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Restoration should be researched in TvZ - Page 2

Forum Index > BW General
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NoobSkills
Profile Joined August 2009
United States1601 Posts
September 28 2023 16:21 GMT
#21
On September 20 2023 08:48 ruhtraeel wrote:
Made a post on Reddit about this too:

IMHO there's no good reason for it not to be used in TvZ. I see vessels being picked off left and right after getting plagued, or needing to be brought back to be repaired.

The APM argument makes zero sense because it takes more APM to bring your damaged vessels back to be repaired, whereas there are so many benefits to getting restoration (You could bait plagues out so the M&M army doesn't get plagued, you could use restoration on plagued BCs, etc)

Thoughts? Has anyone asked a progamer about why they don't research it?


Yes and zergs should make queens and protosses should use dark archons and arbriters more in PvZ.

Regardless one way or another they should retain their vessel count better, but to what end? Are they going to micro 30 vessels? Is the gas going to be dumped into BCs that won't be able to be hit by restore that often because they're on the outskirts of the map?

Fully agree though that losing plagued vessels to one muta is foolish, restore or repair doesn't matter to me.
ThunderJunk
Profile Joined December 2015
United States721 Posts
September 28 2023 18:37 GMT
#22
On September 29 2023 01:21 NoobSkills wrote:
Show nested quote +
On September 20 2023 08:48 ruhtraeel wrote:
Made a post on Reddit about this too:

IMHO there's no good reason for it not to be used in TvZ. I see vessels being picked off left and right after getting plagued, or needing to be brought back to be repaired.

The APM argument makes zero sense because it takes more APM to bring your damaged vessels back to be repaired, whereas there are so many benefits to getting restoration (You could bait plagues out so the M&M army doesn't get plagued, you could use restoration on plagued BCs, etc)

Thoughts? Has anyone asked a progamer about why they don't research it?


Yes and zergs should make queens and protosses should use dark archons and arbriters more in PvZ.

Regardless one way or another they should retain their vessel count better, but to what end? Are they going to micro 30 vessels? Is the gas going to be dumped into BCs that won't be able to be hit by restore that often because they're on the outskirts of the map?

Fully agree though that losing plagued vessels to one muta is foolish, restore or repair doesn't matter to me.


To the end of having more vessels. BCs can be hit by restore. All you need to do is also have a dropship to ferry a medic around with the BCs. Bam. Problem solved.
I am free because I know that I alone am morally responsible for everything I do.
NoobSkills
Profile Joined August 2009
United States1601 Posts
September 28 2023 22:00 GMT
#23
On September 29 2023 03:37 ThunderJunk wrote:
Show nested quote +
On September 29 2023 01:21 NoobSkills wrote:
On September 20 2023 08:48 ruhtraeel wrote:
Made a post on Reddit about this too:

IMHO there's no good reason for it not to be used in TvZ. I see vessels being picked off left and right after getting plagued, or needing to be brought back to be repaired.

The APM argument makes zero sense because it takes more APM to bring your damaged vessels back to be repaired, whereas there are so many benefits to getting restoration (You could bait plagues out so the M&M army doesn't get plagued, you could use restoration on plagued BCs, etc)

Thoughts? Has anyone asked a progamer about why they don't research it?


Yes and zergs should make queens and protosses should use dark archons and arbriters more in PvZ.

Regardless one way or another they should retain their vessel count better, but to what end? Are they going to micro 30 vessels? Is the gas going to be dumped into BCs that won't be able to be hit by restore that often because they're on the outskirts of the map?

Fully agree though that losing plagued vessels to one muta is foolish, restore or repair doesn't matter to me.


To the end of having more vessels. BCs can be hit by restore. All you need to do is also have a dropship to ferry a medic around with the BCs. Bam. Problem solved.


BCs typically flying over areas you can't drop on or far enough into a main to force a reaction. Not only is your drop ship probably not able to unload the medic in a viable area it might not even make it to that point, not to mention the micro involved. I'm sure in some select scenarios a medic could be at one of the neutral expansions near enough to a natural expansion that it might work, but it probably is a bit too much to ask. Considering pros don't even use it when it would normally be quite easy to do on vessels it is a stretch to think all the extra steps involved with doing it for BCs is easily done.

And while I fully agree it should be used I don't think it gets you as far as OP thinks it does.
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