Now I am working on a new concept.
It is unfinished because the finishing work, design work, has not started yet.
As you can see, the middle aisle is open.
However, it has a neutral web that can block the entrance well.
Therefore, you can block the entrance and safely collect resources.
ex) protoss 11 nexus build, terran 12 command build
But does the zerg have to build 3Hatchery at these entrances?
The presence of colonies allows the zerg to creep.
There is no creep unless it is a zerg!
This idea is made by Freakling.
I have been busy recently, so I can't make maps often.
Therefore, we do not know when this will be completed.
What do you think? Would this map be fun?