with you is a tiresome chore. True weaponized autism. However I can leave this discussion seeing you can't progress any further from misinterpretation of my arguments & some bizarre fabrications of truths and conspiracies through different threads. This all lives in your head only, 'bro'.
It has a strong technique, but it lacks oo.
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-11 06:19:01
April 11 2024 06:07 GMT
#43
On April 11 2024 09:40 Smorrie wrote:
Show nested quote +
On April 11 2024 06:20 TMNT wrote:
On April 11 2024 05:40 Smorrie wrote:

Your post refers to a dataset which just recently you turned down when someone else used it. You don't have to admit anything, it's all documented. Posting a bunch of data does not suddenly make you a credible source. That is the point I am making.

Dude, it's not the same data set. One is the map win rate of all time and one is the players elo ranking of at a specific time. This is the 3rd time I have to repeat this. Can you read please?

And yes, I called you ignorant in this thread first, but only after you quoted me with clear malintention. Although I have to say at this point I've proved with evidences that you are indeed ignorant.

Last but not least, you clearly had a problem with me before and acted condescendingly and sarcastically first in this thread not long ago while I was simply making a normal conversation, then again here along with the 10-post-troll, which I still suspect is your clone. In both cases (in the general thread and this one) I was making just purely informative posts but got a hostile response out of nowhere. Another thing is, I would at least have some respect for you if you can logically, reasonably argue on the topic of BW (like explain why this stats or that stats are good or bad) , but you seem to just spend paragraphs making comments about me without evidences to back up. Like, when I say you're ignorant I have to demonstrate your lack of understanding about the eloboard data (obviously you have no clue about it and probably have never even visited the site nor knowing any Korean) . But you, I have to say your way of arguing is absolute dog shit.


Your overuse of the words ignorant & ignorance make them lose their meaning. Try having some self-reflection.
Just to remind you; 1. You’ve been very condescending since your first response, almost troll-like. 2. You accuse me of mental illness while dragging me into your petty feuds and obsessive struggles. 3. You complain about my post’s length but write twice as much yourself. You mentioned hypocrisy?

I do have to admit that you definitely possess the talent to sour the mood of any room. Please keep me out of your own personal crusades and spare me your baseless insults.

Out of respect for Jinjin's efforts I'll leave this thread. Appreciate the vid, always enjoying the translations :D

No no no no, I went at length to talk about BW related matters, like in post #38. And anything not related to BW, which is much shorter btw, is to expose your rat face and explain why I'm having this sort of response. I didn't spend 4 paragraphs to talk about forum morality. The hypocrisy is that you spent that lengthy post just to talk about morality and how I was behaving like this and like that (all baseless, by the way), yet you came into this thread in the first place with a personal agenda to pick on me and without discussing anything related to the topic. Don't try to play victim. You started off with a dick move and now are all acting like you have moral highground. You know full well what you were trying to accomplish there and you deserve everything I threw at you after that.

+ Show Spoiler +
Regarding the data set - if the data's flawed, the conclusions are built upon that same flawed data, no matter what statistic you derive from it. This is also what I’m criticizing; you selectively pick up some data, find some correlations with your opinions & then continue to present those as facts. Not providing a different data set apparently is enough for you to dismiss others as ignorant, even though you just seem upset with the criticism of your flawed methodology.

For this bit, no the data is not flawed. Which one is flawed and which one that I "selectively" picked, can you point out precisely? In general when you want to discuss BW please write with evidences, examples, point by point, and in details, instead of this overgeneralisation and vague way of addressing the problem like what you've been doing all along. Like, if Polypoid has a ZvP win rate of 53% for Zerg over 10k games, and you think that stats is not correct or should be the other way around, you should present your argument and concrete evidences to back it up. That, instead of saying general stuff like "oh this data is flawed, your method is flawed, therefore you're wrong" lol.

I mean look at my post there. Everything presented there is factual numbers. It's not like I have an opinion first then I post some numbers which are not directly related to that opinion to support it. Wtf are you talking about?

You realize you're seemingly trying to refute map win rate which is everything and the only thing we have concerning map balance and what progamers and ASL organizers are using to adjust the game?

And notice how you up to this point has dodged my response over your first stupid accusation (where you counted map win rate and individual elo ranking as the same thing lol). Come on, man up and admit you made a stupid comment.
TMNT
Profile Joined January 2021
2704 Posts
April 11 2024 08:18 GMT
#44
On April 10 2024 23:07 Shinokuki wrote:
Is there any way to see FS/RETRO/POLY stats for "recent" 1000 games? I feel zvp got harder since 2023. Also, my argument wasn't that it was always P favored but more like it started to tilt towards P recently while zvt being still way too hard for z pros. My concern is also more about the fact that there are two zergs in semi finals and that this may continue the trend of giving P good maps which will hurt Z.

Hey. So to get back to this point, I pulled all the games ever played on Retro registered on eloboard. The map was created in Dec 2022 so there is no data pre 2023 obviously.

Overall it's like this:
PvT 890-847 (51.2%)
TvZ 1099-813 (57.5%)
ZvP 871-776 (52.9%)

If you break it down over time by quarters (Q1 Q2 Q3 Q4 2023, then Q1 2024), it goes like this:
PvT (%): 53.1 - 51.6 - 51.8 - 47.1 - 53.3
TvZ (%): 47.1- 62.0 - 57.2 - 57.8 - 61.1
ZvP (%): 55.9 - 52.9 - 47.9 - 53.5 - 56.6

So PvT looks just stable. TvZ it looks like Terran struggles at first and then they figure out the map and just roll? (this is a common conception about Terran and their adaptability to maps). Not sure the dip mid 2023 in ZvP is about though, but ZvP doesn't see a downward trend in win rates (all games - maybe it'll be different if we filter Proleague games only).
jinjin5000
Profile Joined May 2010
United States1422 Posts
April 11 2024 09:54 GMT
#45
gdamn this guy is spreadsheeting god
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands837 Posts
Last Edited: 2024-04-11 10:52:33
April 11 2024 10:36 GMT
#46
On April 11 2024 17:18 TMNT wrote:
Show nested quote +
On April 10 2024 23:07 Shinokuki wrote:
Is there any way to see FS/RETRO/POLY stats for "recent" 1000 games? I feel zvp got harder since 2023. Also, my argument wasn't that it was always P favored but more like it started to tilt towards P recently while zvt being still way too hard for z pros. My concern is also more about the fact that there are two zergs in semi finals and that this may continue the trend of giving P good maps which will hurt Z.

Hey. So to get back to this point, I pulled all the games ever played on Retro registered on eloboard. The map was created in Dec 2022 so there is no data pre 2023 obviously.

Overall it's like this:
PvT 890-847 (51.2%)
TvZ 1099-813 (57.5%)
ZvP 871-776 (52.9%)

If you break it down over time by quarters (Q1 Q2 Q3 Q4 2023, then Q1 2024), it goes like this:
PvT (%): 53.1 - 51.6 - 51.8 - 47.1 - 53.3
TvZ (%): 47.1- 62.0 - 57.2 - 57.8 - 61.1
ZvP (%): 55.9 - 52.9 - 47.9 - 53.5 - 56.6

So PvT looks just stable. TvZ it looks like Terran struggles at first and then they figure out the map and just roll? (this is a common conception about Terran and their adaptability to maps). Not sure the dip mid 2023 in ZvP is about though, but ZvP doesn't see a downward trend in win rates (all games - maybe it'll be different if we filter Proleague games only).


Is there a way to take only the top 6 players from each race, or the top 5, and use only those in the data?
for example:
soma, soulkey, hero, queen, jaedong.
Light, Sharp, mind, RoyaL, JyJ
Snow, Mini, Best, Bisu, Rain

What are the stats with only these factored in?

For example Rush on Retro:
vsZ vsP vsT Total score
[image loading]


Or Bisu:
+ Show Spoiler +

[image loading]

[image loading]

JDON MY SOUL!
RowdierBob
Profile Blog Joined May 2003
Australia13005 Posts
April 11 2024 10:46 GMT
#47
The resurrection of the six dragons era is truly here. We’ve got zergs bitching about the most imba matchup in BW.
"Terrans are pretty much space-Australians" - H
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands837 Posts
Last Edited: 2024-04-11 11:19:10
April 11 2024 10:56 GMT
#48
Or lets grab multiple players:
+ Show Spoiler [Snow] +

[image loading]

[image loading]

[image loading]

[image loading]




+ Show Spoiler [Jaedong] +

[image loading]

[image loading]




+ Show Spoiler [Soulkey] +

[image loading]

[image loading]

[image loading]




+ Show Spoiler [Soma] +

[image loading]

[image loading]

[image loading]



JDON MY SOUL!
TMNT
Profile Joined January 2021
2704 Posts
April 11 2024 11:18 GMT
#49
On April 11 2024 19:36 RJBTVYOUTUBE wrote:
Show nested quote +
On April 11 2024 17:18 TMNT wrote:
On April 10 2024 23:07 Shinokuki wrote:
Is there any way to see FS/RETRO/POLY stats for "recent" 1000 games? I feel zvp got harder since 2023. Also, my argument wasn't that it was always P favored but more like it started to tilt towards P recently while zvt being still way too hard for z pros. My concern is also more about the fact that there are two zergs in semi finals and that this may continue the trend of giving P good maps which will hurt Z.

Hey. So to get back to this point, I pulled all the games ever played on Retro registered on eloboard. The map was created in Dec 2022 so there is no data pre 2023 obviously.

Overall it's like this:
PvT 890-847 (51.2%)
TvZ 1099-813 (57.5%)
ZvP 871-776 (52.9%)

If you break it down over time by quarters (Q1 Q2 Q3 Q4 2023, then Q1 2024), it goes like this:
PvT (%): 53.1 - 51.6 - 51.8 - 47.1 - 53.3
TvZ (%): 47.1- 62.0 - 57.2 - 57.8 - 61.1
ZvP (%): 55.9 - 52.9 - 47.9 - 53.5 - 56.6

So PvT looks just stable. TvZ it looks like Terran struggles at first and then they figure out the map and just roll? (this is a common conception about Terran and their adaptability to maps). Not sure the dip mid 2023 in ZvP is about though, but ZvP doesn't see a downward trend in win rates (all games - maybe it'll be different if we filter Proleague games only).


Is there a way to take only the top 6 players from each race, or the top 5, and use only those in the data?
for example:
soma, soulkey, hero, queen, jaedong.
Light, Sharp, mind, RoyaL, JyJ
Snow, Mini, Best, Bisu, Rain

What are the stats with only these factored in?

For example Rush on Retro:
vsZ vsP vsT Total score
[image loading]


Or Bisu:
+ Show Spoiler +

[image loading]

[image loading]


There's an advanced search function in eloboard that lets you filter almost anything you want. Maps, players, head to head, time period, Proleague or not.

Once you make a search and pull the list of games down, you can do anything. It just takes time. I wish the guys who run eloboard put these functions into the site.
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands837 Posts
April 11 2024 11:19 GMT
#50
On April 11 2024 20:18 TMNT wrote:
Show nested quote +
On April 11 2024 19:36 RJBTVYOUTUBE wrote:
On April 11 2024 17:18 TMNT wrote:
On April 10 2024 23:07 Shinokuki wrote:
Is there any way to see FS/RETRO/POLY stats for "recent" 1000 games? I feel zvp got harder since 2023. Also, my argument wasn't that it was always P favored but more like it started to tilt towards P recently while zvt being still way too hard for z pros. My concern is also more about the fact that there are two zergs in semi finals and that this may continue the trend of giving P good maps which will hurt Z.

Hey. So to get back to this point, I pulled all the games ever played on Retro registered on eloboard. The map was created in Dec 2022 so there is no data pre 2023 obviously.

Overall it's like this:
PvT 890-847 (51.2%)
TvZ 1099-813 (57.5%)
ZvP 871-776 (52.9%)

If you break it down over time by quarters (Q1 Q2 Q3 Q4 2023, then Q1 2024), it goes like this:
PvT (%): 53.1 - 51.6 - 51.8 - 47.1 - 53.3
TvZ (%): 47.1- 62.0 - 57.2 - 57.8 - 61.1
ZvP (%): 55.9 - 52.9 - 47.9 - 53.5 - 56.6

So PvT looks just stable. TvZ it looks like Terran struggles at first and then they figure out the map and just roll? (this is a common conception about Terran and their adaptability to maps). Not sure the dip mid 2023 in ZvP is about though, but ZvP doesn't see a downward trend in win rates (all games - maybe it'll be different if we filter Proleague games only).


Is there a way to take only the top 6 players from each race, or the top 5, and use only those in the data?
for example:
soma, soulkey, hero, queen, jaedong.
Light, Sharp, mind, RoyaL, JyJ
Snow, Mini, Best, Bisu, Rain

What are the stats with only these factored in?

For example Rush on Retro:
vsZ vsP vsT Total score
[image loading]


Or Bisu:
+ Show Spoiler +

[image loading]

[image loading]


There's an advanced search function in eloboard that lets you filter almost anything you want. Maps, players, head to head, time period, Proleague or not.

Once you make a search and pull the list of games down, you can do anything. It just takes time. I wish the guys who run eloboard put these functions into the site.

link pls
JDON MY SOUL!
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-11 11:41:14
April 11 2024 11:37 GMT
#51
On April 11 2024 20:19 RJBTVYOUTUBE wrote:
Show nested quote +
On April 11 2024 20:18 TMNT wrote:
On April 11 2024 19:36 RJBTVYOUTUBE wrote:
On April 11 2024 17:18 TMNT wrote:
On April 10 2024 23:07 Shinokuki wrote:
Is there any way to see FS/RETRO/POLY stats for "recent" 1000 games? I feel zvp got harder since 2023. Also, my argument wasn't that it was always P favored but more like it started to tilt towards P recently while zvt being still way too hard for z pros. My concern is also more about the fact that there are two zergs in semi finals and that this may continue the trend of giving P good maps which will hurt Z.

Hey. So to get back to this point, I pulled all the games ever played on Retro registered on eloboard. The map was created in Dec 2022 so there is no data pre 2023 obviously.

Overall it's like this:
PvT 890-847 (51.2%)
TvZ 1099-813 (57.5%)
ZvP 871-776 (52.9%)

If you break it down over time by quarters (Q1 Q2 Q3 Q4 2023, then Q1 2024), it goes like this:
PvT (%): 53.1 - 51.6 - 51.8 - 47.1 - 53.3
TvZ (%): 47.1- 62.0 - 57.2 - 57.8 - 61.1
ZvP (%): 55.9 - 52.9 - 47.9 - 53.5 - 56.6

So PvT looks just stable. TvZ it looks like Terran struggles at first and then they figure out the map and just roll? (this is a common conception about Terran and their adaptability to maps). Not sure the dip mid 2023 in ZvP is about though, but ZvP doesn't see a downward trend in win rates (all games - maybe it'll be different if we filter Proleague games only).


Is there a way to take only the top 6 players from each race, or the top 5, and use only those in the data?
for example:
soma, soulkey, hero, queen, jaedong.
Light, Sharp, mind, RoyaL, JyJ
Snow, Mini, Best, Bisu, Rain

What are the stats with only these factored in?

For example Rush on Retro:
vsZ vsP vsT Total score
[image loading]


Or Bisu:
+ Show Spoiler +

[image loading]

[image loading]


There's an advanced search function in eloboard that lets you filter almost anything you want. Maps, players, head to head, time period, Proleague or not.

Once you make a search and pull the list of games down, you can do anything. It just takes time. I wish the guys who run eloboard put these functions into the site.

link pls

I thought you knew this. It's been there forever, right next to the proleague tab:
http://eloboard.com/men/bbs/board.php?bo_table=search_list

Mind that you often have to refresh the page every time you start a new search. Otherwise even after you delete the content in one field, the search result will still take the content you just deleted into account.
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-11 12:02:48
April 11 2024 11:52 GMT
#52
An example: Royal vs Best

+ Show Spoiler +
[image loading]


Notable maps head to head:
- Apocalypse: 7-16
- Neo Sylphid: 16-24
- Retro: 17-28
- Vermeer: 30-17
- Eclipse: 15-17
- Polypoid: 32-25
- NDO: 3-10
- 76: 0-7 (lol)

To be honest, looking at this I kinda understand why the likes of Polypoid and Vermeer have to be the most popular maps. Without them to balance it out, Terran will be absolutely murdered on the other maps especially the 2p 3p ones. Maybe the idea is to have a few Terran favored maps which get played more, and more Protoss favored map which get played less, and they will even out.

But that's from the PvT point of view. Could be absolutely wrong if we take the other 2 matchups into account though. One of the reasons why making a perfectly balanced maps for all 3 matchups are almost impossible. And begs the question why don't we have matchup specific maps? Really. No one will have to moan anymore. And we wont have to despise ZvZ.
RJBTV
Profile Joined December 2022
194 Posts
April 11 2024 12:23 GMT
#53
On April 11 2024 20:37 TMNT wrote:
Show nested quote +
On April 11 2024 20:19 RJBTVYOUTUBE wrote:
On April 11 2024 20:18 TMNT wrote:
On April 11 2024 19:36 RJBTVYOUTUBE wrote:
On April 11 2024 17:18 TMNT wrote:
On April 10 2024 23:07 Shinokuki wrote:
Is there any way to see FS/RETRO/POLY stats for "recent" 1000 games? I feel zvp got harder since 2023. Also, my argument wasn't that it was always P favored but more like it started to tilt towards P recently while zvt being still way too hard for z pros. My concern is also more about the fact that there are two zergs in semi finals and that this may continue the trend of giving P good maps which will hurt Z.

Hey. So to get back to this point, I pulled all the games ever played on Retro registered on eloboard. The map was created in Dec 2022 so there is no data pre 2023 obviously.

Overall it's like this:
PvT 890-847 (51.2%)
TvZ 1099-813 (57.5%)
ZvP 871-776 (52.9%)

If you break it down over time by quarters (Q1 Q2 Q3 Q4 2023, then Q1 2024), it goes like this:
PvT (%): 53.1 - 51.6 - 51.8 - 47.1 - 53.3
TvZ (%): 47.1- 62.0 - 57.2 - 57.8 - 61.1
ZvP (%): 55.9 - 52.9 - 47.9 - 53.5 - 56.6

So PvT looks just stable. TvZ it looks like Terran struggles at first and then they figure out the map and just roll? (this is a common conception about Terran and their adaptability to maps). Not sure the dip mid 2023 in ZvP is about though, but ZvP doesn't see a downward trend in win rates (all games - maybe it'll be different if we filter Proleague games only).


Is there a way to take only the top 6 players from each race, or the top 5, and use only those in the data?
for example:
soma, soulkey, hero, queen, jaedong.
Light, Sharp, mind, RoyaL, JyJ
Snow, Mini, Best, Bisu, Rain

What are the stats with only these factored in?

For example Rush on Retro:
vsZ vsP vsT Total score
[image loading]


Or Bisu:
+ Show Spoiler +

[image loading]

[image loading]


There's an advanced search function in eloboard that lets you filter almost anything you want. Maps, players, head to head, time period, Proleague or not.

Once you make a search and pull the list of games down, you can do anything. It just takes time. I wish the guys who run eloboard put these functions into the site.

link pls

I thought you knew this. It's been there forever, right next to the proleague tab:
http://eloboard.com/men/bbs/board.php?bo_table=search_list

Mind that you often have to refresh the page every time you start a new search. Otherwise even after you delete the content in one field, the search result will still take the content you just deleted into account.

this page never gives me proper resulrs and always bugs out might be browser related. might work on other browsers. ill try later.
tofucake
Profile Blog Joined October 2009
Hyrule19048 Posts
April 11 2024 16:00 GMT
#54
Y'all need to chill out. Talk about BW, don't insult each other. If it turns out you're all unable to act like mature people, I'll just end up closing the thread.
Liquipediaasante sana squash banana
FlaShFTW
Profile Blog Joined February 2010
United States10153 Posts
April 11 2024 16:25 GMT
#55
I just like the fact that Zergs finally feel the pain. Huehuehue.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
G5
Profile Blog Joined August 2005
United States2898 Posts
Last Edited: 2024-04-11 16:51:09
April 11 2024 16:48 GMT
#56
On April 12 2024 01:25 FlaShFTW wrote:
I just like the fact that Zergs finally feel the pain. Huehuehue.


I do agree with this. PvZ getting more balanced = Zergs freaking out? It's still Z favored but because it's harder to wreck P now, after 25 years of E Z P Z games, it is hilarious that Zerg complains at all. It's like Protoss' complaining that PvT is getting harder. It's like, get over yourselves roflmao. It's honestly a good thing.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3022 Posts
Last Edited: 2024-04-11 17:09:25
April 11 2024 17:05 GMT
#57
this is one of the top players in the world whining about not being able to beat other top players, it's a small sample, and it so happens that current top protosses are strong in pvz, like mini, rain, best and bisu, with only snow relying more on pvt and stork not being that relevant anymore, in fact if snow wasn't around terran would be having a great time right now at top level tvp

I don't think it's so much about the maps, it's more or less what sziky was saying, there are small groups of players and the balance moves one way or the other for them depending on which individual players are doing well recently
https://www.twitch.tv/argsabbath/
Comedy
Profile Joined March 2016
456 Posts
April 11 2024 18:28 GMT
#58
On April 12 2024 01:48 G5 wrote:
Show nested quote +
On April 12 2024 01:25 FlaShFTW wrote:
I just like the fact that Zergs finally feel the pain. Huehuehue.


I do agree with this. PvZ getting more balanced = Zergs freaking out? It's still Z favored but because it's harder to wreck P now, after 25 years of E Z P Z games, it is hilarious that Zerg complains at all. It's like Protoss' complaining that PvT is getting harder. It's like, get over yourselves roflmao. It's honestly a good thing.


zvp against good protoss never really been easy. why you think dewalt and bonyth been dominating foreign scene so hard for 6 yrs?

we had good zergs. sziky. eon. trutacz. they all got rekt by protoss.
Shinokuki
Profile Joined July 2013
United States859 Posts
Last Edited: 2024-04-11 19:35:16
April 11 2024 19:33 GMT
#59
On April 12 2024 01:48 G5 wrote:
Show nested quote +
On April 12 2024 01:25 FlaShFTW wrote:
I just like the fact that Zergs finally feel the pain. Huehuehue.


I do agree with this. PvZ getting more balanced = Zergs freaking out? It's still Z favored but because it's harder to wreck P now, after 25 years of E Z P Z games, it is hilarious that Zerg complains at all. It's like Protoss' complaining that PvT is getting harder. It's like, get over yourselves roflmao. It's honestly a good thing.


It's a good thing but you're missing the other side of the picture which is ZvT. Imagine your race is not even favored vs P now but still getting destroyed by terrans, leading to abysmal win rate. ZvP used to make up for ZvT but not so anymore.

I also don't get why protoss at your level are so concerned with zvp balance before. Protoss was IMBA for many years. There's a reason why korean clans only recruited z/t due to how few z/t there were in comparison to P. That ZvP imbalance only existed at top level. You saw bonyth dewalt destroying for many years in modern era.
Life is just life
sas.Sziky
Profile Joined October 2011
Hungary292 Posts
Last Edited: 2024-04-11 19:50:35
April 11 2024 19:48 GMT
#60
On April 12 2024 03:28 Comedy wrote:
Show nested quote +
On April 12 2024 01:48 G5 wrote:
On April 12 2024 01:25 FlaShFTW wrote:
I just like the fact that Zergs finally feel the pain. Huehuehue.


I do agree with this. PvZ getting more balanced = Zergs freaking out? It's still Z favored but because it's harder to wreck P now, after 25 years of E Z P Z games, it is hilarious that Zerg complains at all. It's like Protoss' complaining that PvT is getting harder. It's like, get over yourselves roflmao. It's honestly a good thing.


zvp against good protoss never really been easy. why you think dewalt and bonyth been dominating foreign scene so hard for 6 yrs?

we had good zergs. sziky. eon. trutacz. they all got rekt by protoss.

they doesn't really know what they talking about, just skip it :D
XenOsky
Profile Blog Joined March 2008
Chile2269 Posts
Last Edited: 2024-04-12 06:16:29
April 12 2024 06:01 GMT
#61
On April 10 2024 12:58 Shinokuki wrote:
Show nested quote +
On April 10 2024 12:34 XenOsky wrote:
On April 10 2024 11:23 jinjin5000 wrote:

Dang I must be master of clickbait.


#1

On April 10 2024 11:51 Shinokuki wrote:

Current meta and stats is what is most important for current progamers. Why do we have to talk about the past? Past does not exist anymore. He's just venting because ZvT is ALSO hard.


cause ive been hurt by this for years, now i can laugh

CRY ZERG PROGAMERS CRY ALL OVER THE INTERNEEEEEEEEEEEEEETZZZZZZZ


You haven't even been remotely hurt. For years protoss amaterus dominated on FS. If anything, you benefited from being a protoss. Protoss at top level suffered against larva/soma/queen but not you lmao


watching your heroes die to 973 and hidra gambles for years hurts, also getting stomped in ladder vs 400 mmr lower idiots doing gambles also hurts, getting eliminated in online and offline tournaments vs lower level zergs doing all in or semi all in gables also hurts, quitting the game several times over the years cause its impossible to beat zergs consistently over 2200 hurts... playing in the way of a fucking eddy DID HURT and fucking circuit breakers and sylphid did also hurt...


fk zergs man, their mirror is 3 minutes long, vs p they have 3 billion builds and vs terran they just have to control mutas and get to hive... freelo fking race

dont try to tell me what hurts me and what does not, ok?
StarCraft & Audax Italiano.
Shinokuki
Profile Joined July 2013
United States859 Posts
April 12 2024 06:42 GMT
#62
On April 12 2024 15:01 XenOsky wrote:
Show nested quote +
On April 10 2024 12:58 Shinokuki wrote:
On April 10 2024 12:34 XenOsky wrote:
On April 10 2024 11:23 jinjin5000 wrote:

Dang I must be master of clickbait.


#1

On April 10 2024 11:51 Shinokuki wrote:

Current meta and stats is what is most important for current progamers. Why do we have to talk about the past? Past does not exist anymore. He's just venting because ZvT is ALSO hard.


cause ive been hurt by this for years, now i can laugh

CRY ZERG PROGAMERS CRY ALL OVER THE INTERNEEEEEEEEEEEEEETZZZZZZZ


You haven't even been remotely hurt. For years protoss amaterus dominated on FS. If anything, you benefited from being a protoss. Protoss at top level suffered against larva/soma/queen but not you lmao


watching your heroes die to 973 and hidra gambles for years hurts, also getting stomped in ladder vs 400 mmr lower idiots doing gambles also hurts, getting eliminated in online and offline tournaments vs lower level zergs doing all in or semi all in gables also hurts, quitting the game several times over the years cause its impossible to beat zergs consistently over 2200 hurts... playing in the way of a fucking eddy DID HURT and fucking circuit breakers and sylphid did also hurt...


fk zergs man, their mirror is 3 minutes long, vs p they have 3 billion builds and vs terran they just have to control mutas and get to hive... freelo fking race

dont try to tell me what hurts me and what does not, ok?


Sheesh. ok I get your concerns xD
Life is just life
G5
Profile Blog Joined August 2005
United States2898 Posts
April 12 2024 06:52 GMT
#63
On April 12 2024 03:28 Comedy wrote:
Show nested quote +
On April 12 2024 01:48 G5 wrote:
On April 12 2024 01:25 FlaShFTW wrote:
I just like the fact that Zergs finally feel the pain. Huehuehue.


I do agree with this. PvZ getting more balanced = Zergs freaking out? It's still Z favored but because it's harder to wreck P now, after 25 years of E Z P Z games, it is hilarious that Zerg complains at all. It's like Protoss' complaining that PvT is getting harder. It's like, get over yourselves roflmao. It's honestly a good thing.


zvp against good protoss never really been easy. why you think dewalt and bonyth been dominating foreign scene so hard for 6 yrs?

we had good zergs. sziky. eon. trutacz. they all got rekt by protoss.


First off, nothing in SC is easy. Relatively speaking though, ZvP has been one of the easiest match ups in the game for the better part of 25 years.

The reason Dewalt and Bonyth have done so well in the remastered era is because their better than other foreigners lol. They study and play more. They're simply better. I don't think people even grasp the gap of levels between players. I don't think people even recognize how truly bad top foreigners are in comparison to top Koreans. People see a foreigner take a game here and there and think it's close. It ain't. The level of a league like BSL is an absolute joke compared to leagues like ASL. Not one foreigner can even make it out of ASL qualifiers. If there wasn't foreign leagues and everyone just played in the same leagues, you likely wouldn't know whom most of the players you just named even are.

You bring up top foreigner Zerg names and think because they struggle against people whom are clearly better than them that it's proof ZvP hasn't historically been one of the easiest match ups in the game for as long as the game has been out? It's like saying because Bisu has owned someone like 815 for the past decade that ZvP is really hard. They're literally on different levels of the game. It's a bad comparison.

I simply wouldn't use foreigners as an example at all since their understanding and execution of the game is extremely poor in comparison to actual pros and some of the level gaps between top foreigners are massive.

Side note just so y'all don't think I'm completely shitting on foreigners: I will give credit to Dewalt and some of the Chinese players. They are very good and are definitely starting to close the gap but they have a long way to go before being any real threat to the pros. I do sincerely hope it happens one day though.
sas.Sziky
Profile Joined October 2011
Hungary292 Posts
April 12 2024 07:44 GMT
#64
On April 12 2024 15:52 G5 wrote:
Show nested quote +
On April 12 2024 03:28 Comedy wrote:
On April 12 2024 01:48 G5 wrote:
On April 12 2024 01:25 FlaShFTW wrote:
I just like the fact that Zergs finally feel the pain. Huehuehue.


I do agree with this. PvZ getting more balanced = Zergs freaking out? It's still Z favored but because it's harder to wreck P now, after 25 years of E Z P Z games, it is hilarious that Zerg complains at all. It's like Protoss' complaining that PvT is getting harder. It's like, get over yourselves roflmao. It's honestly a good thing.


zvp against good protoss never really been easy. why you think dewalt and bonyth been dominating foreign scene so hard for 6 yrs?

we had good zergs. sziky. eon. trutacz. they all got rekt by protoss.


First off, nothing in SC is easy. Relatively speaking though, ZvP has been one of the easiest match ups in the game for the better part of 25 years.

The reason Dewalt and Bonyth have done so well in the remastered era is because their better than other foreigners lol. They study and play more. They're simply better. I don't think people even grasp the gap of levels between players. I don't think people even recognize how truly bad top foreigners are in comparison to top Koreans. People see a foreigner take a game here and there and think it's close. It ain't. The level of a league like BSL is an absolute joke compared to leagues like ASL. Not one foreigner can even make it out of ASL qualifiers. If there wasn't foreign leagues and everyone just played in the same leagues, you likely wouldn't know whom most of the players you just named even are.

You bring up top foreigner Zerg names and think because they struggle against people whom are clearly better than them that it's proof ZvP hasn't historically been one of the easiest match ups in the game for as long as the game has been out? It's like saying because Bisu has owned someone like 815 for the past decade that ZvP is really hard. They're literally on different levels of the game. It's a bad comparison.

I simply wouldn't use foreigners as an example at all since their understanding and execution of the game is extremely poor in comparison to actual pros and some of the level gaps between top foreigners are massive.

Side note just so y'all don't think I'm completely shitting on foreigners: I will give credit to Dewalt and some of the Chinese players. They are very good and are definitely starting to close the gap but they have a long way to go before being any real threat to the pros. I do sincerely hope it happens one day though.

if you're so smart and know exactly these things and then please tell me how u know how they are better ? they have better mechanic?(not) they practice more? ( maybe ) they smartest ( maybe ) race different(maybe) 3:maybe 1:fact . please man don't make such statements because of your frustration in bw. i have a little bit more experience than you and i I can tell you that there is no z favorite at this level. in pro ? not my level i cant talk about this.
RJBTV
Profile Joined December 2022
194 Posts
Last Edited: 2024-04-12 08:55:28
April 12 2024 08:48 GMT
#65
Dewalt, Mihu, zhanhun and xhiaoshuai are better because they play vs low and mid tier korean pros a lot outside of the ladder.(in adddition to maybe having more talent.)

Ample, Killer, Beast, Scan, Motive, Ruin, Piano nOOB, 815, Barracks, Speed, Hiya play and sometimes coach some of them on a weekly basis. The above mentioned foreigners then soak up the experience and adjust their build orders and decision making based off of what the Koreans did against them. It exposes their weaknesses, it exposes which mistakes get punished and how.

LoveTTT and Woniu also organize sets on a daily basis for chinese vs koreans.

But even with all of this, the Best Foreigners are about as good as the best Korean top amateurs such as HBQ, Prime, Ridesky, Srich, Absolute, Dasu, Brori and etc. These players are close to leveling up and sometimes have peak overperformances.

More exposure to higher level players stimulated growth. Foreigners have to play vs top amateur and low and mid tier pros more to get better. They also need better turnrate like the above mentioned foreigners have vs koreans.
TMNT
Profile Joined January 2021
2704 Posts
April 12 2024 09:01 GMT
#66
With all due respect to Sziky, Dewalt and Bonyth - two of the three best non Korean Protoss players - should be compared to Xiaoshuai when it comes to PvZ. He's the best non Korean ZvP player, holding a positive record against Zhanhun (who was one BO3 away from ASL), Bonyth, and tie with Dewalt. Sziky is only the best Western Zerg player.

Dewalt is a Westerner, but his geographical location and practice regime makes him practically a Korean player, much like the Chinese players. His style is very Korean. Bonyth is the only exception in the foreign scene (excluding Chinese) who can get close to Korean amateur level - and I think he's a genius. If he could play BW full time, I think he would already have been in ASL.

sas.Sziky
Profile Joined October 2011
Hungary292 Posts
Last Edited: 2024-04-12 09:20:33
April 12 2024 09:18 GMT
#67
''Dewalt, Mihu, zhanhun and xhiaoshuai are better because they play vs low and mid tier korean pros a lot outside of the ladder.(in adddition to maybe having more talent.)'' yes and except Dewalt, Mihu( sometimes yes), they are losing in BSL and some sm aganst us. more talent.. omg you are incredible. I don't come here anymore
RJBTV
Profile Joined December 2022
194 Posts
Last Edited: 2024-04-12 09:40:10
April 12 2024 09:38 GMT
#68
On April 12 2024 18:18 sas.Sziky wrote:
''Dewalt, Mihu, zhanhun and xhiaoshuai are better because they play vs low and mid tier korean pros a lot outside of the ladder.(in adddition to maybe having more talent.)'' yes and except Dewalt, Mihu( sometimes yes), they are losing in BSL and some sm aganst us. more talent.. omg you are incredible. I don't come here anymore

I said "maybe", which means it is a possibility, not a certainty. I think that latency and geography is definitely a limiting factor. You have the talent but you are in the wrong place in the world. It also does not help that you wanted to stop koreans from participating in weekly tournaments because Bishop, Scan and Parfume were winning them almost every week.

It is the same with muscle training. You have to expose yourself to increasingly more heavy weights or more intense training in order to keep stimulating hypertrophy or strength gains. The more frequent you train your muscle the more often you stimulate growth. it is the same with starcraft. Best foreigners play vs koreans with good turnrates and they do it way more frequently.

If you could more often play vs koreans with good turnrates and adjust your optimizations you would be the best foreigner?
Comedy
Profile Joined March 2016
456 Posts
April 12 2024 09:45 GMT
#69
You are missing the point. It's not about who is the best foreigner, it's about the ease of playing protoss vs zerg.

One thing is clear as day : Sziky has far better mechanics than dewalt and bonyth. But they play protoss, yet you have people like g5 claiming zerg has such an easy time vs protoss, because he himself has never been able to play the matchup.

All sziky was saying is that on his level (top foreigner, amateur level), zerg has no advantadge vs protoss. Something I think is not difficult to agree with.
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands837 Posts
April 12 2024 10:35 GMT
#70
On April 12 2024 18:45 Comedy wrote:
You are missing the point. It's not about who is the best foreigner, it's about the ease of playing protoss vs zerg.

One thing is clear as day : Sziky has far better mechanics than dewalt and bonyth. But they play protoss, yet you have people like g5 claiming zerg has such an easy time vs protoss, because he himself has never been able to play the matchup.

All sziky was saying is that on his level (top foreigner, amateur level), zerg has no advantadge vs protoss. Something I think is not difficult to agree with.


Really depends on the map. Some maps have advantage some maps a disadvantage. Using that map advantage though takes a lot of skill and experience. I don't know if I agree with Sziky having better mechanics than Dewalt. He's faster for sure, but faster =/= better mechanics. Watching Dewalt POV I feel he has good and precise mechanics with very little waste.
JDON MY SOUL!
TMNT
Profile Joined January 2021
2704 Posts
April 12 2024 11:23 GMT
#71
On April 12 2024 18:45 Comedy wrote:
You are missing the point. It's not about who is the best foreigner, it's about the ease of playing protoss vs zerg.

One thing is clear as day : Sziky has far better mechanics than dewalt and bonyth. But they play protoss, yet you have people like g5 claiming zerg has such an easy time vs protoss, because he himself has never been able to play the matchup.

All sziky was saying is that on his level (top foreigner, amateur level), zerg has no advantadge vs protoss. Something I think is not difficult to agree with.

This graph clearly disagrees:

[image loading]

[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6579 Posts
April 12 2024 11:43 GMT
#72
So when protoss win they are genuises. But when zerg win is a different story. Make it make sense LMAO.
Furzverbot
Profile Joined April 2024
4 Posts
Last Edited: 2024-04-12 11:49:03
April 12 2024 11:44 GMT
#73
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6579 Posts
April 12 2024 11:55 GMT
#74
[image loading]
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands837 Posts
Last Edited: 2024-04-12 11:56:53
April 12 2024 11:56 GMT
#75
oke but when are we going to ask the real question that matters.

What is the winrate of Zerg playing vs Zerg?
JDON MY SOUL!
TMNT
Profile Joined January 2021
2704 Posts
Last Edited: 2024-04-12 12:28:40
April 12 2024 12:28 GMT
#76
On April 12 2024 20:43 [sc1f]eonzerg wrote:
So when protoss win they are genuises. But when zerg win is a different story. Make it make sense LMAO.

No one is saying this. Did you just get sensitive because I said I think Bonyth is a genius? Which is a reference to the amount of time he has to practice in relation to the amount of tournaments he won. Not saying that you guys have more time to play BW than him. But if you're winning as much as him you're a genius too. But for the moment there is only him that fits the description.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6579 Posts
Last Edited: 2024-04-12 12:36:31
April 12 2024 12:35 GMT
#77
On April 12 2024 21:28 TMNT wrote:
Show nested quote +
On April 12 2024 20:43 [sc1f]eonzerg wrote:
So when protoss win they are genuises. But when zerg win is a different story. Make it make sense LMAO.

No one is saying this. Did you just get sensitive because I said I think Bonyth is a genius? Which is a reference to the amount of time he has to practice in relation to the amount of tournaments he won. Not saying that you guys have more time to play BW than him. But if you're winning as much as him you're a genius too. But for the moment there is only him that fits the description.

Im the first to admit those guys are incredible.I even said this on BSL interviews before or my streams. Im out of the race since 2019. But is really strange that we picking stats to proof something but in other cases it comes to geniuses no ? LOL. Idk who are the best zerg players right now apart from Sziky i dont keep up. But that was an interesting way of explaining why protoss dominates the foreigner scene.
Furzverbot
Profile Joined April 2024
4 Posts
Last Edited: 2024-04-12 12:42:11
April 12 2024 12:42 GMT
#78
Bot edit.

User was banned for this post.
TMNT
Profile Joined January 2021
2704 Posts
April 12 2024 12:55 GMT
#79
On April 12 2024 21:35 [sc1f]eonzerg wrote:
Show nested quote +
On April 12 2024 21:28 TMNT wrote:
On April 12 2024 20:43 [sc1f]eonzerg wrote:
So when protoss win they are genuises. But when zerg win is a different story. Make it make sense LMAO.

No one is saying this. Did you just get sensitive because I said I think Bonyth is a genius? Which is a reference to the amount of time he has to practice in relation to the amount of tournaments he won. Not saying that you guys have more time to play BW than him. But if you're winning as much as him you're a genius too. But for the moment there is only him that fits the description.

Im the first to admit those guys are incredible.I even said this on BSL interviews before or my streams. Im out of the race since 2019. But is really strange that we picking stats to proof something but in other cases it comes to geniuses no ? LOL. Idk who are the best zerg players right now apart from Sziky i dont keep up. But that was an interesting way of explaining why protoss dominates the foreigner scene.

Protoss is dominating foreign scene but by Protoss what we really mean is Bonyth and Dewalt, isn't it?

And just like I said, Dewalt is practically a Korean player. Is he also the only full time player too? I might be wrong on this, but does he have a day job like you guys? Feels like the amount of practice he has is more than you lot combined, let alone the latency. Despite all that he's still losing to Bonyth which is why I think the latter is at genius level of natural talent.

The foreign scene is just too scattered to draw any conclusion. If you dont want KR, just look at Chinese scene where there are plenty of players who can practice full time in the same conditions. The best of each race are Mihu Xiaoshuai Zhanhun. There is no Protoss domination and the very best is once again a Terran.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6579 Posts
April 12 2024 13:00 GMT
#80
So by that definition Soulkey is a genius in your book ? he is the progamer that play the less. He spend weeks with rain grinding league of legends or just taking day off all the time ( he surely is a genius and his wins have nothing to do with balance right ? ). The thing is that what tells you in those stats that you show about pvz those zergs are not genuises ? How do you know how much a person plays or not ?
RJBTV
Profile Joined December 2022
194 Posts
Last Edited: 2024-04-12 14:24:29
April 12 2024 14:19 GMT
#81
On April 12 2024 22:00 [sc1f]eonzerg wrote:
So by that definition Soulkey is a genius in your book ? he is the progamer that play the less. He spend weeks with rain grinding league of legends or just taking day off all the time ( he surely is a genius and his wins have nothing to do with balance right ? ). The thing is that what tells you in those stats that you show about pvz those zergs are not genuises ? How do you know how much a person plays or not ?

The amount of time soulkey takes off is greatly overestimated. But yes he is a natural talent on the level of understanding and multitasking. His micro is not much better and some of his mechanics are inferior to most pro zergs.

Foreign zergs need to have more access to korean zergs and their thinking.

also stats become more unreliable the smaller the sample size becomes because individual player variance affects outcmes
G5
Profile Blog Joined August 2005
United States2898 Posts
Last Edited: 2024-04-13 04:02:19
April 12 2024 15:13 GMT
#82
On April 12 2024 16:44 sas.Sziky wrote:
Show nested quote +
On April 12 2024 15:52 G5 wrote:
On April 12 2024 03:28 Comedy wrote:
On April 12 2024 01:48 G5 wrote:
On April 12 2024 01:25 FlaShFTW wrote:
I just like the fact that Zergs finally feel the pain. Huehuehue.


I do agree with this. PvZ getting more balanced = Zergs freaking out? It's still Z favored but because it's harder to wreck P now, after 25 years of E Z P Z games, it is hilarious that Zerg complains at all. It's like Protoss' complaining that PvT is getting harder. It's like, get over yourselves roflmao. It's honestly a good thing.


zvp against good protoss never really been easy. why you think dewalt and bonyth been dominating foreign scene so hard for 6 yrs?

we had good zergs. sziky. eon. trutacz. they all got rekt by protoss.


First off, nothing in SC is easy. Relatively speaking though, ZvP has been one of the easiest match ups in the game for the better part of 25 years.

The reason Dewalt and Bonyth have done so well in the remastered era is because their better than other foreigners lol. They study and play more. They're simply better. I don't think people even grasp the gap of levels between players. I don't think people even recognize how truly bad top foreigners are in comparison to top Koreans. People see a foreigner take a game here and there and think it's close. It ain't. The level of a league like BSL is an absolute joke compared to leagues like ASL. Not one foreigner can even make it out of ASL qualifiers. If there wasn't foreign leagues and everyone just played in the same leagues, you likely wouldn't know whom most of the players you just named even are.

You bring up top foreigner Zerg names and think because they struggle against people whom are clearly better than them that it's proof ZvP hasn't historically been one of the easiest match ups in the game for as long as the game has been out? It's like saying because Bisu has owned someone like 815 for the past decade that ZvP is really hard. They're literally on different levels of the game. It's a bad comparison.

I simply wouldn't use foreigners as an example at all since their understanding and execution of the game is extremely poor in comparison to actual pros and some of the level gaps between top foreigners are massive.

Side note just so y'all don't think I'm completely shitting on foreigners: I will give credit to Dewalt and some of the Chinese players. They are very good and are definitely starting to close the gap but they have a long way to go before being any real threat to the pros. I do sincerely hope it happens one day though.

if you're so smart and know exactly these things and then please tell me how u know how they are better ? they have better mechanic?(not) they practice more? ( maybe ) they smartest ( maybe ) race different(maybe) 3:maybe 1:fact . please man don't make such statements because of your frustration in bw. i have a little bit more experience than you and i I can tell you that there is no z favorite at this level. in pro ? not my level i cant talk about this.


I made no statement because of my "frustration with bw" lol. It's all just my educated opinion. But what are you upset about exactly? Me saying Dewalt and Bonyth are better than you? They are. Results don't lie. It's okay, unless your name is FlaSh, there's basically always someone better than you and those two have been better than any other non-korean or non-Chinese player for years now. So, being worse than them isn't a crazy thing.

If you want my opinion as to the main reasons why that is, it's because they study their games and others more and understand the game and the current meta better than you and other foreigners. They train in a way (especially Dewalt) that is extremely smart in terms of player development. They also play big matches better and smarter. They can prep and put together series extremely well (especially Bonyth). It's a compliment to them, not a knock to you. Don't get offended about it. You're a good player. No one is saying you aren't.
Comedy
Profile Joined March 2016
456 Posts
April 12 2024 15:36 GMT
#83
On April 13 2024 00:13 G5 wrote:
Show nested quote +
On April 12 2024 16:44 sas.Sziky wrote:
On April 12 2024 15:52 G5 wrote:
On April 12 2024 03:28 Comedy wrote:
On April 12 2024 01:48 G5 wrote:
On April 12 2024 01:25 FlaShFTW wrote:
I just like the fact that Zergs finally feel the pain. Huehuehue.


I do agree with this. PvZ getting more balanced = Zergs freaking out? It's still Z favored but because it's harder to wreck P now, after 25 years of E Z P Z games, it is hilarious that Zerg complains at all. It's like Protoss' complaining that PvT is getting harder. It's like, get over yourselves roflmao. It's honestly a good thing.


zvp against good protoss never really been easy. why you think dewalt and bonyth been dominating foreign scene so hard for 6 yrs?

we had good zergs. sziky. eon. trutacz. they all got rekt by protoss.


First off, nothing in SC is easy. Relatively speaking though, ZvP has been one of the easiest match ups in the game for the better part of 25 years.

The reason Dewalt and Bonyth have done so well in the remastered era is because their better than other foreigners lol. They study and play more. They're simply better. I don't think people even grasp the gap of levels between players. I don't think people even recognize how truly bad top foreigners are in comparison to top Koreans. People see a foreigner take a game here and there and think it's close. It ain't. The level of a league like BSL is an absolute joke compared to leagues like ASL. Not one foreigner can even make it out of ASL qualifiers. If there wasn't foreign leagues and everyone just played in the same leagues, you likely wouldn't know whom most of the players you just named even are.

You bring up top foreigner Zerg names and think because they struggle against people whom are clearly better than them that it's proof ZvP hasn't historically been one of the easiest match ups in the game for as long as the game has been out? It's like saying because Bisu has owned someone like 815 for the past decade that ZvP is really hard. They're literally on different levels of the game. It's a bad comparison.

I simply wouldn't use foreigners as an example at all since their understanding and execution of the game is extremely poor in comparison to actual pros and some of the level gaps between top foreigners are massive.

Side note just so y'all don't think I'm completely shitting on foreigners: I will give credit to Dewalt and some of the Chinese players. They are very good and are definitely starting to close the gap but they have a long way to go before being any real threat to the pros. I do sincerely hope it happens one day though.

if you're so smart and know exactly these things and then please tell me how u know how they are better ? they have better mechanic?(not) they practice more? ( maybe ) they smartest ( maybe ) race different(maybe) 3:maybe 1:fact . please man don't make such statements because of your frustration in bw. i have a little bit more experience than you and i I can tell you that there is no z favorite at this level. in pro ? not my level i cant talk about this.


I made no statement because of my "frustration with bw" lol. It's all just my education opinion. But what are you upset about exactly? Me saying Dewalt and Bonyth are better than you? They are. Results don't lie. It's okay, unless your name is FlaSh, there's basically always someone better than you and those two have been better than any other non-korean or Chinese player for years now. So, being worse than them isn't a crazy thing.

If you want my opinion as to the main reasons why that is, it's because they study their games and others more and understand the game and the current meta better than you and other foreigners. They train in a way (especially Dewalt) that is extremely smart in terms of player development. They also play big matches better and smarter. They can prep and put together series extremely well (especially Bonyth). It's a compliment to them, not a knock to you. Don't get offended about it. You're a good player. No one is saying you aren't.


Protoss wins more at foreign level when players are equally skilled.
G5
Profile Blog Joined August 2005
United States2898 Posts
April 12 2024 15:57 GMT
#84
Anyways. To get on point.

Protoss has always had an easier time vs Terran. The main reason for this is that Protoss historically has always had a stronger early game with map control, better vision, and a ton of different tech paths or expansion options to go down while the Terran was in the dark a lot of the time early on. Because of this game dynamic in the match up, Protoss not only gets to dictate the meta more, they also get to take advantage of the typical Terran response to the current meta. This is because it's harder for Terran to scout or do anything about what Protoss decides to do early.

All of the same game dynamics apply to ZvP. Protoss is in the dark more in the early game and Zerg has a ton of paths they can proceed with the game.

A simple example of meta advantage would be when Z started the 973 meta, Protoss got wrecked for a while and had to adapt to the meta being set by the Zerg. Zergs then started taking advantage of Protoss' response to the meta in a variety of ways, including just making 5-6 Hydra and forcing a bunch of cannons / killing the wall and droning behind in order to get ahead. Protoss then has to adapt. If one race is setting the meta more often than the other in a match up, they have an advantage. The only reason this is the case in ZvP and PvT is because of the early game dynamics of army strength, map control, vision, and the amount of viable build order options (as mentioned above).

The main difference in PvZ as of late is that map makers have made 1 gate Zealot openings viable. They weren't before. You see how all these old maps get remade? One feature of all of them is the viability of 1 gate openings and easier walls in general for Protoss' at their naturals. This has allowed for easier early scouting for Protoss through Zealot pressure. It's allowed for Zergs to not get away with so much droning. It's allowed for safer and quicker Stargates and sair vision. It has made the match up a lot easier for Protoss because these dynamics have made it a lot harder for Zergs to dictate the meta and that's why PvZ isn't as hard as it used to be. I think it's great.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6579 Posts
Last Edited: 2024-04-12 16:22:02
April 12 2024 16:21 GMT
#85
G5 but in the new maps Citadel.Radeon and Blitz Y. While walling for protoss is keep the same cuz you build a pylon to get your buildings done. For zerg do you need to wait for creep to expand very far and is making walling for us extremely hard. Not only that but in mutltiple locations is not even possible to fully wall and is open everywhere.That is why in many cases now do you see a zerg building hatchery sunken then completing the wall. Or in other cases your making hydra den evolution in the main or your third expo cuz it cant be part of your main wall if you wanna build it on timing. Taking that in consideration most of these new maps dont really allow for a 4 expo layout. You cant really plan to lategame cuz there is no way to defend your base if you are in even terms. Best case is you did some early game damage and that let you properly setup your 4. But even so is still very hard to fight lategame cuz protoss is free to take 2 extra expansions most of the time.
G5
Profile Blog Joined August 2005
United States2898 Posts
April 12 2024 16:49 GMT
#86
On April 13 2024 01:21 [sc1f]eonzerg wrote:
G5 but in the new maps Citadel.Radeon and Blitz Y. While walling for protoss is keep the same cuz you build a pylon to get your buildings done. For zerg do you need to wait for creep to expand very far and is making walling for us extremely hard. Not only that but in mutltiple locations is not even possible to fully wall and is open everywhere.That is why in many cases now do you see a zerg building hatchery sunken then completing the wall. Or in other cases your making hydra den evolution in the main or your third expo cuz it cant be part of your main wall if you wanna build it on timing. Taking that in consideration most of these new maps dont really allow for a 4 expo layout. You cant really plan to lategame cuz there is no way to defend your base if you are in even terms. Best case is you did some early game damage and that let you properly setup your 4. But even so is still very hard to fight lategame cuz protoss is free to take 2 extra expansions most of the time.


I'll be honest, I didn't think about Zerg walls but what you said makes sense. That would be another thing where some of the maps are affecting the difficulty of ZvP currently.
Shinokuki
Profile Joined July 2013
United States859 Posts
April 12 2024 17:31 GMT
#87
On April 13 2024 00:57 G5 wrote:
Anyways. To get on point.

Protoss has always had an easier time vs Terran. The main reason for this is that Protoss historically has always had a stronger early game with map control, better vision, and a ton of different tech paths or expansion options to go down while the Terran was in the dark a lot of the time early on. Because of this game dynamic in the match up, Protoss not only gets to dictate the meta more, they also get to take advantage of the typical Terran response to the current meta. This is because it's harder for Terran to scout or do anything about what Protoss decides to do early.

All of the same game dynamics apply to ZvP. Protoss is in the dark more in the early game and Zerg has a ton of paths they can proceed with the game.

A simple example of meta advantage would be when Z started the 973 meta, Protoss got wrecked for a while and had to adapt to the meta being set by the Zerg. Zergs then started taking advantage of Protoss' response to the meta in a variety of ways, including just making 5-6 Hydra and forcing a bunch of cannons / killing the wall and droning behind in order to get ahead. Protoss then has to adapt. If one race is setting the meta more often than the other in a match up, they have an advantage. The only reason this is the case in ZvP and PvT is because of the early game dynamics of army strength, map control, vision, and the amount of viable build order options (as mentioned above).

The main difference in PvZ as of late is that map makers have made 1 gate Zealot openings viable. They weren't before. You see how all these old maps get remade? One feature of all of them is the viability of 1 gate openings and easier walls in general for Protoss' at their naturals. This has allowed for easier early scouting for Protoss through Zealot pressure. It's allowed for Zergs to not get away with so much droning. It's allowed for safer and quicker Stargates and sair vision. It has made the match up a lot easier for Protoss because these dynamics have made it a lot harder for Zergs to dictate the meta and that's why PvZ isn't as hard as it used to be. I think it's great.


At the same time, they're not giving anything to zerg for zvt. Good ASL results have corrupted our map pool and just wish it was a bit easier. It's good that protoss got theirs because zvp had like 55%+ win rate at some point but now it's more balanced but we gotta realllly drop maps like blitz and troy tho
Life is just life
G5
Profile Blog Joined August 2005
United States2898 Posts
Last Edited: 2024-04-12 18:29:10
April 12 2024 18:08 GMT
#88
On April 13 2024 02:31 Shinokuki wrote:
Show nested quote +
On April 13 2024 00:57 G5 wrote:
Anyways. To get on point.

Protoss has always had an easier time vs Terran. The main reason for this is that Protoss historically has always had a stronger early game with map control, better vision, and a ton of different tech paths or expansion options to go down while the Terran was in the dark a lot of the time early on. Because of this game dynamic in the match up, Protoss not only gets to dictate the meta more, they also get to take advantage of the typical Terran response to the current meta. This is because it's harder for Terran to scout or do anything about what Protoss decides to do early.

All of the same game dynamics apply to ZvP. Protoss is in the dark more in the early game and Zerg has a ton of paths they can proceed with the game.

A simple example of meta advantage would be when Z started the 973 meta, Protoss got wrecked for a while and had to adapt to the meta being set by the Zerg. Zergs then started taking advantage of Protoss' response to the meta in a variety of ways, including just making 5-6 Hydra and forcing a bunch of cannons / killing the wall and droning behind in order to get ahead. Protoss then has to adapt. If one race is setting the meta more often than the other in a match up, they have an advantage. The only reason this is the case in ZvP and PvT is because of the early game dynamics of army strength, map control, vision, and the amount of viable build order options (as mentioned above).

The main difference in PvZ as of late is that map makers have made 1 gate Zealot openings viable. They weren't before. You see how all these old maps get remade? One feature of all of them is the viability of 1 gate openings and easier walls in general for Protoss' at their naturals. This has allowed for easier early scouting for Protoss through Zealot pressure. It's allowed for Zergs to not get away with so much droning. It's allowed for safer and quicker Stargates and sair vision. It has made the match up a lot easier for Protoss because these dynamics have made it a lot harder for Zergs to dictate the meta and that's why PvZ isn't as hard as it used to be. I think it's great.


At the same time, they're not giving anything to zerg for zvt. Good ASL results have corrupted our map pool and just wish it was a bit easier. It's good that protoss got theirs because zvp had like 55%+ win rate at some point but now it's more balanced but we gotta realllly drop maps like blitz and troy tho


Yeah, I agree with that. A good ZvT map truly seems like one where a third can be another main with a ramp and where you can easily get a 4th secured once defilers are out. There's other things like a nat being easy for Mutas to attack etc. but an easily defendable third with one entrance and a close 4th seems the recipe for a good ZvT map (since getting to 4 gas seems the ultimate goal for Z in standard play). I look at some of these maps and truly just scratch my head as to where Zergs are supposed to take a third or fourth against Terran. Then again, I don't really play the match up, so 🤷
XenOsky
Profile Blog Joined March 2008
Chile2269 Posts
Last Edited: 2024-04-12 19:15:42
April 12 2024 19:04 GMT
#89
On April 12 2024 18:45 Comedy wrote:

One thing is clear as day : Sziky has far better mechanics than dewalt and bonyth. But they play protoss, yet you have people like g5 claiming zerg has such an easy time vs protoss, because he himself has never been able to play the matchup.
.



LOL WTF nobody is able to play the match up, even bisu dies to 2300 zergs doin hidra busts in ladder... dont cap on me
, yall know that zerg has dominated protoss since julyzerg at least that i remember...

any metric is zerg favored, ladder games, pro games, finals, semi finals, # of finals... for protoss to compete there has to be a very good map or two in the map pool.

On April 13 2024 00:36 Comedy wrote:

Protoss wins more at foreign level when players are equally skilled.


dafuq has this to do with the fact that zerg is overpowered vs protoss... is like saying african 2100 elo chess players meta makes it so that they win more with black... that shit is irrelevant.

in fact when i read your example i think that they were not equally skilled, if protoss won vs zerg final, protoss was higher skilled player...so good for them winning pvz, im with you brothers~~~~
StarCraft & Audax Italiano.
whaski
Profile Joined December 2012
Finland577 Posts
April 12 2024 19:12 GMT
#90
On April 12 2024 23:19 RJBTV wrote:
Show nested quote +
On April 12 2024 22:00 [sc1f]eonzerg wrote:
So by that definition Soulkey is a genius in your book ? he is the progamer that play the less. He spend weeks with rain grinding league of legends or just taking day off all the time ( he surely is a genius and his wins have nothing to do with balance right ? ). The thing is that what tells you in those stats that you show about pvz those zergs are not genuises ? How do you know how much a person plays or not ?

The amount of time soulkey takes off is greatly overestimated. But yes he is a natural talent on the level of understanding and multitasking. His micro is not much better and some of his mechanics are inferior to most pro zergs.

Foreign zergs need to have more access to korean zergs and their thinking.

also stats become more unreliable the smaller the sample size becomes because individual player variance affects outcmes


Now I gotta ask: with awfull translates that I have been gathering from his streams the problems of zvp are more of protoss coming upp with multiple new angles (optimized gateway first, +1 armor timing, fast third nexus) over time and gaining advance over zerg (and with Soma gone too). As a spectator the most punishing plays like 3 hatch hydra, 973 and Somas strange fast spire timings seem to be almost nonexisting nowdays. I just wonder how come that after wining one ASL we are getting some maps that are truly bad for zvp when the best online player for whole year is protoss who has quite good record against zergs.
it's not just a music it's something else
Soulforged
Profile Blog Joined February 2007
Latvia918 Posts
April 12 2024 19:21 GMT
#91
For a while now, I felt that sim city at 3rds was way too easy for zergs. This changed recently.
Maybe they went too far with the latest more open maps, and there is some middle ground...maybe spots to hide zealots are too much.
But high ground small ramp 3rds, or tiny choke 3rds have to go.

That being said, ZvP getting more even shouldn't be a problem. ZvT being ass, should be.
sophisticated
Profile Joined October 2021
58 Posts
April 13 2024 09:09 GMT
#92
On April 13 2024 04:12 whaski wrote:
I just wonder how come that after wining one ASL we are getting some maps that are truly bad for zvp when the best online player for whole year is protoss who has quite good record against zergs.

Because offline != online, but for some reason online mappools are based on offline mappools. See some posts on the first page of in this thread.
From Snow's perspective it would be rational to intentionally underperform in ASL in order to skew mappools towards protoss and then (continue to) dominate in proleague/streams which is where the money is
RJBTV
Profile Joined December 2022
194 Posts
April 13 2024 09:13 GMT
#93
On April 13 2024 18:09 sophisticated wrote:
Show nested quote +
On April 13 2024 04:12 whaski wrote:
I just wonder how come that after wining one ASL we are getting some maps that are truly bad for zvp when the best online player for whole year is protoss who has quite good record against zergs.

Because offline != online, but for some reason online mappools are based on offline mappools. See some posts on the first page of in this thread.
From Snow's perspective it would be rational to intentionally underperform in ASL in order to skew mappools towards protoss and then (continue to) dominate in proleague/streams which is where the money is

winning an ASL will improve Snows popularity, which will increase his donation revenue and ad revenue. if he gets more viewers he will generate larger contributions to PL prizepools. But he will also get more sponsor matches and more random donations. ASL is a way to grow viewership.
BulgarianToss
Profile Joined May 2011
Bulgaria484 Posts
Last Edited: 2024-04-13 10:44:30
April 13 2024 09:53 GMT
#94
Man i love Jaedong's reaction as the zealot swipes at the poor defenceless drones in the mneral line. True pain for the Overmind.
music is the best thing in the world
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1430 Posts
Last Edited: 2024-04-13 21:04:07
April 13 2024 10:43 GMT
#95
I don't know which is worse... Current state of ZvP or current state of JD in ASL. Almost makes me wish he had a scandal earlier and disappeared at a better stage rather than petering out. Or just stuck with sc2 and never came back. sad ;(
ko-fi.com/luckynoob
kogeT
Profile Joined September 2013
Poland2037 Posts
Last Edited: 2024-04-13 16:35:13
April 13 2024 11:26 GMT
#96
This graph very well explains the bitching on both sides about match up imbalance. The reason zergs go all in is because zergs are glass cannon - even minor early game disruption (losing a drone, getting hath blocked etc.) feels like instant lose in mid game, therefore zergs go all in. This is also reflected in Jaedong point - you would love to play a normal game as zerg but it just not worth going into an even/slightly behind mid game vs P. To make a point different, if you take away early game Z bullshit (mass lings, hydra busts, muta all ins), zerg win ratio vs P would be probably below 40% on most of the maps. This is the mindset that zergs have to work very often - don't think about how to make an iterative advantage but how to close the game. Similar with mid/late game TvZ, where T gets vessels//drops and can attack in 2-3 places at the same times, many zergs prefer to all in prior to that stage as it is very difficult to hold, even with overall advantage. All in all, 3 different races with different play/strategic concepts. People should realize that and respect each other more.

Edit: This post is not to undermine the power of zerg or to say that protoss has it easy. Races have their own struggles and try to overcome them in most efficient way. P users complain about zerg all ins, while zerg users complain about protoss snowballing and inability to catch up even after small mistakes, as then mid game advantage for P hits.

[image loading]
https://www.twitch.tv/kogetbw
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands837 Posts
Last Edited: 2024-04-13 12:55:00
April 13 2024 11:57 GMT
#97
On April 13 2024 20:26 kogeT wrote:
This graph very well explains the bitching on both sides about match up imbalance. The reason zergs go all in is because zergs are glass cannon - even minor early game disruption (losing a drone, getting hath blocked etc.) feels like instant lose in mid game, therefore zergs go all in. This is also reflected in Jaedong point - you would love to play a normal game as zerg but it just not worth going into an even/slightly behind game mid game vs P. To make a point different, if you take away early game Z bullshit (mass lings, hydra busts, muta all ins), zerg win ratio vs P would be probably below 40% on most of the maps. This is the mindset that zergs have to work very often - don't think about how to make an iterative advantage but how to close the game. Somehow with mid/late game TvZ, where T gets vessels/tanks and can attack in 2-3 places at the same times, many zergs prefer to all in prior to that stage as it is very difficult to hold, even with overall advantage. All in all, 3 different races with different play/strategic concepts. People should realize that and respect each other more.

[image loading]



Big respect for this post because this hits it exactly in the right spot. All about them power spikes. For example The entire League of Legends pro meta strategy is built around power spikes. In the chart you can read all the power spikes for both zerg and protoss and how important these spikes for each race are. That toss winrate spike at 10:30 to 14:30 says everything you need to know about WHY zerg plays the way it does.

edit: yellow on white is such a pain to see
JDON MY SOUL!
Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
April 13 2024 14:28 GMT
#98
Good post KogeT. I'm pretty sure that data set also includes 973's heyday which amplifies this even more.

SK vs Bisu in ASL is also a great representation of this - Bisu got ahead too far, but SK cancelled his macro hatch and put down a dual den which gave him just barely enough time to find an effective window and take that W. Using his muta pressure he prevented scouting to obfuscate his off-beat bust. He knew it wasn't worth trying to stretch a game which's outcome was pretty much set already.

Taking that Protoss generally is getting increasingly better at applying different ways of pressure and getting better reads, at least at higher levels of play, is pretty much why higher level zergs in this thread are saying there is no advantage.
It has a strong technique, but it lacks oo.
TMNT
Profile Joined January 2021
2704 Posts
April 13 2024 15:39 GMT
#99
On April 12 2024 22:00 [sc1f]eonzerg wrote:
So by that definition Soulkey is a genius in your book ? he is the progamer that play the less. He spend weeks with rain grinding league of legends or just taking day off all the time ( he surely is a genius and his wins have nothing to do with balance right ? ). The thing is that what tells you in those stats that you show about pvz those zergs are not genuises ? How do you know how much a person plays or not ?

You seem to be too concerned about my comment about Bonyth being a genius? I think he streams one or two times a week, at most? And most of the times he has to wait forever to get a game because at his mmr he can't find foreign opponents and has to wait to be matched with a Korean who will instantly leave or accept to play at a terrible TR. That's all the practice at "high level" he can get as far as I know, unless he practices offstream like a mad man (but with whom?). You notice I didn't say Dewalt is a genius? It's just my opinion about one player in particular.

So I don't really know how to answer your question about those Zergs not being geniuses because that's not what I implied. Some of them probably are. Soulkey probably is, given he and Rain are champions in both SC1 and SC2. But keep in mind that despite what they're doing now as streamers, they all sat their asses off in teamhouses 15 years ago playing Starcraft at least 12 hours a day, with coaches and high level practice partners.


Ideas
Profile Blog Joined April 2008
United States8097 Posts
April 13 2024 17:29 GMT
#100
On April 13 2024 23:28 Smorrie wrote:
Good post KogeT. I'm pretty sure that data set also includes 973's heyday which amplifies this even more.

SK vs Bisu in ASL is also a great representation of this - Bisu got ahead too far, but SK cancelled his macro hatch and put down a dual den which gave him just barely enough time to find an effective window and take that W. Using his muta pressure he prevented scouting to obfuscate his off-beat bust. He knew it wasn't worth trying to stretch a game which's outcome was pretty much set already.

Taking that Protoss generally is getting increasingly better at applying different ways of pressure and getting better reads, at least at higher levels of play, is pretty much why higher level zergs in this thread are saying there is no advantage.


Yea that was such a genius play from SK but to newer fan might just look like a standard hydra bust. I love how freaking deep the pros have taken the meta in BW.
Free Palestine
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands837 Posts
April 14 2024 01:52 GMT
#101
On April 14 2024 02:29 Ideas wrote:
Show nested quote +
On April 13 2024 23:28 Smorrie wrote:
Good post KogeT. I'm pretty sure that data set also includes 973's heyday which amplifies this even more.

SK vs Bisu in ASL is also a great representation of this - Bisu got ahead too far, but SK cancelled his macro hatch and put down a dual den which gave him just barely enough time to find an effective window and take that W. Using his muta pressure he prevented scouting to obfuscate his off-beat bust. He knew it wasn't worth trying to stretch a game which's outcome was pretty much set already.

Taking that Protoss generally is getting increasingly better at applying different ways of pressure and getting better reads, at least at higher levels of play, is pretty much why higher level zergs in this thread are saying there is no advantage.


Yea that was such a genius play from SK but to newer fan might just look like a standard hydra bust. I love how freaking deep the pros have taken the meta in BW.


Soulkey best mind gamer right now.
JDON MY SOUL!
BulgarianToss
Profile Joined May 2011
Bulgaria484 Posts
April 14 2024 12:06 GMT
#102
On April 14 2024 00:39 TMNT wrote:
Show nested quote +
On April 12 2024 22:00 [sc1f]eonzerg wrote:
So by that definition Soulkey is a genius in your book ? he is the progamer that play the less. He spend weeks with rain grinding league of legends or just taking day off all the time ( he surely is a genius and his wins have nothing to do with balance right ? ). The thing is that what tells you in those stats that you show about pvz those zergs are not genuises ? How do you know how much a person plays or not ?

You seem to be too concerned about my comment about Bonyth being a genius? I think he streams one or two times a week, at most? And most of the times he has to wait forever to get a game because at his mmr he can't find foreign opponents and has to wait to be matched with a Korean who will instantly leave or accept to play at a terrible TR. That's all the practice at "high level" he can get as far as I know, unless he practices offstream like a mad man (but with whom?). You notice I didn't say Dewalt is a genius? It's just my opinion about one player in particular.

So I don't really know how to answer your question about those Zergs not being geniuses because that's not what I implied. Some of them probably are. Soulkey probably is, given he and Rain are champions in both SC1 and SC2. But keep in mind that despite what they're doing now as streamers, they all sat their asses off in teamhouses 15 years ago playing Starcraft at least 12 hours a day, with coaches and high level practice partners.




Bonyth is using korean VPN to be matched with koreans and play at better TR with them. It's not perfect and the VPN is not always stable, but he is able to get practice with koreans. I think eon is right that you never know how much anyone is playing unless you are living with them. I'm sure offline practice for the top players is a must to stay sharp/improve on small details of the game.
music is the best thing in the world
TMNT
Profile Joined January 2021
2704 Posts
April 14 2024 12:56 GMT
#103
On April 14 2024 21:06 BulgarianToss wrote:
Show nested quote +
On April 14 2024 00:39 TMNT wrote:
On April 12 2024 22:00 [sc1f]eonzerg wrote:
So by that definition Soulkey is a genius in your book ? he is the progamer that play the less. He spend weeks with rain grinding league of legends or just taking day off all the time ( he surely is a genius and his wins have nothing to do with balance right ? ). The thing is that what tells you in those stats that you show about pvz those zergs are not genuises ? How do you know how much a person plays or not ?

You seem to be too concerned about my comment about Bonyth being a genius? I think he streams one or two times a week, at most? And most of the times he has to wait forever to get a game because at his mmr he can't find foreign opponents and has to wait to be matched with a Korean who will instantly leave or accept to play at a terrible TR. That's all the practice at "high level" he can get as far as I know, unless he practices offstream like a mad man (but with whom?). You notice I didn't say Dewalt is a genius? It's just my opinion about one player in particular.

So I don't really know how to answer your question about those Zergs not being geniuses because that's not what I implied. Some of them probably are. Soulkey probably is, given he and Rain are champions in both SC1 and SC2. But keep in mind that despite what they're doing now as streamers, they all sat their asses off in teamhouses 15 years ago playing Starcraft at least 12 hours a day, with coaches and high level practice partners.




Bonyth is using korean VPN to be matched with koreans and play at better TR with them. It's not perfect and the VPN is not always stable, but he is able to get practice with koreans. I think eon is right that you never know how much anyone is playing unless you are living with them. I'm sure offline practice for the top players is a must to stay sharp/improve on small details of the game.

I know, I watched his streams. But one thing for sure: he plays much less than Dewalt, the top Chinese players, and the Korean amateurs. But he's at their level, if not better (bar the Koreans). You can't say that for anyone else in the foreign scene. That's what make him a genius among the foreigners. Either that, or Protoss is too easy lol.
PVJ
Profile Blog Joined July 2012
Hungary5214 Posts
April 14 2024 14:45 GMT
#104
Thanks jinjin for your videos! I downloaded it and cut out just the part where JaeDong switches the commentary to English. It's fucking hilarious and so honest. "Blitz, troy, citadel - what the fuck?" "Fucking protoss!!!!!" Long live aiur!!!
The heart's eternal vow
M3t4PhYzX
Profile Joined March 2019
Poland4190 Posts
April 14 2024 15:20 GMT
#105
On April 14 2024 21:56 TMNT wrote:
Show nested quote +
On April 14 2024 21:06 BulgarianToss wrote:
On April 14 2024 00:39 TMNT wrote:
On April 12 2024 22:00 [sc1f]eonzerg wrote:
So by that definition Soulkey is a genius in your book ? he is the progamer that play the less. He spend weeks with rain grinding league of legends or just taking day off all the time ( he surely is a genius and his wins have nothing to do with balance right ? ). The thing is that what tells you in those stats that you show about pvz those zergs are not genuises ? How do you know how much a person plays or not ?

You seem to be too concerned about my comment about Bonyth being a genius? I think he streams one or two times a week, at most? And most of the times he has to wait forever to get a game because at his mmr he can't find foreign opponents and has to wait to be matched with a Korean who will instantly leave or accept to play at a terrible TR. That's all the practice at "high level" he can get as far as I know, unless he practices offstream like a mad man (but with whom?). You notice I didn't say Dewalt is a genius? It's just my opinion about one player in particular.

So I don't really know how to answer your question about those Zergs not being geniuses because that's not what I implied. Some of them probably are. Soulkey probably is, given he and Rain are champions in both SC1 and SC2. But keep in mind that despite what they're doing now as streamers, they all sat their asses off in teamhouses 15 years ago playing Starcraft at least 12 hours a day, with coaches and high level practice partners.




Bonyth is using korean VPN to be matched with koreans and play at better TR with them. It's not perfect and the VPN is not always stable, but he is able to get practice with koreans. I think eon is right that you never know how much anyone is playing unless you are living with them. I'm sure offline practice for the top players is a must to stay sharp/improve on small details of the game.

I know, I watched his streams. But one thing for sure: he plays much less than Dewalt, the top Chinese players, and the Korean amateurs. But he's at their level, if not better (bar the Koreans). You can't say that for anyone else in the foreign scene. That's what make him a genius among the foreigners. Either that, or Protoss is too easy lol.

I wish he had more time and better connection so he could play those tier 2 and 3 korean tournaments. That guy is a true BW genius, for real.
odi profanum vulgus et arceo
M3t4PhYzX
Profile Joined March 2019
Poland4190 Posts
April 14 2024 15:21 GMT
#106
Very interesting discussion so far, guys.

Please continue
odi profanum vulgus et arceo
cRoSsyy
Profile Joined December 2023
5 Posts
April 14 2024 17:44 GMT
#107
jinjin messed this up. he gotta come out public and apologize
jinjin5000
Profile Joined May 2010
United States1422 Posts
April 14 2024 17:51 GMT
#108
On April 15 2024 02:44 cRoSsyy wrote:
jinjin messed this up. he gotta come out public and apologize


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