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Add more camera bookmarks in a patch - Page 2

Forum Index > BW General
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MeSaber
Profile Joined December 2009
Sweden1235 Posts
December 17 2022 21:30 GMT
#21
On December 16 2022 21:28 vOdToasT wrote:
Show nested quote +
On December 16 2022 15:56 MeSaber wrote:
As it stands Blizzard has shown they cant change stuff without breaking things so its ill-advised to ask for changes. Even such a small feat as adding F1 to camera location would most likely break something else, thats what all patches has shown, fix one thing break another.

Thats why im against changes and SC:R surely doesnt need rebalancing of any sort. Just by looking at SC2 and their patches i cringe how broken the game is in its core. Its unplayable from a SC:R players perspective.


From what I know about programming, I disagree, even with StarCraft's spaghetti code. Making F1 a camera button does not risk changing anything, because it's not related to unit behaviour in any way.


You would be surprised by how easy it is to mess things up. It might be hardcoded to have exactly 3 locations and that might break something else to re-hardcoding 4 locations. F1 is also already in use by "Help" internally.

Older patches has shown how changing something very unrelated somehow messed up something else that has no 'in my head' correlation coding-wise.

Without seeing the code its hard to see how bad it is. Good example is Stardew Valley. An excellent game but coding-wise its a big mess which mod support found out.
-.-
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2022-12-17 23:36:59
December 17 2022 23:33 GMT
#22
On December 18 2022 06:30 MeSaber wrote:
Show nested quote +
On December 16 2022 21:28 vOdToasT wrote:
On December 16 2022 15:56 MeSaber wrote:
As it stands Blizzard has shown they cant change stuff without breaking things so its ill-advised to ask for changes. Even such a small feat as adding F1 to camera location would most likely break something else, thats what all patches has shown, fix one thing break another.

Thats why im against changes and SC:R surely doesnt need rebalancing of any sort. Just by looking at SC2 and their patches i cringe how broken the game is in its core. Its unplayable from a SC:R players perspective.


From what I know about programming, I disagree, even with StarCraft's spaghetti code. Making F1 a camera button does not risk changing anything, because it's not related to unit behaviour in any way.


You would be surprised by how easy it is to mess things up. It might be hardcoded to have exactly 3 locations and that might break something else to re-hardcoding 4 locations. F1 is also already in use by "Help" internally.

Older patches has shown how changing something very unrelated somehow messed up something else that has no 'in my head' correlation coding-wise.

Without seeing the code its hard to see how bad it is. Good example is Stardew Valley. An excellent game but coding-wise its a big mess which mod support found out.


It's worth a try anyway. If it breaks something, it can just be rolled back, which is what happened to their attempt to remove the glitch of units getting stuck, forcing the player to press S to reset them.

I'm optimistic about the possibility of doing this, from a technical perspective.
If F1 is a problem, then just hard code F5 to F8 which currently don't do anything. That can't be that hard, even if they do it uncleanly and basically duplicate a bunch of code that makes those buttons do the same thing as F2 to F4. This is actually what they did with the carrier. Their inheritance hierarchy didn't allow for units to build other units, and the game needed to be released in a few months, so they rewrote a hierarchy just for the carrier, probably copy pasting a lot.

Edit: I just remembered that F5 changes the graphics back and forth. If they could do that, surely they can do this.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
radley
Profile Joined August 2008
Poland582 Posts
Last Edited: 2022-12-18 13:07:07
December 18 2022 13:06 GMT
#23
I've missed the part where that's my problem. And you missed the part, that there are no programmers assigned to scr, just admin person, who configs ladder pool maps files and run reset season job. And even him or her has 30 minutes of time per year assigned to this game.
TL+ Member
Creager
Profile Joined February 2011
Germany1923 Posts
Last Edited: 2022-12-20 21:08:51
December 20 2022 21:08 GMT
#24
As a person that has mostly played SC2, but is still learning BW I'd love the addition of F1 (even F5-F8) as camera hotkeys, move change graphics to somewhere else like F12 or sth.
... einmal mit Profis spielen!
KameZerg
Profile Blog Joined May 2007
Sweden1769 Posts
Last Edited: 2022-12-20 21:29:44
December 20 2022 21:28 GMT
#25
I would say in addition to adding f5-f12 as camera keys, we should also be able to rebind these camera keys to any key and also bind mouse keys to the keyboard (like pressing and holding scroll key for faster screen movement would be nice to have it on caps or something).
asdasdasdasdasd123123123
fgztjhgghfgdf
Profile Joined December 2022
1 Post
Last Edited: 2022-12-20 22:47:39
December 20 2022 22:37 GMT
#26
--- Nuked ---
TT1
Profile Blog Joined December 2008
Canada10035 Posts
Last Edited: 2022-12-20 23:05:07
December 20 2022 22:56 GMT
#27
On December 21 2022 07:37 fgztjhgghfgdf wrote:
*mod edit*


Blizzard has a lot of internal problems so if Microsoft isn't able to buy them out all that stuff is gonna get exposed (there's a reason why they've pretty much cut all expenses unrelated to their "core" business, which BW isn't apart of). You can look through this thread for some info and do some research yourself: https://tl.net/forum/general/575899-blizzard-activision-sued-over-company-culture

On the topic of fkeys, any change like this (fkeys etc) would require progamer feedback first. Any change that has an impact on the mechanics of the game is a pretty big deal so community and non pro lvl player feedback doesn't hold much weight, we're just having fun brainstorming. And of course none of this matters at the moment, no1 uses SB and no1 is working on bnet/SCR.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
gerrttfdgfdf
Profile Joined December 2022
1 Post
Last Edited: 2022-12-20 23:31:51
December 20 2022 23:17 GMT
#28
--- Nuked ---
TT1
Profile Blog Joined December 2008
Canada10035 Posts
Last Edited: 2022-12-21 02:06:21
December 20 2022 23:34 GMT
#29
On December 21 2022 08:17 gerrttfdgfdf wrote:
*mod edit*


Habit, bnet already has all the players so it's more convenient for people to just login and find games there even tho it's a lower quality ladder (and overall will be a lower quality client once SB adds other key features).

I've already told everyone my views on where i think bnet is heading, until they don't see it going downhill no1 is gonna be willing to switch. You can already see the first signs of that happening. Until then people are gonna keep supporting a company that doesn't care about the game over a group of people who's sole focus is to not only keep the game going but to also take it to the next level. You have to remember, tec27 was working on SB well before SCR was even an idea, Blizz decided to make SCR when they saw what was happening with SB.

None of this is new tho, Blizz already has a history of abandoning BW pre SC2.. and that was when the game was a much bigger part of the company.

Personally I wanna see BW be around for the next 50 years and become the chess of PC games. I wanna see young players picking up the game and I want us to have a healthy self sustained ecosystem going so we can solely be reliant on ourselves. I don't have the technical skills to help make that vision a reality but as long as they're willing to listen to my feedback that's what my main focus will always be.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
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