• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:26
CEST 07:26
KST 14:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo37Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Best thing happen to StarCraft since Remastered? ASL 22 Proposed Map Pool ProGamer Paychecks Story Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9553 users

New Carrier micro (SH micro) - Page 3

Forum Index > BW General
99 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
CMS_Flash
Profile Joined October 2013
Hong Kong47 Posts
April 22 2021 03:01 GMT
#41
Damn, it's amazing that new stuff of this level of significance is still being discovered 20 years into this game.
My life for Tarsonis.
Optimate
Profile Joined August 2020
250 Posts
April 22 2021 03:53 GMT
#42
Why would this be beneficial for M&M but not mass Goliaths? Most of the time when you go Carriers there are 1 million Goliaths. I think this would help a lot against Goliaths also.
evilfatsh1t
Profile Joined October 2010
Australia8891 Posts
April 22 2021 03:58 GMT
#43
On April 22 2021 12:53 Optimate wrote:
Why would this be beneficial for M&M but not mass Goliaths? Most of the time when you go Carriers there are 1 million Goliaths. I think this would help a lot against Goliaths also.

because if you get close enough to do this vs goliaths the goliaths will snipe carriers more easily
Blargh
Profile Joined September 2010
United States2103 Posts
April 22 2021 04:16 GMT
#44
I'm sort of amazed this had never been discovered. Pretty wild.
Optimate
Profile Joined August 2020
250 Posts
April 22 2021 04:49 GMT
#45
Dante08
Profile Blog Joined February 2008
Singapore4179 Posts
April 22 2021 05:00 GMT
#46
On April 22 2021 11:03 TMNT wrote:
I feel like this won't help much vs goliath, or can even make it worse. If every interceptor attacks a different gol, they might end up not killing any, while the carriers have to stay too close to the goliaths.
May be a different story when combined with storm though.


I think it makes a significant difference but depends on the armor upgrade as well.
asel
Profile Blog Joined June 2006
Germany1602 Posts
April 22 2021 06:51 GMT
#47
On April 22 2021 00:49 outscar wrote:
Holy shit, that's what Stork was hiding since motherfucking 2007 amirite?


Can you elaborate on that?
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
Kurte_Idumin
Profile Joined March 2014
Australia22 Posts
April 22 2021 06:53 GMT
#48
On April 22 2021 11:03 TMNT wrote:
I feel like this won't help much vs goliath, or can even make it worse. If every interceptor attacks a different gol, they might end up not killing any, while the carriers have to stay too close to the goliaths.
May be a different story when combined with storm though.


The problem is they ususally have at least 5+ carriers, and terrran barely has upgrades for bio units or air units in TvP matchup. So it would be much easier against some odd carrier counter build (bio rush, secret mass wraiths, vulture tank big timing attack) and crazy good with worker harrassment (not just backstab to kill his CCs but also workers, especially on some maps with air space) since they can spread the damage to many units at the same time.
M3t4PhYzX
Profile Joined March 2019
Poland4267 Posts
April 22 2021 06:54 GMT
#49
Absolutely the best competitive game ever.. 22 years in and still new mechanics/tricks discovered..

Amazing
fLyiNgDroNe
Profile Joined September 2005
Belgium4105 Posts
April 22 2021 07:25 GMT
#50
On April 22 2021 15:54 M3t4PhYzX wrote:
Absolutely the best competitive game ever.. 22 years in and still new mechanics/tricks discovered..

Amazing


yes, there is no other broodwar. The GOAT of competitive video games. Amazing discovery and here's for more to come
Drone is a way of living
Qikz
Profile Blog Joined November 2009
United Kingdom12042 Posts
Last Edited: 2021-04-22 08:07:11
April 22 2021 08:06 GMT
#51
On April 22 2021 15:51 asel wrote:
Show nested quote +
On April 22 2021 00:49 outscar wrote:
Holy shit, that's what Stork was hiding since motherfucking 2007 amirite?


Can you elaborate on that?


Stork is known as the best carrier user in the pro scene, maybe not as much these days but his carriers in like 2007-2011 were basically unbeatable for most terrans so I assume they're making a point that he knew about this and hid it hence why he was so good.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Turbovolver
Profile Blog Joined January 2009
Australia2414 Posts
Last Edited: 2021-04-22 08:22:12
April 22 2021 08:22 GMT
#52
On April 22 2021 17:06 Qikz wrote:
Show nested quote +
On April 22 2021 15:51 asel wrote:
On April 22 2021 00:49 outscar wrote:
Holy shit, that's what Stork was hiding since motherfucking 2007 amirite?


Can you elaborate on that?


Stork is known as the best carrier user in the pro scene, maybe not as much these days but his carriers in like 2007-2011 were basically unbeatable for most terrans so I assume they're making a point that he knew about this and hid it hence why he was so good.

He was so abusive on them, and then combo'd with maps like Katrina... I actually found myself rooting for Flash against him. The mistakes we make in youth.
The original Bogus fan.
M3t4PhYzX
Profile Joined March 2019
Poland4267 Posts
April 22 2021 09:55 GMT
#53


Bisu trying the new moves out.
Magic Powers
Profile Joined April 2012
Austria4478 Posts
April 22 2021 10:22 GMT
#54
In PvZ I don't think this is going to change things significantly, but in the extremely rare case that carriers become useful it could certainly have an impact on the outcome.
In PvT however this is nothing to sneeze at. Just the fact alone that an entire SCV line can be erased so much faster (watch FBH's video to see the difference) could increase carrier lethality by a lot. It also potentially makes m&m builds that counter prematurely discovered carrier builds much weaker. Against wraiths it could also be useful.
Against goliaths however I don't think it'll make a meaningful difference, because in that scenario it's very important for carriers to stay alive, and SH micro puts them at significant risk.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
jinjin5000
Profile Joined May 2010
United States1548 Posts
April 22 2021 11:13 GMT
#55


subtitled it

I've submitted subtitle file to FBH's channel. I've seen other eng subs on his channels so hopefully, it will be accepted
oxKnu
Profile Joined December 2017
1260 Posts
April 22 2021 11:18 GMT
#56
This would've been a game-changer on Sparkle.
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
April 22 2021 11:42 GMT
#57
On April 22 2021 19:22 Magic Powers wrote:
In PvZ I don't think this is going to change things significantly, but in the extremely rare case that carriers become useful it could certainly have an impact on the outcome.
In PvT however this is nothing to sneeze at. Just the fact alone that an entire SCV line can be erased so much faster (watch FBH's video to see the difference) could increase carrier lethality by a lot. It also potentially makes m&m builds that counter prematurely discovered carrier builds much weaker. Against wraiths it could also be useful.
Against goliaths however I don't think it'll make a meaningful difference, because in that scenario it's very important for carriers to stay alive, and SH micro puts them at significant risk.


actually it is most significant in PvZ imho; in terms of fighting and unit compositions - the only thing why it hardly matters is that Carriers are a fringe unit in PvZ (on ground maps)

m&m builds vs carriers are usually extremely rare; wraiths builds a bit less rare but also very rare

It is good vs what you described and I agree that vs goliaths specifically the old style will be used due to bigger range and one shotting gols
hatred outlives the hateful
Highgamer
Profile Joined October 2015
1470 Posts
April 22 2021 12:16 GMT
#58
Imagine if some day someone finds out how to do this kind of anti-overkill/smart targeting with sieged tanks...
Magic Powers
Profile Joined April 2012
Austria4478 Posts
April 22 2021 12:39 GMT
#59
On April 22 2021 21:16 Highgamer wrote:
Imagine if some day someone finds out how to do this kind of anti-overkill/smart targeting with sieged tanks...


People have figured it out. It's called "focus fire"
No but seriously, that's what every good terran has been doing for many years in every matchup.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
Piste
Profile Blog Joined July 2006
6183 Posts
April 22 2021 12:40 GMT
#60
Nice find and thank you for translated video.

Is there a vod of this method being used while going scouted 2base carrier vs terran who goes for marine medic counter?
FBH's video showed it's very effective in larger numbers but typically you would only have 4 carriers when moving out (or even only two if you know it's scouted).
And usually mm is ment to kill interceptors rather than carriers.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
02:00
S6 Americas Server Qualifier
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft768
NeuroSwarm 173
ProTech128
StarCraft: Brood War
GuemChi 4186
Rain 4177
BeSt 749
Shuttle 519
Mind 94
Noble 21
Bale 17
Icarus 8
Purpose 7
League of Legends
JimRising 989
Super Smash Bros
Mew2King84
Other Games
summit1g14952
m0e_tv326
RuFF_SC292
kaitlyn24
Organizations
Other Games
gamesdonequick820
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 194
• Mapu13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1465
• Rush721
• Stunt292
Upcoming Events
WardiTV Weekly
5h 35m
RSL Revival
1d 4h
RSL Revival
1d 11h
Bombastic Starleague
1d 14h
Kung Fu Cup
2 days
OSC
2 days
CrankTV Team League
3 days
Bombastic Starleague
3 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.