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Active: 25247 users

New Carrier micro (SH micro)

Forum Index > BW General
99 CommentsPost a Reply
1 2 3 4 5 Next All
jinjin5000
Profile Joined May 2010
United States1406 Posts
Last Edited: 2021-04-25 00:24:11
April 21 2021 10:26 GMT
#1


Original Ygosu Post:
https://www.ygosu.com/community/real_article/st1/346769/?page=5&frombest=Y

New carrier micro was discovered on Ygosu korean forums the other day.
This involves having binding an probe/another unit with carrier group, and using SH micro.

Carriers normally target 1 unit at a time but this method allows interceptors to target multiple unit at the same time.
SH micro can be used while moving.

How SH micro changes carrier behavior
1. Interceptors Stand-by inside carrier
If you press hold within range 8, interceptor will attack one by one. Unlike doing single target fire under normal circumstances, interceptors will spread it's damage like other air unit sh micro

2. Interceptors Deployed mode
When bound with probe, when pressing S key, interceptors will not retreat back

3.Intercepors stand-by outside of carrier (leashed mode)
when bound with probe, when pressing S key, interceptors will retreat back into carrier and changes to stand-by mode inside carrier


Mechanics behind SH micro:
When you use H micro when interceptors are inside carrier to make it deployed, interceptors will spread damage, and since there is no specific attack target, normally, interceptors will not respond to H key and will go back inside carrier

However, when you press S key repeatedly, only interceptors that are standing by outside of carrier will go back inside carrier, and pressing H again will spread the damage


Results:
Carriers have 8 range, but spreads its damage around instead of hitting single target+overkill


FBH tests on time to kill 200 SCVs result:
Normal A-move:
2 minute 35 seconds

SH micro:
1 minute 22 seconds


Uses:
-According to FBH, very useful micro to know, but situationally good.
-Will be useful vs multiple targets with low range. Situations like vs wraith/scourges , vs bio, vs hydra, when harassing mineral line.
-When you need to kill mass amount of units, this micro will be superior to regular micro.
-Will rarely be good vs goliaths
-Unlike total recall, which is situational and takes time to set up, this micro can be done with very little setup and done freely when situation allows it to do so, so FBH thinks that this will be lot more applicable
-ASL11 spoilers: + Show Spoiler +
FBH mentions that this would probably have changed Mini vs Mong outcome to Mini's win if Mini knew this micro ahead of time


FBH test clips:
regular micro
+ Show Spoiler +
https://clips.twitch.tv/DarkTolerantMagpieANELE-fwmToFfuj7pWdZdU

SH micro
+ Show Spoiler +
https://clips.twitch.tv/MiniatureWittyPizzaBloodTrail-hIC9Ys-C2col2yxM




Tl;dr: less range, more damage
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oxKnu
Profile Joined December 2017
1178 Posts
April 21 2021 10:30 GMT
#2
The Protoss balance patch has finally come to us.

All rejoice.
Bonyth
Profile Joined August 2010
Poland552 Posts
April 21 2021 10:35 GMT
#3
Happy protoss noises
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6533 Posts
Last Edited: 2021-04-21 10:37:59
April 21 2021 10:37 GMT
#4
Pylon maphack. Total recall . 1 zealot killing 2 units at the same time and now Carrier smart attack. WoW
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1417 Posts
April 21 2021 10:43 GMT
#5
On April 21 2021 19:37 [sc1f]eonzerg wrote:
Pylon maphack. Total recall . 1 zealot killing 2 units at the same time and now Carrier smart attack. WoW


Don't forget HALF PRICED ARCHONS ^_._^

The Age of Pusagi is Upon Us!
ko-fi.com/luckynoob Fuck Micropp #BringBackSkype #BBS
jinjin5000
Profile Joined May 2010
United States1406 Posts
Last Edited: 2021-04-21 10:46:36
April 21 2021 10:44 GMT
#6
On April 21 2021 19:43 LUCKY_NOOB wrote:
Show nested quote +
On April 21 2021 19:37 [sc1f]eonzerg wrote:
Pylon maphack. Total recall . 1 zealot killing 2 units at the same time and now Carrier smart attack. WoW


Don't forget HALF PRICED ARCHONS ^_._^

The Age of Pusagi is Upon Us!


unlike those meme bugs, this is actually accessible in-game with little setup so I guess it isn't really comparable
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1417 Posts
Last Edited: 2021-04-21 10:50:06
April 21 2021 10:48 GMT
#7
On April 21 2021 19:44 jinjin5000 wrote:
Show nested quote +
On April 21 2021 19:43 LUCKY_NOOB wrote:
On April 21 2021 19:37 [sc1f]eonzerg wrote:
Pylon maphack. Total recall . 1 zealot killing 2 units at the same time and now Carrier smart attack. WoW


Don't forget HALF PRICED ARCHONS ^_._^

The Age of Pusagi is Upon Us!


unlike those meme bugs, this is actually accessible in-game w/o setup so I guess it isn't really comparable


Paylon maphack does not work any more to my knowledge.

Total recall WAS used in the ASL it's easily accessible.

The zlot attack is just delayed normal attack it's more of the game correcting itself than game breaking stuff afaIk.

Half Priced Archons also not possible any more afaIk and only viable late game if they were.

This makes an already great unit even greater!
ko-fi.com/luckynoob Fuck Micropp #BringBackSkype #BBS
kogeT
Profile Joined September 2013
Poland2032 Posts
April 21 2021 10:53 GMT
#8
Always excited for new in game mechanics discoveries.
https://www.twitch.tv/kogetbw
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1417 Posts
Last Edited: 2021-04-21 10:54:06
April 21 2021 10:53 GMT
#9
On April 21 2021 19:53 kogeT wrote:
Always excited for new in game mechanics discoveries.


Time for kogeP? ^_._^
ko-fi.com/luckynoob Fuck Micropp #BringBackSkype #BBS
ArmadA[NaS]
Profile Joined January 2014
United States346 Posts
April 21 2021 11:15 GMT
#10
I hope this actually gets used more than total recall. Vs wraiths you'd often see people get a few corsairs- I wonder if that's no longer necessary with this glitch? Seems slightly more impactful than total recall but not game breaking or anything.
prosatan
Profile Joined September 2009
Romania7908 Posts
April 21 2021 11:16 GMT
#11
Haha pusagi! i like this word !

Also, a mindblowing thing how we find new stuff about BW !
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1417 Posts
April 21 2021 11:17 GMT
#12
I'm hoping for Carriers in ZvPusagi now!
ko-fi.com/luckynoob Fuck Micropp #BringBackSkype #BBS
jtkirk
Profile Joined January 2017
32 Posts
April 21 2021 11:23 GMT
#13
Bisu has been using this in his stream today.
He flew over a command center and started spamming stop + something else, so that SCVs get killed more quickly.
However, I did not have the feeling (subjectively) that SCV would die faster.
WolFix
Profile Joined December 2009
Poland38 Posts
April 21 2021 11:46 GMT
#14
Always excited to hear that the most imbalanced unit in the game will be even more imbalanced!
kogeT
Profile Joined September 2013
Poland2032 Posts
Last Edited: 2021-04-21 11:48:25
April 21 2021 11:48 GMT
#15
This will be very strong for harrasment of SCV line as this is where cariers suffered most. Now you will not only lose the CC in 3 seconds but also all scvs in 6 ^_^
https://www.twitch.tv/kogetbw
TMNT
Profile Joined January 2021
2629 Posts
April 21 2021 11:51 GMT
#16
I can already hear Artosis screaming from afar
Freakling
Profile Joined October 2012
Germany1526 Posts
April 21 2021 11:56 GMT
#17
On April 21 2021 19:26 jinjin5000 wrote:Tl;dr: less range, more damage
It is not really "less range though, but only that Carriers can only switch targets within their 8 attack range, no matter what micro is used. Moving away from targets as you normally would is simply impractical and actually counter-productive if there are mass targets with low HP that you actually want to keep within close range to enable the fast target switching without interceptors returning to the hangar.
Ikirouta
Profile Blog Joined November 2017
Finland727 Posts
April 21 2021 12:13 GMT
#18
On April 21 2021 19:37 [sc1f]eonzerg wrote:
Pylon maphack. Total recall . 1 zealot killing 2 units at the same time and now Carrier smart attack. WoW


WAAAAAAAAAAAH WAAAAAAAAAAAAAAAAAAAAAAAAAAH WAAAAAAAAAAAAAAAAAAAAAAAH WAAAAAAAAAAAAAAAAAAAAAAAAAH WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

User was warned for this post.
Pusan fan #1, bad sair/reaver enthuisiast. twitch.tv/ikirouta
REDBLUEGREEN
Profile Blog Joined June 2008
Germany1903 Posts
April 21 2021 12:31 GMT
#19
Waiting for Zergs to be on the receiving end of SH spam
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2021-04-21 13:05:40
April 21 2021 13:01 GMT
#20
On April 21 2021 20:15 ArmadA[NaS] wrote:
I hope this actually gets used more than total recall. Vs wraiths you'd often see people get a few corsairs- I wonder if that's no longer necessary with this glitch? Seems slightly more impactful than total recall but not game breaking or anything.


The main use seems to be against marine medic all ins, and against scourge if that ever comes up. It also lets a mineral line be destroyed even faster. But you're right: Carriers are now stronger against wraiths in straight up slugfests.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
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