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Tiny tweaks. Would you be in favor?

Forum Index > BW General
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1 2 3 4 5 6 7 8 Next All
subanchoide
Profile Joined October 2020
56 Posts
November 21 2020 20:56 GMT
#1
There's a lot of history about making new balance patches to BW on the last 10-15 years. If I'm not mistaken, the last patch applying changes was 1.08 almost 20 years ago. Since then, people have talked about new changes, most of the time failing and suggesting things that are completely non-sense.

Now, I won't explain what I would do to balance the game since the game is perfectly balance as it is and it is the most cliche post on TL, Reddit or any forum regarding BW. There's a lot of posts saying "THIS IS WHAT I WOULD DO TO FIX THE GAME" and 99% of the times is D rank players trying to obliterate things they lose to.

What I'm talking about is, and here's where I need you opinion...

Would you be in favor of tweaking some units to make the game even more dense?

I'm talking about changing the Scout from 8 ground attack to 9-10 and test how it affects the game for months. Or maybe making tiny changes to the Devourer to see if it fits any strategy.

It seems like 2-3 units are not fitting the meta for the past 20 years, so there's a small part of the game that basically doesn't get into account.

Thanks in advance, and don't worry about it, I understand I'll get a lot of "Do not touch BW" and "The game is perfect as it is". I know I'm entering sacred lands.
HaruHaru
Profile Blog Joined November 2009
United States988 Posts
November 21 2020 21:15 GMT
#2
Yea I would be in favor of maybe tweaking scouts a bit or maybe disruption web / queens
Long live BroodWar!
QOGQOG
Profile Joined July 2019
834 Posts
November 21 2020 21:15 GMT
#3
I wouldn't be opposed to some tweaks in theory, but I don't trust Blizzard to do them.
subanchoide
Profile Joined October 2020
56 Posts
November 21 2020 21:25 GMT
#4
On November 22 2020 06:15 QOGQOG wrote:
I wouldn't be opposed to some tweaks in theory, but I don't trust Blizzard to do them.


Yeah, that's my first thought hahaha.

I fairly see them touching a lot of stuff on a single patch, and demolishing a balance that lasted 20 years.
subanchoide
Profile Joined October 2020
56 Posts
November 21 2020 21:28 GMT
#5
On November 22 2020 06:15 HaruHaru wrote:
Yea I would be in favor of maybe tweaking scouts a bit or maybe disruption web / queens


In what sense?
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
November 21 2020 21:44 GMT
#6
No.
kidcrash
Profile Joined September 2009
United States623 Posts
November 21 2020 21:44 GMT
#7
Nukes > 2 supply
Scouts > -25 mineral -25 gas
Devourers > idk +25 HP? Not sure

Overall the game is fine as is but if someone had a gun to my head, these would be the most reasonable changes.
Jealous
Profile Blog Joined December 2011
10307 Posts
November 21 2020 21:45 GMT
#8
While some units may not be "meta" that doesn't mean they don't see use in other game modes. Better to leave things as they are not just because of the impact on the competitive scene but also on the intangible and hard to calculate/adapt cases like BGH 3v3, Blizz map FFA, etc.

Simply, why risk ruining something just to see Scouts used more often or something? Is that really something that we need? We have players on these forums who argue for making Guardians stronger simply because they are their favorite units, that's really what it boils down to and it's pure nonsense.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
subanchoide
Profile Joined October 2020
56 Posts
November 21 2020 22:08 GMT
#9
On November 22 2020 06:44 Essbee wrote:
No.


6th post. I'm proud of it haha.
oxKnu
Profile Joined December 2017
1246 Posts
November 21 2020 22:11 GMT
#10
Minor tweaks would be fine, however we would need the Korean pro scene to vet them and they don't seem to be interested in any kind of gameplay changes. (maybe they have a different opinion on that after 3-4 years since everybody came back to BW).

The meta definitely needs a shake-up after all this time: 10+ years with limited drastic changes to pro play.

Ollin
Profile Joined December 2017
Poland77 Posts
November 21 2020 22:22 GMT
#11
Here we go again...
iRk-Ollin
subanchoide
Profile Joined October 2020
56 Posts
November 21 2020 22:29 GMT
#12
On November 22 2020 06:45 Jealous wrote:
While some units may not be "meta" that doesn't mean they don't see use in other game modes. Better to leave things as they are not just because of the impact on the competitive scene but also on the intangible and hard to calculate/adapt cases like BGH 3v3, Blizz map FFA, etc.

Simply, why risk ruining something just to see Scouts used more often or something? Is that really something that we need? We have players on these forums who argue for making Guardians stronger simply because they are their favorite units, that's really what it boils down to and it's pure nonsense.


Well, I think making +1 ground attack for example on Scouts would be that problematic in games like BGH or any other map.

Also I don't think it would ruin the game. Ruining the game would be making vultures only carry one spidermine or stupid stuff that people suggest all the time. Making a tiny change can't kill the balance, and also you can tweak that back since you know what is the "natural" state of the game.

Plus, it is not about "Oh I want to see Scouts used more" as a personal desire or anything related. It's more about how can you expand the vast strategy of the game. Someone could say that the change is just to remove Scouts from the game, since they have not a single use more than trolling your opponent. What I mean is maybe is worth a try to lift those units a little bit and see if they have any potential. Let's say we see Scouts or Devourers appear on +2% of the games, since they are more viable at some point of the game. Well, as a player, you should expect that kind of unit composition on those 2% of games and try to adapt to it. You're expanding the viable strategies but also the way players react to those possibilities.

I think what really "bothers" me is that the game has a tiny percentage of units/abilities that were almost anecdotical for decades, and they seem more like a waste of "space" for strategy that could be expanded via, as I said, tiny, minor changes.

On one side I think, well, why change something that worked fine for the past 20 years? On the other side, I think it's like tweaking something people think it's perfect (cause it is in some kind of sense), to make it even better, which is a statement that I think people don't even consider. I'm looking for people like you, thinking about the possibilty and expressing their opinion, not cultists.
subanchoide
Profile Joined October 2020
56 Posts
November 21 2020 22:32 GMT
#13
On November 22 2020 07:11 oxKnu wrote:
Minor tweaks would be fine, however we would need the Korean pro scene to vet them and they don't seem to be interested in any kind of gameplay changes. (maybe they have a different opinion on that after 3-4 years since everybody came back to BW).

The meta definitely needs a shake-up after all this time: 10+ years with limited drastic changes to pro play.



Well I think the meta still changes from time to time. I loved some of the strategies of the past ASLs and I cannot discard the fact that maybe someday any of the matchups will change somehow.

I mean, yeah, I perceive some kind of stagnation, but meta changes are extremely slow and hard to point out.

I won't suggest changing the balance of the game to find new metas or make it more "fun". I think that would be a disaster.
subanchoide
Profile Joined October 2020
56 Posts
November 21 2020 22:33 GMT
#14
On November 22 2020 07:22 Ollin wrote:
Here we go again...


Again, not looking for absurd changes or people suggesting things like that. I'm just asking, do you think the game could be improved by tiny changes? Just that.
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
November 21 2020 22:48 GMT
#15
On November 22 2020 07:11 oxKnu wrote:
Minor tweaks would be fine, however we would need the Korean pro scene to vet them and they don't seem to be interested in any kind of gameplay changes. (maybe they have a different opinion on that after 3-4 years since everybody came back to BW).

The meta definitely needs a shake-up after all this time: 10+ years with limited drastic changes to pro play.



The TvZ pro meta changes often.
TT1
Profile Blog Joined December 2008
Canada10025 Posts
November 22 2020 00:03 GMT
#16
Imo they should turn reavers into a hybrid flyer/ground unit, like vikings in sc2. That way P can harass without a shuttle, you'd have great anti air splash damage and you could land them wherever you want for ground harass. You could also add a speed upgrade for them but that might be too OP... it's worth exploring tho.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
subanchoide
Profile Joined October 2020
56 Posts
November 22 2020 00:07 GMT
#17
On November 22 2020 09:03 TT1 wrote:
Imo they should turn reavers into a hybrid flyer/ground unit, like vikings in sc2. That way P can harass without a shuttle, you'd have great anti air splash damage and you could land them wherever you want for ground harass. You could also add a speed upgrade for them but that might be too OP... it's worth exploring tho.


For one moment I thought you were serious about it.
TT1
Profile Blog Joined December 2008
Canada10025 Posts
November 22 2020 00:09 GMT
#18
On November 22 2020 09:07 subanchoide wrote:
Show nested quote +
On November 22 2020 09:03 TT1 wrote:
Imo they should turn reavers into a hybrid flyer/ground unit, like vikings in sc2. That way P can harass without a shuttle, you'd have great anti air splash damage and you could land them wherever you want for ground harass. You could also add a speed upgrade for them but that might be too OP... it's worth exploring tho.


For one moment I thought you were serious about it.


im being serious.. there's too much rng with scarabs, reavers need more utility
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
WGT-Baal
Profile Blog Joined June 2008
France3462 Posts
November 22 2020 00:12 GMT
#19
A 2v2 ladder as promised!
Server tweaks (merge west and east, allow easy crossserver friendlist)
For the game itself not really. Too risky. You can play with ums.
Horang2 fan
WombaT
Profile Blog Joined May 2010
Northern Ireland26473 Posts
November 22 2020 00:27 GMT
#20
Not scouts as I can’t really see an actual niche for them that opens up strategic variety if they’re balanced to be a stronger unit. You’d have to overbuff them to the degree they would replace say, sairs in PvZ, and the game is more interesting with sairs and their strengths and drawbacks than the boring old scout.

If anything it’s kind of neat a unit is so relatively bad that it has a unique niche as a troll unit.

In general terms, sure tweak things IMO. Not sure what I would tweak but just not against it in principle.

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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