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Active: 1957 users

SpaceX Starlink and SC:R

Forum Index > BW General
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1 2 3 Next All
iFU.spx
Profile Joined April 2011
Russian Federation376 Posts
June 17 2020 18:58 GMT
#1
SpaceX started or will start beta testing soon. Sign up form appeared on website https://www.starlink.com/

I've heard that it will be open for north american first.

Would be great if some of you get the beta testing pass and share some insights about latency or may be even try SC:R with it and tell us about what it's like.

Thanks





TT1
Profile Blog Joined December 2008
Canada10014 Posts
June 17 2020 21:33 GMT
#2
"Starlink is targeting service in the Northern U.S. and Canada in 2020, rapidly expanding to near global coverage of the populated world by 2021."

Canada's getting it first :o
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
DeLoAdEr
Profile Blog Joined July 2003
Japan527 Posts
June 17 2020 22:35 GMT
#3
tr24 low world wide?
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
June 17 2020 23:01 GMT
#4
There's an important thing to remember here which is light travels only so fast from point to point.
twitch.tv/schamtoo | twitter.com/schamtoo
srj
Profile Joined July 2010
Canada134 Posts
Last Edited: 2020-06-17 23:28:06
June 17 2020 23:27 GMT
#5
But the speed of light through vacuum is faster than light through fibre optic. But I don't know if Starlink is planning to serve as another conduit of trans-oceanic internet traffic to take advantage of this? Latency should be fine, but it won't have the bandwidth to serve hundreds of thousands of customers in dense areas (since they'd all be talking to the same set of satellites). So my guess is it'll be just as good to ladder on as current broadband options, but don't expect it to improve the connection to your opponent.

https://arstechnica.com/information-technology/2020/03/musk-says-starlink-isnt-for-big-cities-wont-be-huge-threat-to-telcos/
REDBLUEGREEN
Profile Blog Joined June 2008
Germany1904 Posts
June 17 2020 23:31 GMT
#6
Speed of light restricts us to a ping of about 70ms. Maybe we should ask the Nazis who live in the hollow earth if we can send signals through the core - would give us a ping in the 40ms range.
iFU.spx
Profile Joined April 2011
Russian Federation376 Posts
June 18 2020 00:38 GMT
#7
On June 18 2020 06:33 TT1 wrote:
"Starlink is targeting service in the Northern U.S. and Canada in 2020, rapidly expanding to near global coverage of the populated world by 2021."

Canada's getting it first :o


Nice! Waiting for report from you :D
AttackZerg
Profile Blog Joined January 2003
United States7474 Posts
June 18 2020 00:51 GMT
#8
On June 18 2020 08:27 srj wrote:
But the speed of light through vacuum is faster than light through fibre optic. But I don't know if Starlink is planning to serve as another conduit of trans-oceanic internet traffic to take advantage of this? Latency should be fine, but it won't have the bandwidth to serve hundreds of thousands of customers in dense areas (since they'd all be talking to the same set of satellites). So my guess is it'll be just as good to ladder on as current broadband options, but don't expect it to improve the connection to your opponent.

https://arstechnica.com/information-technology/2020/03/musk-says-starlink-isnt-for-big-cities-wont-be-huge-threat-to-telcos/


That is what I've heard. Even on Fiber, I have latency with europeans, central-south americans and koreans.
Barely even better then my home cable tbh.

I haven't heard spacex pitched as an improvement for well developed countries but instead as a global net for underdeveloped countries-areas and for ... ships at sea and potentially aircraft.

Supposedly, this project is already serving up an encrypted military beta, or so I read. Would be hilarious if multiple countries ran military networks across the same satellites - hilarious ... like stupid.

I really wish we had more players in NA ....
TelecoM
Profile Blog Joined January 2010
United States10695 Posts
June 18 2020 04:49 GMT
#9
Well damn, that is an interesting thought lol I hope it happens.
AKA: TelecoM[WHITE] Protoss fighting
HerbMon
Profile Blog Joined June 2009
United States467 Posts
June 18 2020 05:14 GMT
#10
On June 18 2020 08:31 REDBLUEGREEN wrote:
Speed of light restricts us to a ping of about 70ms. Maybe we should ask the Nazis who live in the hollow earth if we can send signals through the core - would give us a ping in the 40ms range.

I love you.
How we will win in the period ahead.
jimminy_kriket
Profile Blog Joined February 2007
Canada5525 Posts
June 18 2020 06:20 GMT
#11
On June 18 2020 14:14 HerbMon wrote:
Show nested quote +
On June 18 2020 08:31 REDBLUEGREEN wrote:
Speed of light restricts us to a ping of about 70ms. Maybe we should ask the Nazis who live in the hollow earth if we can send signals through the core - would give us a ping in the 40ms range.

I love you.

What in gods name is the hollow earth, and why are nazis living in it?
life of lively to live to life of full life thx to shield battery
Akio
Profile Blog Joined January 2019
Finland1838 Posts
June 18 2020 06:53 GMT
#12
On June 18 2020 08:31 REDBLUEGREEN wrote:
Speed of light restricts us to a ping of about 70ms. Maybe we should ask the Nazis who live in the hollow earth if we can send signals through the core - would give us a ping in the 40ms range.

This mutalisk micro was brought to you by hollow earth Nazis.
Mine gas, build tanks.
TelecoM
Profile Blog Joined January 2010
United States10695 Posts
June 18 2020 07:31 GMT
#13
So if I understand this correctly, this is just really high tech satellite internet? I am curious how this would help get to 0ms and no lag world wide gaming, I understand a little but I am not a network engineer
AKA: TelecoM[WHITE] Protoss fighting
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
June 18 2020 08:12 GMT
#14
On June 18 2020 08:31 REDBLUEGREEN wrote:
Speed of light restricts us to a ping of about 70ms. Maybe we should ask the Nazis who live in the hollow earth if we can send signals through the core - would give us a ping in the 40ms range.


I once read that you can accelerate the speed by using magnets, e.g. if you wrap around your ethernet cable around a fridge.
KameZerg
Profile Blog Joined May 2007
Sweden1767 Posts
June 18 2020 10:10 GMT
#15
I would start playing again if i can atleast get tr 16 low with koreans
asdasdasdasdasd123123123
iFU.spx
Profile Joined April 2011
Russian Federation376 Posts
Last Edited: 2020-06-18 11:01:55
June 18 2020 11:00 GMT
#16
del
iFU.spx
Profile Joined April 2011
Russian Federation376 Posts
Last Edited: 2020-06-18 11:01:36
June 18 2020 11:00 GMT
#17
del
iFU.spx
Profile Joined April 2011
Russian Federation376 Posts
Last Edited: 2020-06-18 11:01:22
June 18 2020 11:01 GMT
#18
On June 18 2020 16:31 GGzerG wrote:
So if I understand this correctly, this is just really high tech satellite internet? I am curious how this would help get to 0ms and no lag world wide gaming, I understand a little but I am not a network engineer


Signal will be routed through space via sattelites, this should give significant impact on decreasing latency.

y2kid
Profile Joined May 2018
92 Posts
June 18 2020 11:08 GMT
#19
Doubt it. Most of the time the loss that affects the tr rate selection happens in the last mile of the network. The core is overprovisioned and loss rarely occurs there. So last mile loss + high round trip times (because of distance) combined affect the low tr selection. That said if starlink can guarantee low and consistent RTTs that'd be another story and has the potential to help.

In general better queue management or transport protocols are more likely to affect the issue but that seems like a nice wristband solution until blizzard decide to look at their transport or ISPs show some love for game traffic.
A.Alm
Profile Joined September 2012
Sweden534 Posts
Last Edited: 2020-06-18 11:24:29
June 18 2020 11:20 GMT
#20
Well, theoretically the ping between f.e Sweden and Korea can be as low as 25ms, if the packets travel at the speed of light in a straight line. Even if the pathing is 50% longer than a straight line (to be some what realistic), that gives us 37ms ping. The problem is the packets usually jump inefficiently between 10-30 routers. If i ping a company in Korea my internet packet travels through 23 different routers and the avg time is 280ms. If there is a lot of traffic at a router, my internet packet has to wait its turn. If the queue is full, my packet is dropped and has to be resent. There are companies that offer "private networks" (SpaceX f.e) which have more efficient packet routing and less traffic, there for generating a lower ping and a more stable connection. The potential to decrease travel time is huge.
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