• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:25
CEST 02:25
KST 09:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt1: Fresh Flow1[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy5GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
MaNa leaves Team Liquid Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
JD's Ro24 review The Korean Terminology Thread so ive been playing broodwar for a week straight. [ASL21] Ro16 Preview Pt1: Fresh Flow ASL21 General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
lurker extra damage testi…
StaticNine
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1868 users

[Map](2)Neutrality pact 0.7[불가침 조약 0.7]

Forum Index > BW General
Post a Reply
Gosomi
Profile Joined February 2019
53 Posts
October 16 2020 08:07 GMT
#1
[image loading]

Hi guys.
Now I am working on a new concept.
It is unfinished because the finishing work, design work, has not started yet.

[image loading]

As you can see, the middle aisle is open.
However, it has a neutral web that can block the entrance well.

Therefore, you can block the entrance and safely collect resources.
ex) protoss 11 nexus build, terran 12 command build

But does the zerg have to build 3Hatchery at these entrances?
No.

[image loading]
[image loading]

The presence of colonies allows the zerg to creep.
There is no creep unless it is a zerg!

This idea is made by Freakling.
Thanks!

I have been busy recently, so I can't make maps often.
Therefore, we do not know when this will be completed.
What do you think? Would this map be fun?
TelecoM
Profile Blog Joined January 2010
United States10700 Posts
October 16 2020 17:32 GMT
#2
It looks very interesting and like it would lead to some really fun games, yes. I would love to play on it when it is complete! Thanks for sharing.
AKA: TelecoM[WHITE] Protoss fighting
FlaShFTW
Profile Blog Joined February 2010
United States10361 Posts
October 16 2020 18:54 GMT
#3
This is a really cool idea.

One question, what happens when Terran rushes tanks and sieges them on the ramp right outside the main base? I feel like contains on this map would be a little too strong, either that or this would turn into a 2 base pseudo air map.

Perhaps a potential solution might be to turn that back door expand into a second entrance to that high ground pod just outside and add stacked temples there to block it.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
b0lt
Profile Joined March 2009
United States790 Posts
October 16 2020 23:02 GMT
#4
On October 17 2020 03:54 FlaShFTW wrote:
This is a really cool idea.

One question, what happens when Terran rushes tanks and sieges them on the ramp right outside the main base? I feel like contains on this map would be a little too strong, either that or this would turn into a 2 base pseudo air map.

Perhaps a potential solution might be to turn that back door expand into a second entrance to that high ground pod just outside and add stacked temples there to block it.


IMO, that's not really a big problem. If they manage to get all the way there, you're dead, but you've been dead. Pushing through the middle seems impossible if they just wait outside the d-web, and the other route is an insanely long route that goes up two ramps and through multiple giant wide open areas.
FlaShFTW
Profile Blog Joined February 2010
United States10361 Posts
October 16 2020 23:19 GMT
#5
On October 17 2020 08:02 b0lt wrote:
Show nested quote +
On October 17 2020 03:54 FlaShFTW wrote:
This is a really cool idea.

One question, what happens when Terran rushes tanks and sieges them on the ramp right outside the main base? I feel like contains on this map would be a little too strong, either that or this would turn into a 2 base pseudo air map.

Perhaps a potential solution might be to turn that back door expand into a second entrance to that high ground pod just outside and add stacked temples there to block it.


IMO, that's not really a big problem. If they manage to get all the way there, you're dead, but you've been dead. Pushing through the middle seems impossible if they just wait outside the d-web, and the other route is an insanely long route that goes up two ramps and through multiple giant wide open areas.

Not sure I quite agree with this. This was the same issue with Terrans going fast siege on blue storm and pushing through the middle to take the ground outside the Protoss natural. There was no "fast path" for that one either, you had to go around because tanks can't fit through the small corridor.

I'm curious to see this in action with playtesting but I do envision that this would cause the same style of issue. Now, in a PvT, obviously Protoss isn't going to be building things literally at their choke unless they're going fast zealot rushes. But even trying to break out of that contain might be difficult since the goons can't really fire at the spot without first going through d-web.

I suppose ferrying would be the natural counter to this or even a fast scout since the ramped area has no room for turrets to be built.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
TelecoM
Profile Blog Joined January 2010
United States10700 Posts
October 17 2020 00:57 GMT
#6
FlaShFTW, Terran would have to 1base 2fact 1 add on Tank / vulture push, and even then they would have to siege below / at the ramp where the D web doesn't cover, you can easily expand and buy enough time to defend until you can overwhelm, all you have to do is go around the D web onto the ramp side which really won't be that big of an issue. Contains could be a bitch on this map, but it would also be very difficult to set up and leaves yourself insanely open for counter attacks.
AKA: TelecoM[WHITE] Protoss fighting
ZZZero.O
Profile Joined July 2011
Poland1597 Posts
October 17 2020 13:07 GMT
#7
Interesting.
https://www.patreon.com/Bombastic || https://liquipedia.net/starcraft/Bombastic_StarLeague || https://linktr.ee/bombastic
Gosomi
Profile Joined February 2019
53 Posts
Last Edited: 2020-10-17 15:10:14
October 17 2020 15:05 GMT
#8
[image loading]

I didn't have a detailed test. However, I took the time to update it.

MAP Link

http://www.panschk.de/mappage/comments.php?mapid=5256
FlaShFTW
Profile Blog Joined February 2010
United States10361 Posts
October 17 2020 19:28 GMT
#9
On October 17 2020 09:57 TelecoM wrote:
FlaShFTW, Terran would have to 1base 2fact 1 add on Tank / vulture push, and even then they would have to siege below / at the ramp where the D web doesn't cover, you can easily expand and buy enough time to defend until you can overwhelm, all you have to do is go around the D web onto the ramp side which really won't be that big of an issue. Contains could be a bitch on this map, but it would also be very difficult to set up and leaves yourself insanely open for counter attacks.

I agree, I'm just saying I think this map would play similarly to a blue storm but with the natural being protected. So I suppose the threat of a contain isn't actually all that important to deal with since the tank position would never be hitting any of the mineral lines.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
TelecoM
Profile Blog Joined January 2010
United States10700 Posts
October 17 2020 22:07 GMT
#10
Is the area beside / behind the indoor expansion passable with small units or does it just look that way? Someone want to play some games on this map? Someone should make a map with those neutral turret guns that pop out of the ground and shoot you lol, could also be an interesting effect.
AKA: TelecoM[WHITE] Protoss fighting
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group B
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
ZZZero.O200
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 184
SpeCial 137
CosmosSc2 78
ROOTCatZ 61
StarCraft: Brood War
GuemChi 5104
Artosis 716
ZZZero.O 200
Dota 2
canceldota329
monkeys_forever295
NeuroSwarm83
League of Legends
JimRising 526
Super Smash Bros
Mew2King42
Heroes of the Storm
Khaldor132
Other Games
gofns20998
summit1g18755
tarik_tv9045
Liquid`RaSZi1136
C9.Mang0334
Maynarde108
ViBE80
febbydoto15
Organizations
Other Games
gamesdonequick724
Counter-Strike
PGL372
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• RyuSc2 45
• davetesta34
• musti20045 28
• mYiSmile18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie2176
Upcoming Events
Replay Cast
8h 35m
Wardi Open
9h 35m
Afreeca Starleague
9h 35m
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
15h 35m
OSC
23h 35m
Afreeca Starleague
1d 9h
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
1d 9h
GSL
1d 11h
Replay Cast
2 days
Kung Fu Cup
2 days
[ Show More ]
The PondCast
3 days
WardiTV Map Contest Tou…
3 days
Escore
4 days
WardiTV Map Contest Tou…
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Map Contest Tou…
5 days
IPSL
5 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
5 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
BSL
6 days
IPSL
6 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.