How do you Beat Guardian Rush as Terran!? - Page 3
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bASesinAtOR
Bhutan1295 Posts
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ToKoreaWithLove
Norway10161 Posts
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Bladox
Canada763 Posts
Maybe the problem is that when your getting harassed you're paying to much atention to mutas and your not producing enough rines.If it is that, only practice will resolve the problem. And BTW go at replays.net and get some TvZ reps and you'll quickly see how terrans are ass-raping zerg even with the muta harrass.. | ||
CHN_Danger
United States66 Posts
But let me tell u why he has this problem. He wastes most of his time observing my games, when he should be playing instead of observing. I suggest, if u dont want to end up like him Start playing more games and you will deifinitely get the hang of it. I can bet you that in a month or two if you play atleast 5-10 games a day you will be atleast 1-2x's better than you are now. | ||
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Rekrul
Korea (South)17174 Posts
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InFiNitY[pG]
Germany3470 Posts
On August 07 2003 14:45 FrozenArbiter wrote: but with a guardian build they wont have speed, so cloak wraith works yes;( I assume that was no joke ;( Plz, this game exists since ages, any decent player with an early-guardian build expects cloaked wraiths and gets scourges+ ol speed Oh well, lots of answers assumed that he would know the opponents strat from the beginning. so lets say you went standard 2rax, didnt lose any units but forced him to build a few sunkens ( usually 4 when going 2hatch muta ). now when you scan an early hive, immediately secure your expansion vs muta, expand earlier than usually and go for 3rax m&m with good ups( 2 bay)+ vessels. you may wanna build a few more turrets than usual so that you are able to move out with most of your m&ms and keep him from expanding. the best moment imo is when your second vessel finished, so you can take one with your troops and have one in your base, one irradiate can win the game if you get him in a good moment. once you killed his initial (usual) guardian/ling force, expand once more and get 2fac tanks since he will most probably switch to ultras and keep an eye on the islands... | ||
bASesinAtOR
Bhutan1295 Posts
On August 07 2003 16:37 [pG]Rekrul wrote: :-) stfu | ||
CHN_Danger
United States66 Posts
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esk0
Sweden1393 Posts
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Jar_Ly
Cuba133 Posts
Note: I'm not a terran player, I'm not even a good player, if my theory is wrong plz don't flame ![]() | ||
CHN_Danger
United States66 Posts
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NewbieMcNasty
United States328 Posts
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Liquid`Jinro
Sweden33719 Posts
On August 07 2003 16:49 InFiNitY[pG] wrote: I assume that was no joke ;( Plz, this game exists since ages, any decent player with an early-guardian build expects cloaked wraiths and gets scourges+ ol speed Oh well, lots of answers assumed that he would know the opponents strat from the beginning. so lets say you went standard 2rax, didnt lose any units but forced him to build a few sunkens ( usually 4 when going 2hatch muta ). now when you scan an early hive, immediately secure your expansion vs muta, expand earlier than usually and go for 3rax m&m with good ups( 2 bay)+ vessels. you may wanna build a few more turrets than usual so that you are able to move out with most of your m&ms and keep him from expanding. the best moment imo is when your second vessel finished, so you can take one with your troops and have one in your base, one irradiate can win the game if you get him in a good moment. once you killed his initial (usual) guardian/ling force, expand once more and get 2fac tanks since he will most probably switch to ultras and keep an eye on the islands... Ah ok, I dont play much zvt/tvz ;p Anyway- can't you kill ovvies ;(? Or, micro from scourge but then I suppose the guardians will delay you too much :O | ||
[GiTM]-Ace
United States4935 Posts
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Jar_Ly
Cuba133 Posts
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bASesinAtOR
Bhutan1295 Posts
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NuclearAntelope
United States1369 Posts
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Kacas
Brazil3143 Posts
own muta and dian... 3-4 is enough....but need micro =D | ||
InFiNitY[pG]
Germany3470 Posts
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ErOs_Probe
Netherlands680 Posts
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