New Carrier micro (SH micro) - Page 3
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CMS_Flash
Hong Kong47 Posts
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Optimate
243 Posts
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evilfatsh1t
Australia8606 Posts
On April 22 2021 12:53 Optimate wrote: Why would this be beneficial for M&M but not mass Goliaths? Most of the time when you go Carriers there are 1 million Goliaths. I think this would help a lot against Goliaths also. because if you get close enough to do this vs goliaths the goliaths will snipe carriers more easily | ||
Blargh
United States2101 Posts
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Optimate
243 Posts
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Dante08
Singapore4120 Posts
On April 22 2021 11:03 TMNT wrote: I feel like this won't help much vs goliath, or can even make it worse. If every interceptor attacks a different gol, they might end up not killing any, while the carriers have to stay too close to the goliaths. May be a different story when combined with storm though. I think it makes a significant difference but depends on the armor upgrade as well. | ||
asel
Germany1597 Posts
On April 22 2021 00:49 outscar wrote: Holy shit, that's what Stork was hiding since motherfucking 2007 amirite? Can you elaborate on that? | ||
Kurte_Idumin
Australia22 Posts
On April 22 2021 11:03 TMNT wrote: I feel like this won't help much vs goliath, or can even make it worse. If every interceptor attacks a different gol, they might end up not killing any, while the carriers have to stay too close to the goliaths. May be a different story when combined with storm though. The problem is they ususally have at least 5+ carriers, and terrran barely has upgrades for bio units or air units in TvP matchup. So it would be much easier against some odd carrier counter build (bio rush, secret mass wraiths, vulture tank big timing attack) and crazy good with worker harrassment (not just backstab to kill his CCs but also workers, especially on some maps with air space) since they can spread the damage to many units at the same time. | ||
M3t4PhYzX
Poland4116 Posts
Amazing ![]() | ||
fLyiNgDroNe
Belgium3994 Posts
On April 22 2021 15:54 M3t4PhYzX wrote: Absolutely the best competitive game ever.. 22 years in and still new mechanics/tricks discovered.. Amazing ![]() yes, there is no other broodwar. The GOAT of competitive video games. Amazing discovery and here's for more to come ![]() | ||
Qikz
United Kingdom12022 Posts
Stork is known as the best carrier user in the pro scene, maybe not as much these days but his carriers in like 2007-2011 were basically unbeatable for most terrans so I assume they're making a point that he knew about this and hid it hence why he was so good. | ||
Turbovolver
Australia2380 Posts
On April 22 2021 17:06 Qikz wrote: Stork is known as the best carrier user in the pro scene, maybe not as much these days but his carriers in like 2007-2011 were basically unbeatable for most terrans so I assume they're making a point that he knew about this and hid it hence why he was so good. He was so abusive on them, and then combo'd with maps like Katrina... I actually found myself rooting for Flash against him. The mistakes we make in youth. | ||
M3t4PhYzX
Poland4116 Posts
Bisu trying the new moves out. | ||
Magic Powers
Austria3709 Posts
In PvT however this is nothing to sneeze at. Just the fact alone that an entire SCV line can be erased so much faster (watch FBH's video to see the difference) could increase carrier lethality by a lot. It also potentially makes m&m builds that counter prematurely discovered carrier builds much weaker. Against wraiths it could also be useful. Against goliaths however I don't think it'll make a meaningful difference, because in that scenario it's very important for carriers to stay alive, and SH micro puts them at significant risk. | ||
jinjin5000
United States1386 Posts
subtitled it I've submitted subtitle file to FBH's channel. I've seen other eng subs on his channels so hopefully, it will be accepted | ||
oxKnu
1133 Posts
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PhilGood2DaY
Germany7424 Posts
On April 22 2021 19:22 Magic Powers wrote: In PvZ I don't think this is going to change things significantly, but in the extremely rare case that carriers become useful it could certainly have an impact on the outcome. In PvT however this is nothing to sneeze at. Just the fact alone that an entire SCV line can be erased so much faster (watch FBH's video to see the difference) could increase carrier lethality by a lot. It also potentially makes m&m builds that counter prematurely discovered carrier builds much weaker. Against wraiths it could also be useful. Against goliaths however I don't think it'll make a meaningful difference, because in that scenario it's very important for carriers to stay alive, and SH micro puts them at significant risk. actually it is most significant in PvZ imho; in terms of fighting and unit compositions - the only thing why it hardly matters is that Carriers are a fringe unit in PvZ (on ground maps) m&m builds vs carriers are usually extremely rare; wraiths builds a bit less rare but also very rare It is good vs what you described and I agree that vs goliaths specifically the old style will be used due to bigger range and one shotting gols | ||
Highgamer
1379 Posts
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Magic Powers
Austria3709 Posts
On April 22 2021 21:16 Highgamer wrote: Imagine if some day someone finds out how to do this kind of anti-overkill/smart targeting with sieged tanks... People have figured it out. It's called "focus fire" ![]() No but seriously, that's what every good terran has been doing for many years in every matchup. | ||
Piste
6165 Posts
Is there a vod of this method being used while going scouted 2base carrier vs terran who goes for marine medic counter? FBH's video showed it's very effective in larger numbers but typically you would only have 4 carriers when moving out (or even only two if you know it's scouted). And usually mm is ment to kill interceptors rather than carriers. | ||
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