• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:14
CET 08:14
KST 16:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win52025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed
Tourneys
Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BW General Discussion Ladder Map Matchup Stats SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Dawn of War IV Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Career Paths and Skills for …
TrAiDoS
KPDH "Golden" as Squid Game…
Peanutsc
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1153 users

Micro map for testing - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 All
kogeT
Profile Joined September 2013
Poland2041 Posts
October 12 2021 08:28 GMT
#41
On October 11 2021 23:03 Evilbringer wrote:
Btw. kogeT - i wasnt able to finish mutas vs mutas+scourges in hard mode too. Waiting, if someone will be able to and if not, i will make it slightly easier. And yes - i made AI units slightly more inteligent (to not be able to drag them out of combat by just one unit), so maybe it can be this...


I've won it 3 / 5 times yesterday for a warm up, its fine.
https://www.twitch.tv/kogetbw
kogeT
Profile Joined September 2013
Poland2041 Posts
October 17 2021 18:59 GMT
#42
I've recorded zerg hard for reference.

https://www.twitch.tv/kogetbw
Bonyth
Profile Joined August 2010
Poland581 Posts
October 17 2021 21:56 GMT
#43
On October 12 2021 02:30 Evilbringer wrote:
New version ready to download and test. Whole Protoss Hard mode is done, so it is ready to try.

Btw - trial 6 in hard mode for Z will be reworked in future - have few ideas what change it for.

Enjoy and please see changelog what is new here in this version to test.

Thanks!


Finished the protoss part. Had to struggle with the guardian level a bit as goons are not exactly as obedient as goliaths. Pleasent experiance overall.
Evilbringer
Profile Joined April 2010
Czech Republic84 Posts
October 18 2021 12:02 GMT
#44
kogeT - Thank you alot! I will watch video later and i believe it will help me. Exactly this can help me improve map the most.

Bonyth: I thought, that trial with 2 goons vs Guardian is impossible, but i see, that everything is impossible only until someone make it So i think, i can keep this trial in map as real challenge.
All creatures from my hell are going for You!
Evilbringer
Profile Joined April 2010
Czech Republic84 Posts
October 18 2021 12:24 GMT
#45
kogeT - i have been watching video right now. I have seen few things.

1st: Struggling with drones vs Zealot+Probe... Hm. Strange to me. I made this trial myself and i succeed in maybe 50-60%....

2nd: Most difficult trial (from my point of view - 1 mutalisk vs 2 scourges - you made so flawlessly. Great job man!

3rd: Hydras vs Cannons - you are first i have seen who made this one - great job again!

4th: Ling + Lurkers attack to bunkers - this really need to be reworked. Its... not good trial at all.

5th: Last trial - dont know what happened during first try (maybe it was because you killed tanks exactly when countdown hit zero - it was considered as not failed but as not succeeded as well). But you next tries on this trial were failed because you run out of time. There is very short time limit for this trial. Sadly, i cannot move countdown timer into some more visible position on screen, or change it into more visible collor in editor. More players have issues to see timer is running in some trials and then reporting bug about failed attempt and they don't know why. Only thing i can do is write about running timer in trial description, which i did.
All creatures from my hell are going for You!
jovoktom
Profile Joined January 2006
Hungary13 Posts
October 18 2021 13:35 GMT
#46
@Evilbringer
Can you give me some explanation please? First terran mission, it seems like i have bigger range and sight for my tanks than the enemy siege tanks. I just put my tanks to siege mode when I see them, and they cant shoot back. I dont get any damage through the mission. Is it some bug or a starcraft feature I dont know about ?
Evilbringer
Profile Joined April 2010
Czech Republic84 Posts
October 18 2021 14:14 GMT
#47
On October 18 2021 22:35 jovoktom wrote:
@Evilbringer
Can you give me some explanation please? First terran mission, it seems like i have bigger range and sight for my tanks than the enemy siege tanks. I just put my tanks to siege mode when I see them, and they cant shoot back. I dont get any damage through the mission. Is it some bug or a starcraft feature I dont know about ?



Good perception man! I cannot give you explanation, but i experienced same thing on this map - just didnt said anything to not make this trial too easy for everyone reading this thread Never seen this in real game and do not really know why is that. I always thought, that when tank fire, he shows himself and can be targeted by enemy tanks. It seems, that it's not always a rule.
All creatures from my hell are going for You!
kogeT
Profile Joined September 2013
Poland2041 Posts
October 18 2021 17:44 GMT
#48
Attacking from top left position tanks see more than from bottom right, welcome to starcraft.

As for drone vs zealot/probe I could also just attack move all and pull back as I would do in the "normal version", but maybe I tried too hard. ;-)

Muta vs 2 scourge I win 90% of time now after some practice. o_O
https://www.twitch.tv/kogetbw
jovoktom
Profile Joined January 2006
Hungary13 Posts
Last Edited: 2021-10-18 18:09:00
October 18 2021 18:05 GMT
#49
On October 19 2021 02:44 kogeT wrote:
Attacking from top left position tanks see more than from bottom right, welcome to starcraft.

Wow, ty for the information. Does it have effect on range as well?
Evilbringer
Profile Joined April 2010
Czech Republic84 Posts
October 18 2021 19:17 GMT
#50
On October 19 2021 03:05 jovoktom wrote:
Show nested quote +
On October 19 2021 02:44 kogeT wrote:
Attacking from top left position tanks see more than from bottom right, welcome to starcraft.

Wow, ty for the information. Does it have effect on range as well?



You know = it is all about one thing = SC:BW is old game. Back in release date in 1998, there was very difficult to make well shaped circle (for range, vision etc). It's the reason, why for example green circle, which shows, which unit you have selected, is not circle, but alot small squares side by side in some circle-like shape. And same thing is there in case of range. Everyone experienced situation, where you have unit with higher range than target, but you simply cannot attack that target without get damaged too (ehm - Dragoons, but in their case it is about poor AI of Goons too). Thats why sometime for example cannons attack in insane range (hello Hydras) and other time you cannot believe, that this cannon is still not shooting. Even large circles (like attack range) are not circle shaped, but more like circle/square/oval shaped.
All creatures from my hell are going for You!
Evilbringer
Profile Joined April 2010
Czech Republic84 Posts
Last Edited: 2021-11-08 18:35:27
November 08 2021 17:51 GMT
#51
For those, who are still interested about this map - there are some big news:

1: At first - bad news - I stopped any progress on this current map - every, even smallest change in any trial became too difficult to make. It is because at first i didnt even thought it will be so huge code and so big amount of triggers etc in this map. So i wasn't prepared at the begining and it became very problematic when map became more and more complex according to your tips.

2: Good news now - i start working on very new map (or set of maps), where i will be better prepared to make future changes from begining.

3: I started to make map for Terrans. Yes - every map will be for different race - it will give me much more options to make more trials and more complex ones.

4: You can try very very very early demo version of new map by downloading it here: https://cdn.discordapp.com/attachments/755697356221055019/907337460294500382/Terran_multimicromaster_-_solo.scm

5: You can see, if you will try this demo, that i have a plan to add mode for 2 players - don't know if it will be even possible, but i will try. Still working mainly on solo game, so 2 players mode is not yet implemented at all. But you can try first two trials on both easy and hard mode and you can switch between these 2 trials as you wish.

6: You cannot change difficulty after you choose it - don't know if i will implement this feature in future - don't think it was used anyway in previous versions at all. Better players selected hard mode and never selected normal mode, weaker ones selected normal mode and that was it. But if you think it will be good idea to let player choose difficulty during playing, let me know.

7: Enjoy - and feel free to add some tips for trials here!
All creatures from my hell are going for You!
kogeT
Profile Joined September 2013
Poland2041 Posts
Last Edited: 2021-11-09 09:50:08
November 09 2021 09:50 GMT
#52
Cool, look forward to further development. :-)
https://www.twitch.tv/kogetbw
pood
Profile Joined July 2020
7 Posts
November 09 2021 10:51 GMT
#53
@Evilbringer, have you considered using LangUMS or SCUMSLang for triggers?
It seems like it could really simplify the development of complex triggers especially if you have a little bit of programming background.
Evilbringer
Profile Joined April 2010
Czech Republic84 Posts
December 01 2021 18:15 GMT
#54
Hello all!

There is pre-release version with just 3 trials (easy and hard mode). Developement is going VERY slowly, because when i try to make more complex trials, i always engage limits of SC:BW

For example - there is big (bigger than you think) difference between commands ATTACK and PATROL when used by map trigger for CPU controlled units. I was playing with these in previous version of micro mastery map and it was reason, why you experienced sometimes quite good micro from CPU controlled units. BUT - some units have no patrol as commands (for example every worker have this disadvantage). It doesn't sounds like big issue, but it really is Because of these limits i must keep remaking some trials again and again and i must keep changing ideas, how trial should work. For example - trial 3 in this prerelease version was reworked more than 15 times and it is not even nearly simmilar to first thoughts how it should look.

Anyway - there is playable version of map and you can try it yourself and feel free to tell me your ideas, thoughts and call for repair bugs etc.

Downloadable here: https://cdn.discordapp.com/attachments/755697356221055019/915664839035224084/Terran_multimicromaster.scm

Enjoy,
All creatures from my hell are going for You!
BonitiilloO
Profile Joined June 2013
Dominican Republic626 Posts
October 30 2024 19:21 GMT
#55
where i can get this available again?
How may help u?
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 111116
Dota 2
NeuroSwarm157
LuMiX1
League of Legends
JimRising 731
Counter-Strike
Stewie2K1648
PGG 194
Other Games
summit1g14720
C9.Mang0282
Hui .145
Organizations
Other Games
gamesdonequick841
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 52
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos947
• Stunt805
• HappyZerGling107
Upcoming Events
Epic.LAN
4h 46m
BSL Team A[vengers]
6h 46m
Dewalt vs ZeLoT
UltrA vs ZeLoT
SC4ALL
6h 46m
SC4ALL
6h 46m
BSL 21
11h 46m
BSL Team A[vengers]
1d 6h
Cross vs Sobenz
Sziky vs IcaruS
SC4ALL
1d 7h
SC4ALL
1d 7h
BSL 21
1d 11h
Replay Cast
2 days
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
The PondCast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.