I don't want to change the balance of the game because it's already balanced enough, and because, since there hasn't been a balance update since 2001, I want to keep the game the same to preserve the integrity of the game's history and legacy.
It's a blessing that we can play on ancient maps from back in the day, and see if the weird builds that people used were actually good on those maps, or if people just know better now. We can recreate historical battles. We can try whether Protoss really was underpowered against Zerg on those maps, or, if modern developments could have saved the race.
However: I think that we should add F1 and F5 to F8 as camera bookmarks. It won't favour one race over any other. It won't make the game easier to play, because it takes skill to use this new feature. It raises the skill ceiling without dumbing anything down.
We've already let people change their hotkeys, and this turned out to be ok. Terrans no longer butterfingering siege mode on O and losing massive TvP battles because of it, is a much bigger change, but it's turned out to be a fine change. Not having to press i for spider mine is also significant.
It's ok to give players more power, if it takes some thought and skill to unlock that power, which figuring out and learning your own hotkey setup does, even though that hotkey setup is objectively better and "easier". It's not like just straight up adding MBS or automining.
By the same logic, I think that it's time to add more camera bookmarks. What do you think?
I'm not sure. Extra camera hotkeys seems like a nerf to drop play at higher level. How does that weigh against the benefits?
My request: Give back real old graphics or give wide screen option for old graphics, preferably both. Also a roll back on colors/skins. The neon colored skins and 3 shades or white, green, etc. really ruin the true experience. Either roll backs or make shit optional.
Colors is the worst, it legit makes mutliplater unplayable to me. And having only wide screen available for SC:Redumbed was just a scheme to get people to buy it initially, just like the 2v2 ranked promise...
Another thing I'd like to see is to have shift+1 register immediately, not on second time pressing 1 afterwards. It always seemed like a bug to me, because why would I want to click the hotkey twice after making that decision to add units to my hotkey group?
If I intend to play BW again, it will be on Shield Battery, not on Battle.net. I'm not sure if Shield Battery did something about the colors yet, but last time I checked they did say that topic was on their list to fix/improve.
Dreaming is 1 thing, implementing something is a different story. The only place that has the willingness/ability to do something like this is Shieldbattery and no1 even supports it, you think Blizzard cares enough about this game to pay a single intern peanuts to work on it?
That said, personally i think adding F1 as a cam key would be good because it's a useless in-game command, no more than that tho. You could even maybe let ppl rebind their cam keys but that's a more sensitive topic.
But anyways, ppl are gonna stay on Bnet, nothing is gonna get done to improve user experience/the game in general and Bnet will inevitably go down (like it did in the past) due to lack of support from Blizzard. Hacks will flood the ladder or it'll be something else.
From here till then is where ppl/the community have to decide whether or not they wanna keep wasting time or support something worthwhile, if not it might be too late once we reach the end point. This entire topic is very tilting to me because of the lack of support from the foreign community towards a project that'll help take BW to the next stage, everyone's waiting for the worst case scenario to happen before making a move.
P.S: Microsoft might not even be able to save Blizzard
Im actually ok with having F1 to F4 as cameras. I will also like have the option to change the rally point from the mouse to a different key. That was something added later as a quality life but for me it cost me sometimes to loss many zerglings in zerg vs zerg. or early game vs protoss where drones just keep going to canons by this non wanted rally point mistake.
On December 13 2022 08:53 Bonyth wrote: what i'm curious about is how would the balance look like, if we (players) were allowed to zoom out as much as we please. True strategy game!
ya, ive always liked how the game feels when zoomed 1 tick out
#STOP the updates! Half the updates done in Remastered have broken the game in major ways (flying SCVs, broken and desynced games and replays, exploits, colors)... BW is a jenga tower.
Now this is QoL that I'm not against, ripping off F1 from my keyboard has become a tradition. But as Peeano said, pros will become super defensive and bind all bases from F1 to F8 and we might never see an epic storm or reaver drop again.
On December 14 2022 14:26 outscar wrote: Now this is QoL that I'm not against, ripping off F1 from my keyboard has become a tradition.
On December 15 2022 23:31 Akio wrote: I don’t know where the F1 key I pulled off years ago is anymore
No offense to anybody, but I always get remined of that scene when I read that, lol. Somehow I just never needed to get rid of my F1 to not accidentally hit it.
On topic: Ceterum censeo don't change anything about BW because.
As it stands Blizzard has shown they cant change stuff without breaking things so its ill-advised to ask for changes. Even such a small feat as adding F1 to camera location would most likely break something else, thats what all patches has shown, fix one thing break another.
Thats why im against changes and SC:R surely doesnt need rebalancing of any sort. Just by looking at SC2 and their patches i cringe how broken the game is in its core. Its unplayable from a SC:R players perspective.
On topic: Ceterum censeo don't change anything about BW because.
We've already added custom hotkeys and a bigger field of view.
Yeah, the heresy, I feel you man. That was the beginning of the end. It's way too noob-friendly now. Imagine, some people never even had to learn to reach for O and P and such or play in 4:3.
No offense to anybody, but I always get remined of that scene when I read that, lol. Somehow I just never needed to get rid of my F1 to not accidentally hit it.
On topic: Ceterum censeo don't change anything about BW because.
On December 16 2022 15:56 MeSaber wrote: As it stands Blizzard has shown they cant change stuff without breaking things so its ill-advised to ask for changes. Even such a small feat as adding F1 to camera location would most likely break something else, thats what all patches has shown, fix one thing break another.
Thats why im against changes and SC:R surely doesnt need rebalancing of any sort. Just by looking at SC2 and their patches i cringe how broken the game is in its core. Its unplayable from a SC:R players perspective.
From what I know about programming, I disagree, even with StarCraft's spaghetti code. Making F1 a camera button does not risk changing anything, because it's not related to unit behaviour in any way.
On December 16 2022 15:56 MeSaber wrote: As it stands Blizzard has shown they cant change stuff without breaking things so its ill-advised to ask for changes. Even such a small feat as adding F1 to camera location would most likely break something else, thats what all patches has shown, fix one thing break another.
Thats why im against changes and SC:R surely doesnt need rebalancing of any sort. Just by looking at SC2 and their patches i cringe how broken the game is in its core. Its unplayable from a SC:R players perspective.
From what I know about programming, I disagree, even with StarCraft's spaghetti code. Making F1 a camera button does not risk changing anything, because it's not related to unit behaviour in any way.
You would be surprised by how easy it is to mess things up. It might be hardcoded to have exactly 3 locations and that might break something else to re-hardcoding 4 locations. F1 is also already in use by "Help" internally.
Older patches has shown how changing something very unrelated somehow messed up something else that has no 'in my head' correlation coding-wise.
Without seeing the code its hard to see how bad it is. Good example is Stardew Valley. An excellent game but coding-wise its a big mess which mod support found out.
On December 16 2022 15:56 MeSaber wrote: As it stands Blizzard has shown they cant change stuff without breaking things so its ill-advised to ask for changes. Even such a small feat as adding F1 to camera location would most likely break something else, thats what all patches has shown, fix one thing break another.
Thats why im against changes and SC:R surely doesnt need rebalancing of any sort. Just by looking at SC2 and their patches i cringe how broken the game is in its core. Its unplayable from a SC:R players perspective.
From what I know about programming, I disagree, even with StarCraft's spaghetti code. Making F1 a camera button does not risk changing anything, because it's not related to unit behaviour in any way.
You would be surprised by how easy it is to mess things up. It might be hardcoded to have exactly 3 locations and that might break something else to re-hardcoding 4 locations. F1 is also already in use by "Help" internally.
Older patches has shown how changing something very unrelated somehow messed up something else that has no 'in my head' correlation coding-wise.
Without seeing the code its hard to see how bad it is. Good example is Stardew Valley. An excellent game but coding-wise its a big mess which mod support found out.
It's worth a try anyway. If it breaks something, it can just be rolled back, which is what happened to their attempt to remove the glitch of units getting stuck, forcing the player to press S to reset them.
I'm optimistic about the possibility of doing this, from a technical perspective. If F1 is a problem, then just hard code F5 to F8 which currently don't do anything. That can't be that hard, even if they do it uncleanly and basically duplicate a bunch of code that makes those buttons do the same thing as F2 to F4. This is actually what they did with the carrier. Their inheritance hierarchy didn't allow for units to build other units, and the game needed to be released in a few months, so they rewrote a hierarchy just for the carrier, probably copy pasting a lot.
Edit: I just remembered that F5 changes the graphics back and forth. If they could do that, surely they can do this.
I've missed the part where that's my problem. And you missed the part, that there are no programmers assigned to scr, just admin person, who configs ladder pool maps files and run reset season job. And even him or her has 30 minutes of time per year assigned to this game.
As a person that has mostly played SC2, but is still learning BW I'd love the addition of F1 (even F5-F8) as camera hotkeys, move change graphics to somewhere else like F12 or sth.
I would say in addition to adding f5-f12 as camera keys, we should also be able to rebind these camera keys to any key and also bind mouse keys to the keyboard (like pressing and holding scroll key for faster screen movement would be nice to have it on caps or something).
On December 21 2022 07:37 fgztjhgghfgdf wrote: *mod edit*
Blizzard has a lot of internal problems so if Microsoft isn't able to buy them out all that stuff is gonna get exposed (there's a reason why they've pretty much cut all expenses unrelated to their "core" business, which BW isn't apart of). You can look through this thread for some info and do some research yourself: https://tl.net/forum/general/575899-blizzard-activision-sued-over-company-culture
On the topic of fkeys, any change like this (fkeys etc) would require progamer feedback first. Any change that has an impact on the mechanics of the game is a pretty big deal so community and non pro lvl player feedback doesn't hold much weight, we're just having fun brainstorming. And of course none of this matters at the moment, no1 uses SB and no1 is working on bnet/SCR.
On December 21 2022 08:17 gerrttfdgfdf wrote: *mod edit*
Habit, bnet already has all the players so it's more convenient for people to just login and find games there even tho it's a lower quality ladder (and overall will be a lower quality client once SB adds other key features).
I've already told everyone my views on where i think bnet is heading, until they don't see it going downhill no1 is gonna be willing to switch. You can already see the first signs of that happening. Until then people are gonna keep supporting a company that doesn't care about the game over a group of people who's sole focus is to not only keep the game going but to also take it to the next level. You have to remember, tec27 was working on SB well before SCR was even an idea, Blizz decided to make SCR when they saw what was happening with SB.
None of this is new tho, Blizz already has a history of abandoning BW pre SC2.. and that was when the game was a much bigger part of the company.
Personally I wanna see BW be around for the next 50 years and become the chess of PC games. I wanna see young players picking up the game and I want us to have a healthy self sustained ecosystem going so we can solely be reliant on ourselves. I don't have the technical skills to help make that vision a reality but as long as they're willing to listen to my feedback that's what my main focus will always be.